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Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 4:09 pm
by Mongoose
Felt Mafia! Well, hello there!
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Felt is an unbelievable material. Look around your house right now. How many items can you see that are made of felt? Probably a lot!

Player List.
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16.

Roles.

GOOD FELT

Big Felt Rolls. The Big Felt Daddy. Sometimes it is good to have big rolls! Cannot be silenced or [secret]. BTSC with Felt Samples, his handy sidekick.
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Felt Samples. BTSC with Big Felt Rolls. He might have some tricks up his sleeve, but he has to check with Big Felt first.
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Peter Pan's Wardrobe. Anyone that targets him becomes cursed.
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Josef Beuys, a German artist who used felt in his artwork. Can make players speak in German. Also: Secrets.
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Accordion. Can post a song each night to another player (through the host). Also: Secrets.
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Felt-tipped pens. Can send a message into the thread every night.
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Pool Table. Can silence a player each night by knocking them into the pockets. However, if he silences Big Felt Rolls by accident, he automatically dies.
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Yurt. Can protect another player nightly with its sheltering abilities. Also: Secrets.
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Frog Puppet. Has BTSC with Pig Puppet.
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Pig Puppet. Has BTSC with Frog Puppet.
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Drum Mallets. On even beats (nights), drum mallets can do something. On odd beats (nights), the drum mallets can do something else. (Secrets).
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BAD FELT. Secret win conditions.

Hat Maker. BTSC with his baddie hat army. Has a nightly kill on odd nights.
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Fedora. Uses archaeology to block another player.
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Trilby. This rich man's hat can bribe another player's vote.
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Pillbox. Sassy and refined, this hat uses her charm to protect another player.
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QUESTIONABLE FELT.

Puppet Slayer. This rogue looks for the puppets. If she finds them, she can recruit them to her evil cabal to create a true triumvirate of terror! also: Secrets.
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FELTY EVENTS.

* Haberdasher Day!

* Carroting Through the Ages

* Mad as a Hatter!

* Guess Which Fedora?

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 4:14 pm
by thellama73
This promises to be the Syndicate's greatest achievement to date. All hail Felt!

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 5:44 pm
by Mongoose
thellama73 wrote:This promises to be the Syndicate's greatest achievement to date. All hail Felt!
Shucks. ;)

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 7:07 pm
by A Person
I haven't felt this excited in a long time!

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:37 pm
by Tangrowth
Glad to see this actually develop into a real submission! This actually seems even cooler now that you've developed the roles. I love that Fedora is a role and the indie kills me.

I think the balance is pretty solid, based on what I can tell after first readthrough. I am only slightly concerned the civvies might be at a disadvantage dealing with a baddie team of four and a rogue recruiter that only seems to be able to recruit them, but perhaps that concern is unfounded.



A Person wrote:I haven't felt this excited in a long time!
:haha:

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:41 pm
by Mongoose
MovingPictures07 wrote:Glad to see this actually develop into a real submission! This actually seems even cooler now that you've developed the roles. I love that Fedora is a role and the indie kills me.

I think the balance is pretty solid, based on what I can tell after first readthrough. I am only slightly concerned the civvies might be at a disadvantage dealing with a baddie team of four and a rogue recruiter that only seems to be able to recruit them, but perhaps that concern is unfounded.



A Person wrote:I haven't felt this excited in a long time!
:haha:
Thanks! I may juice up the civs a bit. Some of the secret abilities are rather powerful, so that might help.

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:44 pm
by Tangrowth
Mongoose wrote:
MovingPictures07 wrote:Glad to see this actually develop into a real submission! This actually seems even cooler now that you've developed the roles. I love that Fedora is a role and the indie kills me.

I think the balance is pretty solid, based on what I can tell after first readthrough. I am only slightly concerned the civvies might be at a disadvantage dealing with a baddie team of four and a rogue recruiter that only seems to be able to recruit them, but perhaps that concern is unfounded.



A Person wrote:I haven't felt this excited in a long time!
:haha:
Thanks! I may juice up the civs a bit. Some of the secret abilities are rather powerful, so that might help.
No problem!

