Battlestar Galactica Mafia - GAME OVER

Moderator: Community Team

Who be you lynching today?

Poll ended at Thu Jun 16, 2016 12:10 am

DrumBeats
0
No votes
DrWilgy
2
13%
Epignosis
0
No votes
G-Man
5
33%
JaggedJimmyJay
0
No votes
John Cavil
3
20%
juliets
0
No votes
Matt
0
No votes
Nerolunar
0
No votes
ObscureAllure
0
No votes
Polo
0
No votes
Rabbit8
0
No votes
Ricochet
0
No votes
sig
0
No votes
SokothQultuq
0
No votes
Golden
5
33%
 
Total votes: 15
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Re: Battlestar Galactica Mafia - Day One

#1251

Post by S~V~S »

Ricochet wrote:BTW, for sake of sanity and variation in our interactions, could we have a do over regarding the fact that I was initially influenced the believe the human-cylon war wiuld be at the heart of this design? Pweease? :grin:

linki: Could be. What is known so far hints at one side of the coin, not duality.

did you ever answer how Zarek being potential mafia would match with him being third in right to become President of the human race?
I thought that too, tbh. My first reaction was ZOMG rezzed baddie?!?

And maybe we can start over. Your later posts seemed less fluffy, and you really were freaking me out with that whole, "So weird that SVS forgot the salute" thing. Happy Future Punishment :feb: btw.

And I keep saying it since someone had said they were going to say it every post so as not to forget, and I thought that was a good idea since alot of punishments involve formatting and that is a bitch on phone and I don;t want to forget it again.

@Indi~ I can take the 5:47 tomorrow AM if you like, any any day after that.
Metalmarsh89 wrote:
ika wrote:
Polo wrote:
Are you taking this personally because of Epi's dialogue with Silverwolf or do you really think there's no way a Cylon's win condition cannot be the death of all humans?

I'm playing the Devil's advocate here, by the way. Every option is still a option to me and I believe one needs to tread carefully in the early stages of a game.
it it not personal at all, not one bit.

EPI IS SCUM, CYLON NEED TO, DIE NO QUESTIONS ASKED! IF I HAVE TO QUOTE SPAM THIS EVEY POST I WILL
Please don't spam the same thing over again. I do think we need to kill Epignosis again, I agree with you there. But I am not going into Day 2 with the mindset of lynching him. We may end up with the same result and that would be unproductive.

I'd rather see what these missions can procure for us, and search elsewhere in the process. Focusing on Epignosis won't help if there are seven other Cylons we need to eliminate.
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?
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Re: Battlestar Galactica Mafia - Day One

#1252

Post by Ricochet »

SVS wrote:I thought that too, tbh. My first reaction was ZOMG rezzed baddie?!?

And maybe we can start over. Your later posts seemed less fluffy, and you really were freaking me out with that whole, "So weird that SVS forgot the salute" thing. Happy Future Punishment :feb: btw.

And I keep saying it since someone had said they were going to say it every post so as not to forget, and I thought that was a good idea since alot of punishments involve formatting and that is a bitch on phone and I don;t want to forget it again.
I dread the thought that we could lynch a Cylon on the bad side and he'll resurrect as well, as long as we don't destory the Resurrection Hub. All cylons share the characteristic of resurrecting back on the hub in a new copy. Speaking of that, Athena's location (teal color) curiously has not changed. :ponder:

I was asking Matt that question, but I can make peace with anyone, sure :grin: Although I still genuinely saw a bit of baddie SVS trait in you trying to make a portrait out of me being "cornered", "civ tryhard" and such. Hrm.
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Re: Battlestar Galactica Mafia - Day One

#1253

Post by Ricochet »

Players who have missed or flubbed the salute, Night 1. (btw could the Host edit the Original Post to reflect the current phase?)

indiglo
Black Rock (salute should come first, content afterwards)
juliets
Silverwolf
JaggedJimmyJay
nutella [#2 overall]
RicoTech, derp brother of Ricochet :grin:
Vompatti [#2 overall]
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Re: Battlestar Galactica Mafia - Day One

#1254

Post by Ricochet »

If the 'civilian' and 'mafia' side are both really mixed in races, what will happen if they hit a Cylon with the nightkill and the player will resurrect (unless the Hub has been destroyed)? :ponder:
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Re: Battlestar Galactica Mafia - Day One

#1255

Post by ika »

S~V~S wrote:
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?
oh gee i dunno maybe because THEY ARE SCUM. or that people who should watch it should know that not everyone likes the damn cylons?

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
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Re: Battlestar Galactica Mafia - Day One

#1256

Post by ika »

Matt wrote:
Ricochet wrote:You'll now vote ika for shooting down the idea that not everything is b&w about the races, right? :nicenod:
Actually, I'm considering it.

He's not just shooting it down, he's trying to effin' nuke the idea that some Cylons can be good.

