Fallout: A Post-Nuclear Mafia Game (END)

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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#401

Post by ColinIsCool »

I am anticipating some remark from somebody or another about how I'm not taking this game seriously enough/putting forth an effort/how I'm lazy so let this serve as a sort of lodestar for anyone trying to read me.

I don't have a lot of time to do ISOs and deep dives and things like that anymore. I'm going to sheep and I'm going to probably only post little posts. I post my thoughts as they come to me. I don't think anything through so what you see is pure unadulterated Colin brain activity, for better or worse.

Yesterday's lynch had no suspect I really felt was a slam dunk. With regards to the sabie case, it was solid, but so were all the other ones where I lynched her and I was wrong. I can't read her.

And I'll admit that I also wanted to keep her around because she doesn't get a chance to play, and that's a shame. If that makes me bad, then go ahead and lynch me for it.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#402

Post by MacDougall »

Uh oh Juliets on patrol. I'm probs in trouble for telling Colin he's not funny. Put me on detention Juliets.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#403

Post by JaggedJimmyJay »

They started by murdering innocence itself

If there had previously been any doubt about the mutant threat, it was quickly dissolved when the mutilated corpse of Shady Sands' most endearing citizen was found by her father Aradesh this morning.

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Epignosis has been killed. He was:

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TANDI


It is Day 2. You have 48 hours to lynch someone. I will be unavailable much of tomorrow evening and have to extend this phase. If you wish to visit the store or casino, PM me at will and please be patient. Thank you.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#404

Post by JaggedJimmyJay »

A message from Tandi

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Night 1 Message:

This is Tandi 1000. Ha ha. I made that joke up all by myself. Look, I know people think I'm naive and useless, but I have things to say, and you should really listen to me! Here's a list of suitors who visited Shady Sands.

ColinisCool: I am not impressed by Colin. He bounced his vote around quite a bit during Day 1, following Epignosis at first, and then landing on birdwithteeth. Not impressed, no.
Creature: The arrogance is astounding. He needs to show what he demands of others. I'm not impressed so far. Lynch him if he doesn't perform.
Dragomir: He was allegedly taken by the Blades. We may not hear from him again.
Epignosis: He looks fine. I don't understand Long Con's vote on him. He'll have to answer for that.
Glorfindel: I met him once in Junktown. He bought me iguana-on-a-stick and showed me around. I like this fellow.
Jackofhearts2005: Who?
Long Con: His vote on Epignosis was not in keeping with what he said in the thread. I would like to see more attention on Long Con.
MacDougall: He's rocking and rolling. Keep an eye on him. For now, leave him alone.
Oreki: He was allegedly on a mercenary mission and got stranded. We may not hear from him again.
sabie12: No comment.
Sloonei: If Sloonei is bad, then what is doing? Let him keep doing his thing. If he's bad, he'll be obvious enough. If he's good, he's a great boon.
sprityo: Lynch him if you have nothing better to do.
TonyStarkPrime: Tony Stark is Prime. He's fine for now.

Regarding how things went down Day 1, I want MacDougall to calm down. He's been bad at judging sabie, and I want him to think on that before he kills her again. He may be right. But think on it. Don't yell at people. He's solid, and if he's right, great. If he's wrong, then he's a meanie.

Do not lynch: Epignosis, Glorfindel, MacDougall, Sloonei, or TonyStarkPrime. These are people I feel good about. Okay?
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#405

Post by Sloonei »

Glorfindel wrote: Sun Jun 23, 2019 5:17 pm @Sloonei Thank you for your updated reads list, my friend. I’ve read through your update and it seems mostly fine. I’ll admit, your rationale for Town reading JackofHearts is at odds to my ‘feel’ of his alignment but it makes sense to me. From my recollection, Oreki has but a single post. Is your read of him based on his absence or the fact that he promised input and more than 24 hours later has not delivered? Lastly, you have Epi as your second highest Townie. I’m not saying that I necessarily disagree with you but can you elaborate for me please about what he’s done to deserve such a lofty position on your reads list? Thanks :)
I re-read Epi’s posts while asking myself if they appeared to reflect a genuine effort to move the game forward. I was able to answer “yes” on pretty much all of his posts.

Linki: well there you go :|
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#406

Post by MacDougall »

MacDougall wrote: Sun Jun 23, 2019 5:56 pm Also how does me having bizarre energy manifest in you choosing to ignore me as opposed to scum reading me?
I know the obvious answer is that he thinks I am a civ and that I am being an asshole but it feels strange that his distaste of me didn't result in even the faintest no u.

Does Colin never no u?

Linki: Oh shoot.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#407

Post by Sloonei »

[VOTE: Creature] aubergine until he convinces me there’s a more deserving recipient.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#408

Post by Sloonei »

Epi feels like an aggressive night 1 kill. These mafiers didn’t care about the potential for night actions stopping them and they weren’t waiting around to take down a big target.

