Search found 510 matches
Return to “Bread Mafia [Game Over]”
- Fri Jan 29, 2021 1:43 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
- Thu Jan 28, 2021 11:48 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
Either me or one of my teammates doesn't want it released, sorry! :P
- Thu Jan 28, 2021 11:33 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
yes this is EXACTLY what i wantJaggedJimmyJay wrote: ↑Thu Jan 28, 2021 11:31 pm At the very least, a "core game" would enable someone with uncertainty about rules to reduce their questions for the host to just one -- "how do your game's rules differ from the core game?"
please!
- Thu Jan 28, 2021 11:33 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
Yes Jay, I'm not talking about Rules as in "You must design this setup in this way and nothing else is allowed"
I'm talking about "By default, this thing does this" and then hosts can do whatever the want, and if they don't clarify that they're making a change, the thing defaults to the Core Mafia Game
So no more confusion, everyone on the same page
I'm talking about "By default, this thing does this" and then hosts can do whatever the want, and if they don't clarify that they're making a change, the thing defaults to the Core Mafia Game
So no more confusion, everyone on the same page
- Thu Jan 28, 2021 11:28 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
@Made im sorry for calling ur probability numbers analysis thingies cringe and corny and stuff. i mean im still pretty sure it has at least 10 logical fallacies lol but i did overplay my frustration a ton cuz i was trying to look towny cuz half the village got free townreads due to their frustrations. hope u dont think less of me coz of that; was just tryin to even out the scales and play the game.
i think you did great, you had some amazing clutch reads on day 2 that noone else had, both on deep wolves and LHF villagers. its also rly respectable that u can keep ur head cool under pressure, thats an envious trait. u were also the first town to have 2/3 correct scumreads, on day 2, barring eso's day 0 gut reads. spf solved 3/3 first and killed us all with her power role, DOOM went super saiyan and tunneled alison and koba on day 3 and a lot of other townies played great too but fmpov you were the town that displayed the most consistent skill this game. spf carried the town but i think that the way you played was the most "clean" from between the townies
i think you did great, you had some amazing clutch reads on day 2 that noone else had, both on deep wolves and LHF villagers. its also rly respectable that u can keep ur head cool under pressure, thats an envious trait. u were also the first town to have 2/3 correct scumreads, on day 2, barring eso's day 0 gut reads. spf solved 3/3 first and killed us all with her power role, DOOM went super saiyan and tunneled alison and koba on day 3 and a lot of other townies played great too but fmpov you were the town that displayed the most consistent skill this game. spf carried the town but i think that the way you played was the most "clean" from between the townies
- Thu Jan 28, 2021 11:25 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
because we managed to find out spf was the jailkeeperNANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jan 28, 2021 11:23 pmOhtutuu wrote: ↑Thu Jan 28, 2021 11:22 pmwell we only found out night 3 ourselves too hahaNANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jan 28, 2021 11:20 pm Man my analysis would’ve been different if I thought no double targeting applied to the NK, that would’ve significantly raised the chance of tutu being mafia/the vig shot being used. RIP
Why didn’t you try to kill nutella N2 then
- Thu Jan 28, 2021 11:22 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
well we only found out night 3 ourselves too hahaNANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jan 28, 2021 11:20 pm Man my analysis would’ve been different if I thought no double targeting applied to the NK, that would’ve significantly raised the chance of tutu being mafia/the vig shot being used. RIP
- Thu Jan 28, 2021 11:21 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
anyway, this is once again why i think its a great idea to have a standardized set of guidelines/mechanics/rules that act as default for the syndicate, and if hosts wish to override them they can be specific on what they're overriding in their sign-up threads and OPs, and if not, everyone can be on the same page. as it is rn, if i want to play mafia at a competitive or semi-competitive level here, i will have to prepare a list of 30 to 50 questions to ask the host at the start of every mafia game i play here, and then keep a journal of every hosts's different preferences in a microsoft word document, titled "nanook's preferences", "jay's preferences", "epi's preferences" etc. because every single host has not only extremely different preferences of handling things, but they also don't write everything in the OP, and i dont think its reasonable to ask them to. sometimes they cant even if they wanted to coz of closed setup games. i dont think the onus should be on the player to interrogate the hosts, i dont think the onus should be on the hosts to write essays, i think the onus should be on the website.
