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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:52 pm
by Marmot
hey

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:53 pm
by Urist
no, I am Hubo

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:53 pm
by Marmot
huh

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:54 pm
by Urist
jk i'm NCR

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:54 pm
by TonyStarkPrime
no, I am Hubo

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:54 pm
by Marmot
Everyone claim Hubo and sheep me for the win. :noble:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 12:59 pm
by Urist
btw i protected nanook on the night that kza and sloonei died, that would explain the missing kill if poisynzie's claim is legit

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:00 pm
by Urist
figured i'd claim that now in case i die over the two masons & the guy counterclaiming scum

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:00 pm
by TonyStarkPrime
did mac get his kill eaten three times?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:01 pm
by Urist
TonyStarkPrime wrote: Tue Mar 16, 2021 1:00 pm did mac get his kill eaten three times?
would be hilarious if so

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:02 pm
by Marmot
I have a role cop, who should I use it on?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:04 pm
by Marmot
TonyStarkPrime wrote: Tue Mar 16, 2021 1:00 pm did mac get his kill eaten three times?

:biggrin:


Bread Mafia and Mysterious Universe were two other games that saw a mafia factional kill get stopped on 3 different occasions.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:05 pm
by TonyStarkPrime
lc, right? no vanilla wolves. or poison or jack if you're so inclined but lc and you're tied together

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:05 pm
by Urist
Marmot wrote: Tue Mar 16, 2021 1:02 pm I have a role cop, who should I use it on?
someone outside the People of Excellence group

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:06 pm
by Marmot
Great, Marmot it is.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:09 pm
by Marmot
I'm pretty sure I've achieved my wincon at this point. There'd have to be 6 Wastelanders and/or Arroyo alive for that not to be the case, and I think that'd be physically impossible given the amount of claims about.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:09 pm
by Marmot
Aside from Enclave of course.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:15 pm
by Marmot
I have used one role cop already, but I'm interested in hearing claims before I announce who it was.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:15 pm
by Marmot
It's limited role cop, so it doesn't mean much unless it doesn't match the person's claim.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:24 pm
by Seanzie
You are NCR Urist?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:25 pm
by Marmot
Seanzie wrote: Tue Mar 16, 2021 1:24 pm You are NCR Urist?

I think he was joking.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:26 pm
by Seanzie
Marmot wrote: Tue Mar 16, 2021 1:25 pm
Seanzie wrote: Tue Mar 16, 2021 1:24 pm You are NCR Urist?

I think he was joking.
I think you should let him speak for himself.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:29 pm
by Marmot
Seanzie wrote: Tue Mar 16, 2021 1:26 pm
Marmot wrote: Tue Mar 16, 2021 1:25 pm
Seanzie wrote: Tue Mar 16, 2021 1:24 pm You are NCR Urist?

I think he was joking.
I think you should let him speak for himself.

I think given his mindset in the thread and a few claims going around including his own, he can't possibly be NCR.

But yeah, I'm not spelling it out unless he wants to.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:31 pm
by Urist
i think my faction should be fairly obvious

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:32 pm
by Marmot
I feel like I should save him the effort though since he just subbed in and is probably town.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:57 pm
by Seanzie
Urist wrote: Tue Mar 16, 2021 1:31 pm i think my faction should be fairly obvious
If your faction is fairly obvious, can you spell it out for me? I don't have time to read the whole game, so it is not obvious to me. If it is fairly obvious for people who have been here since D1, you can probably safely assume scum knows your faction, so it would help to make sure town does too.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 1:59 pm
by Jackofhearts2005
Kylemii wrote: Mon Mar 15, 2021 9:00 pm it smells like upgamers in here
What’s upgamers?

Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:02 pm
by Jackofhearts2005
Urist wrote: Mon Mar 15, 2021 9:48 pm
Epignosis wrote: Mon Mar 15, 2021 9:45 pm Image
taking this as confirmation that you're the chosen one and that kylemii masonized you last night
[VOTE: Jackofhearts] aubergine
your turn to claim
Maybe. Maybe not. I don’t like being bullied, even by townreads.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:03 pm
by Jackofhearts2005
MartinGG99 wrote: Mon Mar 15, 2021 9:57 pm Hold on. We don't need to mass claim.

Chop Chop mechanically lied unless Epignosis lied about who he targeted.

[VOTE: Chop Chop] aubergine

He especially targeted Epignosis and not me, for some reason.
Spicy.