Idk what to do with this information, but I’m putting it out there.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#409

Post by ColinIsCool »

MacDougall wrote: Sun Jun 23, 2019 5:56 pm And what does it not being day 2 have to do with anything? Is there some duration trigger that needs to expire before I'm allowed to play properly?

Also how does me having bizarre energy manifest in you choosing to ignore me as opposed to scum reading me?

But alas you're probs gonna just ignore these valid points and get town read for it because "civs".
I'm going to ignore your comments to me for the rest of the game because there is no way you're scum if you come in this hot and shit on that lynch yesterday to the extent that you have if you aren't sincere about it. If you are lying, then you're wet blanketing the whole game in a really unnecessary fashion and I wouldn't want to play with you. If you're allowed to not address any concerns about you for the duration, then other people are allowed to ignore things too.

To clarify, by "bizarre energy" I mean that you are obviously mad and I don't really get it. It's like you're only seeing red. Don't know if you got pissed off in another game or something or if something is going on IRL for you but it's not worth me trying to combat so I'm not going to.

I am certain this is bordering on the kind of non-gameplay-conflict-whatever stuff Jay wants to avoid in the thread so I'm not going to continue it further, seriously. The only reason I'm writing this post is because you've brought reads into it and I suppose explaining my thinking once in a while is useful after all.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#410

Post by ColinIsCool »

Sprityo, do you have any suspected Super Mutants?
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#411

Post by MacDougall »

ColinIsCool wrote: Sun Jun 23, 2019 6:14 pm
MacDougall wrote: Sun Jun 23, 2019 5:56 pm And what does it not being day 2 have to do with anything? Is there some duration trigger that needs to expire before I'm allowed to play properly?

Also how does me having bizarre energy manifest in you choosing to ignore me as opposed to scum reading me?

But alas you're probs gonna just ignore these valid points and get town read for it because "civs".
I'm going to ignore your comments to me for the rest of the game because there is no way you're scum if you come in this hot and shit on that lynch yesterday to the extent that you have if you aren't sincere about it. If you are lying, then you're wet blanketing the whole game in a really unnecessary fashion and I wouldn't want to play with you. If you're allowed to not address any concerns about you for the duration, then other people are allowed to ignore things too.

To clarify, by "bizarre energy" I mean that you are obviously mad and I don't really get it. It's like you're only seeing red. Don't know if you got pissed off in another game or something or if something is going on IRL for you but it's not worth me trying to combat so I'm not going to.

I am certain this is bordering on the kind of non-gameplay-conflict-whatever stuff Jay wants to avoid in the thread so I'm not going to continue it further, seriously. The only reason I'm writing this post is because you've brought reads into it and I suppose explaining my thinking once in a while is useful after all.
I'm not mad. I am at full form because I just came out of two MU games where I didn't have to chaos post and fake my meta.

It might be jarring because you're just used to me being laconic.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#412

Post by Jackofhearts2005 »

How convenient to get a letter from the dead.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#413

Post by Jackofhearts2005 »

Since I don’t have any reads, I’ll just steal Epi’s.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#414

Post by Sloonei »

Jackofhearts2005 wrote: Sun Jun 23, 2019 6:29 pm Since I don’t have any reads, I’ll just steal Epi’s.
Who’s this guy?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#415

Post by Epignosis »

I'm useless anyway.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#416

Post by Epignosis »

[End Dialogue
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#417

Post by Epignosis »

]
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#418

Post by Long Con »

RIP Epi.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#419

Post by Jackofhearts2005 »

Sloonei wrote: Sun Jun 23, 2019 6:36 pm
Jackofhearts2005 wrote: Sun Jun 23, 2019 6:29 pm Since I don’t have any reads, I’ll just steal Epi’s.
Who’s this guy?
My reads! Get your own reads!
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#420

Post by Creature »

This became boring too soon.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#421

Post by Sloonei »

Creature wrote: Sun Jun 23, 2019 7:43 pm This became boring too soon.
:suspish:
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#422

Post by Creature »

Is it player salad or is there a new null tell I'm unaware of?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#423

Post by Sloonei »

Creature wrote: Sun Jun 23, 2019 7:46 pm Is it player salad or is there a new null tell I'm unaware of?
You keep mentioning player salad and I have no idea why.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#424

Post by Creature »

Sloonei wrote: Sun Jun 23, 2019 4:41 pm I've only played with Creature once, very recently. He was town
Arrowverse (scum) or Better Off Ted (town) or have we actually met offsite?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#425

Post by Creature »

Sloonei wrote: Sun Jun 23, 2019 7:48 pm
Creature wrote: Sun Jun 23, 2019 7:46 pm Is it player salad or is there a new null tell I'm unaware of?
You keep mentioning player salad and I have no idea why.
I'm still salty I got mislynched over this tell and that tell is still used as a credible tell.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#426

