Retrocausality Mafia - ENDGAME: A Reprieve in the Desert

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#951

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:19 am
Quin wrote: Mon Jun 18, 2018 12:19 am
insertnamehere wrote: Mon Jun 18, 2018 12:16 am
Quin wrote: Mon Jun 18, 2018 12:14 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
[VOTE: insertnamehere] aubergine
rude
I got a neat PM last night telling me that you and sig are unaligned.
Shouldn't we be lynching people who are aligned with the paradox police?
Unless we have secret factions then one of them is aligned with the paradox police. No?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#952

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#953

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:20 am
Golden wrote: Mon Jun 18, 2018 12:19 am
Quin wrote: Mon Jun 18, 2018 12:19 am
insertnamehere wrote: Mon Jun 18, 2018 12:16 am
Quin wrote: Mon Jun 18, 2018 12:14 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
[VOTE: insertnamehere] aubergine
rude
I got a neat PM last night telling me that you and sig are unaligned.
Shouldn't we be lynching people who are aligned with the paradox police?
Unless we have secret factions then one of them is aligned with the paradox police. No?
I'd assume unaligned means they have no alignment, not they aren't aligned with each other.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#954

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:22 am
Quin wrote: Mon Jun 18, 2018 12:20 am
Golden wrote: Mon Jun 18, 2018 12:19 am
Quin wrote: Mon Jun 18, 2018 12:19 am
insertnamehere wrote: Mon Jun 18, 2018 12:16 am
Quin wrote: Mon Jun 18, 2018 12:14 am
Golden wrote: Mon Jun 18, 2018 12:12 am

Not particularly confident, but he does have that town feel to him.
[VOTE: insertnamehere] aubergine
rude
I got a neat PM last night telling me that you and sig are unaligned.
Shouldn't we be lynching people who are aligned with the paradox police?
Unless we have secret factions then one of them is aligned with the paradox police. No?
I'd assume unaligned means they have no alignment, not they aren't aligned with each other.
So that would make them independent, but the host post doesn't confirm their existence.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#955

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#956

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#957

Post by insertnamehere »

Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
Well, didn't you say that you checked his role, and that he was a civilian last night?

So, now Quin gets to pressure me to roleclaim, and threatens me with a lynch if I don't.

What Quin's doing to me now qualifies as "blackmail" waaaaay more than what I did to Scotty.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#958

Post by Quin »

insertnamehere wrote: Mon Jun 18, 2018 12:33 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
Well, didn't you say that you checked his role, and that he was a civilian last night?

So, now Quin gets to pressure me to roleclaim, and threatens me with a lynch if I don't.

What Quin's doing to me now qualifies as "blackmail" waaaaay more than what I did to Scotty.
Why should I care about your role? Scum gets fakeclaims.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#959

Post by Quin »

I'm currently thinking about a sig/Golden team.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#960

Post by Quin »

[mention]Kylemii[/mention] stop playing rimworld and come talk to me
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#961

Post by insertnamehere »

I thought Scotty's D1 voting pattern was weird and suspicious enough for me to vote for him, however, if he later went against what made me suspicious, I was open to changing it to someone else.

Quin is trying to put me in a situation where I either post the details of my role, proving that I'm not a threat to the civilians, or he's gonna make me look like a confirmed baddie, and serve my head on a platter.

But apparently the first is malevolent blackmail, and the second is okay, kosher civ behavior.


Linki:
Quin wrote: Mon Jun 18, 2018 12:34 am Why should I care about your role? Scum gets fakeclaims.
What? I thought fake-claims were more character based. Like, if everyone said the name of their role, and three of the names were obvious bad guys in time-travel related tales, then fakeclaims would allow them to at least appear as simpatico, non-enemy sounding roles. That's how I used them in the games I've hosted. I'm not familiar with fake-claims including fake abilities.

Well, what the fuck do you want from me, Quin? If literally nothing I can say about myself or my role could change anything, fuck it.

Might as well ignore you then.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#962

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
What do you mean I 'lynch quin instead'.

You could be a baddie making shit up for all I know. You could be a cop.

I'm asking you if your sources are good and you won't even answer so far as to say 'yes, I can't see how my sources could go wrong'.