Athena is good. Throughout the show, she earns the respect of both Adamas, Starbuck, her fellow Viper pilots, and oh yeah, she marries Helo (a HUMAN who is also good) and has a baby with him.

But yeah, Epi's gotta be scum right? :faint:
yup im gonna nuke it cus thats how it is, funny enough this is like a halmark of town me

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
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Re: Battlestar Galactica Mafia - Day One

#1257

Post by ika »

Matt wrote:
ika wrote:EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
Can you elaborate? It's simply TRUTH (hi 3J!) that not all Cylons are bad guys, at least within the show. Nowhere in the role list does any role come with "Civilian" or "Mafia". It simply says "Humans" and "Cylons". Why aren't you acknowledging this? :puppy:
i wish i could. i dont aknowlage it cus how epi played was entirely scum oriented and any cylon that shows us is scum

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
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Re: Battlestar Galactica Mafia - Day One

#1258

Post by ika »

Matt wrote:So Say We All!

Wow, what a catch up that was. Like, two hours of reading. Fun.
Ricochet wrote:
ika wrote:
Ricochet wrote:Ah, I see that ika has had a stroke and this might be the reason for six post-lynch pages.
EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
Nowhere do the roles fully clarify that, you know.

Do you personally need all Cylons destroyed?
I find it hilarious that you say this to ika, considering the back and forth we had during Day One. On that note, I have no problem voting for ika first thing on Day 2 if he continues to spam the thread as he seems intent on doing. Don't get me wrong, I harp too, but at least I ummm word stuff differently haha. We get it, ika, "Epi is scum he must die".

I fully believe that Athena is a civilian. As I stated previous...
shes not

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
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Re: Battlestar Galactica Mafia - Day One

#1259

Post by ika »

Glorfindel wrote:So Say We All!
indiglo wrote:
DrumBeats wrote:This whole are all cylons bad vs are only some cylons bad thing is interesting. Personally, I believe that only some cylons are against us and others may very well be on our side because 12 scum seems to be too many, especially with one reviving herself right now.

In order to get a more complete town consensus, I would like to hear every person's thoughts on what we are up against tonight. If everybody provides an opinion, we may be able to figure it out as a group, and we will also have things to look back on about this and maybe reveal more depending on how people flip when they die.

My opinion - Epi's Cylon role is a pro-human/town/civ role. So I definitely do not think this game is as simple a set up as humans vs Cylons anymore.
I think I can get on board with this. In one of my earlier posts, I referred to Matt's reference to the Cylons of different coloured font (i.e. red/green). It makes sense to me that the Mafia Team are those whose names are in red font in the index irrespective of whether they are Human or Cylon. Likewise, the opposite applies for those characters in the index whose characters are in green font - they represent the Town. I know that's a Mafia team of 12 members and yes, that's way higher than any game I've played before but thinking on it, why not? Frankly the profile pics of all those characters whose names are in red look pretty damn dodgy to me...
no, cylons are not town, end of story

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
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Re: Battlestar Galactica Mafia - Day One

#1260

Post by ika »

anyway off to work
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Re: Battlestar Galactica Mafia - Day One

#1261

Post by Polo »

Off you go. I'm voting you tomorrow exclusively to stop ypu from spamming the thread.

Hey, couldn't Epi ressurrect as the other Cylon that shares the same model? Which might be evil and have a "kill all mankind" win condition?
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Re: Battlestar Galactica Mafia - Day One

#1262

Post by Silverwolf »

Do not vote ika for spamming. He's town. I am willing to bet money on this if that is allowed. Seriously, voting people off for that kind of thing is ridiculous. We got a cylon D1. Let's not ruin the game by voting obvious town D2.

Also, I forgot about a Dr. appt. I had today and may or may not make my time. I will have my phone and I will talk to ika and if I can't do it, I will ask him too.

Sorry, I forgot about that.
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Re: Battlestar Galactica Mafia - Day One

#1263

Post by Silverwolf »

OMG-I can't believe anyone is looking at the font color to decide if someone is good or bad and even more so, that there is a debate on Epi being scum or not.

JFC, once we find the ship, if we don't kill Epi, I want you guys to lynch me instead because I will not play with a confirmed Cylon being townread and kept alive. He needs to die. He is playing his hallmark bad game. Just read how he acted to me in Turf Wars and then look at Downtown Abby and Mafia Championship heist game and compare if you don't actually believe Cylons are scum.
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Re: Battlestar Galactica Mafia - Day One

#1264

Post by S~V~S »

ika wrote:
S~V~S wrote:
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?
oh gee i dunno maybe because THEY ARE SCUM. or that people who should watch it should know that not everyone likes the damn cylons?

EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
@ Metalmarsh, this question was for you.

And thank you ika, now I need not ask your opinion :)
Ricochet wrote:
SVS wrote:I thought that too, tbh. My first reaction was ZOMG rezzed baddie?!?

And maybe we can start over. Your later posts seemed less fluffy, and you really were freaking me out with that whole, "So weird that SVS forgot the salute" thing. Happy Future Punishment :feb: btw.

