The Stanford Prison Experiment [JOB]
Posted: Fri Feb 22, 2019 8:00 pm

A game for up to 24 players (fewer if necessary)
[Mostly] closed setup barring a change of heart soon; claiming and dumping partially restricted
Dead or alive win conditions unless otherwise stated
Entirely pseudo-scientific and entirely theatric
Dead or alive win conditions unless otherwise stated
Entirely pseudo-scientific and entirely theatric
All similarities to Turf Wars purely incidental

Prisoners
~ Uninformed majority
~ Aware of all researcher identities
~ Win by successfully removing [lynching] the guards from their positions of power
~ Possible prisoner identification numbers listed below
Spoiler: show
Guards
~ Informed minority
~ May engage in behind-the-scenes communication during all game phases
~ Aware of all researcher identies
~ Psychologically break [kill] one prisoner every night
~ Win by breaking enough prisoners that they are outnumbered or equaled by guards
Researchers
~ Completely informed minority
~ May engage in behind-the-scenes communication during all game phases
~ Aware of all guard and prisoner identities
~ The game will not be a typical "Mafia" experience for these four players, full disclosure
~ Participation in the game thread subject to restrictions
~ Players who would prefer not to have such a role may privately request that
~ Win the game individually by secret means