Golden wrote:Sorry bass

Ackbar is my favourite.
@enrique - interesting. This poisoner mechanic is all the rage. I, for one, am neither more likely or less likely to vote for you as a result of you being poisoned. I don't think the fact you are poisoned speaks to your affiliation. I do think it might speak to someone who suspected you heavily on day one being responsible.
You were able to understand what I was getting at from the start, though. I think you can follow my thought process here.
Russ wanted Tattooine for bullshit reasons, but is also unlikely to be affiliated with Jabba, correct?
The Tuskan Raiders and the Jawas would probably benefit from going to Tattooine as well, correct?
The only secret roles in this game are:
Luke Skywalker is the only one able to use both light and dark side Force powers. *Secrets*
As Luke Skywalker’s mentor, Obi-Wan Kenobi seeks to guide him in the ways of the light side of the Force. *Secrets*
The ancient Jedi Yoda will offer sagacious insight to the thread through the host. He will also train someone in the ways of the Force. *Secrets*
Darth Vader uses one Dark Force Power each Night. *Secrets*
The old Sith Lord uses the Dark Side of the Force. *Secrets*
As Jabba the Hutt’s court jester, Salacious Crumb must amuse his master at least once a day or be killed. *Secrets*
Nomads from Tatooine, the sand people want to be left alone in peace, but will use violence to attain that outcome. *Secrets*
Jawas are technology scavengers, and search their environment for precious wares (or faulty wares- it matters not) to sell to unsuspecting customers. Jawas are in charge of the merchandise, which they can sell to people of any alignment. They acquire miscellaneous electronics from the bodies of the lynched and manufacture technology to sell. *Secrets*
Now, I don't think "poisoning" is a Force user power so for the time being I'm fine with ruling all of those out. That leaves Salacious Crumb, the Tuskan Raiders, and the Jawas.
Salacious' description says he "must amuse his master at least once a day or be killed." How does he do that? No clue, but I doubt the answer is "poisoning people."
The Jawas' description makes them sound like they're there basically to sell items. I don't think poison fits into this equation at all, especially not on Night 1.
The Tuskan Raiders' description says "they will use violence to attain that outcome." And honestly, that's my best lead. Poisoning players is a violent and shitty thing to do, and I don't know if they will kill tonight, but they didn't on Night 1 so there's a good chance their method is
not just murder. It's a bit of a reach, but the matter of fact here is that I got poisoned, and it had to be by one of these roles, right?
Does Russ have any possible motivation for poisoning me? Oh, absolutely. I'm getting
a lot of votes. I was a really easy bet to die from this sooner rather than later. It makes perfect sense that he'd want me gone ASAP and this was a perfect way to pull it off.
I spent all Day working only with in-thread details on my case against Russ, but it hit me like a ton of bricks the moment I was about to die because I had an extra vote.
Who could have possibly poisoned me? And sure enough the only role that seems to allow for it is the goddamn Tuskan Raiders.
linki-
@sig: I'm
not saying this alone makes me good but goddamn I'm gonna stand by my goodness anyway because it's real and I don't want to fucking die, by poison or not. So yeah, thanks for the brilliant observation, I don't want to get lynched!
@MM: Poisoning doesn't sound like a super civvie power to have one way or another, but I sorta get what you're saying. IF the poisoner was good, they'd have done it because they thought I was bad. If the poisoner was bad then they're just a dick (and, let's be real here, baddies must love having such a viable lynch candidate every day, I don't think they'd be so quick to poison me for the same reason they haven't killed me / probably will not tonight). Russ would absolutely benefit from having me gone. This makes
so much sense to me. I don't know what other way it could've happened.