And I keep saying it since someone had said they were going to say it every post so as not to forget, and I thought that was a good idea since alot of punishments involve formatting and that is a bitch on phone and I don;t want to forget it again.
I dread the thought that we could lynch a Cylon on the bad side and he'll resurrect as well, as long as we don't destory the Resurrection Hub. All cylons share the characteristic of resurrecting back on the hub in a new copy. Speaking of that, Athena's location (teal color) curiously has not changed. :ponder:

I was asking Matt that question, but I can make peace with anyone, sure :grin: Although I still genuinely saw a bit of baddie SVS trait in you trying to make a portrait out of me being "cornered", "civ tryhard" and such. Hrm.
No, that was really my reaction to your first big post. It struck me as busywork :shrug: Every time I go back and read it, I think "busy little toaster" then I read the rest of your posts and think meh, maybe not a toaster.

But I have learned alot about you & your game since that time I tried to baddie steamroll you Day 1 in that JTM game. Hosting you in GOC was priceless experience.

I am hoping to hear from OA about her Polo vote; random or what? With Mothers Day, it was a busy weekend for lots of people, so I am botd re quiet people this weekend past.
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Re: Battlestar Galactica Mafia - Day One

#1265

Post by Silverwolf »

God damn it. I took extra care to make sure I said so say we all D1 and then fucking forgot it this time.

Well, I'll take the punishment. Irritating as hell though that I forgot that.
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Re: Battlestar Galactica Mafia - Day One

#1266

Post by Ricochet »

Polo wrote:Off you go. I'm voting you tomorrow exclusively to stop ypu from spamming the thread.

Hey, couldn't Epi ressurrect as the other Cylon that shares the same model? Which might be evil and have a "kill all mankind" win condition?
Show-wise, no. Cylons retain their identity, when rezzing in a new body of their model. Boomer was killed and rezzed as Boomer. I think Boomer and Athena are different roles and, if design is close to the lore, may also be on opposit sides of the factions.

Posting more on ika when I get home to a computer, mobile sux, but dude, stop or contribute properly to the discussion.
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Re: Battlestar Galactica Mafia - Day One

#1267

Post by Marmot »

Ricochet wrote:Well, frak me on a stick, I never got to page 27!

I'm now officially a rule 1 disobeyer. :suspish: :why:

So say we all, in retrospect.
Mwuahahahahahaha! :haha:
Ricochet wrote:
ika wrote:
Ricochet wrote:Ah, I see that ika has had a stroke and this might be the reason for six post-lynch pages.
EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
Nowhere do the roles fully clarify that, you know.

Do you personally need all Cylons destroyed?
That is a possibility based on his behavior.
Matt wrote:So Say We All!

Wow, what a catch up that was. Like, two hours of reading. Fun.
Ricochet wrote:
ika wrote:
Ricochet wrote:Ah, I see that ika has had a stroke and this might be the reason for six post-lynch pages.
EPI IS SCUM, CYLON NEED TO DIE, NO QUESTIONS ASKED!
Nowhere do the roles fully clarify that, you know.

Do you personally need all Cylons destroyed?
I find it hilarious that you say this to ika, considering the back and forth we had during Day One. On that note, I have no problem voting for ika first thing on Day 2 if he continues to spam the thread as he seems intent on doing. Don't get me wrong, I harp too, but at least I ummm word stuff differently haha. We get it, ika, "Epi is scum he must die".

I fully believe that Athena is a civilian. As I stated previous...

Athena knew she was a Cylon from the get go, but then rebelled against them and fought with the humans. I'm starting to wonder if the bad guys solely consist of Cylons or if some of the humans are Mafia, as well.
Take into consideration, also, that the role list isn't divided between "civs" and "mafia", just "humans" and "cylons". And there are some Cylons (again, Athena, and the Final Five minus Tory) that could be considered "civs", so no I don't think it's "purely Matttalk".
For real, though, I don't see Gaius and Six being on opposite factions, and I don't see Athena being a "bad guy".
Let us also remember that Golden has stated the following...
It is not necessary for you to have knowledge of the show to play. However, at times, lore will play a role in the mechanics of the game, and it could provide an explanation for events that have occurred or provide you with assistance in what to do next. At times, it may be to your faction's advantage if there is at least someone on your side with knowledge of the show, but it will never be game breaking for you if you do not. It is up to you, the players, how much you choose to research lore during the game.
It seems to me that knowledge of the show is beneficial to the civilians. Well, here's some knowledge. Athena is not a bad guy. Like at all. In fact, she does more for the human race then most of the humans on the show. It's ridiculous.

Only problem I have, and it's a small one...is Epi really Athena? I wouldn't be surprised if Boomer had a power like "If lynched, you will appear as Athena" or something like that. Buuuut...for now, I'm inclined to trust that he's really Athena.

