Assassins in the Palace [END]

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Re: Assassins in the Palace [Day 5]

#1151

Post by Long Con »

Jackofhearts2005 wrote: Sat Mar 01, 2025 2:15 pm This doesn't count as a misyeet because the wolf wincon has nothing to do with eliminating guards and I'm a guard.
No, it counts as you having a negative impact on our chances of winning.
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Re: Assassins in the Palace [Day 6]

#1152

Post by nutella »

can we appreciate how the alphabetized names form a perfect gradation of decreasing lengths
to the spoiler go the victories:
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Re: Assassins in the Palace [Day 6]

#1153

Post by Long Con »

nutella wrote: Sat Mar 01, 2025 3:19 pm can we appreciate how the alphabetized names form a perfect gradation of decreasing lengths
:srsnod:
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Re: Assassins in the Palace [Day 6]

#1154

Post by nutella »

[VOTE: michelle] aubergine

not vibing
to the spoiler go the victories:
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Re: Assassins in the Palace [Day 6]

#1155

Post by Syn »

how do you do fellow kings
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Re: Assassins in the Palace [Day 6]

#1156

Post by Syn »

how mad do you think ddl would be if i also no-posted
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Re: Assassins in the Palace [Day 6]

#1157

Post by Syn »

Long Con wrote: Sat Mar 01, 2025 3:15 pm :|


[VOTE: syn] aubergine
:evileye:

[VOTE: long con] aubergine
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Re: Assassins in the Palace [Day 6]

#1158

Post by Foxy »

nutella wrote: Sat Mar 01, 2025 3:19 pm can we appreciate how the alphabetized names form a perfect gradation of decreasing lengths
Wow, they look so pretty I love it!
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Re: Assassins in the Palace [Day 6]

#1159

Post by Long Con »

Foxy wrote: Sat Mar 01, 2025 5:09 pm
nutella wrote: Sat Mar 01, 2025 3:19 pm can we appreciate how the alphabetized names form a perfect gradation of decreasing lengths
Wow, they look so pretty I love it!
We have premade tags for both off-topic and dead red. The custom here would be for you to use the latter! :)
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Re: Assassins in the Palace [Day 6]

#1160

Post by Long Con »

Syn wrote: Sat Mar 01, 2025 5:03 pm
Long Con wrote: Sat Mar 01, 2025 3:15 pm :|


[VOTE: syn] aubergine
:evileye:

[VOTE: long con] aubergine
Come on... I'm just making you feel welcome.

But really, leetic had their fair share of suspicion.
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Re: Assassins in the Palace [Day 6]

#1161

Post by daisukenowaifuke »

Epi voted:

Nutella
me
Michelle
Leetic/syn

---

Didn't vote:
Longcon
Falcon
SVS

We have reasons to not suspect LongCon.

And maybe SVS isn't the best lynch until much later.

I am still at Leetic/Falcon.

[VOTE: Falcon] aubergine

I say we start putting players in ties for the lolz.
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Re: Assassins in the Palace [Day 6]

#1162

Post by Long Con »

Roll the dice a little? I wouldn't mind that, I feel lucky! :feb:
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Re: Assassins in the Palace [Day 6]

#1163

Post by Long Con »

daisukenowaifuke wrote: Sun Mar 02, 2025 2:11 am We have reasons to not suspect LongCon.
Is it because I'm the King? That's a great reason not to vote me out, frankly.
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Re: Assassins in the Palace [Day 6]

#1164

Post by S~V~S »

daisukenowaifuke wrote: Sun Mar 02, 2025 2:11 am Epi voted:

Nutella
me
Michelle
Leetic/syn

---

Didn't vote:
Longcon
Falcon
SVS

We have reasons to not suspect LongCon.

And maybe SVS isn't the best lynch until much later.

I am still at Leetic/Falcon.

[VOTE: Falcon] aubergine

I say we start putting players in ties for the lolz.
Do you think wolves don’t vote for each other?
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Re: Assassins in the Palace [Day 6]

#1165

Post by S~V~S »

[VOTE: Dai] aubergine
Skip softly, my moonbeams, for I have heard tell
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Re: Assassins in the Palace [Day 6]

#1166

Post by Michelle »

Wolves can vote for each other but it doesn't make sense in this setup to bus.
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Re: Assassins in the Palace [Day 6]

#1167

Post by S~V~S »

Yeah but none of those people were yeeted :shrug:

Bussing to my mind is voting to yeet your partner . The only one that clears somewhat to me is leetic/syn. Epi voted there to potentially save, and he realistically could have. That would make no sense in this set up.