the decision to not have a default set of game policies and mechanics for the site is silly. mafia is a complex game and it needs clarity. i dont want to have to ask 50 questions to the host at the start of every game. when i host, i dont want to write essays on all of the basic mechanics, and then have people still be confused about their roles or mechanics because the volume of stuff ive written just gets so big and they stop reading (as ive experienced from the game i hosted here) @JaggedJimmyJay please use your clout? do you disagree with me? i think that its just lazyness and stubborness to "keep things the way they are" and "not rock the boat" instead of improving things
or maybe i should just accept that i need to spam nitpicky questions to the host and keep memoirs of everyone's hosting preferences if that's what deemed the correct way of doing things here, which i don't think i will accept, but if other people accept this then i'll let those people be; i'd just be very disappointed that people don't want/see how things can be improved for their own convenience
the decision to not have a default set of game policies and mechanics for the site is silly. mafia is a complex game and it needs clarity. i dont want to have to ask 50 questions to the host at the start of every game. when i host, i dont want to write essays on all of the basic mechanics, and then have people still be confused about their roles or mechanics because the volume of stuff ive written just gets so big and they stop reading (as ive experienced from the game i hosted here) @JaggedJimmyJay please use your clout? do you disagree with me? i think that its just lazyness and stubborness to "keep things the way they are" and "not rock the boat" instead of improving things
or maybe i should just accept that i need to spam nitpicky questions to the host and keep memoirs of everyone's hosting preferences if that's what deemed the correct way of doing things here, which i don't think i will accept, but if other people accept this then i'll let those people be; i'd just be very disappointed that people don't want/see how things can be improved for their own convenience
- Thu Jan 28, 2021 11:14 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
if i was allowed to attack spf on n3 i wouldn't have concededJaggedJimmyJay wrote: ↑Thu Jan 28, 2021 11:11 pm Good game, folks! I'm a bit surprised by the concede. tutuu may have had an outside shot at least.
Anyway, it was a good battle and both sides played strong, effortful Mafia.
- Thu Jan 28, 2021 11:13 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Game Over]
@Marmot my feedback on the setup!:
-already went over this, but the miller is a de facto innocent child if they are aware in a non-closed setup and they are allowed to claim. no point in putting a miller if you want an innocent child in the first place, and in addition it ruins the balance of your n0 cop. the n0 cop in this setup was able to receive a peek on a member of the mafia too, not just town, and you thought that the miller balances it out. cops shouldnt be able to get n0 RNG peeks on mafia, thats just disrespectful towards the peeked mafia member signing up for the game imo, please dont allow the possibility of that happening lol. the existence of a potential miller the way it existed here doesnt remedy that because they claim in their first post before the n0 peek is out and become an innocent child. the godfather doesnt remedy that because that's anti-green peeks, not anti-red peeks. if you make the miller unaware then i think it fixes the problem and you can keep the n0 cop who can rng on mafia
-i was told that i was jailkept n2 and i believe thats not correct, or at least its pretty weird. you said that you don't alert everyone, but only alert people with visiting roles or factional kill carriers when they get blocked (you said that you were supposed to say roleblocked not jailblocked which didnt end up mattering, but thats not my point) - my point is that's not how any mafia communities resolve this. what everyone does is, is they alert people who normally receive feedback (role pm of night result - cops, investigative roles) - of when they get roleblocked/they receive no result. because they need to know. i just attempted to make a kill, normally i dont receive a feedback night result pm as a result of me succeding in my kill (you didnt send us feedback that we were successful on killing macdougall), ergo, i shouldnt have received a night result pm telling me i was blocked when i failed to kill spf on n2. i could already see that i was unsuccessful, and its good to leave it ambigious to allow people to express skill, let me wonder if i got jked or if my target got jked. that's why people choose to leave it ambiguous. its an unfair/unintented? disadvantage to the town that i was told that i was blocked, it didnt end up mattering in this specific game since spf claimed pretty quickly, but on policy this is a mistake im pretty sure, or at the very least an inconsistency. it would be more consistent if the jailkeeper alerted everyone whom he jk'd including vanilla towns (aka being loud), or if he alerts noone at all barring investigative roles (like everyone handles it), or if you insist on keeping it like that (loud when taking effect even when u dont normally receive feedback) then i think that u should clarify pre-emptively in the OP since nobody ive seen does this the way you do it, and i dont think alot of people would think to ask if this is how you're choosing to make it work