Guess I don’t have to claim. :grin:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:04 pm
by Marmot
@Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:06 pm
by Jackofhearts2005
MartinGG99 wrote: Mon Mar 15, 2021 10:03 pm This is my role.
JaggedJimmyJay wrote: Fri Feb 26, 2021 12:28 am Louis Salvatore

You're the don of the Salvatore crime family residing at the bar named for you in Reno. You don't have quite the manpower of the Mordinos or Bishops, but your people are armed with powerful laser weapons that more than equalize the playing field.

You're a 2-shot role thief. Your people maintain secretive contact with the Enclave for arms purchases, though you still view them as the enemy. Twice during the game during any night phase, you may select a role ability listed for any member of the Enclave faction other than Charles Curling, Frank Horrigan, or Quincy and use it as described. If an ability relates to an irrelevant mechanic such as a factional night kill, that aspect will be useless to you. This will not take shots away from the Enclave themselves.
I copied the Communication Officer's conditional neighborhizer on N1 and N2.

N1 I targeted Epignosis.

N2 I targeted Alison and got a BTSC for D3 only.

To me Alison was likely outed scum as imo she was very heavily hinting, like overly hinting, on her Eldridge claim. She functions on a "mechanically optimal" mindset imo so it was quite clear to me she was scum or slaver. As slaver she 100% would use the town-optimal play (imo). And since Rej died as New Reno...I had to double check. And since Vault City died...she's 100% slaver.


UNLESS EPIGNOSIS LIED ABOUT TARGETING ALISON

CHOP CHOP LIED ABOUT HER BEING NOT-SLAVER.
But....

My Falcon was lying and Alison can’t be the slaver read was so smart.
Spoiler: show
Whatever. I think I sheeped it directly from Alison.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:12 pm
by Seanzie
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:13 pm
by Jackofhearts2005
Epignosis wrote: Mon Mar 15, 2021 10:32 pm Image
Lol I can’t believe I missed all the poop writing when I played FO2.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:16 pm
by Jackofhearts2005
MartinGG99 wrote: Mon Mar 15, 2021 10:39 pm I guess we can chop JAck as I don't care much for him but imo Chop's more likely to be a hit.

Especially with his suspicious targets of Sloonei and You, who was supposedly attacked.
You can try but you’ve kinda sabotaged that effort and apparently, I’m so unyeetable that even attempts to get rid of me when I’m AFK don’t go anywhere. :workit:

I think [VOTE: ChopChop] aubergine is a little more suspicious than Jack.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:17 pm
by Jackofhearts2005
Wolf chopchop spew Tony and Daisy(Sprityo iirc) town. Gonna check that iso for more though.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:18 pm
by Urist
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.
Who is blocking fatal actions here?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:21 pm
by Marmot
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.

I'm not trying to stop you from talking to him directly, nor am I stopping him from responding. :shrug2:

If you know of any counter-evidence to his claim, I'm open to hearing it.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:22 pm
by Seanzie
Urist wrote: Tue Mar 16, 2021 2:18 pm
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.
Who is blocking fatal actions here?
Not sure, but there are many roles that theoretically could have blocked or protected and idk if all of them would want to out themselves when they don't have to. There are universes where you are town, protected Epi, and weren't the reason why there was no NK, so them outing wouldn't be a "gotcha" out, which means they might stay quiet.

Have you poisoned anyone? If so, who? If not, why not?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:22 pm
by Jackofhearts2005
Kylemii wrote: Mon Mar 15, 2021 11:11 pm why does chop do any of that stuff if he's mafia though
Maybe he’s bad at mafia. :shrug2:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:24 pm
by Urist
Seanzie wrote: Tue Mar 16, 2021 2:22 pm
Urist wrote: Tue Mar 16, 2021 2:18 pm
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.
Who is blocking fatal actions here?
Not sure, but there are many roles that theoretically could have blocked or protected and idk if all of them would want to out themselves when they don't have to. There are universes where you are town, protected Epi, and weren't the reason why there was no NK, so them outing wouldn't be a "gotcha" out, which means they might stay quiet.

Have you poisoned anyone? If so, who? If not, why not?
Not going to claim any more of my role without my lawyer present a massclaim.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:26 pm
by Seanzie
Urist wrote: Tue Mar 16, 2021 2:24 pm
Seanzie wrote: Tue Mar 16, 2021 2:22 pm
Urist wrote: Tue Mar 16, 2021 2:18 pm
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.
Who is blocking fatal actions here?
Not sure, but there are many roles that theoretically could have blocked or protected and idk if all of them would want to out themselves when they don't have to. There are universes where you are town, protected Epi, and weren't the reason why there was no NK, so them outing wouldn't be a "gotcha" out, which means they might stay quiet.