Just randomly voting for a partner with no other other votes isn’t bussing imo.
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Re: Assassins in the Palace [Day 6]

#1168

Post by S~V~S »

...especially when everyone is voting for silly reasons the first few days.

I appreciate the effort Dai took on that post, but i don't really find it applicable tbh. Except that like I said I find it clearing for leetic/syn.

Hoping there is some consolidation. I'll pop back in to move if need be.
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Re: Assassins in the Palace [Day 6]

#1169

Post by Long Con »

Of course, we could all just [VOTE: nutella] aubergine. Right?
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Re: Assassins in the Palace [Day 6]

#1170

Post by S~V~S »

Long Con wrote: Sun Mar 02, 2025 2:32 pm Of course, we could all just [VOTE: nutella] aubergine. Right?
I’ll be in and out of here the rest of the day, but I can start consolidating now. If the wind blows another way, I’ll be back to move.

No one seems to see what I see re Dai anyhow.

[VOTE: nutella] aubergine
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Re: Assassins in the Palace [Day 6]

#1171

Post by falcon45ca »

[VOTE: dai] aubergine
we can't stop here...this is bat country!
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Re: Assassins in the Palace [Day 6]

#1172

Post by falcon45ca »

Are we even playing Mafia anymore, or just randomly voting?



It's become hard to tell
we can't stop here...this is bat country!
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Re: Assassins in the Palace [Day 6]

#1173

Post by S~V~S »

falcon45ca wrote: Sun Mar 02, 2025 2:54 pm Are we even playing Mafia anymore, or just randomly voting?



It's become hard to tell
I don't really think this was "mafia" per se, lol.

I still have a POE, I just don't talk much about it.
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Re: Assassins in the Palace [Day 6]

#1174

Post by Long Con »

First rule about Assassins In The Palace is you don't talk about Assassins In The Palace.
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Re: Assassins in the Palace [Day 6]

#1175

Post by Long Con »

But yeah, I could go for Dai. [VOTE: dai] aubergine
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Re: Assassins in the Palace [Day 6]

#1176

Post by Syn »

falcon45ca wrote: Sun Mar 02, 2025 2:54 pm Are we even playing Mafia anymore, or just randomly voting?



It's become hard to tell
as far as I can tell that's the best tactic

admittedly all I've done is just look at the mafiascum game history and look at what town did in their wins lol
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Re: Assassins in the Palace [Day 6]

#1177

Post by Long Con »

Syn wrote: Sun Mar 02, 2025 4:46 pm
falcon45ca wrote: Sun Mar 02, 2025 2:54 pm Are we even playing Mafia anymore, or just randomly voting?



It's become hard to tell
as far as I can tell that's the best tactic

admittedly all I've done is just look at the mafiascum game history and look at what town did in their wins lol
What did they do?
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Re: Assassins in the Palace [Day 6]

#1178

Post by Syn »

minimal info and debate, except in one game where a guard got lucky and baited the (solo) assassin into revealing they had no idea who the king was
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Re: Assassins in the Palace [Day 6]

#1179

Post by Long Con »

Syn wrote: Sun Mar 02, 2025 5:11 pm minimal info and debate, except in one game where a guard got lucky and baited the (solo) assassin into revealing they had no idea who the king was
Have the Assassins ever won?
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Re: Assassins in the Palace [Day 6]

#1180

Post by S~V~S »

Well now I was kinda into voting for Nutella, but I can move back for a bigger wagon.

[VOTE: Daisuke ] aubergine
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Re: Assassins in the Palace [Day 6]

#1181

Post by Long Con »

S~V~S wrote: Sun Mar 02, 2025 5:47 pm Well now I was kinda into voting for Nutella, but I can move back for a bigger wagon.

[VOTE: Daisuke ] aubergine
We can get nutella next time!
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Re: Assassins in the Palace [Day 6]

#1182

Post by Michelle »

[VOTE: LC] aubergine
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Re: Assassins in the Palace [Day 6]

#1183

Post by S~V~S »

I just saw the poll runs to tomorrow.
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Re: Assassins in the Palace [Day 6]

#1184

Post by Syn »

Long Con wrote: Sun Mar 02, 2025 5:38 pm
Syn wrote: Sun Mar 02, 2025 5:11 pm minimal info and debate, except in one game where a guard got lucky and baited the (solo) assassin into revealing they had no idea who the king was
Have the Assassins ever won?
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it's from the link thunal posted at the start of the game. it's just buried in a collapsed box at the bottom of the page
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Re: Assassins in the Palace [Day 6]

#1185

Post by Dragon D. Luffy »

Mafia just sent an action but I'm watching oscars right now.

