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Dethy-Micro Mafia
Posted: Mon Jan 20, 2014 12:21 pm
by Marmot
Here is the Dethy Mafia (short for Dethwing, not that I have any idea where that comes from). For those who have never played this style of game before, here is the setup. This game is for 5 players (or 10 if you play 2 of each role). This is fairly simple and straightforward, with no theme.
Roles
1 sane cop (always gets correct alignment on investigation)
1 insane cop (always gets wrong alignment on investigation)
1 naive cop (always gets innocent alignment on investigation)
1 paranoid cop (always gets guilty alignment on investigation)
1 mafia goon (gets to NK beginning N1)
Additional Info
1) The cops do not know what type of cop that they are, only that they are cops.
2) On Night-0, all cops get an investigation, then the game begins.
3) Our solo mafia player gets to NK beginning on N1.
4) Roles are not revealed upon death, only alignment (until game over).
5) Majority lynches are recommended and will end the day phase.
6) Ties are not acceptable, and the voting deadline will be extended if there is such a situation.
I think I got everything. What do you guys think? I'm willing to host one of these too if it gets set up.
Re: Dethy-Micro Mafia
Posted: Mon Jan 20, 2014 12:38 pm
by Mongoose
Aww I'm so glad you did this! I can't wait to see the playstyle mechanic will actually be like.
Did you already PM the link to Dom for inclusion in the micro queue?
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 12:25 am
by Marmot
Nope, I'm unaware how the whole system here works and am just improvising.
But sure, I'll send dom a pm.
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 12:45 am
by bea
so this micro thing is something done on k-site? or is this just some evol genius thing you and goosey have concocted?
also - with the whole majority vote is necessary for lynches - does that mean that it works like a jury - day doesn't end till there is a consensus?
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 12:52 am
by Marmot
Yes, that is correct, although in my experience, days do not last long at all thanks to the nature of the game. Then again, I'm used to much longer day cycles. Where I originally began playing mafia, deadlines were never set unless day phases were just taking way too long (like 1+ weeks). But that could be adjusted. I realize days have set lengths on this site, and so I can stick to that style. The only thing about this game is that someone must be lynched each day in order to keep things even. No ties and no 'no lynches'.
Could day phases just be extended if a decision has not been reached?
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 3:01 am
by bea
Metalmarsh89 wrote:Yes, that is correct, although in my experience, days do not last long at all thanks to the nature of the game. Then again, I'm used to much longer day cycles. Where I originally began playing mafia, deadlines were never set unless day phases were just taking way too long (like 1+ weeks). But that could be adjusted. I realize days have set lengths on this site, and so I can stick to that style. The only thing about this game is that someone must be lynched each day in order to keep things even. No ties and no 'no lynches'.
Could day phases just be extended if a decision has not been reached?
that feels, to me a decision for the host to make. And also - I do *have* to ask - how is "a decision has not been reached" - different - from a "tie = no lynch" ? I know I'm missing info here...
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 12:52 pm
by Marmot
I was just rephrasing what I had already said.
Based on the current Microgame, it looks like I can extend day periods if necessary. I'm ready to go.
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 1:11 pm
by Russtifinko
This game style looks so cool!!
Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 2:40 pm
by Marmot
bea wrote:so this micro thing is something done on k-site? or is this just some evol genius thing you and goosey have concocted?
Some evil goofy fellow came up with it I'm sure.

Re: Dethy-Micro Mafia
Posted: Tue Jan 21, 2014 3:32 pm
by juliets
Typhoony ran a version of this game for us on either piano or rev and we had a blast. We must have had more mafia players because i was bad with rabbit and kate and after rabbit threw kate under the bus we won (that silly wabbit!). It was a lot of fun and I recommend it to everyone who's thinking about playing.