To me, that's disturbing. If I got the PM you claim you got, the first question I'd be asking is 'is this reliable information'. Have you asked that question?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#963

Post by Golden »

insertnamehere wrote: Mon Jun 18, 2018 12:33 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
Well, didn't you say that you checked his role, and that he was a civilian last night?

So, now Quin gets to pressure me to roleclaim, and threatens me with a lynch if I don't.

What Quin's doing to me now qualifies as "blackmail" waaaaay more than what I did to Scotty.
SCOTTY is town.

I dunno what sig is. But I came into today with a townish read on both you and sig. GTH though, I'd say you were bad before sig.

I did beseech people to give the quill to scotty instead of sig though. Because I know scotty is good.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#964

Post by Golden »

insertnamehere wrote: Mon Jun 18, 2018 12:33 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
Well, didn't you say that you checked his role, and that he was a civilian last night?

So, now Quin gets to pressure me to roleclaim, and threatens me with a lynch if I don't.

What Quin's doing to me now qualifies as "blackmail" waaaaay more than what I did to Scotty.
What specifically did he do to pressure you to roleclaim? I missed this.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#965

Post by Kylemii »

Quin wrote: Mon Jun 18, 2018 12:39 am Kylemii stop playing rimworld and come talk to me
im playing pokemon
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#966

Post by Kylemii »

ok so what are the proposed facts involved here?

quin says mechanically that sig and inh are not teammates

golden says mechanically or (spiritually?) that sig is not mafia

also inh is claiming that quin is pressuring him into roleclaiming, for some reason?

is this much correct?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#967

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:43 am
Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
What do you mean I 'lynch quin instead'.

You could be a baddie making shit up for all I know. You could be a cop.

I'm asking you if your sources are good and you won't even answer so far as to say 'yes, I can't see how my sources could go wrong'.

To me, that's disturbing. If I got the PM you claim you got, the first question I'd be asking is 'is this reliable information'. Have you asked that question?
How do you suppose I qualify it?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#968

Post by Golden »

I HAVE NEVER SAID MECHANICALLY THAT SIG IS NOT MAFIA

SCOTTY
SCOTTY
SCOTTY
SCOTTY
SCOTTY
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#969

Post by Quin »

insertnamehere wrote: Mon Jun 18, 2018 12:42 am I thought Scotty's D1 voting pattern was weird and suspicious enough for me to vote for him, however, if he later went against what made me suspicious, I was open to changing it to someone else.

Quin is trying to put me in a situation where I either post the details of my role, proving that I'm not a threat to the civilians, or he's gonna make me look like a confirmed baddie, and serve my head on a platter.

But apparently the first is malevolent blackmail, and the second is okay, kosher civ behavior.


Linki:
Quin wrote: Mon Jun 18, 2018 12:34 am Why should I care about your role? Scum gets fakeclaims.
What? I thought fake-claims were more character based. Like, if everyone said the name of their role, and three of the names were obvious bad guys in time-travel related tales, then fakeclaims would allow them to at least appear as simpatico, non-enemy sounding roles. That's how I used them in the games I've hosted. I'm not familiar with fake-claims including fake abilities.

Well, what the fuck do you want from me, Quin? If literally nothing I can say about myself or my role could change anything, fuck it.

Might as well ignore you then.
I'm only talking about the "blackmail" bit. I don't want a role claim, and I'm not sold on lynching you.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#970

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:51 am
Golden wrote: Mon Jun 18, 2018 12:43 am
Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
What do you mean I 'lynch quin instead'.

You could be a baddie making shit up for all I know. You could be a cop.

I'm asking you if your sources are good and you won't even answer so far as to say 'yes, I can't see how my sources could go wrong'.

To me, that's disturbing. If I got the PM you claim you got, the first question I'd be asking is 'is this reliable information'. Have you asked that question?
How do you suppose I qualify it?
I mean, it seems to me at this point that essentially what you're saying is 'I got this through exercise of my role power so it's reliable, but I don't want to say that'.

But if you got it as the result of someone elses night power or you don't know why you got it, you should be honest about it's fallibility. If it's infallible, then say so. I got something that I don't know why I got it, although it's far more useless.