Post tomorrow morning.

Closing thread.
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Re: Assassins in the Palace [END]

#1186

Post by Dragon D. Luffy »

Dragon D. Luffy wrote: Sun Feb 23, 2025 6:20 pm
The Final Clash


The voice yells: "DEATH TO THE TYRANT!"

The sword swings, and is blocked by another one.

The knife flies, and hits its target. Multiple swords clash, all attempting to stop the murder.

Two man lie dead on the floor.
As the dust settles, everyone looks at the two bodies on the floor.

One is falcon45ca. The other one...


Spoiler: show
Is Jay the Jagged, the Wizard
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Re: Assassins in the Palace [END]

#1187

Post by Dragon D. Luffy »

The End


Everyone is confused. Was falcon the assassin? Was Jay the assassin? Where is their monarch?

"THERE!" - a voice yells. Everyone looks to the source of their voice, and they are relieved to know it is Michelle, the King Queen.

"They are trying to escape!" - she yells, pointing at a person in a cloak running towards the castle's exit.

"Guards! Chase them" - the newly appointed guard captain, CRichard, gives the group orders.

"Wait!" - the queen interrupts him. Let them run.

The captain doesn't understand, but the older members of the court do. One of them makes a cruel smirk. "Wait for it..." - the queen says.

"The criminal keeps running, then she yells: "NOW!"

A guard pulls a lever, and a trapdoor opens under the assassin, dropping them into the crocodile pit.

The queen orders the guard to close the trapdoor, so they can't hear the screams coming from it. And then, she calls for a banquet, both to celebrate the victory and to mourn those who have fallen. The kingdom will once again know peace.


falcon45ca (Guard) was killed.

Syn (Assassin) was executed.

Queen Michelle and her guards have won the game!

Thanks for playing!
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Re: Assassins in the Palace [END]

#1188

Post by Foxy »

I totally didn't defend the only two assassins! I totally didn't! I totally didn't!

...
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Re: Assassins in the Palace [END]

#1189

Post by daisukenowaifuke »

Wheeee, I was a guard after all~ ^^

and really Leetic and Epi were caught but they just pushed the blame on each other.
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Re: Assassins in the Palace [END]

#1190

Post by S~V~S »

Woo Good play by Epi, it cleared him for me.

And @falcon45ca not sure if I’m the one that got you killed, I kneejerk protected you when someone was sussing you and I tried to pull back from it and that prolly made it worse. I even PMed the spec chat via the host when I did it like, “Doh I’m an idiot”.

But you did win!
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Re: Assassins in the Palace [END]

#1191

Post by S~V~S »

Him = leetic.
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Re: Assassins in the Palace [END]

#1192

Post by Scotty »

Woooo gg all!

What an interesting setup in that there were subtle hints thrown in to give yourself away as a guard. And most of those hints felt like obvious ploys to sound like you didn’t know who the king was. I can’t even really pinpoint them, but it was like…looking obviously guilty was a telltale sign that you were a guard lol

Good try Leetic and Epi! I thought we were gonna be screwed as we got into fewer and fewer people. I didn’t actually suspect either of you while playing, and I’m not confident I could if I played this setup again.

All hale Queen Michelle!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Assassins in the Palace [END]

#1193

Post by Michelle »

Thank you for the game! :noble:

It was fun! :bliss: :lorab: :fiesta:
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Re: Assassins in the Palace [END]

#1194

Post by S~V~S »

It was super hard to tell the difference between real Michelle sus and faux. Like the last day I kept waffling over Nutella’s vote for her.

I’m glad we didn’t have to keep voting, not sure I ever would have come to leetic and Syn came in very towny.
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Re: Assassins in the Palace [END]

#1195

Post by Dragon D. Luffy »

I felt like town was overdoing the Michelle fake sus, but hey it worked.

If I were a townie in this game I'd probably hard defend her just to balance things out.
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Re: Assassins in the Palace [END]

#1196

Post by falcon45ca »

S~V~S wrote: Mon Mar 03, 2025 8:44 am Woo Good play by Epi, it cleared him for me.