-u shouldnt forbid the mafia factional kill carrier from consecutively targetting the same person, or at the very least take into account that forbidding that is very town-sided and completely against the intent of the rule. the point of forbidding double targetting is for roles like doctors or roleblockers or jailkeepers because they can lock people out of the game and break it by making people immortal. so by preventing the double targetting, you are giving the mafia team guaranteed window to end the immortality, for the sake of balancing the scale towards the mafia, that's the intent. if you forbid the mafia factional kill carrier from double targetting after they fail a kill it nullifies the whole purpose of "no double targetting" rule in the first place, because the protective/disruptive role can now choose a target and permanently lock them out of the game (the way spf basically locked me out of the game on n2 and then n3 (by u not letting me attack her) then n4 if i hadnt conceded, going infinitely) and become immune to me, even more easily now compared to if everyone could double target. like the whole point of no double targetting is to nerf people from highrolling. if you wanna keep it the way u did this game then i think that u should pre-clarify in the OP since nobody ive seen understands "no double targetting" the way you understand it. id be shocked if other syndicate hosts also think that this is the intended way behind the invention of the "no double targetting" rule and this is how they've been implementing it in their games and this is why you did it like this. do they?
this is just my constructive feedback i've written with the goal of hopefully pushing the site meta to what i believe to be a bit more competitive level, not just aimed at you but to everyone else who is interested in hosting as well, i hope that u dont view me as harsh and rude, not the intent, i just wrote everything in a neutral and flat tone since i was focusing on speaking clearly and logically. i love you! <3
-already went over this, but the miller is a de facto innocent child if they are aware in a non-closed setup and they are allowed to claim. no point in putting a miller if you want an innocent child in the first place, and in addition it ruins the balance of your n0 cop. the n0 cop in this setup was able to receive a peek on a member of the mafia too, not just town, and you thought that the miller balances it out. cops shouldnt be able to get n0 RNG peeks on mafia, thats just disrespectful towards the peeked mafia member signing up for the game imo, please dont allow the possibility of that happening lol. the existence of a potential miller the way it existed here doesnt remedy that because they claim in their first post before the n0 peek is out and become an innocent child. the godfather doesnt remedy that because that's anti-green peeks, not anti-red peeks. if you make the miller unaware then i think it fixes the problem and you can keep the n0 cop who can rng on mafia
-i was told that i was jailkept n2 and i believe thats not correct, or at least its pretty weird. you said that you don't alert everyone, but only alert people with visiting roles or factional kill carriers when they get blocked (you said that you were supposed to say roleblocked not jailblocked which didnt end up mattering, but thats not my point) - my point is that's not how any mafia communities resolve this. what everyone does is, is they alert people who normally receive feedback (role pm of night result - cops, investigative roles) - of when they get roleblocked/they receive no result. because they need to know. i just attempted to make a kill, normally i dont receive a feedback night result pm as a result of me succeding in my kill (you didnt send us feedback that we were successful on killing macdougall), ergo, i shouldnt have received a night result pm telling me i was blocked when i failed to kill spf on n2. i could already see that i was unsuccessful, and its good to leave it ambigious to allow people to express skill, let me wonder if i got jked or if my target got jked. that's why people choose to leave it ambiguous. its an unfair/unintented? disadvantage to the town that i was told that i was blocked, it didnt end up mattering in this specific game since spf claimed pretty quickly, but on policy this is a mistake im pretty sure, or at the very least an inconsistency. it would be more consistent if the jailkeeper alerted everyone whom he jk'd including vanilla towns (aka being loud), or if he alerts noone at all barring investigative roles (like everyone handles it), or if you insist on keeping it like that (loud when taking effect even when u dont normally receive feedback) then i think that u should clarify pre-emptively in the OP since nobody ive seen does this the way you do it, and i dont think alot of people would think to ask if this is how you're choosing to make it work
-u shouldnt forbid the mafia factional kill carrier from consecutively targetting the same person, or at the very least take into account that forbidding that is very town-sided and completely against the intent of the rule. the point of forbidding double targetting is for roles like doctors or roleblockers or jailkeepers because they can lock people out of the game and break it by making people immortal. so by preventing the double targetting, you are giving the mafia team guaranteed window to end the immortality, for the sake of balancing the scale towards the mafia, that's the intent. if you forbid the mafia factional kill carrier from double targetting after they fail a kill it nullifies the whole purpose of "no double targetting" rule in the first place, because the protective/disruptive role can now choose a target and permanently lock them out of the game (the way spf basically locked me out of the game on n2 and then n3 (by u not letting me attack her) then n4 if i hadnt conceded, going infinitely) and become immune to me, even more easily now compared to if everyone could double target. like the whole point of no double targetting is to nerf people from highrolling. if you wanna keep it the way u did this game then i think that u should pre-clarify in the OP since nobody ive seen understands "no double targetting" the way you understand it. id be shocked if other syndicate hosts also think that this is the intended way behind the invention of the "no double targetting" rule and this is how they've been implementing it in their games and this is why you did it like this. do they?