Put some kind of measure of your own certainty around this.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#971

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:51 am I HAVE NEVER SAID MECHANICALLY THAT SIG IS NOT MAFIA

SCOTTY
SCOTTY
SCOTTY
SCOTTY
SCOTTY
tbh i thought you were talking about sig too but i don't know who you voted last night :p
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#972

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:54 am
Golden wrote: Mon Jun 18, 2018 12:51 am I HAVE NEVER SAID MECHANICALLY THAT SIG IS NOT MAFIA

SCOTTY
SCOTTY
SCOTTY
SCOTTY
SCOTTY
tbh i thought you were talking about sig too but i don't know who you voted last night :p
I voted myself in the end :p
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#973

Post by Quin »

Golden wrote: Mon Jun 18, 2018 12:53 am
Quin wrote: Mon Jun 18, 2018 12:51 am
Golden wrote: Mon Jun 18, 2018 12:43 am
Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
What do you mean I 'lynch quin instead'.

You could be a baddie making shit up for all I know. You could be a cop.

I'm asking you if your sources are good and you won't even answer so far as to say 'yes, I can't see how my sources could go wrong'.

To me, that's disturbing. If I got the PM you claim you got, the first question I'd be asking is 'is this reliable information'. Have you asked that question?
How do you suppose I qualify it?
I mean, it seems to me at this point that essentially what you're saying is 'I got this through exercise of my role power so it's reliable, but I don't want to say that'.

But if you got it as the result of someone elses night power or you don't know why you got it, you should be honest about it's fallibility. If it's infallible, then say so. I got something that I don't know why I got it, although it's far more useless.

Put some kind of measure of your own certainty around this.
Okay. It's a Quin 100%.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#974

Post by Quin »

Quin wrote: Mon Jun 18, 2018 12:54 am
Golden wrote: Mon Jun 18, 2018 12:51 am I HAVE NEVER SAID MECHANICALLY THAT SIG IS NOT MAFIA

SCOTTY
SCOTTY
SCOTTY
SCOTTY
SCOTTY
tbh i thought you were talking about sig too but i don't know who you voted last night :p
this is why i asked you about your read on sig as well actually lmao
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#975

Post by insertnamehere »

Golden wrote: Mon Jun 18, 2018 12:45 am
insertnamehere wrote: Mon Jun 18, 2018 12:33 am
Golden wrote: Mon Jun 18, 2018 12:12 am
Quin wrote: Mon Jun 18, 2018 12:10 am Golden

How confident are you that sig is town?
Not particularly confident, but he does have that town feel to him.
Well, didn't you say that you checked his role, and that he was a civilian last night?

So, now Quin gets to pressure me to roleclaim, and threatens me with a lynch if I don't.

What Quin's doing to me now qualifies as "blackmail" waaaaay more than what I did to Scotty.
What specifically did he do to pressure you to roleclaim? I missed this.
I made the same mistake as Kyle and Quin, and thought you were talking about Sig instead of Scotty.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#976

Post by Golden »

OK. And you are certain that is does not mean 'they have no alignment'?

In that case, there are a couple of practical problems here.

1) Because we don't get flips, we won't know if we are right the first time. The end result if we follow this to your logical conclusion is that we would be forced to lynch both of them, even if we get the baddie first. I don't love this, because it gives whichever would be good no path out, and that's just kind of sucky. Thoughts?

2) I'm not convinced that we know that this game has no independents.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#977

Post by Golden »

Quin wrote: Mon Jun 18, 2018 12:58 am
Quin wrote: Mon Jun 18, 2018 12:54 am
Golden wrote: Mon Jun 18, 2018 12:51 am I HAVE NEVER SAID MECHANICALLY THAT SIG IS NOT MAFIA

SCOTTY
SCOTTY
SCOTTY
SCOTTY
SCOTTY
tbh i thought you were talking about sig too but i don't know who you voted last night :p
this is why i asked you about your read on sig as well actually lmao
My read on sig is just a read. I judge sig's town game by Violet in Unfortunate Events and he has a bit of that going on.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#978

Post by Golden »

It's not that hard to tell them apart

Scotty is the one with all the autocorrect fails
Dog is the one who always gets lynched
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#979

Post by Quin »

Golden wrote: Mon Jun 18, 2018 1:00 am OK. And you are certain that is does not mean 'they have no alignment'?

In that case, there are a couple of practical problems here.