And if that's the case, he's civvie, no matter how much ika cries about it.
Do you get it though? :grin:
S~V~S wrote:
Metalmarsh89 wrote:
ika wrote:
Polo wrote:
Are you taking this personally because of Epi's dialogue with Silverwolf or do you really think there's no way a Cylon's win condition cannot be the death of all humans?

I'm playing the Devil's advocate here, by the way. Every option is still a option to me and I believe one needs to tread carefully in the early stages of a game.
it it not personal at all, not one bit.

EPI IS SCUM, CYLON NEED TO, DIE NO QUESTIONS ASKED! IF I HAVE TO QUOTE SPAM THIS EVEY POST I WILL
Please don't spam the same thing over again. I do think we need to kill Epignosis again, I agree with you there. But I am not going into Day 2 with the mindset of lynching him. We may end up with the same result and that would be unproductive.

I'd rather see what these missions can procure for us, and search elsewhere in the process. Focusing on Epignosis won't help if there are seven other Cylons we need to eliminate.
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?
Those people didn't chime in until after I stated my opinion last night. :pout:

I'll keep an open mind. I hope we can learn more information while we continue our hunt for the rezz ship.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Battlestar Galactica Mafia - Day One

#1268

Post by sig »

So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
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Re: Battlestar Galactica Mafia - Day One

#1269

Post by Marmot »

sig wrote:So do we think Epi is mafia or what?
What do you think? Do you think we need to lynch Cylons?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Battlestar Galactica Mafia - Day One

#1270

Post by Ricochet »

Right-o, my read on loop machine ika is the following:

a) he's scum and trying to act Justicy "Just" McJustice
b) he's town and has an "agenda" against the entire race of Cylons
c) plain hard headedness because ika

But overall I find it imperative for him to come down from his rage balloon and embrace a serious and argumented talk about what mechanics might be in store for this game. Spamflood and capslock are the opposite of having any such serious conversation. If his belief is that the game is seriously just humans v cylons, 16-8+5, then I'm sorry, but the design disclosed so far doesn't shine light on such a conclusion. And please believe me when I say that Golden's Battlestar, even from submission phases, was one of the very best I've had to vote for, precisely because of how uncanny I found the transposition of the show into a mafia game design. To not at least try to talk about how this game might not be "basic mafia" is a damn shame.

If all he's doing has to do with point b), then I'm afraid it's a poor tactic. Right now I don't think ika should be voted for sheer spam come tomorrow, but I also wouldn't be surprised if he keeps this up and will attract a vexed lynch mob boot in the rear, basically. Which, if he's civilian (and, unless point a) is the right interpretation of what he's doing, likely human), would be a death in vain, since it would have no impact on the rest of us trying to figure out how the game's forces are shaped up. Unless you're willing to actually join the talk, the right way.
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Re: Battlestar Galactica Mafia - Day One

#1271

Post by Ricochet »

sig wrote:So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
What do you mean without a thought? What do you mean?
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Re: Battlestar Galactica Mafia - Day One

#1272

Post by Scotty »

So say we all.

I was behind 10 pages, but am caught up. Holy shit I missed a lot.

A couple things:
EPI IS SCUM AND MUST DIE.
Or the alternate version:
Epi is a confirmed cylon, and may or may not have a nefarious win con, if the character follows the show trajectory at all, and some human win cons might require all cylons to be dead, while some are not as specifically all-inclusive.

I do not think Epi should be lynched tomorrow if this resurrection ship is destroyed. I think the chances of him being resurrected again are too high. It would probably serve us better to look for more scum.

I'm taking everything Epi says with a grain of salt. I do think he has information that he is withholding.

I'm not buying that Nutella "would have voted Epi" if she were around. That seems like a bullshit brownnosing, though there is no way to know.

I still have a hankering to kill DFaraday. His post(s?) after i voted seemed too calm and does nothing to persuade me.

I think indiglo has information that helped us here. It seems she knows more than she's letting on, and while I appreciate the legwork she's been doing on lore, I find the timing of the wiki article and "resurrection ship" article right after the night post...convenient. I'm not saying she's bad, but I am saying I feel that she knows more than she's letting on.



Talking about this battleship dynamic:

I don't know about you guys, but I'm more on the cautious approach to this. Ika seems like the type of person that would dare you to play Russian roulette with him and a gun filled with 5/6 bullets. So sure is he about everything, he seems very town. But a dangerous town, since he leads by impulse without a leash. I do not want to lynch a civ, but would caution that having one viewpoint over a long period of time can grow taxing and halt discussion. I'm just suggesting having an open mind, and try not to rush into things.

Rushing into things.

You guys read that Kat and Kit or whatever his name is can
die
right? We don't know anything about the odds of them dying, or really anything cornering anything. What if they both die? Then no one with the right expertise can destroy the ship. Or not. I dunno. So to just rush in naming quadrants because it's there doesn't seem like the most prudent course of action. It's like branding your face on a waffle iron because you can't afford a professional tattoo, and Mike Tyson did it.


If anyone has any information concerning this Battleship setup, I would suggest coming out with it sooner rather than later.