this is just my constructive feedback i've written with the goal of hopefully pushing the site meta to what i believe to be a bit more competitive level, not just aimed at you but to everyone else who is interested in hosting as well, i hope that u dont view me as harsh and rude, not the intent, i just wrote everything in a neutral and flat tone since i was focusing on speaking clearly and logically. i love you! <3
- Wed Jan 27, 2021 3:11 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
We need to have a big mech conversation TOMORROW
Not today, TOMORROW
Not today, TOMORROW
- Wed Jan 27, 2021 3:06 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Fuck i have mech stuff i wanna say but i should keep my mouth shut
- Wed Jan 27, 2021 3:02 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
This really sucks. Really hope maf vig flips asap
- Wed Jan 27, 2021 3:00 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Actually
We should consider not sleeping at mylo if mafia vig is alive
They might hold the shot and if we sleep at mylo we lose
Not sure if it was correct of me to say this now or hold it
We should consider not sleeping at mylo if mafia vig is alive
They might hold the shot and if we sleep at mylo we lose
Not sure if it was correct of me to say this now or hold it
- Wed Jan 27, 2021 2:57 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
- Wed Jan 27, 2021 2:55 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
ThreeJaggedJimmyJay wrote: ↑Wed Jan 27, 2021 2:54 pmThis is not nearly as absurd as you are portraying it to be.DaughterOfOmega wrote: ↑Wed Jan 27, 2021 2:51 pm Nanook thinks I am mafia, but has me in a group with every person I have been pushing. Wow I am really trying to kill my partners right before we win
The mafia aren't "about to win". They need two mischops in an environment with three clears ALL out of a consensus or near-consensus POE.
- Wed Jan 27, 2021 2:55 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
- Wed Jan 27, 2021 2:49 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Philosopher's MafiaNANOOKTHEGREATANDFEARSOME wrote: ↑Wed Jan 27, 2021 2:47 pmYeah it says that syndicate doesn’t like to hammerDaughterOfOmega wrote: ↑Wed Jan 27, 2021 2:42 pm I think it says something when Alison has not garnered any more votes in over 12 hours, and that I townread all of the current voters.
- Wed Jan 27, 2021 2:18 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Lets place those votes on the table lads
Lets see em
Lets see em
- Wed Jan 27, 2021 2:11 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I agree eso has dropped off a lot day 3
- Wed Jan 27, 2021 2:08 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I think 1 is invalid since koba did all the rudeness not youJaggedJimmyJay wrote: ↑Wed Jan 27, 2021 2:06 pm1) I wouldn't do that because it's terrible behavior.
2) They said I was gaslighting them and treating them like they're town. That's just not what teammates say. It's very easy.
Confirmation bias may stand in the way, as well as people who are sick of the game and just want to force themselves into a solve so they can feel finished, but it's wrong.
I dont see how 2 is not a thing teammates say. Why is it not?
- Wed Jan 27, 2021 2:04 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Why cant two wolves fake rudeness between themselves in a game where so many townies expressed rudeness and got townread for it?
- Wed Jan 27, 2021 1:58 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
They arent in one post, so here
Clears
Me
Nutella
Doom
Nanook
Esooa
Grogu
Jay
Koba
Alison
Clears
Me
Nutella
Doom
Nanook
Esooa
Grogu
Jay
Koba
Alison
- Wed Jan 27, 2021 1:54 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I do have results, im voting alison and waiting on the flip, i have a bunch of townreads too
- Wed Jan 27, 2021 1:52 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
And what?