1) Because we don't get flips, we won't know if we are right the first time. The end result if we follow this to your logical conclusion is that we would be forced to lynch both of them, even if we get the baddie first. I don't love this, because it gives whichever would be good no path out, and that's just kind of sucky. Thoughts?

2) I'm not convinced that we know that this game has no independents.
I believe that we have no independents right now. Fair point on the course of action. Maybe we have a mortician-type role or something that could help with that.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#980

Post by Quin »

Golden wrote: Mon Jun 18, 2018 1:02 am It's not that hard to tell them apart

Scotty is the one with all the autocorrect fails
Dog is the one who always gets lynched
:haha:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#981

Post by Kylemii »

Quin wrote: Mon Jun 18, 2018 1:09 amI believe that we have no independents right now.
plz expand on this point of view?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#982

Post by Kylemii »

Golden wrote: Mon Jun 18, 2018 1:00 am2) I'm not convinced that we know that this game has no independents.
also you
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#983

Post by Kylemii »

i think we might have indies in the mix but im curious about ur thoughts on the matter
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#984

Post by Golden »

Kylemii wrote: Mon Jun 18, 2018 1:16 am
Golden wrote: Mon Jun 18, 2018 1:00 am2) I'm not convinced that we know that this game has no independents.
also you
What in the rules suggests there isn't?

Independent isn't exactly a 'faction' and there's no reason to presume they'd be called out expressly. The role guarantees specifically exclude 'cults', a specific form of independent role, but not independents generally.

I don't know there is, either, but I just have no good reason to rule it out.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#985

Post by Kylemii »

Golden wrote: Mon Jun 18, 2018 1:20 am
Kylemii wrote: Mon Jun 18, 2018 1:16 am
Golden wrote: Mon Jun 18, 2018 1:00 am2) I'm not convinced that we know that this game has no independents.
also you
What in the rules suggests there isn't?

Independent isn't exactly a 'faction' and there's no reason to presume they'd be called out expressly. The role guarantees specifically exclude 'cults', a specific form of independent role, but not independents generally.

I don't know there is, either, but I just have no good reason to rule it out.
yeah I'm thinking there's probably some rogues.

a wildboy like speeedchuck isn't gonna make a big convoluted game about time travel and think to himself "yes this is good, let's keep all of the alignments nice and traditional"
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#986

Post by Scotty »

Too tired to do stuff. Sorry I never voted, I caught up but an going to bed cuz I’m a tired bear

Gonna drop a [VOTE: Colin] aubergine before I do, will have more input tkmorrow
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#987

Post by Quin »

Kylemii wrote: Mon Jun 18, 2018 1:14 am
Quin wrote: Mon Jun 18, 2018 1:09 amI believe that we have no independents right now.
plz expand on this point of view?
chucky lists the factions on the OP. It's possible that there's a secret faction of some sort in the game but I have no reason to believe in it.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#988

Post by Golden »

Quin wrote: Mon Jun 18, 2018 1:35 am
Kylemii wrote: Mon Jun 18, 2018 1:14 am
Quin wrote: Mon Jun 18, 2018 1:09 amI believe that we have no independents right now.
plz expand on this point of view?
chucky lists the factions on the OP. It's possible that there's a secret faction of some sort in the game but I have no reason to believe in it.
Why is independent a "faction"? Why do you think those faction names are listed when we already know there is town and mafia?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#989

Post by Quin »

Golden wrote: Mon Jun 18, 2018 1:36 am
Quin wrote: Mon Jun 18, 2018 1:35 am
Kylemii wrote: Mon Jun 18, 2018 1:14 am
Quin wrote: Mon Jun 18, 2018 1:09 amI believe that we have no independents right now.
plz expand on this point of view?
chucky lists the factions on the OP. It's possible that there's a secret faction of some sort in the game but I have no reason to believe in it.
Why is independent a "faction"? Why do you think those faction names are listed when we already know there is town and mafia?
Independents are always a faction. An "independent" faction. I've always seen them that way, personally.