Post by TonyStarkPrime »

Creature wrote: Sun Jun 23, 2019 7:43 pm This became boring too soon.
Day 1 creature: I don’t like this too boring
Day 2 creature: I don’t like this it got boring
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

#427

Post by Sloonei »

Creature wrote: Sun Jun 23, 2019 7:49 pm
Sloonei wrote: Sun Jun 23, 2019 4:41 pm I've only played with Creature once, very recently. He was town
Arrowverse (scum) or Better Off Ted (town) or have we actually met offsite?
... why did I remember you being town in arrowverse? Never mind, you were scum.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#428

Post by Sloonei »

Creature wrote: Sun Jun 23, 2019 7:49 pm
Sloonei wrote: Sun Jun 23, 2019 7:48 pm
Creature wrote: Sun Jun 23, 2019 7:46 pm Is it player salad or is there a new null tell I'm unaware of?
You keep mentioning player salad and I have no idea why.
I'm still salty I got mislynched over this tell and that tell is still used as a credible tell.
I’ve seen no one else bring it up this game.

It can be a credible tell.

Go find bad guys.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#429

Post by TonyStarkPrime »

Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#430

Post by Sloonei »

TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
I’d put Colin as my top town read in the bunch. I think I’ll do a trustfall later when I have more mental energy.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#431

Post by Sloonei »

But also I did not realize we had 48 hours. That’s a relief. Let’s not squander this bonus time.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#432

Post by ColinIsCool »

TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
To rank that list (worst to best) sabie, Creature, sprityo, Colin. I’m not a huge fan of that list per se.

Outside of that list I don’t think it’s you, Mac, or Long Con. Everyone else is fair game.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#433

Post by ColinIsCool »

Probably not Glorf either.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#434

Post by Sloonei »

ColinIsCool wrote: Sun Jun 23, 2019 8:39 pm Probably not Glorf either.
Why is Sloonei fair game? Why is Glorf not?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#435

Post by sabie12 »

I am here but real life has been getting in the way of me being able to be here. I'm still reading and keeping up as I can.
RIP epi I enjoyed the effort put into the video game style posts.

I'll come back in later to catch up on things.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#436

Post by MacDougall »

Creature wrote: Sun Jun 23, 2019 7:49 pm
Sloonei wrote: Sun Jun 23, 2019 7:48 pm
Creature wrote: Sun Jun 23, 2019 7:46 pm Is it player salad or is there a new null tell I'm unaware of?
You keep mentioning player salad and I have no idea why.
I'm still salty I got mislynched over this tell and that tell is still used as a credible tell.
I see you're one of those people who uses your own personal lived experience as though it's relevant to everyone else.

On this site player salad has been a tell that has netted scum many times. When it's properly used.
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Jackofhearts2005
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#437

Post by Jackofhearts2005 »

Creature wrote: Sun Jun 23, 2019 7:49 pm
Sloonei wrote: Sun Jun 23, 2019 7:48 pm
Creature wrote: Sun Jun 23, 2019 7:46 pm Is it player salad or is there a new null tell I'm unaware of?
You keep mentioning player salad and I have no idea why.
I'm still salty I got mislynched over this tell and that tell is still used as a credible tell.
But [mention]JaggedJimmyJay[/mention] said player salad was 100%
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#438

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
Creature is town. Colin idk. The other two I haven’t interacted with? So also idk.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#439

Post by Sloonei »

Why are we all town reading Creature?
My banners:
Spoiler: show
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#440

Post by Creature »

TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
Player salad!!!
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#441

Post by Creature »

but yeah, I think Colin is scum this game
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#442

Post by Creature »

Oh no I'm an avenue
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MacDougall
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#443

Post by MacDougall »

Creature wrote: Sun Jun 23, 2019 9:27 pm
TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
Player salad!!!
See this is not player salad. You clearly don't understand what player salad is so you should update your understanding rather than just being condescending.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#444

Post by Creature »

ColinIsCool wrote: Sun Jun 23, 2019 8:39 pm Probably not Glorf either.
Definitely not Glorf.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#445

Post by Creature »

Sloonei wrote: Sun Jun 23, 2019 9:25 pm Why are we all town reading Creature?
Cuz I'm a 100% reliable town tell?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#446

Post by MacDougall »

So are we gonna give Sabie another day because of pity?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#447

Post by Jackofhearts2005 »

Sloonei wrote: Sun Jun 23, 2019 9:25 pm Why are we all town reading Creature?
He’s outside of his wolf range.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#448

Post by Jackofhearts2005 »

Which is dumb but it’s the truth.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#449

Post by MacDougall »

Nobody wants to discuss the elephant in the room?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

#450

Post by Jackofhearts2005 »

MacDougall wrote: Sun Jun 23, 2019 10:02 pm Nobody wants to discuss the elephant in the room?
Have at it.
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