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FM XVI (full game)

Posted: Wed May 20, 2015 11:59 am
by ika
FM XVI

Game Mechanics:


7- Order of Operations:

1- Jailor jails
2- Night groups get together to talk
3- People put on vests.
4- Escort / Consort Blocks Escorts / Consorts / Witch / Lookout
5- Witch mind-control
6- Lookout actions (can see witch and roleblockers)
7- Escort / Consort Blocks other roles
8- Framing
9- Investigations
10- Bodyguard
11- Scum kills
12- Vig kills
13- Heals
14- Blacksmith Gives Item
15- Jailor releases/executes


Role List:

1-Citizen
2-Citizen
3-Citizen
4-Sheriff

5-Mafioso
6-Citizen
7-Citizen
8-Citizen
9-Doctor

10-GodFather
11-Citizen
12-Citizen
13-Citizen
14-Vigilante

15-Consort
16-Citizen
17-Citizen
18-Citizen
19-Escort

20-Serial Killer
21-Citizen
22-Citizen
23-Citizen
24-Blacksmith

25-Consigliere
26-Citizen
27-Citizen
28-Citizen
29-Doctor

30-Framer

------

31-Citizen
32-Citizen
33-Citizen
34-Sheriff

35-Witch
36-Citizen
37-Citizen
38-Citizen
39-Jailor

40-Mafioso
41-Citizen
42-Citizen
43-Citizen
44-Bodyguard

45-Consigliere
46-Citizen
47-Citizen
48-Citizen
49-Lookout

50-Jester


Role Cards:

Mafia:
Wins with and cannot kill SK, Witch, Jester.

[GodFather]
Leader of the Mafia, may override night actions.
Immune to detection.
Not immune to death by town.
Is informed of the players name if visited by a Evil Neutral.
Can only kill if he is the last mafia alive.
[Consigliere]
Will investigate 1 player each night and receive their exact role.
Does not promote to GodFather.
[Consort]
May roleblock any player at night.
Target will get PM saying: "You were roleblocked!"
[Framer]
May frame 1 player each night, sheriff will get a "mafia" result if he visits the same player.
[Mafioso]
1 mafioso may be sent to kill each night.
Kills will be described as "Killed by the mafia".
When there are no more mafiosos alive, then another mafia role will forsake their action to kill that night.
Will not kill but is informed if his target is Evil Neutral.
Evil Neutrals:
Wins with and cannot kill Mafia or each other.

[Serial Killer]
Kills each night.
Kills will be described as "Killed by the SK".
Will not kill but is informed if his target is Mafia or Evil Neutral.
[Witch]
Controls a player to target someone of his choice.
Cannot make target target self.
Can target mafia and other Evil Neutrals.
Witch cannot force a player to use an item, but if a gun is used, witch can change it's target.
Target is informed that a witch visited him.
Target will get PM saying: "A witch controlled you last night!"
[Jester]
If lynched, 1/3 of remaining citizens will die at night chosen by random.org
Players will die regardless if they voted against the jester or not.
If the Jester is the only scum remaining, game will end with Town Victory.
Jester does not visit at night.
Town:
Must eliminate all scum except jester to win.

[Sheriff]
Checks 1 player each night to see if he is part of the Mafia or Evil Neutrals.
Feedback PMs will say:
"(targets name) is part of the Town."
"(targets name) is part of the Mafia."
"(targets name) is Evil."
[Doctor]
Will heal 1 player each night.
Is informed if player is attacked.
PM will read: "Your target was attacked, but you healed his wounds."
[Vigilante]
May kill 1 player each night.
Unlimited shots.
May shoot night 1.
Kills will be described as "Killed by the Vigilante".
[Escort]
May roleblock any player at night.
Target will get PM saying: "You were roleblocked!"
[Blacksmith]
May give 1 vest or 1 one shot gun to a player at night.
Target will get PM saying: "You received a one shot Gun!" or "You received a vest!"
Items can be used in addition to the persons role action.
[Jailor]
During the day, may choose to jail a player for that night. Then he may release or execute his captive during the night.
Unlimited executions.
Jailed player will be roleblocked and will be immune to outside attacks.
Cannot jail if there was a lynch.
Cannot execute if Roleblocked.
Immune to Witch.
Kills will be described as "Executed by the Jailor".
[Bodyguard]
Will guard 1 player each night. If that player is attacked, he will kill the attacker as well as die in the duel unless healed.
Kills will be described as "Killed by the Bodyguard".
[Lookout]
Will watch 1 player each night and will be notified of all other visitors.
Cannot see Jailor or Jailee.
[Citizen]
The most important role! You control 3/5 of the majority, your votes are important!
[/QUOTE]

Re: FM XVI (full game)

Posted: Wed May 20, 2015 1:01 pm
by Epignosis
Fifty players.

Good heavens.

Re: FM XVI (full game)

Posted: Wed May 20, 2015 1:32 pm
by ika
Epignosis wrote:Fifty players.

Good heavens.
It can go up to 50 players. but I was informed 30 is norm so i shrunk it to appropriate. When we hosted this on home we got aounrd 40 i think

Re: FM XVI (full game)

Posted: Wed May 20, 2015 6:14 pm
by Tangrowth
Looks neat, ika!

I say shoot for as many as you can get. 30 is standard, but I'd love to play a 40+ player game.

Re: FM XVI (full game)

Posted: Wed May 20, 2015 10:56 pm
by Marmot
What does the FM stand for?

Re: FM XVI (full game)

Posted: Thu May 21, 2015 1:33 am
by ika
MovingPictures07 wrote:Looks neat, ika!

I say shoot for as many as you can get. 30 is standard, but I'd love to play a 40+ player game.
Ill put up the full 50 roles but 30 is min, if we can legit get past 30 signs i will use the next on seaquence
Metalmarsh89 wrote:What does the FM stand for?
FM stands for fourm mafia. The roman numals are numbers.

This game was number 16 so i decided to give it a small nod and use the name itself