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Re: Mafia: A World Asunder - Living Statue

Posted: Wed Jan 16, 2019 12:35 am
by DharmaHelper
Long Con wrote: Wed Dec 19, 2018 11:41 pm
Stone and Spirit

The Spirit of the Living Statue stood silently amongst his new friends and their unicorn compatriots. Ever since his...shattering...he’d been prone to quiet reflection, but until now planning with his friends and the incessant prancing and chattering from the unicorns left little time for respite. He focused, quieting his mind, and soon the world around him seemed to burn away, licked by green ethereal flames. The hills, the sky, and everything in between melted and faded away, replaced by a thick, ghostly fog.

Beyond the fog, the Statue could sense the pieces of himself. They called out to him mournfully...aching. Soon the calls grew louder, closer, and as shadows began to form in the mist, the fog broke, revealing multiple exact copies of the Statues form. Each copy burned with a different color of the same ethereal fire. Three copies – one blue, one red, and the third and final clone burned an impossibly bright black. Silently they approached as they had done so many times before, and the Statue greeted them all in turn as he’d done those times past. They were he, and he was each of them. Pieces of each other, broken and yet made stronger and more concentrated as a result of their...separation.

“You all heard the call.” said Blue. “I thought it was one of us, but it wasn’t. It’s...different.” Blue’s voice was soft. Meek. Each word seemed to fall forward into the world like thick honey.

Red shot a look between his three brothers...selves...and chimed in with a harsh, sharp tone.

“What fools we are. We’ve been broken, scattered to the many winds, embarrassed. Humiliated. Made to serve, and now this….this call… Who summons us, my brothers and I?”

For a moment, the Living Statue waited quietly to see if Black would speak. He did not, and the Living Statue took that as his cue.

“I hear it even now.” he said. “Some….thing beckons us. But we must not let it distract us from our goal. We must reunite, my brothers. We must be one again.”

“No.” came the deep, chilling response from Black. His voice, unlike those of his other selves, reverberated throughout the endless space they’d carved out of this reality to make their meetings in peace. Like the cold grasp of winter wrapping its fingers tightly around the throat of spring, it terrified the others. Though they would never openly admit to being utterly horrified of their own self.

“The Gods have laid us bare.” Black went on. “Now is not the time to serve. The whole of the realm sees us as we are. They believe, with our very being exposed, we cannot have an agenda. But that will be their undoing. It is precisely because we have no Master yet to serve that we must act. Not to serve any one Master, but to serve ourselves. This calling….we must answer. There is coming a great darkness. A devastation. A…..Cataclysm.”

Blue, shivering, spoke up once more. “How do you know so much, brother? Wait...never mind, I don’t want to know. There's... there's someone here with me now. I don't know what's going to happen. Even still, what are we to do? How is this...this Cataclysm meant to help us?”

“Help us?” Red spat. “We are beyond help. All that is left for us now is do drive the rest of the Realm apart. To break it as we have been broken. Black is right, we must answer. We’ll see how they like being torn apart.”

The Living Statue held up his hand, trying desperately to regain control of himself. A monumental task given the nature of his current state.

“I have met with two living souls. They have agreed to help us reunite. A plan is in motion, one we cannot jeopardize with petty revenge schemes!”

Blue spoke again. "But I think someone is-"

“No.” Again, Black interjected, ignoring Blue, although this time he did not follow up with a grand speech.

“Please, you have to give them a chance to help us.” The Living Statue pleaded with himself. This time, Red called out.

“No.”

Blue, sensing his brothers’ eyes on him, let out a deep, soulful sigh. “No.”

Their minds appeared made up, and the Living Statue felt the shift in his own mood. His doubts and misgivings washed away, replaced by strong resolve.

“Fine. But how?”

“The Call.” said Black.

“Yes, the Call.” Red agreed.

“Not a Call, a Question.” remarked Blue.

The Call...or the Question...they referred to came in the night. Carried by the wind itself, it posed… possibilities about the future of the realm. One such possibility, as Black had already mentioned, was the Cataclysm. With all of his pieces working of the same mind, the Living Statue could feel his thoughts becoming more clear...more focused.

“We cannot bring about this Cataclysm alone.” said Blue.

“No.” called out Black, “We will need others. Many.”

“So we will go out into the realm. Corrupt their minds. Cloud their judgment. Convince them to join their voices to the Call.” Red laid out their plan, and the others nodded their assent.

The Living Statue felt a twinge of concern. “We’ve never been able to do that kind of magic before.”

“Ah my dear sweet brother.” Black shook his head.


