Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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Alison
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5351

Post by Alison »

MacDougall wrote: Wed Mar 10, 2021 12:55 am
Alison wrote: Wed Mar 10, 2021 12:53 am
MacDougall wrote: Wed Mar 10, 2021 12:50 am
Alison wrote: Tue Mar 09, 2021 9:21 pm I'd expect some enclave to be off wagon and some enclave to be bussing made. Probably they had like one person on made while the rest found plausible vanity wagons to hide on and prayed to god that the chop wagon won.
they were widely pushing me because chop is his teammate

i assure you of this
So what happened to your Chop townread
a night thing that I ain't gonna say is what happened
okay so you're claiming red check on chop
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5352

Post by Alison »

[VOTE: ChopChop] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5353

Post by Urist »

LOL grogu u should reread your role
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5354

Post by MacDougall »

@ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5355

Post by Alison »

MacDougall wrote: Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Yeah, that's his claim.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5356

Post by Alison »

If Mac's red check is correct then his wagon is probably just stacked with enclave members yeah.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5357

Post by Urist »

how am i supposed to sleep through this
history is being made
the legendary choppitychop is about to be taken out
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5358

Post by MacDougall »

I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5359

Post by Grogu »

Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5360

Post by Urist »

Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5361

Post by Grogu »

NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am Grogu are you mafia
Are you mafia? What a dumb question.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5362

Post by Alison »

MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
You should just out your exact role and night result tbh. If Chop is enclave then the enclave probably already have figured out who you are and what result you got. And publicizing it means you have more eyes on your result to check how reliable your result is at proving Chop is scum.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5363

Post by Jackofhearts2005 »

See, this is why you go no yeet until you have info. rollsafe.png
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5364

Post by Urist »

MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
can you give a little more information? i feel like grogu's claim exonerates chopsuy more than anything
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5365

Post by Alison »

My guess is that Mac is a tracker, Grogu is a watcher, both of them saw Chop visit Sloonei.

And Chop has already loudly claimed that he visited Sloonei to message him.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5366

Post by Grogu »

NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:41 am
Urist wrote: Wed Mar 10, 2021 12:38 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:36 am
Urist wrote: Wed Mar 10, 2021 12:31 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am I feel like you might be mafia
p sure he's basically conftown
Why
his watch of falcon to alison was confirmed by falcon, and the only scum watcher died n1
it's possible that he's the enclave tracker, but it's unlikely because he claimed LIME right from the start and there are no LIME trackers. seems unlikely at best.
Works for me, grogu welcome to the towncore
ToWnHaRdCoRe!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5367

Post by Grogu »

ChopChop wrote: Wed Mar 10, 2021 12:57 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
I am 100% someone killed the guy I sent a message to and I’m pissed off my ability got wasted.
Hmm. Can we prove this?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5368

Post by Alison »

Actually if Grogu saw *only* Chop visit Sloonei then it hard confirms Chop as mafia.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5369

Post by Grogu »

Urist wrote: Wed Mar 10, 2021 1:04 am
Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you
Well just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5370

Post by Urist »

Grogu wrote: Wed Mar 10, 2021 1:11 am
Urist wrote: Wed Mar 10, 2021 1:04 am
Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you
Well just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk
when you are a claimed watcher and say that you're 100% sure chop visited sloonei, i think people are inclined to believe you have an actual role result.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5371

Post by MacDougall »

Nah I am not certain enough to speak on this in absolutes. But close.

I'm not gonna claim.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5372

Post by MacDougall »

If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?

Also I thought ChopChop was going to target me last night?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5373

Post by Urist »

MacDougall wrote: Wed Mar 10, 2021 1:15 am If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?

Also I thought ChopChop was going to target me last night?
if grogu saw chopchop visit sloonei, it means chopchop didn't kill sloonei because grogu's ability cannot detect fatal actions
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5374

Post by Urist »

but it looks like grogu doesn't have a result anyway.
maybe chopchop did kill sloonei and thought he *was* tracked and was forced to say he sent a message :thonk:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5375

Post by Alison »

why does chop send a message to sloonei if town
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5376

Post by Alison »

fake claiming a message send to pre-emptively excuse tracker/watcher I could see
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5377

Post by Alison »

I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5378

Post by NANOOKTHEGREATANDFEARSOME »

Grogu wrote: Wed Mar 10, 2021 1:04 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am Grogu are you mafia
Are you mafia? What a dumb question.
I'm pretty obvious town and that's pretty rude
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5379

Post by MacDougall »

Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5380

Post by NANOOKTHEGREATANDFEARSOME »

MacDougall wrote: Wed Mar 10, 2021 1:50 am
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.
I mean you can pretty safely surmise that I am not enclave
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5381

Post by Alison »

MacDougall wrote: Wed Mar 10, 2021 1:50 am
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.
KZA is flipped town.

Nanook red checked a flipped enclave.

If ChopChop is enclave then TSP is not enclave because they've been fighting way too harshly to be buddies.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5382

Post by Marmot »

The thing that disturbs me about this game is the number of players I'd be ok voting off right now.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5383

Post by NANOOKTHEGREATANDFEARSOME »

Oh I figured out who you are

Hi ds
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5384

Post by Gavial »

MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
What are you claiming?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5385

Post by TonyStarkPrime »

Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
made
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5386

Post by Marmot »

Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5387

Post by Urist »

NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 1:58 am Oh I figured out who you are

Hi ds
LOL what
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5388

Post by TonyStarkPrime »

honestly I believe it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5389

Post by Urist »

Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made only had 2 shots on their abilities, it's possible they were used and scum just bussed him.

Also very possible that Poison and/or SpaceDaisy are enclave and just are not here ever
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5390

Post by NANOOKTHEGREATANDFEARSOME »

Urist wrote: Wed Mar 10, 2021 2:00 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 1:58 am Oh I figured out who you are

Hi ds
LOL what
We're in the presence of royalty
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5391

Post by Urist »

Marmot wrote: Wed Mar 10, 2021 2:00 am
Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?
He called you mafia
I did say it was basic
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5392

Post by Marmot »

Urist wrote: Wed Mar 10, 2021 2:03 am
Marmot wrote: Wed Mar 10, 2021 2:00 am
Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?
He called you mafia
I did say it was basic

But then he called me town. Along with everyone else. :p
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5393

Post by Gavial »

I thought maybe you were softing some sort of weird investigative role.
Like how can you be 70%?
Tracker?

Here’s my actions:
N1: Daisy - Message
N2: No One
N3: Sloon - Message

If you ever tracked me, these should be your results for the equivalent nights.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5394

Post by Marmot »

Feel free to look at my Omega/Made interactions if you think I'm Enclave. That should probably make you feel better about me.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5395

Post by TonyStarkPrime »

If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5396

Post by Gavial »

MacDougall wrote: Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Yes I only have Faction Spy left.
Ya target Alison by any chance?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5397

Post by NANOOKTHEGREATANDFEARSOME »

I thought i was gonna get the daisy experience this game. Big rip
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5398

Post by Marmot »

TonyStarkPrime wrote: Wed Mar 10, 2021 2:06 am If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.
Huh??
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5399

Post by Gavial »

Grogu wrote: Wed Mar 10, 2021 1:08 am
ChopChop wrote: Wed Mar 10, 2021 12:57 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
I am 100% someone killed the guy I sent a message to and I’m pissed off my ability got wasted.
Hmm. Can we prove this?
If your claiming Tracker, allow me to redirect you to my following post.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#5400

Post by Gavial »

Well previous post but I’ll just restate it again in case others missed it:

N1: Daisy - Message
N2: No One
N3: Sloon - Message
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