You might even be fine; it's tough to tell for sure since I'm unaware of the secrets. It might indeed help and balance it perfectly. I just notice that especially in speed games where single mafia teams tend to be prevalent that the mafia have more of an advantage in numbers much more than they normally would in a full game setting where they have to compete with typically at least one other team (and logically so).

That said, your numbers work out OK. You likely might not even need to tweak anything. I'd love to play regardless!

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:48 pm
by Hedgeowl
MovingPictures07 wrote:
Mongoose wrote:
MovingPictures07 wrote:Glad to see this actually develop into a real submission! This actually seems even cooler now that you've developed the roles. I love that Fedora is a role and the indie kills me.

I think the balance is pretty solid, based on what I can tell after first readthrough. I am only slightly concerned the civvies might be at a disadvantage dealing with a baddie team of four and a rogue recruiter that only seems to be able to recruit them, but perhaps that concern is unfounded.



A Person wrote:I haven't felt this excited in a long time!
:haha:
Thanks! I may juice up the civs a bit. Some of the secret abilities are rather powerful, so that might help.
No problem!

You might even be fine; it's tough to tell for sure since I'm unaware of the secrets. It might indeed help and balance it perfectly. I just notice that especially in speed games where single mafia teams tend to be prevalent that the mafia have more of an advantage in numbers much more than they normally would in a full game setting where they have to compete with typically at least one other team (and logically so).
Orly? :noble:

Felt like you might be talking from personal experience there... :mafia:

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:50 pm
by Mongoose
You've given me a lot to think about, so that's always appreciated!! I have nothing but time to think about it since we have so many lovely submissions already in queue, so I may/not end up dropping a hat.

linki - Hee hee

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 10:57 pm
by Tangrowth
Hedgeowl wrote:
MovingPictures07 wrote:
Mongoose wrote:
MovingPictures07 wrote:Glad to see this actually develop into a real submission! This actually seems even cooler now that you've developed the roles. I love that Fedora is a role and the indie kills me.

I think the balance is pretty solid, based on what I can tell after first readthrough. I am only slightly concerned the civvies might be at a disadvantage dealing with a baddie team of four and a rogue recruiter that only seems to be able to recruit them, but perhaps that concern is unfounded.



A Person wrote:I haven't felt this excited in a long time!
:haha:
Thanks! I may juice up the civs a bit. Some of the secret abilities are rather powerful, so that might help.
No problem!

You might even be fine; it's tough to tell for sure since I'm unaware of the secrets. It might indeed help and balance it perfectly. I just notice that especially in speed games where single mafia teams tend to be prevalent that the mafia have more of an advantage in numbers much more than they normally would in a full game setting where they have to compete with typically at least one other team (and logically so).
Orly? :noble:

Felt like you might be talking from personal experience there... :mafia:
Lol, very funny.

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 11:24 pm
by Mongoose
Ugh now facebook and gmail keep showing me ads for random types of felt products.

Re: Felt Mafia [Speed]

Posted: Wed Oct 30, 2013 11:39 pm
by Hedgeowl
Mongoose wrote:Ugh now facebook and gmail keep showing me ads for random types of felt products.
That's better than baby bottles, toys, clothes, strollers. Ugh...just so much better. Of course maybe it could help give you a few ideas for new characters. :p

Re: Felt Mafia [Speed]

Posted: Thu Oct 31, 2013 7:28 am
by Lizzy
Ich bin sehr aufgeregt. Oh nein! Herr Beuys erwischte mich vor das Spiel noch anstarrte. :zombie:

Re: Felt Mafia [Speed]

Posted: Tue Jul 08, 2014 5:25 pm
by birdwithteeth11
I must say, reading through this makes for an....

...interesting thread.

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Re: Felt Mafia [Speed]

Posted: Tue Jul 08, 2014 9:43 pm
by Dom
ur awesome

Re: Felt Mafia [Speed]

Posted: Thu Jul 10, 2014 12:09 am
by Mongoose
This will be coming up next in the speed queue!