If the group does decide to just keep sending in civilians into danger without any qualms, then so be it. We have til may 11th ~ 11:30pm est to destroy the ship. At that point I would contemplate lynching Epi.
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Re: Battlestar Galactica Mafia - Day One

#1273

Post by Ricochet »

EBWOP not enough Pepsi to the brain after classes and rehearsal right now
sig wrote:So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
What do you mean without a thought? What do you propose?
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Re: Battlestar Galactica Mafia - Day One

#1274

Post by Long Con »

So say we all!
JaggedJimmyJay wrote:
sig wrote:
JaggedJimmyJay wrote:
Silverwolf wrote:Actually JJJ-I can tell you I don't like MM's vote on Epi for joke reasons in a game he should know the votes are not changeable.
If Epignosis is a cylon then I would be willing to entertain MM as a team mate. That's something for later though.
:ponder:
Maybe you're a teammate of Epi setting up MM to be lynched tomorrow.
:ponder:
Go ahead and accuse me of that if Epi flips as a cylon. I don't care right now.
Thoughts on this now, sig?
Spacedaisy wrote:Ok, I am back in San Antonio, but I still have not had time to read a single thing. And I want to spend the evening with my husband instead of reading a thousand posts. What is wrong with you people?! I randomized my vote between all those who already had votes and it came up Matt. Love you Matty, but I'm tossing my vote your way. Random.org has spoken!

Matt

I promise to start getting up to speed and play properly beginning tomorrow.
This is a Cylon save attempt on Epignosis. Spacedaisy is a Cylon.
Epignosis wrote:I'll leave you with this: You lynched a civilian, even if you think you didn't.
What the frak is a "Civilian"? We lynched a Cylon, and it survived. The only thing I know is that we have to try again. After the Rez ship is gone, I will vote Epi until he's dead.
DrumBeats wrote:I'm down for planning, but do we have an idea how this works? Will a resurrection ship take up more than one sector, or are they single sector ships?

Personally, with our lack of information I would feel best checkerboarding it.

A1 A2 A3 A4 A5 A6
B1 B2 B3 B4 B5 B6
C1 C2 C3 C4 C5 C6
D1 D2 D3 D4 D5 D6
E1 E2 E3 E4 E5 E6
F1 F2 F3 F4 F5 F6

Bolded ones should be first priority imo. If they are more than one space in length, we should hit every one of them that way. Once we get a hit, we should hit every spot adjacent to it in order to test if they have length or are single sectored.
Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.

Host: Does the Resurrection Ship move around?

I'm posting this now, I have read up to this point. Still several pages to go.
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Re: Battlestar Galactica Mafia - Day One

#1275

Post by Ricochet »

Wait what happens on May 11th? I may need to go re-read the whole RezHub project.
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Re: Battlestar Galactica Mafia - Day One

#1276

Post by Marmot »

Scotty wrote:You guys read that Kat and Kit or whatever his name is can
die
right? We don't know anything about the odds of them dying, or really anything cornering anything. What if they both die? Then no one with the right expertise can destroy the ship. Or not. I dunno. So to just rush in naming quadrants because it's there doesn't seem like the most prudent course of action. It's like branding your face on a waffle iron because you can't afford a professional tattoo, and Mike Tyson did it.
Do you have any alternative suggestions to "just rushing into quadrants"?
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Re: Battlestar Galactica Mafia - Day One

#1277

Post by Ricochet »

Also authorizing stuff tomorrow morning is no longer an option for me, someone else volunteer for the whole Tuesday, in fact.
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Re: Battlestar Galactica Mafia - Day One

#1278

Post by S~V~S »

Metalmarsh89 wrote:
Please don't spam the same thing over again. I do think we need to kill Epignosis again, I agree with you there. But I am not going into Day 2 with the mindset of lynching him. We may end up with the same result and that would be unproductive.

I'd rather see what these missions can procure for us, and search elsewhere in the process. Focusing on Epignosis won't help if there are seven other Cylons we need to eliminate.
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?[/quote]

Those people didn't chime in until after I stated my opinion last night. :pout:

I'll keep an open mind. I hope we can learn more information while we continue our hunt for the rezz ship.[/quote]

OK, Gotcha. I was not trying to accuse with the question, I really wanted to know. Becasue I know nothing about this, and have to rely on others opinions. And a few of those that stated strong opinions on it are people I have civ reads on.

