Monopoly Mafia [GAME OVER]

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Who hates turnip?

Poll ended at Wed Dec 10, 2014 11:31 pm

Black Rock
0
No votes
MovingPictures07
0
No votes
Long Con
1
8%
LoRab
0
No votes
Bass_the_Clever
0
No votes
HannaK
7
58%
fingersplints
0
No votes
bea
0
No votes
people who enjoy food (host/deads/nons)
4
33%
 
Total votes: 12
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Re: Monopoly Mafia [Day 4]

#1401

Post by fingersplints »

460 rob
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Re: Monopoly Mafia [Day 4]

#1402

Post by Long Con »

Hedgeowl is trying to drain some money before she goes. Respectable.
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Re: Monopoly Mafia [Day 4]

#1403

Post by keys56000000000 »

$470 rob
ZEPPELIN RULES! \o/
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Re: Monopoly Mafia [Day 4]

#1404

Post by fingersplints »

keys56000000000 wrote:$470 rob
I wish you would actually play this game if you are going to work this hard to take this away from me :|

480 rob
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Re: Monopoly Mafia [Day 4]

#1405

Post by keys56000000000 »

$490 rob
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Re: Monopoly Mafia [Day 4]

#1406

Post by fingersplints »

:/

500
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Re: Monopoly Mafia [Day 4]

#1407

Post by keys56000000000 »

$510 rob
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Re: Monopoly Mafia [Day 4]

#1408

Post by fingersplints »

520 rob
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Re: Monopoly Mafia [Day 4]

#1409

Post by keys56000000000 »

$540
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Re: Monopoly Mafia [Day 4]

#1410

Post by Turnip Head »

$160 5 votes
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Re: Monopoly Mafia [Day 4]

#1411

Post by fingersplints »

560 rob
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Re: Monopoly Mafia [Day 4]

#1412

Post by Long Con »

160 votes
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Re: Monopoly Mafia [Day 4]

#1413

Post by Hedgeowl »

Long Con wrote:Hedgeowl is trying to drain some money before she goes. Respectable.
Doesn't really need my help it seems. :noble:

Linki try again TH
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Re: Monopoly Mafia [Day 4]

#1414

Post by Long Con »

170 votes
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Re: Monopoly Mafia [Day 4]

#1415

Post by fingersplints »

610 rob
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Re: Monopoly Mafia [Day 4]

#1416

Post by Hedgeowl »

$250 votes

$200 deflect


$100 risky
$100 Masd
$200 lockin
Turnip Head wrote: We need to lynch Pennsylvania Bitch.
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Re: Monopoly Mafia [Day 4]

#1417

Post by Turnip Head »

$180 votes
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Re: Monopoly Mafia [Day 4]

#1418

Post by Long Con »

210 vot5es
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Re: Monopoly Mafia [Day 4]

#1419

Post by keys56000000000 »

$660 rob

$300 votes
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Re: Monopoly Mafia [Day 4]

#1420

Post by fingersplints »

$700 rob
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Re: Monopoly Mafia [Day 4]

#1421

Post by Long Con »

bidding is over, 12:06 bids do not count, right?
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Re: Monopoly Mafia [Day 4]

#1422

Post by Turnip Head »

*shakes fist at Long Con*
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Re: Monopoly Mafia [Day 4]

#1423

Post by Hedgeowl »

Long Con wrote:bidding is over, 12:06 bids do not count, right?

:srsnod: :D
Turnip Head wrote: We need to lynch Pennsylvania Bitch.
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Re: Monopoly Mafia [Day 4]

#1424

Post by keys56000000000 »

$9999 rob
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Re: Monopoly Mafia [Day 4]

#1425

Post by Turnip Head »

That's some high quality trollin, Hedgeowl.
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Re: Monopoly Mafia [Day 4]

#1426

Post by boo »

Long Con wrote:bidding is over, 12:06 bids do not count, right?
12:06 was the last minute they counted.
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Re: Monopoly Mafia [Day 4]

#1427

Post by Hedgeowl »

Turnip Head wrote:That's some high quality trollin, Hedgeowl.
I like to consider it helping out my team in their objective.