“There’s a first time for everything.”
I wrote this.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:36 am
by Quin
I could've reversed the cataclysm but I had places to be. Sorry Epi.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:37 am
by Epignosis
I adopted the Karma Chameleon thing because I was the KC for a couple of phases. I kept changing win conditions and powers. I was The Darkness, then The Hunger (allied with Jagged Blade), then KC (who had to survive), then I found a horse, then I was the "Avatar of Long Con" and needed to be dead to win and the civilians needed to win.

Long Con seriously asked me if I had a plan to win.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:38 am
by DharmaHelper
Quin wrote: Wed Jan 16, 2019 12:36 am I could've reversed the cataclysm but I had places to be. Sorry Epi.
My beloved Cataclysm.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:38 am
by Quin
Quin wrote: Wed Jan 16, 2019 12:36 am I could've reversed the cataclysm but I had places to be. Sorry Epi.
im just guessing i had the eldritch thing and it was guiding me to epi aka long con but it was in the opposite direction to my points of curiousity so

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:39 am
by DharmaHelper
Lads I was 100% going to use the amulet to reverse my recruitment but Mac had to be a real fucknugget.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:45 am
by DharmaHelper
Anyway DDL and I met (And Jack) and DDL said he was portal man then when DDL got outted he said he was mafia and then he said a buncha shit about his teammate and I was like


"So you have a male teammate and you're talking to them right now and their nervous about trusting/recruiting me. It's Cbob."

and he was like "Wow oops".

So anyway I'm very good.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:48 am
by Epignosis
Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:52 am
by DharmaHelper
Epignosis wrote: Wed Jan 16, 2019 12:37 am I adopted the Karma Chameleon thing because I was the KC for a couple of phases. I kept changing win conditions and powers. I was The Darkness, then The Hunger (allied with Jagged Blade), then KC (who had to survive), then I found a horse, then I was the "Avatar of Long Con" and needed to be dead to win and the civilians needed to win.

Long Con seriously asked me if I had a plan to win.
:faint:

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:55 am
by DharmaHelper
Mafia: A World Anew should be the next one.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:57 am
by DharmaHelper
That or Mafia: A Man, A Plan, A Canal, Panama.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 12:58 am
by Kylemii
congrats mafia and quincat

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:05 am
by Turnip Head
Damn! I thought the remnant had a real shot there. Grats Mac and crew, Mac that was a hell of a game for an outted baddie to win.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:08 am
by MacDougall
Thanks TH.

That was ... an effort.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:08 am
by MacDougall
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.

Re: Mafia: A World Asunder - GAME THREAD [Day 1]

Posted: Wed Jan 16, 2019 1:09 am
by nutella
nutella wrote: Sat Dec 08, 2018 3:17 am Lukewarm Day 1 Take #1: The three players with Q in their names are three different alignments.
Wouldja look at that.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:12 am
by colonialbob
That game got weird.

Grats Blade and Mac in particular.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:13 am
by Epignosis
MacDougall wrote: Wed Jan 16, 2019 1:08 am
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.
This then crippled any hope the civilians could have possibly had from the outset.

Why make a mafia member all but immune to lynches?

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:13 am
by MacDougall
Turnip Head wrote: Wed Jan 16, 2019 1:05 am Damn! I thought the remnant had a real shot there. Grats Mac and crew, Mac that was a hell of a game for an outted baddie to win.
There was a lot of luck (finding a rezz item, finding a portal, finding an oracle that told me shit, tranq randomly joining our team, killing you on night one). Also a lot of help from DH, Bob and Quin (love you Quin). But also there was a looooot of effort and a lot of fucked up shit that we had to overcome (having our entire team outed, slipping my role, Sorsha rage quitting, Speedchuck getting sick, Juliets getting night killed, Tranq getting killed).

Still a lot of things happened to get us this win that I can't even rationalise. I have no idea how I survived some of those days and nights or why.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:13 am
by MacDougall
Epignosis wrote: Wed Jan 16, 2019 1:13 am
MacDougall wrote: Wed Jan 16, 2019 1:08 am
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.
This in the beginning crippled any hope the civilians could have possibly had from the outset.

Why make a mafia member all but immune to lynches?
There were days I was a revealed member of Mafia, with my role known, that I could have been lynched and wasn't. I was also within the kill range of Mafia many many times.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:14 am
by MacDougall
Oh and also it seemed to have got balanced by the fact that our entire team got infodumped so what does it matter.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:15 am
by Dana
I still don't really understand what happened but I had fun so thanks pals

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:16 am
by DharmaHelper
IIRC Cbob and I were like "Well if we kill Mac the civs will just dunk on us right after." We were hoping you'd not be a dingus and kill a civ instead of bashing your head against the unkillables.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:16 am
by Epignosis
MacDougall wrote: Wed Jan 16, 2019 1:13 am
Epignosis wrote: Wed Jan 16, 2019 1:13 am
MacDougall wrote: Wed Jan 16, 2019 1:08 am
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.
This in the beginning crippled any hope the civilians could have possibly had from the outset.