Linki @ Scotty; the host has told us than many roles have secrets. Why are you working on the assumption that someone knowing secrets is automatically bad?
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Re: Battlestar Galactica Mafia - Day One

#1279

Post by S~V~S »

ebwop; better wording "automatically bad" should be "suspicious".
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Re: Battlestar Galactica Mafia - Day One

#1280

Post by Long Con »

S~V~S can you repost that with no hanging quote tags? I don't know who said what.
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Re: Battlestar Galactica Mafia - Day One

#1281

Post by Ricochet »

Long Con wrote:Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.
I agree with this sentiment, thing is this odd-even path is supposed to go through all sectors eventually... unless there's a deadline (seriously, what's the deal with May 11th)? On the contrary, if we give any freedom to players choosing the sector on the spur of the moment, then baddies might find opportunity to manipulate. So we need a rigid system that no one can stray off from, right?
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Re: Battlestar Galactica Mafia - Day One

#1282

Post by S~V~S »

Here LC, reposted fixed. I was in the middle of doing this when you asked :blush: It was a poor clip job.
Metalmarsh89 wrote:
S~V~S wrote:
Metalmarsh89 wrote:
ika wrote:
Polo wrote:
Are you taking this personally because of Epi's dialogue with Silverwolf or do you really think there's no way a Cylon's win condition cannot be the death of all humans?

I'm playing the Devil's advocate here, by the way. Every option is still a option to me and I believe one needs to tread carefully in the early stages of a game.
it it not personal at all, not one bit.

EPI IS SCUM, CYLON NEED TO, DIE NO QUESTIONS ASKED! IF I HAVE TO QUOTE SPAM THIS EVEY POST I WILL
Please don't spam the same thing over again. I do think we need to kill Epignosis again, I agree with you there. But I am not going into Day 2 with the mindset of lynching him. We may end up with the same result and that would be unproductive.

I'd rather see what these missions can procure for us, and search elsewhere in the process. Focusing on Epignosis won't help if there are seven other Cylons we need to eliminate.
Why do you think this re needing to kill Epi, when all/most of the people familiar with the show seem to think otherwise?
Those people didn't chime in until after I stated my opinion last night. :pout:

I'll keep an open mind. I hope we can learn more information while we continue our hunt for the rezz ship.
OK, Gotcha. I was not trying to accuse with the question, I really wanted to know. Becasue I know nothing about this, and have to rely on others opinions. And a few of those that stated strong opinions on it are people I have civ reads on.

Linki @ Scotty; the host has told us than many roles have secrets. Why are you working on the assumption that someone knowing secrets is suspicious?
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Re: Battlestar Galactica Mafia - Day One

#1283

Post by sig »

Ricochet wrote:
sig wrote:So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
What do you mean without a thought? What do you mean?
Y'all are posting to fast during my school day :P

It seems like at least at first you're just randomly sending pilots out. There might be traps or a certain pattern or something. We need to do this logically and not just start blurting out numbers which could get two civs killed.
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Re: Battlestar Galactica Mafia - Day One

#1284

Post by bea »

So say we all.

Just in case it was in the post.

Hey all I just wanted to pop in quick and apologize to you all and our dear host for missing the vote. I got held over at work much longer than I thought I'd be. Once I got home I was so tired I crashed and burned to bed without dinner. I get out early today and have the next two days off baring any catastrophe so I will be catching up very soon.

I'm so sorry. This was a really bad weekend for the game to start for me.
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Re: Battlestar Galactica Mafia - Day One

#1285

Post by Ricochet »

sig wrote:
Ricochet wrote:
sig wrote:So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
What do you mean without a thought? What do you mean?
Y'all are posting to fast during my school day :P

It seems like at least at first you're just randomly sending pilots out. There might be traps or a certain pattern or something. We need to do this logically and not just start blurting out numbers which could get two civs killed.
But we're not doing it randomly...

And, like LC said, unless someone has info on certain traps, and we don't take the chance of a certain pattern, ny other way would sound more like sending them in the unknwon.
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Re: Battlestar Galactica Mafia - Day One

#1286

Post by sig »

Long Con wrote:So say we all!
JaggedJimmyJay wrote:
sig wrote:
JaggedJimmyJay wrote:
Silverwolf wrote:Actually JJJ-I can tell you I don't like MM's vote on Epi for joke reasons in a game he should know the votes are not changeable.
If Epignosis is a cylon then I would be willing to entertain MM as a team mate. That's something for later though.
:ponder:
Maybe you're a teammate of Epi setting up MM to be lynched tomorrow.
:ponder:
Go ahead and accuse me of that if Epi flips as a cylon. I don't care right now.
Thoughts on this now, sig?
Well I didn't expect Epi to flip as mafia, and he might not have? I think it is possibly, I think setting up lynches like that is something mafia members would do, but I guess we will see if JJJ goes after MM know. JJJ answer though is very odd, I'll be keeping my eye on him. I also notice he gave an excuse for why he wouldn't be super town this game, could he have done this as mafia to avoid suspicion?
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Re: Battlestar Galactica Mafia - Day One

#1287

Post by Long Con »

Thanks S~V~S!
Ricochet wrote:
Long Con wrote:Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.
I agree with this sentiment, thing is this odd-even path is supposed to go through all sectors eventually... unless there's a deadline (seriously, what's the deal with May 11th)? On the contrary, if we give any freedom to players choosing the sector on the spur of the moment, then baddies might find opportunity to manipulate. So we need a rigid system that no one can stray off from, right?
Oh, we should stay rigid, we should just go with a second rigid system that has, say, HALF the elements of the first. Just so we're not 100% going on DrumBeats' plan alone. You dig?
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Re: Battlestar Galactica Mafia - Day One

