A game for 15 players
Game Mechanics
- 15 players (12 town and 3 mafia)
- 48 hour days & 24 hour nights
- Thread will be locked at night
- All phases will start/end at 7PM PST
- A player will be baked everyday, rather than being lynched (this is merely for flavor)
- Everyone is a different bread. Your bread is not indicative of alignment, and can be freely discussed
- Hammers are enabled. A hammer will occur when any player (or no-bake option) achieves 2/3 of the player vote
- A tie between two players in the EOD vote will be decided by the mafia. A tie between a player and no-bake will result in that player being baked
- No Double-targeting
- The following matrix will be used to select non-vanilla rolls for this game
A |
B |
C |
D |
|
1 |
1-Shot Town Cop |
Mafia Jack-of-All-Trades |
Town Miller |
Vanilla Townie |
2 |
Mafia Jack-of-All-Trades |
1-Shot Town Vigilante |
Vanilla Townie |
Town Jailkeeper |
3 |
Town Rollblocker |
Vanilla Townie |
Mafia Godfather |
1-Shot Town Cop |
4 |
Vanilla Townie |
Town Sick Innocent Child (D1-4) |
1-Shot Town Cop (N0 only) |
1-Shot Mafia Vigilante |
This particular matrix is inspired by M Plus 7's 4x4 matrix that she's run here a few times.
1 row or column from the above matrix will be randomly selected. The four rolls in that row/column will be used in this game. In addition to the four selected rolls, there are 9 vanilla townies and 2 mafia goons.
Below are the PMs players will receive for their corresponding roll.