- Wed Jan 27, 2021 1:51 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I already scumhunted
- Wed Jan 27, 2021 1:41 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I feel anxious waiting for the flip can we end the day already please waiting is stressful
- Wed Jan 27, 2021 12:33 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
konbanwa
- Wed Jan 27, 2021 10:17 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
oki ill tryMichelle wrote: ↑Wed Jan 27, 2021 10:05 amdon't asktutuu wrote: ↑Wed Jan 27, 2021 9:27 am What do u do when ur partner(s) do stuff that u dont like Michelle?
For instance - i have played my hearts out this game, im voting for a likely scum, i managed to recognize when im tunneling multiple towns and get off of them, mafia determined me big enough of a threat to try to kill me - and yet i still read posts of people tinfoiling me that i could be a liar and an "unfaithful" partner
Just play the game and scum hunt. Don't give up!
- Wed Jan 27, 2021 10:17 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
- Wed Jan 27, 2021 10:01 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
@nutella


- Wed Jan 27, 2021 9:56 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
i need to learn how to breathe
- Wed Jan 27, 2021 9:45 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
On vacations is what u are and we say GO GO. Sing it together!noones lazy in lazy town! No-no-do it together!noones lazy in lazy town! Ta-ra-ba-pa-pam-pam-param-ram-tararararam
Find a beat to express yourself, show them who you arrrre. On a vacations what u are and we say Go Go
Find a beat to express yourself, show them who you arrrre. On a vacations what u are and we say Go Go
- Wed Jan 27, 2021 9:39 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Time to work those buns HIYAAAAAAAAAAAAAAAAAAAAA
- Wed Jan 27, 2021 9:36 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Duuuuude this is messing with me, is the disney character "Goofy" the original and then the name became an adjective or was the character named after the adjective
Coz if the character first thats wild man. Imagine inventing a whole new word for the dictionary just by ur fictional character. Thats cray-cray
Coz if the character first thats wild man. Imagine inventing a whole new word for the dictionary just by ur fictional character. Thats cray-cray
- Wed Jan 27, 2021 9:27 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
What do u do when ur partner(s) do stuff that u dont like Michelle?
For instance - i have played my hearts out this game, im voting for a likely scum, i managed to recognize when im tunneling multiple towns and get off of them, mafia determined me big enough of a threat to try to kill me - and yet i still read posts of people tinfoiling me that i could be a liar and an "unfaithful" partner
For instance - i have played my hearts out this game, im voting for a likely scum, i managed to recognize when im tunneling multiple towns and get off of them, mafia determined me big enough of a threat to try to kill me - and yet i still read posts of people tinfoiling me that i could be a liar and an "unfaithful" partner
- Wed Jan 27, 2021 9:22 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Congrats im jelly ^_^
- Wed Jan 27, 2021 8:45 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
- Wed Jan 27, 2021 5:55 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I wish i had a partner
- Wed Jan 27, 2021 5:53 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Scooptidy woop wooptidy scoop scoopty woopty ti do woop woop scoop
- Wed Jan 27, 2021 5:52 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I cant focus
- Wed Jan 27, 2021 5:52 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
The other one that others said michelley
Whats a cute nickname for michelle?
Michey
Mishi
Whats a cute nickname for michelle?
Michey
Mishi
- Wed Jan 27, 2021 4:38 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
i agree too i dont know what im agreeing with but i agree
- Wed Jan 27, 2021 3:51 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
havent read lmao
- Wed Jan 27, 2021 3:31 am
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
Didnt read LOL!!!!!!!
- Tue Jan 26, 2021 8:35 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
click click click
"dammit" - a tiny squeeky voice gasped
click click click
"friiiick!!!" - a teeny weeny baby yoda voice echoed
"i cant log on to marmot's account... i tried everything... wait .... unless...." - a light bulb lit up above grogu's head
m a r m o t h a s t h e b i g p e e p e e - grogu typed. "enter", he pressed.
"Login successful! You are now being redirected" - lit up on his screen, just as grogu's tiny cute eyes lit up to match.