Have you poisoned anyone? If so, who? If not, why not?
Not going to claim any more of my role without my lawyer present a massclaim.
But you protected Nook and Epi, right?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:26 pm
by Jackofhearts2005
TonyStarkPrime wrote: Mon Mar 15, 2021 11:36 pm Epignosis
Grogu
Jackofhearts2005
Long Con
Marmot
MartinGG99
Poison / Syn / Seanzie



I’d bet the game and 20 dollars on being town:
Daisy
Epi
Kyle
Martin
TSP
Urist

(Alison)

POE:
Grogu
LC
Jack
Marmot
Sean
Yeh.

RorschachLocked.gif

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:27 pm
by Jackofhearts2005
FTR, how long were people holding off on yeeting ChopChop because they thought he might be the only BoS member and ergo locktown?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:29 pm
by Marmot
Seanzie wrote: Tue Mar 16, 2021 2:26 pm
Urist wrote: Tue Mar 16, 2021 2:24 pm
Seanzie wrote: Tue Mar 16, 2021 2:22 pm
Urist wrote: Tue Mar 16, 2021 2:18 pm
Seanzie wrote: Tue Mar 16, 2021 2:12 pm
Marmot wrote: Tue Mar 16, 2021 2:04 pm @Seanzie
Urist wrote: Mon Mar 15, 2021 7:11 pm Nah i saved epi last night
Urist wrote: Tue Mar 16, 2021 11:02 am ideal play might actually be to execute alison here. we're at odd numbers so if she has a shot left and decides to shoot a Redding player we lose an execution.
if we think alison might have a shot still, we should execute her now.
Sure, I was kind of thinking something similar, but why is it clear Urist isn't scum here? If scum gets blocked, it would make sense for one of them to claim a protection to get some benefit out of the blocked shot. I don't understand why you are going out of your way to stop me from talking to them directly.
Who is blocking fatal actions here?
Not sure, but there are many roles that theoretically could have blocked or protected and idk if all of them would want to out themselves when they don't have to. There are universes where you are town, protected Epi, and weren't the reason why there was no NK, so them outing wouldn't be a "gotcha" out, which means they might stay quiet.

Have you poisoned anyone? If so, who? If not, why not?
Not going to claim any more of my role without my lawyer present a massclaim.
But you protected Nook and Epi, right?

Oh that's right, he can't be the role I thought he was then.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:30 pm
by Marmot
Jackofhearts2005 wrote: Tue Mar 16, 2021 2:27 pm FTR, how long were people holding off on yeeting ChopChop because they thought he might be the only BoS member and ergo locktown?

I figured his role would eventually resolve itself, and it finally has.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:30 pm
by Jackofhearts2005
Grogu wrote: Mon Mar 15, 2021 11:53 pm We should get any other brother to claim. If there’s like 2 more chop can safely die
How does that work? Don’t you only need 2 total?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:31 pm
by Jackofhearts2005
Kylemii wrote: Tue Mar 16, 2021 12:02 am i'm interested in chop and alison's collective responses to all this
Same.

disgonbegood.gif

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:33 pm
by Marmot
Anyway, Urist is suddenly at the top of my "I want them to roleclaim asap" list.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:34 pm
by Seanzie
Marmot wrote: Tue Mar 16, 2021 2:30 pm
Jackofhearts2005 wrote: Tue Mar 16, 2021 2:27 pm FTR, how long were people holding off on yeeting ChopChop because they thought he might be the only BoS member and ergo locktown?

I figured his role would eventually resolve itself, and it finally has.
One issue I have is that he seems to have been extremely skeptical of my slots claim, which would maybe make sense if he was what you were thinking, but that doesn't jive with other things he has said. I am still kind of thinking he is just town, but him trying to get us to vote Alison doesn't sit well with me, especially again, with the fact that he probably isn't what you were thinking.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Posted: Tue Mar 16, 2021 2:35 pm
by Seanzie
Seanzie wrote: Tue Mar 16, 2021 2:34 pm
Marmot wrote: Tue Mar 16, 2021 2:30 pm
Jackofhearts2005 wrote: Tue Mar 16, 2021 2:27 pm FTR, how long were people holding off on yeeting ChopChop because they thought he might be the only BoS member and ergo locktown?

I figured his role would eventually resolve itself, and it finally has.
One issue I have is that he seems to have been extremely skeptical of my slots claim, which would maybe make sense if he was what you were thinking, but that doesn't jive with other things he has said. I am still kind of thinking he is just town, but him trying to get us to vote Alison doesn't sit well with me, especially again, with the fact that he probably isn't what you were thinking.
Oh, nvm the voting Alison thing, it works just as well with what I think he is if he is town, so scratch that part.