Why make a mafia member all but immune to lynches?
There were days I was a revealed member of Mafia, with my role known, that I could have been lynched and wasn't. I was also within the kill range of Mafia many many times.
MacDougall wrote: Wed Jan 16, 2019 1:14 am Oh and also it seemed to have got balanced by the fact that our entire team got infodumped so what does it matter.
You sound like I'm accusing you.

I'm not.

I'm saying it's a badly written role for anybody to have (especially mafia).

Nobody should ever have -5 votes- especially mafia.

The fact that I outed your entire team and you still won should demonstrate that.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:16 am
by DharmaHelper
(Also I figured we'd lose anyway so helping Mac win was fun)

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:17 am
by Dana
Didn't someone say at one point that alignments for roles was randomizes?

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:17 am
by Epignosis
DharmaHelper wrote: Wed Jan 16, 2019 1:16 am (Also I figured we'd lose anyway so helping Mac win was fun)
I don't hate it.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:18 am
by MacDougall
DharmaHelper wrote: Wed Jan 16, 2019 1:16 am IIRC Cbob and I were like "Well if we kill Mac the civs will just dunk on us right after." We were hoping you'd not be a dingus and kill a civ instead of bashing your head against the unkillables.
I didn't realise that Bob's role allowed him to charge the item up every night. Oops.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:18 am
by DharmaHelper
MacDougall wrote: Wed Jan 16, 2019 1:18 am
DharmaHelper wrote: Wed Jan 16, 2019 1:16 am IIRC Cbob and I were like "Well if we kill Mac the civs will just dunk on us right after." We were hoping you'd not be a dingus and kill a civ instead of bashing your head against the unkillables.
I didn't realise that Bob's role allowed him to charge the item up every night. Oops.
Also I was protecting him every time.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:19 am
by DharmaHelper
Dana wrote: Wed Jan 16, 2019 1:17 am Didn't someone say at one point that alignments for roles was randomizes?
Mine was.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:19 am
by MacDougall
This was more of a political strategy game than a Mafia game to me (after we got dunked on anyway). It was alliances that got us over the line in the end.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:21 am
by colonialbob
DharmaHelper wrote: Wed Jan 16, 2019 1:16 am IIRC Cbob and I were like "Well if we kill Mac the civs will just dunk on us right after." We were hoping you'd not be a dingus and kill a civ instead of bashing your head against the unkillables.
Yeah this

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:21 am
by DharmaHelper
I'm not playing mafia anymore (for real this time) but I will play "a political strategy game" if anyone writes one.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:22 am
by MacDougall
Epignosis wrote: Wed Jan 16, 2019 1:16 am
MacDougall wrote: Wed Jan 16, 2019 1:13 am
Epignosis wrote: Wed Jan 16, 2019 1:13 am
MacDougall wrote: Wed Jan 16, 2019 1:08 am
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.
This in the beginning crippled any hope the civilians could have possibly had from the outset.

Why make a mafia member all but immune to lynches?
There were days I was a revealed member of Mafia, with my role known, that I could have been lynched and wasn't. I was also within the kill range of Mafia many many times.
MacDougall wrote: Wed Jan 16, 2019 1:14 am Oh and also it seemed to have got balanced by the fact that our entire team got infodumped so what does it matter.
You sound like I'm accusing you.

I'm not.

I'm saying it's a badly written role for anybody to have (especially mafia).

Nobody should ever have -5 votes- especially mafia.

The fact that I outed your entire team and you still won should demonstrate that.
I am just saying that there were many opportunities for me to be killed or lynched that were not taken. My role didn't make me impervious to death which means that the in game mechanics only served to make me a difficult mafioso to contend with rather than an impossible one. I should have been lynched as soon as DharmaHelper noticed I was the Kraken.

Also it's not as though it was "oh I have -5 votes this game is gonna be easy". I ended up having to make 950 posts to get the job done. It was a slog.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:23 am
by Epignosis
DharmaHelper wrote: Wed Jan 16, 2019 1:21 am I'm not playing mafia anymore (for real this time) but I will play "a political strategy game" if anyone writes one.
All Mafia is a political strategy game.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:23 am
by colonialbob
DH got people to vote for Cataclysm so I feel like he won this game on a whole other level.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:23 am
by DharmaHelper
I did warn you guys to lynch Mac but nobody trusts the psycho chaos statue for some reason.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:23 am
by MacDougall
I rezzed TH.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:24 am
by nutella
DharmaHelper wrote: Wed Jan 16, 2019 1:21 am I'm not playing mafia anymore (for real this time) but I will play "a political strategy game" if anyone writes one.
The Genius Season 2?

