X-Men Mafia [Full Game]
Posted: Sun Sep 01, 2013 8:33 pm

X-Men Mafia
Whereas Masters of the Universe took us all over a planet, X-Men will keep us...in one room.
Expect heavy manipulation.
X-Men
Must defeat The Brotherhood and all Independents

Cyclops
Optic blasts make his vote worth three. As the leader of the X-Men, he determines the outcome of all ties.

Storm
Alters the weather. *Secrets*

Wolverine
His healing factor reduces his received votes by 4. If he is targeted, he can one time choose to take revenge and kill the targeting person the next Night.

Gambit
On three occasions, whenever Gambit decides to draw, a card is drawn from a standard deck of playing cards. Blackjack values (Aces count as ones) determine what Gambit’s vote that Day is worth. Face cards and tens mean his vote is worthless. Gambit will not know what his vote is worth. Luck of the draw…

Rogue
Steals the power of her target to use that same Night.

Iceman
Freezes his target; that person cannot speak nor vote the next Day.

Beast
Using his scientific skill, Beast may analyze someone at Night and learn how that individual’s vote / received vote is manipulated for the next Day. Alternatively, using his agility, Beast may forgo the report and rescue someone from death.

Colossus
Turns into steel each Night. Cannot be Night killed.

Nightcrawler
Teleports if he ends up with the highest number of votes. Cannot be lynched.

Bishop
For every five votes Bishop receives, he can perform a Night kill.

Psylocke
A psionic assassin, she has two Night kills.

Forge
A genius inventor, Forge designs new technologies to help his allies. Each Night, he selects someone to receive his invention.

Jubilee
Blinding two targets with fireworks, she switches their targets.

Archangel
Removes someone from the lynch poll each Day.

Jean Grey
Using telekinesis, she will redirect someone's Night target.

Professor X
Telepathically searches the minds of three individuals each Night, seeking his X-Men. He must think of three players and an X-Men role. If his hypothesis is correct, he gains permanent BTSC with that individual. Additionally, Professor X will provide his guidance to the thread nightly.
The Brotherhood
Has BTSC
Wins as a team by eliminating the X-Men and the Independents.

Magneto
The master of magnetism, Magneto targets one person at Night. That person will receive the votes on either side of him/her. Alternatively, that person’s received votes may be halved and distributed evenly to either side.

Pyro
Anyone who targets Pyro takes 2 received votes the next Day.

Toad
Silences and prevents a person from voting each Night.

Blob
Blocks his target on odd Nights.

Juggernaut
Blocks his target on even Nights.

Mystique
*Secrets*

Sabretooth
Kills on odd Nights.
Independents

The Sentinels
Anti-Mutant technicians hacked the Danger Room so that it can develop Sentinels. This program may construct a sentinel if it receives no votes during the Day. While the program’s initial vote is worthless, each constructed sentinel will increase the program’s vote by one. *Secrets*

Omega Red
Receives three votes each Day due to his deadly pheromones, which are cumulative. Each Night, Omega Red may choose to wrap his coils around two people and drain them for two votes each. His targets will have 2 received votes the next Day, and Omega Red’s received vote total is reduced by 4. If he chooses not to do this, he can opt to kill that Night. Arkady Gregorovich must eliminate four specific roles he will select in the beginning and then survive.

Apocalypse
Believer in the Survival of the Fittest. Cannot be lynched. Cannot be Night killed. *Secrets*