727 - An Experimental Game {SPEED-MAFIA}

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insertnamehere
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727 - An Experimental Game {SPEED-MAFIA}

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During a flight to Seattle, things happen.

I'm not 100% if the next game really counts as mafia. It's more like Dungeons and Dragons. Each player will be assigned a role, each role has a history, an inventory, and stats on how well they are at certain things. Every round, (1 day = 1 round) the player can do two things: Interact with objects or people, and/or move to a different area. You communicate to other players by interacting with other characters. However, you don't know if the random person you are talking to is an actual player or not. You may be wondering, OK, what's the point of all this? Each player has an objective. Some are simple, some are hard. Some conflict with each other. It's also possible, in fact, for everyone to lose. So, there is an element of trying to find out who is trying to sabotage the group, while trying to further your own objective. If The Stanley Parable Mafia goes well, I'll progress to the next game. If TSP is a colossal failure, then I will not do this.
This is a game for 8 players. This is going to be a silent thread game, and you communicate and play through me. There is a list of roles, however I am not going to reveal them, as they would give away the story.
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