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:24 am
by DharmaHelper
nutella wrote: Wed Jan 16, 2019 1:24 am
DharmaHelper wrote: Wed Jan 16, 2019 1:21 am I'm not playing mafia anymore (for real this time) but I will play "a political strategy game" if anyone writes one.
The Genius Season 2?
:shifty:

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:24 am
by MacDougall
I am undefeated at The Genius. Bring it on.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:25 am
by MacDougall
[mention]insertnamehere[/mention] get on it

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:25 am
by DharmaHelper
colonialbob wrote: Wed Jan 16, 2019 1:23 am DH got people to vote for Cataclysm so I feel like he won this game on a whole other level.
It was beautiful to behold.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:25 am
by MacDougall
I can't wait to read the epic summary Long Con is about to drop on us

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:25 am
by colonialbob
MacDougall wrote: Wed Jan 16, 2019 1:23 am I rezzed TH.
Man I legit would've rather died myself than lost that role N1. 0 fun shenanigans. :sigh:

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:25 am
by MacDougall
We killed TH, then we rezzed TH.

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:26 am
by DharmaHelper
I wanted to be the Trickster cuz I asked LC/BR if the Trickster could go into chats as LC/BR and they said yes and I would have tricked people into outting themselves so hard .

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:26 am
by Jackofhearts2005
Epignosis wrote: Wed Jan 16, 2019 12:37 am I adopted the Karma Chameleon thing because I was the KC for a couple of phases. I kept changing win conditions and powers. I was The Darkness, then The Hunger (allied with Jagged Blade), then KC (who had to survive), then I found a horse, then I was the "Avatar of Long Con" and needed to be dead to win and the civilians needed to win.

Long Con seriously asked me if I had a plan to win.
If you did, it sucked. :pout:

Re: Mafia: A World Asunder - GAME THREAD [Day 13]

Posted: Wed Jan 16, 2019 1:26 am
by Epignosis
MacDougall wrote: Wed Jan 16, 2019 1:22 am
Epignosis wrote: Wed Jan 16, 2019 1:16 am
MacDougall wrote: Wed Jan 16, 2019 1:13 am
Epignosis wrote: Wed Jan 16, 2019 1:13 am
MacDougall wrote: Wed Jan 16, 2019 1:08 am
Epignosis wrote: Wed Jan 16, 2019 12:48 am Was this MacDougall's actual role?

Kraken - Movement rate of 6 in the water, and 1 on land. Can still move 1 land square after 4 water squares. Knows who is in any square containing water, and has -5 votes while he is in the water.
Yeah it was.
This in the beginning crippled any hope the civilians could have possibly had from the outset.

Why make a mafia member all but immune to lynches?
There were days I was a revealed member of Mafia, with my role known, that I could have been lynched and wasn't. I was also within the kill range of Mafia many many times.
MacDougall wrote: Wed Jan 16, 2019 1:14 am Oh and also it seemed to have got balanced by the fact that our entire team got infodumped so what does it matter.
You sound like I'm accusing you.

I'm not.

I'm saying it's a badly written role for anybody to have (especially mafia).

Nobody should ever have -5 votes- especially mafia.

The fact that I outed your entire team and you still won should demonstrate that.
I am just saying that there were many opportunities for me to be killed or lynched that were not taken. My role didn't make me impervious to death which means that the in game mechanics only served to make me a difficult mafioso to contend with rather than an impossible one. I should have been lynched as soon as DharmaHelper noticed I was the Kraken.

Also it's not as though it was "oh I have -5 votes this game is gonna be easy". I ended up having to make 950 posts to get the job done. It was a slog.
I don't mean that- what I mean is that once a mafia member is "caught," that mafia member should be able to be removed via the lynch poll.

That was never going to happen, because it meant needing 5(!) more voters on you than someone else in a given lynch. Yes, you could have been killed, but how many people ventured near the water knowing the Kraken was there? I went to the water one time in the very beginning and that was it.

You are almost impossible to lynch, especially as the civilians numbers dropped and the independents had the run of the show. There was no way for you to lose.

Have civilians ever won one of these "A World" games by the way? I know the Circle of Decay won last time. I don't know about games on other sites.

Re: Mafia: A World Asunder - GAME THREAD [Day 1]

Posted: Wed Jan 16, 2019 1:27 am
by MacDougall
wolbre04 wrote: Mon Dec 10, 2018 12:33 am
MacDougall wrote: Mon Dec 10, 2018 12:32 am Hahahaha holy shit...

CFD Wolbre?
Do it bitch