Re: [END] Turf Wars: Battle of the Hosts
Posted: Sun Apr 10, 2016 5:22 pm
Fantastic game by the way. As much as I like to design unorthodox games I couldn't dream of conceiving something like this, let alone hosting it. Bravo hosts! 

Murder, Mayhem, and Mafia
https://www.mafiathesyndicate.com/
It probably says something that I can look back on my hosting career (especially here) and my first thought is that this game is probably middle of the road or lower in terms of complexity or experimentation in my games.a2thezebra wrote:Fantastic game by the way. As much as I like to design unorthodox games I couldn't dream of conceiving something like this, let alone hosting it. Bravo hosts!
All nine independent prisoners had the same win con (get paroled). We set it up so that every prisoner could actually choose via PM to me someone else to "break out" with them, and JJJ chose Ricochet.Epignosis wrote:I was never clear on what Ricochet did to win.
Avant-hosting.MovingPictures07 wrote:It probably says something that I can look back on my hosting career (especially here) and my first thought is that this game is probably middle of the road or lower in terms of complexity or experimentation in my games.a2thezebra wrote:Fantastic game by the way. As much as I like to design unorthodox games I couldn't dream of conceiving something like this, let alone hosting it. Bravo hosts!![]()
All right, I see that.MovingPictures07 wrote:All nine independent prisoners had the same win con (get paroled). We set it up so that every prisoner could actually choose via PM to me someone else to "break out" with them, and JJJ chose Ricochet.Epignosis wrote:I was never clear on what Ricochet did to win.
Likewise, G-Man chose timmer.
We asked everyone whether they wanted to stay in the main game or leave, as well, and secretly were restricting it so that only one prisoner max per parole could remain in the game. So when JJJ told me he wanted to remain, it didn't matter whether Rico wanted to or not, since JJJ got first choice, and thus Rico had to leave regardless of his preference.
Oh, man, I should have known it would be the master of disguise. Well played, Rico.Ricochet wrote:Yep, I remember Golden calling me weird names like G-Man or MacBaddie, to which your reacted with an "oh you silly" or something.S~V~S wrote:Congrats cops! You played a great game!
MP & Daisy thanks! And a quick question, had I not changed my kill the night I killed Dom, had I left it on Soneji, would things have been different?
And yes Quin, I will add whichever statement JJJ likes to my Sig
And I guessed Bea, Rico & JJJ for sure during the first prison break.
I was the one who hit the reset button, right?Spacedaisy wrote:LOL, this wasn't my most complex game either. That honor goes to Hitchiker's Guide, co hosted with Merlin. That was insanity, chaos embodied...
Were there two versions of this game? On The Piano, I definitely remember holding onto the red button until late in the HHGTTG game that I played. Upon resetting the game, I became the Royally Screwed Guy.Dom wrote:I was the one who hit the reset button, right?Spacedaisy wrote:LOL, this wasn't my most complex game either. That honor goes to Hitchiker's Guide, co hosted with Merlin. That was insanity, chaos embodied...
One could say I didn't do anything.Epignosis wrote:I was never clear on what Ricochet did to win.
One could say you are out-marmoting marmot.Ricochet wrote:One could say I didn't do anything.Epignosis wrote:I was never clear on what Ricochet did to win.![]()
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I've yet to fail with a win grab role, so far.
So you really thought it was me?Ricochet wrote:Was there any point in which there were fears that Epig being handed the Warden duty would be too on the nose, given the Shawshank theme of that sock being adapted? Or did any player attempt making the connection, in private or public? I admit I didn't, the only contenders I thought of were Golden and Turnip Head, for some reason. Yet the Bublé thing in E.S.T. just now made me think how, sometimes, the design can backfire.
Percentage-wise, probably true.Golden wrote:One could say you are out-marmoting marmot.Ricochet wrote:One could say I didn't do anything.Epignosis wrote:I was never clear on what Ricochet did to win.![]()
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I've yet to fail with a win grab role, so far.
I had no certainty it was you, but I did genuinely built that antagonism based on you tauntingly sockguessing, while we, having just gotten out for some fresh, were under strict rules not to even joke around with that.Golden wrote:So you really thought it was me?Ricochet wrote:Was there any point in which there were fears that Epig being handed the Warden duty would be too on the nose, given the Shawshank theme of that sock being adapted? Or did any player attempt making the connection, in private or public? I admit I didn't, the only contenders I thought of were Golden and Turnip Head, for some reason. Yet the Bublé thing in E.S.T. just now made me think how, sometimes, the design can backfire.
Roleplay should give it away immediately. I suck at it and don't attempt it unless I absolutely have to. The only way I would have been Shawshanking it up is if I was forced to speak only in Shawshank quotes.
I was a bit concerned, and so was Epi, but I told him we had the Shawshank avatar picked out before he was selected, and would readily rely such information (as well as the "we are posting under Warden account"), so we figured it wouldn't be a problem.Ricochet wrote:Was there any point in which there were fears that Epig being handed the Warden duty would be too on the nose, given the Shawshank theme of that sock being adapted? Or did any player attempt making the connection, in private or public? I admit I didn't, the only contenders I thought of were Golden and Turnip Head, for some reason. Yet the Bublé thing in E.S.T. just now made me think how, sometimes, the design can backfire.
Yeah, I'm pretty sure Dom held it for a while without pushing the button and then passed it off to Gman, who hit the button late in the game and randomized everyone's roles again and made himself Royalky Screwed Guy. It was something else.G-Man wrote:Were there two versions of this game? On The Piano, I definitely remember holding onto the red button until late in the HHGTTG game that I played. Upon resetting the game, I became the Royally Screwed Guy.Dom wrote:I was the one who hit the reset button, right?Spacedaisy wrote:LOL, this wasn't my most complex game either. That honor goes to Hitchiker's Guide, co hosted with Merlin. That was insanity, chaos embodied...