Linki doh
Turnip Head wrote: We need to lynch Pennsylvania Bitch.
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Re: Monopoly Mafia [Day 4]

#1428

Post by Long Con »

Turnip Head wrote:*shakes fist at Long Con*
Heh heh, and Hedge's last bid only outbid herself, I think... for the 5 votes.

Here's my results for the 12:05 bid ending time, where 12:06 and later don't count. Let me know if anyone has different results.

Risky Investment: $100 Hedgeowl
5 votes 1: $250 Hedgeowl (outbid her own $200 bid from earlier since you can only bid on one '5 votes')
5 votes 2: $210 keys
5 votes 3: $160 Long Con
Lock in: $200 Hedgeowl
Deflect: $200 Boogs
Epigfier: $50 Metalmarsh
Mutually Assured Destruction: $100 Hedgeowl
Rob: $610 fingersplints

Ok crap I'll do it again.
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Re: Monopoly Mafia [Day 4]

#1429

Post by Long Con »

12:06 bids count:

Risky Investment: $100 Hedgeowl
5 votes 1: $250 Hedgeowl (outbid her own $200 bid from earlier since you can only bid on one '5 votes')
5 votes 2: $300 keys
5 votes 3: $210 Long Con
Lock in: $200 Hedgeowl
Deflect: $200 Boogs
Epigfier: $50 Metalmarsh
Mutually Assured Destruction: $100 Hedgeowl
Rob: $700 fingersplints

Wow, Splintsy. Wow.
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Re: Monopoly Mafia [Day 4]

#1430

Post by boo »

Day 4 End/Night 4 Start: Lynch and Hedgeowl



“Snake eyes, bitches!”

*voters roll eyes*

Hedgeowl gets upset and demands money from everyone.

The game descends into anarchy.

Someone flips over the board.

It gets blamed on Hedgeowl and the mob kills her.

Hedgeowl has been lynched. She was Pennsylvania Railroad. Thanks for playing hedgeowl!

It is now Night 4.
You have 22 hours to get PMs in.

Pennsylvania Railroad, Short Line, and Park Place are now all up for auction. They all start at $1, bids must increase by $1 from the previous bid (hedgeowl voters get +$200 to any bid they make).

We are still in need of replacements. If anyone is interested please PM me.
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Re: Monopoly Mafia [Day 4]

#1431

Post by Long Con »

Hedgeowl wrote:
Turnip Head wrote:That's some high quality trollin, Hedgeowl.
I like to consider it helping out my team in their objective.

Linki doh
I thought you might be going for bankrupting yourself before the lynch was up, to hide your identity. That would have been ballsy-cool as well.

I love Jake and Amir.
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Re: Monopoly Mafia [Day 4]

#1432

Post by boo »

PMs for the powers will start going out soon. The 5 votes is slightly harder because order they came in matters with later ones at the same amount not trumping previous ones. I think I have it correct but I want to double check first.
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Re: Monopoly Mafia [Day 4]

#1433

Post by fingersplints »

Long Con wrote:Wow, Splintsy. Wow.
Yes. I can thank my wonderful husband for that. I even outbid myself once there in the craziness of trying to win that XD

:yay: Another good result. BIH Penn. Railroad :D Bye hedgie :hug:

boo, is there any way we can know who else is being replaced still?
I'm thinking maybe Ash. or SD
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Re: Monopoly Mafia [Day 4]

#1434

Post by Marmot »

Sorry Hedgie, but yay result. :D

$1 on each property
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 4]

#1435

Post by Long Con »

Also OH SNAP RAILROADS! Not to good, eh? :feb:
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Re: Monopoly Mafia [Day 4]

#1436

Post by Marmot »

SVS, the death of your being in a former life has been avenged.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 4]

#1437

Post by Hedgeowl »

Have fun everyone and thanks for the great game boo!!