And @falcon45ca not sure if I’m the one that got you killed, I kneejerk protected you when someone was sussing you and I tried to pull back from it and that prolly made it worse. I even PMed the spec chat via the host when I did it like, “Doh I’m an idiot”.

But you did win!

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we can't stop here...this is bat country!
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Re: Assassins in the Palace [END]

#1197

Post by Long Con »

Dragon D. Luffy wrote: Mon Mar 03, 2025 10:22 am I felt like town was overdoing the Michelle fake sus, but hey it worked.

If I were a townie in this game I'd probably hard defend her just to balance things out.
I was trying to include her in a natural way. I thought we did a good job of mixing her in. I'd love to hear from the Assassins about it, if they had narrowed it down at all.
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Re: Assassins in the Palace [Day 6]

#1198

Post by Long Con »

Long Con wrote: Sat Mar 01, 2025 11:22 pm
Syn wrote: Sat Mar 01, 2025 5:03 pm
Long Con wrote: Sat Mar 01, 2025 3:15 pm :|


[VOTE: syn] aubergine
:evileye:

[VOTE: long con] aubergine
Come on... I'm just making you feel welcome.

But really, leetic had their fair share of suspicion.
The original version of this post was about how suspicious it was that leetic would get replaced, as though they had some importance... but I decided to not be angleshooty today.
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Dragon D. Luffy
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Re: Assassins in the Palace [END]

#1199

Post by Dragon D. Luffy »

So let me tell you an interesting story.

Back when I was still a newbie, with maybe 10 games under my belt, a player from my home site, Naruto Forums, invited me to play a mafia game in the site he owned, Captain Luffy (a One Piece site).

When I went there, I learned they didn't call them Mafia Games, it was Assassin Games. Then asking the people, I learned Assassin Games was this kind of mafia variation they played there, with kings and mafia having one-shot kills.

The game I played there wasn't like this one here, though. It was a bastard, role madness Assassin in the Palace game, with some questionable mechanics.

But the cool thing is that they had many variations of AitP, with different mechanics, named roles, etc. Basically everything we do here, but with the king/assassin/guard setup.

They also had mafia games, but it was not their main activity, it was more like the different thing they did when they wanted variety.

And it was only later, after checking other sites, that I learned AitP was an actual classic setup played in many places.

That site has been defunct for years, but for a while there was this bizarro negative zone where people play Assassin Games and Mafia is the cool creative toy they pick every once in a while.

I'm just telling this story because hey, maybe if anyone wants to come up with some Assassin-based role heavy or different setup, it would be cool. :beer:
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Re: Assassins in the Palace [END]

#1200

Post by Foxy »

Dragon D. Luffy wrote: Mon Mar 03, 2025 11:18 am So let me tell you an interesting story.

Back when I was still a newbie, with maybe 10 games under my belt, a player from my home site, Naruto Forums, invited me to play a mafia game in the site he owned, Captain Luffy (a One Piece site).

When I went there, I learned they didn't call them Mafia Games, it was Assassin Games. Then asking the people, I learned Assassin Games was this kind of mafia variation they played there, with kings and mafia having one-shot kills.

The game I played there wasn't like this one here, though. It was a bastard, role madness Assassin in the Palace game, with some questionable mechanics.

But the cool thing is that they had many variations of AitP, with different mechanics, named roles, etc. Basically everything we do here, but with the king/assassin/guard setup.

They also had mafia games, but it was not their main activity, it was more like the different thing they did when they wanted variety.

And it was only later, after checking other sites, that I learned AitP was an actual classic setup played in many places.

That site has been defunct for years, but for a while there was this bizarro negative zone where people play Assassin Games and Mafia is the cool creative toy they pick every once in a while.

I'm just telling this story because hey, maybe if anyone wants to come up with some Assassin-based role heavy or different setup, it would be cool. :beer:
Actually, funny thing is, the reason I joined this setup is because it awfully reminded me of my own. I made chess setup with symmetrical roles, 16 player, 8 pawns, 2 rooks, 1 king and queen, etc. You get it. In addition to night actions you can vote on who to promote and if the most voted person is pawn, they get a new role. Pawns are kinda Vanilla.

Anyway, King role was meant to be only town Pawn innocent child with drawback of when it's killed mafia gets a queen which was even night vigilante. The problem with that was that when I considered King self destructing for the sake of overall picture, it could have ended in town getting 6 green checked pawns ready for promotion which just sucked so the King role had to be changed.

And then, Dai messaged me about this setup that closely reminded me of the core of my own idea and I was excited to see how it would play out
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