If I remember correctly, I was doing pretty well as an SK and when the roles switched I ended up flying myself into the ground.Spacedaisy wrote:Yeah, I'm pretty sure Dom held it for a while without pushing the button and then passed it off to Gman, who hit the button late in the game and randomized everyone's roles again and made himself Royalky Screwed Guy. It was something else.G-Man wrote:Were there two versions of this game? On The Piano, I definitely remember holding onto the red button until late in the HHGTTG game that I played. Upon resetting the game, I became the Royally Screwed Guy.Dom wrote:I was the one who hit the reset button, right?Spacedaisy wrote:LOL, this wasn't my most complex game either. That honor goes to Hitchiker's Guide, co hosted with Merlin. That was insanity, chaos embodied...
Good question!timmer wrote:Oh, MP, why did you need me to write a "letter to a family member" or whatever it was, at the start of the game? Did we all do that? Was that going to end up as a decode later on, since the big decode we did seemed like a letter home? I never kept a copy of it, but I was proud of its evil ickiness...
Also, you can find where I posted them all by clicking this.MovingPictures07 wrote:If you all still have questions, by the way, keep throwing them at us!
I realized I never revealed the "prison letters", so for those of you who are curious... here is some more prison stuff.
The "split into two groups and identify the other groups' fictional letter" challenge unfortunately never happened, even though Daisy and I thought it was one of the hardest challenges, and I'm sure the prisoners were wondering why I was having them write those damn letters! They never got to find out in game. So I thought I'd share at least the ones I collected. I eventually stopped asking folks for them because it was clear the mechanic wouldn't come into play.
To cover my shameful true form.Golden wrote:If you are all ears, what are the socks for?
Ah, good question! We didn't talk about this somehow!Sloonei wrote:Both hitmen were dead by Night 1?
I think the prison mechanic worked so well for the original prisoners because, even though we were part of a mafia game, we weren't actually playing the mafia aspect of it. We didn't have to hunt, push, suspect, and accuse each other. We were there to hang out and mess with the players' heads when they got to jail and found more people there than there should have been. Plus, the challenges were like team exercises. The prison was a kind of anti-mafia game, where we worked together and helped each other out, rather than tearing each other down. It was refreshing. Sometimes mafia generates a lot of neagtivity and ill will, so it was nice to have a place to be silly with a purpose.MovingPictures07 wrote:I'm really just so freaking glad (and I know Daisy is as well) that the prison mechanic, especially with regards to you "original" independent prisoners, was such a success. It seems like you all generally really enjoyed it, and I can't believe how much effort you and many others put into the game and how invested you all became, considering you weren't part of the main game. It's definitely taught me some things about potentially employing future side game and deadie mechanics in future games.G-Man wrote:I want to apologize to anyone who I got feisty with in prison. Believe me when I say that it was not personal. I was just trying to keep the Operation IVY thing chugging along and had to view you all as threats to the original prisoners.
Speaking of that, our hosts did something pretty amazing here. They got nine people to join a game for which they had virtually no expectation of winning. Sure, four of us came away with wins but we had no idea how the challenges would go. To get that many people to participate in what was essentially our own side-game is impressive. Kudos to the hosts for making such a strange quest worth our while and to the prisoners who stepped up and made it unforgettable. And I guess thanks should also go to the Epi the Warden for being such an antagonistic force. You made us want to defy and defeat you. We are well met in battle.
It feels extremely strange to win my first full-sized game in years in a game that I didn't even formally sign up for. I think the last time I put this much mental energy and time into a game was when I hosted.
No problem! I really did feel like you earned it based on your level of effort during the first prison break. I really wanted to pick 208 (juliets) because we had a lot of fun together during the posting challenges but I felt I had to pick you. I'm glad juliets got credit for her effort in those posting challenges. Bea was a real sport as well. It's a shame we couldn't have gotten three prison breaks to get them wins as well.timmer wrote:And I just realized I never said thank you to G-Man, so thank you my friend for setting me free, I don't play many games these days so getting a win is nice however it happens!
Ricochet wrote:This is about as detailed as I managed to keep my spreadsheet for this game. Main game details are incomplete and there's really no way to find out all the night power uses or vote manips, unless the Hosts kept a diary, but I also monitored Prison activity (before and after my own pardon time), sometimes with details about the challenges.
Turf Wars - Main Game
Turf Wars - Prison Time
That's ok, the main game was something I didn't have access to for the first four cycles, then only got to spectate as much as I could (meaning basically to keep track of the votes), so I don't feel this time that I have to add every possible detail to the mural. Besides, stuff like the loaning consequences or the Don's challenge's effects sound too intricate and diverse to try to cover what happened throughout the game, in that regard.MovingPictures07 wrote:Ricochet wrote:This is about as detailed as I managed to keep my spreadsheet for this game. Main game details are incomplete and there's really no way to find out all the night power uses or vote manips, unless the Hosts kept a diary, but I also monitored Prison activity (before and after my own pardon time), sometimes with details about the challenges.
Turf Wars - Main Game
Turf Wars - Prison Time
As always, impressive stuff.
Was there anything you still wanted to know? Not sure what level of detail we could provide with respect to every night action though, especially since we kept completely separate team power records.
Ditto for me - i never changed the password so its the same as it was. Hosts, do you want it changed to something else? I missed that.Prisoner 413022 wrote:look - 413 is late to the party again!
This sock is cleared out. I can't remember what password i'm supposed to reset it to, but I never changed the one that was given to me. So you know - sockhosts with the mosts - it's still the first password.I'll be back as me momentarily.