Choo Choo. :feb:


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Re: Monopoly Mafia [Day 4]

#1438

Post by Long Con »

Metalmarsh89 wrote:SVS, the death of your being in a former life has been avenged.
Now, let's avenge Black Rock 1.0! :srsnod:
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Re: Monopoly Mafia [Day 4]

#1439

Post by Marmot »

Long Con wrote:
Metalmarsh89 wrote:SVS, the death of your being in a former life has been avenged.
Now, let's avenge Black Rock 1.0! :srsnod:
I've got a better idea. Let's figure out who built those houses. :feb:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 4]

#1440

Post by boo »

fingersplints wrote:
Long Con wrote:Wow, Splintsy. Wow.
Yes. I can thank my wonderful husband for that. I even outbid myself once there in the craziness of trying to win that XD

:yay: Another good result. BIH Penn. Railroad :D Bye hedgie :hug:

boo, is there any way we can know who else is being replaced still?
I'm thinking maybe Ash. or SD
Here's my thinking on it: I have an event I would like to do for the only resurrects that will be in the game. That means I need dead players who actually have an interest in coming back, which means if we keep bringing in dead players to fill replacements, it just won't happen, and (if we're not already there) we're quickly reaching the point where it just isn't feasible to expect a new player to be able to come in and really catch up and get into the game. So, I am considering for players who want to be replaced now and in the future to just be pseudo-killed off, with their properties going up for auction. My problem there is disadvantaging their potential teammates if it's a public auction, which makes me lean towards wanting to do this, but having those bids be private, and perhaps a bonus to teammates of the people leaving the game to give them a better chance of remaining competitive in the game.

I'm open to discussion on this, but at this point it's the best solution I can come up with.

In the short-term though, my preference would be to not name the people who want to be replaced since in my hosting view, a person isn't out of the game until their actually out of the game, and discussing things like who wants to be replaced changes how people may play things, which is a level of influence I prefer to avoid (although given this scenario I suppose that's kind of a lose/lose situation going on).
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Re: Monopoly Mafia [Day 4]

#1441

Post by Long Con »

Metalmarsh89 wrote:
Long Con wrote:
Metalmarsh89 wrote:SVS, the death of your being in a former life has been avenged.
Now, let's avenge Black Rock 1.0! :srsnod:
I've got a better idea. Let's figure out who built those houses. :feb:
I would like that more than you can believe.
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Re: Monopoly Mafia [Day 4]

#1442

Post by Marmot »

boo wrote:Here's my thinking on it: I have an event I would like to do for the only resurrects that will be in the game. That means I need dead players who actually have an interest in coming back, which means if we keep bringing in dead players to fill replacements, it just won't happen, and (if we're not already there) we're quickly reaching the point where it just isn't feasible to expect a new player to be able to come in and really catch up and get into the game. So, I am considering for players who want to be replaced now and in the future to just be pseudo-killed off, with their properties going up for auction. My problem there is disadvantaging their potential teammates if it's a public auction, which makes me lean towards wanting to do this, but having those bids be private, and perhaps a bonus to teammates of the people leaving the game to give them a better chance of remaining competitive in the game.

I'm open to discussion on this, but at this point it's the best solution I can come up with.

In the short-term though, my preference would be to not name the people who want to be replaced since in my hosting view, a person isn't out of the game until their actually out of the game, and discussing things like who wants to be replaced changes how people may play things, which is a level of influence I prefer to avoid (although given this scenario I suppose that's kind of a lose/lose situation going on).
I'm in agreement with everything you say here.