#1288

Post by Long Con »

sig wrote:
Long Con wrote:So say we all!
JaggedJimmyJay wrote:
sig wrote:
JaggedJimmyJay wrote:
Silverwolf wrote:Actually JJJ-I can tell you I don't like MM's vote on Epi for joke reasons in a game he should know the votes are not changeable.
If Epignosis is a cylon then I would be willing to entertain MM as a team mate. That's something for later though.
:ponder:
Maybe you're a teammate of Epi setting up MM to be lynched tomorrow.
:ponder:
Go ahead and accuse me of that if Epi flips as a cylon. I don't care right now.
Thoughts on this now, sig?
Well I didn't expect Epi to flip as mafia, and he might not have? I think it is possibly, I think setting up lynches like that is something mafia members would do, but I guess we will see if JJJ goes after MM know. JJJ answer though is very odd, I'll be keeping my eye on him. I also notice he gave an excuse for why he wouldn't be super town this game, could he have done this as mafia to avoid suspicion?
I'm not comfortable with the terms "Civ" and "mafia" in this game. He could be a Cylon. And you did the "know/now" thing again. :lol:
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Re: Battlestar Galactica Mafia - Day One

#1289

Post by Scotty »

Metalmarsh89 wrote:
Scotty wrote:You guys read that Kat and Kit or whatever his name is can
die
right? We don't know anything about the odds of them dying, or really anything cornering anything. What if they both die? Then no one with the right expertise can destroy the ship. Or not. I dunno. So to just rush in naming quadrants because it's there doesn't seem like the most prudent course of action. It's like branding your face on a waffle iron because you can't afford a professional tattoo, and Mike Tyson did it.
Do you have any alternative suggestions to "just rushing into quadrants"?
I was wondering if anyone had any more info on the matter.

And actually, I would not have started in the top left. I've played many a game of battleship and while this is not battleship, it is a placement game. And I wouldn't let golden to be someone to place the one ship (if there is one) on the top left quadrant.
I would be starting on the bottom right and going up diagonally. In the end it's random, but if I were the host here, I would have either placed a ship assymmetrically in either lower left or right quadrant, or right up along the edge on the bottom. Because the instinctive thing that most people do- and which we're currently doing- is to go in order left-right-down.

Or I could be completely wrong and Golden just placed it in the top section. Battleship is a game of blind chance anyway, so who really knows.

That's why i would have waited for someone to come out and say something if they knew something that could serve as an advantage.
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Linki @ Scotty; the host has told us than many roles have secrets. Why are you working on the assumption that someone knowing secrets is automatically bad?
Where did I say I assumed secret holders were bad?
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Re: Battlestar Galactica Mafia - Day One

#1290

Post by Ricochet »

Long Con wrote:Thanks S~V~S!
Ricochet wrote:
Long Con wrote:Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.
I agree with this sentiment, thing is this odd-even path is supposed to go through all sectors eventually... unless there's a deadline (seriously, what's the deal with May 11th)? On the contrary, if we give any freedom to players choosing the sector on the spur of the moment, then baddies might find opportunity to manipulate. So we need a rigid system that no one can stray off from, right?
Oh, we should stay rigid, we should just go with a second rigid system that has, say, HALF the elements of the first. Just so we're not 100% going on DrumBeats' plan alone. You dig?
Sure.

Let's finish this row of odd numbers and then go diagonal. :p
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Re: Battlestar Galactica Mafia - Day One

#1291

Post by S~V~S »

@ Scotty, I corrected it one post later, "suspicious" would be a better word than "automatically bad".

You said that re Indiglo, and tbh she is one of the people I feel pretty good about.
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Re: Battlestar Galactica Mafia - Day One

#1292

Post by sig »

@Rico, but at first it seemed like you were. Which was my point, at least that what Ika seemed to be doing.


Okay so I was thinking about it, it does look like all the cyclons are mafia if they're all mafia members that would be a team of eight plus a member of the final five thing so nine mafia members.

However, I'm not sure about lynching Epi right away would we even be able to make him flip? Right now I'm viewing him as an agent of chaos who we should ignore.
Yes this is a change from my previous views, but I don't think the shows lore would play into the game that much.

linki: Damn you're right, I'm in the middle of writing something for school so all my writing skills (lol me writing skills :haha: ) are focused on that. But since I did the know/now thing I must be civ. Riighhhht. :nicenod:

So do you think not all cylons = mafia? I can't remember if we ever reached a verdict on that.
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Re: Battlestar Galactica Mafia - Day One

#1293

Post by S~V~S »

Scotty said: I think indiglo has information that helped us here. It seems she knows more than she's letting on, and while I appreciate the legwork she's been doing on lore, I find the timing of the wiki article and "resurrection ship" article right after the night post...convenient. I'm not saying she's bad, but I am saying I feel that she knows more than she's letting on.
Why do you think this possible info is more likely to be bad than civ?
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Re: Battlestar Galactica Mafia - Day One

#1294

Post by sig »

Like Ika shouldn't call anymore missions in case he is a cylon trying to get us away from the ship, also who came up with the current idea of even numbers? If that is what is being done.