I think we just have incompatible opinions on the matter.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#990

Post by MacDougall »

Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
Still betting on being right about sig. You will find INH ajd sig were on opposite ends of my last read list. It would be strange for me to be double incorrect in 180 degrees.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#991

Post by MacDougall »

Quin wrote: Mon Jun 18, 2018 12:36 am I'm currently thinking about a sig/Golden team.
Now we talkin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#992

Post by Quin »

MacDougall wrote: Mon Jun 18, 2018 1:37 am
Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
Still betting on being right about sig. You will find INH ajd sig were on opposite ends of my last read list. It would be strange for me to be double incorrect in 180 degrees.
wow mac i always knew you were good at mafia but i never knew you were this good
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#993

Post by MacDougall »

Kylemii wrote: Mon Jun 18, 2018 12:50 am ok so what are the proposed facts involved here?

quin says mechanically that sig and inh are not teammates

golden says mechanically or (spiritually?) that sig is not mafia

also inh is claiming that quin is pressuring him into roleclaiming, for some reason?

is this much correct?
You and I should form the Alliance of the Uninformed with Spacedaisy. What say you?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#994

Post by MacDougall »

Quin wrote: Mon Jun 18, 2018 1:39 am
MacDougall wrote: Mon Jun 18, 2018 1:37 am
Quin wrote: Mon Jun 18, 2018 12:25 am
Golden wrote: Mon Jun 18, 2018 12:23 am
Quin wrote: Mon Jun 18, 2018 12:21 am
Golden wrote: Mon Jun 18, 2018 12:19 am And did you get that PM from a reputable source?
I am responding to you to let you know that I am going to ignore this question.
I think ignoring this is a bad look. It's pretty much the most fundamental question.
I give you a confirmed scum between sig and INH and you lynch Quin instead? Weird. I could be a cop for all you know.
Still betting on being right about sig. You will find INH ajd sig were on opposite ends of my last read list. It would be strange for me to be double incorrect in 180 degrees.
wow mac i always knew you were good at mafia but i never knew you were this good
Lol ouch
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#995

Post by MacDougall »

Golden is lawyering hard on page 20 y'all. All about that interpretation and clause, no room for creativity, what do the words say.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#996

Post by Golden »

MacDougall wrote: Mon Jun 18, 2018 1:42 am Golden is lawyering hard on page 20 y'all. All about that interpretation and clause, no room for creativity, what do the words say.
I think you'll find Quin is lawyering a clear answer and I'm the one leaving open the possibility that the words don't tell us everything.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#997

Post by MacDougall »

I think given Quin has apparently got some role that allows him to check if two players are aligned, and he saw fit to infodump it on day 2, that he is pretty confident it won't result in his demise which as per my reaction what Golden did confuses me greatly and makes me feel even more uninformed, but given one is the person day one me was most confident was bad and the other is the person day one me was most confident was town I'm going to be leaving my vote on sig all damn day and nobody is going to tell me otherwise.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#998

Post by Quin »

Golden wrote: Mon Jun 18, 2018 1:44 am
MacDougall wrote: Mon Jun 18, 2018 1:42 am Golden is lawyering hard on page 20 y'all. All about that interpretation and clause, no room for creativity, what do the words say.
I think you'll find Quin is lawyering a clear answer and I'm the one leaving open the possibility that the words don't tell us everything.
I think you want me to be wrong.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#999

Post by MacDougall »

Golden wrote: Mon Jun 18, 2018 1:44 am
MacDougall wrote: Mon Jun 18, 2018 1:42 am Golden is lawyering hard on page 20 y'all. All about that interpretation and clause, no room for creativity, what do the words say.
I think you'll find Quin is lawyering a clear answer and I'm the one leaving open the possibility that the words don't tell us everything.
I am referring to the fact that he said he received a PM and you are presuming that means he received a random PM and he wasn't just describing the act of receiving a PM from the mod as a result of his night action request.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#1000

Post by Golden »

MacDougall wrote: Mon Jun 18, 2018 1:44 am I think given Quin has apparently got some role that allows him to check if two players are aligned, and he saw fit to infodump it on day 2, that he is pretty confident it won't result in his demise which as per my reaction what Golden did confuses me greatly and makes me feel even more uninformed, but given one is the person day one me was most confident was bad and the other is the person day one me was most confident was town I'm going to be leaving my vote on sig all damn day and nobody is going to tell me otherwise.
Losing is worse than having a demise.

There's nothing about what I did that you are uninformed about. You have all the same information as me, I think I even told you exactly what my role was called (that was 'searcher' if I didn't).

I don't understand your aversion to being open about information that can help the town win.
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