Linki: That is my plan for tomorrow.
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Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 4]

#1443

Post by fingersplints »

I hate modkillings, but I also hate the idea of boo not being able to run his fun event he had planned :/
It's cool boo, I don't have to know who. I generally just like to know so I don't consider someone being sketchy for low posting, when its RL related, but I think that there is plenty of other suspects atm that won't have to go the low poster route anyways :P
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Re: Monopoly Mafia [Day 4]

#1444

Post by LoRab »

Another good result!! Been at a retreat with a bunch of teenagers all weekend...back tomorrow and should be able to post more. Been keeping up on reading, but haven't been able to contribute much. Sorry about that to players and host! Whatever you think is best, Boo, for replacements.
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Re: Monopoly Mafia [Day 4]

#1445

Post by Black Rock »

boo wrote:
fingersplints wrote:
Long Con wrote:Wow, Splintsy. Wow.
Yes. I can thank my wonderful husband for that. I even outbid myself once there in the craziness of trying to win that XD

:yay: Another good result. BIH Penn. Railroad :D Bye hedgie :hug:

boo, is there any way we can know who else is being replaced still?
I'm thinking maybe Ash. or SD
Here's my thinking on it: I have an event I would like to do for the only resurrects that will be in the game. That means I need dead players who actually have an interest in coming back, which means if we keep bringing in dead players to fill replacements, it just won't happen, and (if we're not already there) we're quickly reaching the point where it just isn't feasible to expect a new player to be able to come in and really catch up and get into the game. So, I am considering for players who want to be replaced now and in the future to just be pseudo-killed off, with their properties going up for auction. My problem there is disadvantaging their potential teammates if it's a public auction, which makes me lean towards wanting to do this, but having those bids be private, and perhaps a bonus to teammates of the people leaving the game to give them a better chance of remaining competitive in the game.

I'm open to discussion on this, but at this point it's the best solution I can come up with.

In the short-term though, my preference would be to not name the people who want to be replaced since in my hosting view, a person isn't out of the game until their actually out of the game, and discussing things like who wants to be replaced changes how people may play things, which is a level of influence I prefer to avoid (although given this scenario I suppose that's kind of a lose/lose situation going on).

At this point I would rather have no rezzes since most of the dead are bad. Day one we lynched a baddie, night one SVS died and has now replaced in (can't be rezzed). Day two we lynched a civvie that wanted out (will likely not come back), night 2 they killed me and I have replaced in and can't be rezzed. Day three we lynched a baddie, night 3 fail kill on a baddie. Day 4 lynched a baddie. So when is this event planned for? Anytime soon we are going to get a baddie back.
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Re: Monopoly Mafia [Day 4]

#1446

Post by HannaK »

Guys I am so sorry for missing the vote, my sister was in town for the weekend and I thought I would have time to keep up with the game but I couldn't, sorry. From Monday on I should have enough time to really get into the game again tho

Yay for lynching a baddie, again!
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juliets
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Re: Monopoly Mafia [Day 4]

#1447

Post by juliets »

boo, just to be sure, are there any other disadvantage to the partners of these people? If i understand correctly the other partner(s) would remain a civs and could still build houses and hotels over all the properties but would just have to stretch two dollar totals over three places instead of three dollar totals over three spaces. I guess my opinion would differ if we are talking about 2 people or 6 people in terms of impact. You know the answer to that and as the host I believe you will do the right thing for the game.

RIP Hedge but bih to that baddie mcbadderson RR you were playing. I'll miss playing with you, hope to see you next game.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

Spoiler: show
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Epignosis
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Re: Monopoly Mafia [Day 4]

#1448

Post by Epignosis »

Good luck today in both leagues, juliets!

Here are my Panthers:


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Stream my music for free: https://epignosis.bandcamp.com/
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juliets
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Re: Monopoly Mafia [Day 4]

#1449

Post by juliets »

Epignosis wrote:Good luck today in both leagues, juliets!

Here are my Panthers:


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And same to you but I dont have a cute little emoticon.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

Spoiler: show
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Turnip Head
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Re: Monopoly Mafia [Day 4]

#1450

Post by Turnip Head »

I'm playing against Mike Evans in both my fantasy leagues...
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