I think it would be better to have a controlled random guessing. So we think about it, but not every even/odd. We should keep that in mind for the next time something like this comes up.
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Re: Battlestar Galactica Mafia - Day One

#1295

Post by Long Con »

Yes! Let's go off on some diagonal after reaching the other corner.

Also, I want to lynch ika, he is protesting way too much, and I think he's a Cylon himself. How better to hide than to act like a huge anti-Cylon bigot?
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Re: Battlestar Galactica Mafia - Day One

#1296

Post by Scotty »

Ricochet wrote:
Long Con wrote:Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.
I agree with this sentiment, thing is this odd-even path is supposed to go through all sectors eventually... unless there's a deadline (seriously, what's the deal with May 11th)? On the contrary, if we give any freedom to players choosing the sector on the spur of the moment, then baddies might find opportunity to manipulate. So we need a rigid system that no one can stray off from, right?
I say May 11th because that is when the next lynch poll will be closed, and if we destroy the resurrection ship before then, we could actually be killing cylons as opposed to watching them world war z our ass
S~V~S wrote:@ Scotty, I corrected it one post later, "suspicious" would be a better word than "automatically bad".

You said that re Indiglo, and tbh she is one of the people I feel pretty good about.
Gotcha. This linki is killing me. These days I just post instead of reading everything that happens after I write because it doesn't stop. "Post"TraumaticStressDisorder, ya dig?
I do want to trust her. And she's supplying useful info. I'm wondering what other info she has, hutnam keeping her cautiously null for now.

Linki @sig: wtf is "controlled random guessing"?
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Re: Battlestar Galactica Mafia - Day One

#1297

Post by indiglo »

Matt wrote:Sooooooo

Everyone's down with this plan then? To skip all of the even numbers? :eek:
Replying as I catch up. No that is not the plan. We are going through all the sectors in a checkerboard pattern. Since this event has NO END, all sectors will eventually be checked. Checkerboard just seemed like an efficient way to cover plenty of ground. Other ideas are obviously going to be willingly looked at, we just needed to get this thing going last night in an organized fashion, so here we are.

(Also, good work ika on your sortie! I'm up next in about 40 minutes.)
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Re: Battlestar Galactica Mafia - Day One

#1298

Post by Ricochet »

sig wrote:@Rico, but at first it seemed like you were. Which was my point, at least that what Ika seemed to be doing.

Okay so I was thinking about it, it does look like all the cyclons are mafia if they're all mafia members that would be a team of eight plus a member of the final five thing so nine mafia members.

However, I'm not sure about lynching Epi right away would we even be able to make him flip? Right now I'm viewing him as an agent of chaos who we should ignore.
Yes this is a change from my previous views, but I don't think the shows lore would play into the game that much.

linki: Damn you're right, I'm in the middle of writing something for school so all my writing skills (lol me writing skills :haha: ) are focused on that. But since I did the know/now thing I must be civ. Riighhhht. :nicenod:

So do you think not all cylons = mafia? I can't remember if we ever reached a verdict on that.
Cool plan, but we need to flip it around somehow... we can't follow just one person's plan to the letter, because that person (you) could be the guy that is a Cylon and KNOWS where the ship is, and is deliberately charting a path that avoids it.

Plus we've just had Epig flip as precisely the one Cylon who basically rebelled against the Cylon cause and is not an antagonist from the lore's perspective. (At least until the show got way more nuanced and confusing and the Cylon ranks became far more divided...)

I don't want there to be a reached verdict on this, I just want input and analysis.
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Scotty
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Re: Battlestar Galactica Mafia - Day One

#1299

Post by Scotty »

No, the picks started on A1, so the prime optimal guessing strategy at this point would have to be diagonal spacing from there. Imagine the grid is a checkerboard and A1 is white. Any white space would be fair game.

This is assuming we're not just searching for a 1x1 square ship. In which case... :puppy:
When I die, I want to go peacefully in my sleep like my grandfather;
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indiglo
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Re: Battlestar Galactica Mafia - Day One

#1300

Post by indiglo »

sig wrote:So say we all!

Can we not just send off out pilots without a thought, this seems really stupid since they CAN DIE! To just start randomly doing it seems not very smart?

So do we think Epi is mafia or what?
I re-read what Admiral Goldama posted about that, because I was worried about Kat and Hot Dog too.

He said they are ONLY at risk of dying IF they find and destroy the Rezz Ship. That's it.
Epignosis wrote: Fri Mar 08, 2019 3:10 pm Really, this is all just a glamorous game- nothing more.

XOXO Epi Girl
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