"yesssss, all according to plan, ehehehe >:D" - the tiny mastermind rubbed his tiny paws.
navigating through Marmot's inbox and his 69 scum rand role PMs, grogu finally located the "outbox" folder.
his eyes widened at this discovery. "oooooh... so this is the mafia team for the bread game..."
excited at the prospect of catching them all and showing he's the best town player of all time, grogu's tiny eyes noticed something weird. an irregularity. was it a figment of his tiny cute imagination? a mysterious PM sent by a mysterious person named "juliets"
grogu hovered over the message. a shiver went down his tiny spine and tiny sweat drops started falling down his tiny neck. he could feel like he is doing something wrong. very wrong. if he clicked this, there was no turning back. but.... he couldnt stop here. not after everything that happened. not after what happened with NANOOK.... grogu had to move forward...
he clicked on the message. And in that brief moment, Grogu regret every moment he had lived in his life.
grogu remembered. he remembered everything. he remembered why was he locked in that cell, what happened to humanity, what happened to his friends. grogu knew. grogu knew that he was locked in his room, he remembered the apocalypse and the following purge and extinction. and that he was the last living person left in the universe.
nobody else was alive. it was just him. grogu
suddenly, grogu heard a knock on his door.
the end
"dammit" - a tiny squeeky voice gasped
click click click
"friiiick!!!" - a teeny weeny baby yoda voice echoed
"i cant log on to marmot's account... i tried everything... wait .... unless...." - a light bulb lit up above grogu's head
m a r m o t h a s t h e b i g p e e p e e - grogu typed. "enter", he pressed.
"Login successful! You are now being redirected" - lit up on his screen, just as grogu's tiny cute eyes lit up to match.
"yesssss, all according to plan, ehehehe >:D" - the tiny mastermind rubbed his tiny paws.
navigating through Marmot's inbox and his 69 scum rand role PMs, grogu finally located the "outbox" folder.
his eyes widened at this discovery. "oooooh... so this is the mafia team for the bread game..."
excited at the prospect of catching them all and showing he's the best town player of all time, grogu's tiny eyes noticed something weird. an irregularity. was it a figment of his tiny cute imagination? a mysterious PM sent by a mysterious person named "juliets"
grogu hovered over the message. a shiver went down his tiny spine and tiny sweat drops started falling down his tiny neck. he could feel like he is doing something wrong. very wrong. if he clicked this, there was no turning back. but.... he couldnt stop here. not after everything that happened. not after what happened with NANOOK.... grogu had to move forward...
he clicked on the message. And in that brief moment, Grogu regret every moment he had lived in his life.
Spoiler: show
nobody else was alive. it was just him. grogu
suddenly, grogu heard a knock on his door.
the end
- Tue Jan 26, 2021 8:11 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
staypositivefriend wrote: ↑Tue Jan 26, 2021 8:09 pm something that i found interesting is that when tutuu did her "trustfall" earlier, she noted that she had the hardest time coming up with a reason to both townread ~and~ scumread jagged
i found myself in a similar position when i outed a trustfall/distrustfall yesterday
if jagged has mostly just skated by on "good vibes/energy" and there are no concrete reasons to label him town, then that concerns me. it could be indicative of a jagged!scum world. i feel that the possibility needs to be explored thoroughly today

- Tue Jan 26, 2021 8:06 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
I think that your last few posts after you said you're tryhard iso diving were super towny and helped me find you as townDaughterOfOmega wrote: ↑Tue Jan 26, 2021 8:01 pm @tutuu btw when I used ignorant or new, these weren't insults from my mind. I find everyone in this game is going to be ignorant of who I am and how I play. Also I feel as if you are reading into only a small percentage of my game to say scummy things about me, sadly when this comes from a town read I have it's frustrating. Reason I said you should play mafia differently
I'm happy to squash the beef with you and put it behind us, resulting in a townread makes me feel emotionally even better
That said, I can't promise that there won't be a future situation in a future game where you find my reasons for scumreading you silly. I'm not perfect!
- Tue Jan 26, 2021 7:57 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
- Tue Jan 26, 2021 7:56 pm
- Forum: Previous Heists
- Topic: Bread Mafia [Game Over]
- Replies: 7265
- Views: 139410
Re: Bread Mafia [Day 3]
writing prompt:
grogu, randing town in a mafia game, decides to cheat by hacking the host account and finding the 3 mafia
however, stricken by grief and regret, he regrets his decisions
however its too late, for he must finish the game no matter what, because the fate of the universe depends on it
so what grogu decided to do was...