Alcohol Mafia [SPEED MAFIA]
Posted: Wed Jan 23, 2013 10:01 pm
Alcohol Mafia

Beers
+1 to lynch vote
Lager
Ale
Wheat
Stout
White Wines
Has BTSC
Chardonnay
Sauvignon Blanc
Pinot Grigio
Riesling
Red Wines
Has BTSC
Merlot
Cabernet Sauvignon
Pinot Noir
Shiraz
Sparkling Wine
Champagne – Can throw a celebration! (Secrets)
Liquor
Has BTSC; Kills every night.
Vodka – Scentless nearly, Vodka pretends to be innocuous. (Secrets)
Gin – Searches for Vermouth each night. The percentage of success is 007%. Each night, however, Gin chooses one player. The number of lynch votes the following day are added to Gin’s chance of success. (Secrets)
Rum – May choose to be clear, golden, or dark for the next day. If clear, Rum has no effect. If golden, Rum can add two lynch votes to his/her choice by accepting two lynch votes in return. If dark, Rum can add four lynch votes to his/her choice by accepting four lynch votes in return.
Tequila – ¡Bariar! Forces a player to speak in a foreign language the following day (that is to say, in anagrams). http://www.easypeasy.com/anagrams/input.php
Whiskey – May inebriate any player, rendering them useless the next day/night period (silence, no lynch vote, no night action).
Independent
The Alcoholic – May drink someone each night, destroying that player. If he drinks a liquor, he is incapacitated for two nights and may not kill during that time. If he drinks a wine, he is incapacitated for one night. If he drinks a beer, he is free to drink the subsequent night. Must be the last man standing.

Beers
+1 to lynch vote
Lager
Ale
Wheat
Stout
White Wines
Has BTSC
Chardonnay
Sauvignon Blanc
Pinot Grigio
Riesling
Red Wines
Has BTSC
Merlot
Cabernet Sauvignon
Pinot Noir
Shiraz
Sparkling Wine
Champagne – Can throw a celebration! (Secrets)
Liquor
Has BTSC; Kills every night.
Vodka – Scentless nearly, Vodka pretends to be innocuous. (Secrets)
Gin – Searches for Vermouth each night. The percentage of success is 007%. Each night, however, Gin chooses one player. The number of lynch votes the following day are added to Gin’s chance of success. (Secrets)
Rum – May choose to be clear, golden, or dark for the next day. If clear, Rum has no effect. If golden, Rum can add two lynch votes to his/her choice by accepting two lynch votes in return. If dark, Rum can add four lynch votes to his/her choice by accepting four lynch votes in return.
Tequila – ¡Bariar! Forces a player to speak in a foreign language the following day (that is to say, in anagrams). http://www.easypeasy.com/anagrams/input.php
Whiskey – May inebriate any player, rendering them useless the next day/night period (silence, no lynch vote, no night action).
Independent
The Alcoholic – May drink someone each night, destroying that player. If he drinks a liquor, he is incapacitated for two nights and may not kill during that time. If he drinks a wine, he is incapacitated for one night. If he drinks a beer, he is free to drink the subsequent night. Must be the last man standing.