
But since I don't know most of you and all that has been posted so far sounds pretty irrelevant, to my taste, I'll wait with my vote until a later time of this Phase.
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Someone just died and was revealed to have some kind of role/alignment-checking power. They were constant and harsh in their suspicion of a single specific Player X while they were alive. Player Y has survived multiple duels and/or volunteers due to having special dueling secrets to duel the implicated Player X to maximize the likelihood that he/she is destroyed.MacDougall wrote:No I am asking for an actual scenario. The details. Paint me a picture.
Its not a defense at all, just trying to understand your way of thinking when multiple people have made the same statement yet you only acknowledge two as suspicious is all. Im sorry if my curiosity offends youJaggedJimmyJay wrote:No. Mac and I had a conversation, and he also acknowledged the validity of the assertion I made that you've been questioning. I'm not a fan of your "why me?" defenses.Dunny wrote:And here MacDougall has basically elaborated on my point, does that make him suspicious also?
The thing that I would call "suspicious" is more the thoughtless discard of Boomslang's idea as if it's an obvious and undeniable truth that what he said is objectively wrong given what we know right now on Day 1. Not everyone has shown that attitude, and context is always important.Dunny wrote:Its not a defense at all, just trying to understand your way of thinking when multiple people have made the same statement yet you only acknowledge two as suspicious is all. Im sorry if my curiosity offends youJaggedJimmyJay wrote:No. Mac and I had a conversation, and he also acknowledged the validity of the assertion I made that you've been questioning. I'm not a fan of your "why me?" defenses.Dunny wrote:And here MacDougall has basically elaborated on my point, does that make him suspicious also?
Sweet, cheers.JaggedJimmyJay wrote:Someone just died and was revealed to have some kind of role/alignment-checking power. They were constant and harsh in their suspicion of a single specific Player X while they were alive. Player Y has survived multiple duels and/or volunteers due to having special dueling secrets to duel the implicated Player X to maximize the likelihood that he/she is destroyed.MacDougall wrote:No I am asking for an actual scenario. The details. Paint me a picture.
The alternative is to pit an alternative suspect Player Z against Player X and just hope that both the suspicion on Player Z is accurate and also that he/she is potent enough in a duel to get rid of Player X. It might be a better alternative, I don't think it's clear cut.
Regardless, I think Nero should be lynched on grounds that he's my partner, your partner, Enrique's partner, the Joker, the Riddler, the Gingerbread Man, and Toto.
You keep calling it Boomslang's idea even though you posted it first. Any reason for that?JaggedJimmyJay wrote:The thing that I would call "suspicious" is more the thoughtless discard of Boomslang's idea as if it's an obvious and undeniable truth that what he said is objectively wrong given what we know right now on Day 1. Not everyone has shown that attitude, and context is always important.
Oh boy I always do that when I'm bad.MacDougall wrote:I think you're doing that thing where you're defending yourself because you think you've been caught in an illogical manner and that it's not fair.Dunny wrote:And here MacDougall has basically elaborated on my point, does that make him suspicious also?JaggedJimmyJay wrote:I don't necessarily disagree. It was my initial idea but I will probably be voting solely for suspects until further notice.MacDougall wrote:If someone volunteered to battle a consensus Mafia read I would actually be quite suspicious of that player. Would be a fantastic way to bus for cred would it not? I doubt many civilians would nominate themselves, nor do I think it would be a good idea for a civilian to risk themselves like that, even if they did win, when there is a better alternative. Also you're basically removing the voting right for the civs and the voting risk for the Mafia of all the players by coordinating the votes that way.JaggedJimmyJay wrote:I'm not sure it does. Volunteerism here might actually equate to an infodump, and if not it could expose the volunteer to a night kill. My concern is that it will be really hard to eliminate the Nanman faction with their four warriors just by pitting suspect against suspect over and over. They have a very strong dueling arrangement with their 4 eight sided dice. I think my idea would probably only have an application in the event that there is a significant, consensus baddie read. In that instance eliminating the player would be easiest if they are pitted against a warrior -- even if a civilian warrior volunteering (hence the pseudo-infodump).MacDougall wrote:Hey I don't get this bit. How does this work in execution?
Fundamentally, the idea is just nowhere near as good as just putting the top two consensus reads together. It seems like a really convoluted strategy and I don't get it. Let everyone make their reads and vote, the top two battle. It's pure, it's good.
By the way, why do you want Wilgy and I to kill each other?
He's the one that seemed to get more direct responses for that, and my suspicion of others stems from their treatment of him. I have given both of us credit for the idea; I said earlier that I like where his mind is at because he arrived at the same idea I did (with the appearance that he wasn't just parroting me).Turnip Head wrote:You keep calling it Boomslang's idea even though you posted it first. Any reason for that?JaggedJimmyJay wrote:The thing that I would call "suspicious" is more the thoughtless discard of Boomslang's idea as if it's an obvious and undeniable truth that what he said is objectively wrong given what we know right now on Day 1. Not everyone has shown that attitude, and context is always important.
I didn't say it was wrong, I said it didnt make much sense to myself.JaggedJimmyJay wrote:The thing that I would call "suspicious" is more the thoughtless discard of Boomslang's idea as if it's an obvious and undeniable truth that what he said is objectively wrong given what we know right now on Day 1. Not everyone has shown that attitude, and context is always important.Dunny wrote:Its not a defense at all, just trying to understand your way of thinking when multiple people have made the same statement yet you only acknowledge two as suspicious is all. Im sorry if my curiosity offends youJaggedJimmyJay wrote:No. Mac and I had a conversation, and he also acknowledged the validity of the assertion I made that you've been questioning. I'm not a fan of your "why me?" defenses.Dunny wrote:And here MacDougall has basically elaborated on my point, does that make him suspicious also?
I would have suspected Quin too had I seen his post before he told me to see his post. I am not "offended", that's a bizarre word choice. I am voicing suspicion in a Mafia thread.
Dunny wrote:In regards to not giving you the same response, from what ive seen people just didnt seem to get on board with the idea not that it was odd that boomslang had mentioned it
That could be. In any event, I think the relevant parties have said their piece in this discussion and I'll leave it for others to talk about before we eat up too much thread space. It's a long day phase.Turnip Head wrote:Yeah, I feel like the response has been focused towards the idea and less about who came up with the idea.
I don't think Mac intended to be insulting; he has a way of sounding like that when it's not his intent. If you can find the motivation, I'd encourage you to give it another go. The game is quite young and people are just dipping their feet in the waters of suspicions.MovingPictures07 wrote:OK, Mac, if you're going to make fun of me, that's fine, whatever. You're proving my point in that yes, I'm always fucking busy, and I'm pretty sure we've never even played a game together where I was civilian because I say the same shit every game I'm in, but whatever. I should have listened to my better judgment when it told me it would be a mistake to get back into mafia, especially now. This game infuriates me way too much; I'm getting out now before I waste more of my time on this. This game is just not fun enough for me to continue, and I'm going to bow out before I can cause any more drama.
I'd be wary of people volunteering to duel tbh, they could be particularly tough/confident baddies looking for an easy ride and hoping for a nice reward.Bass_the_Clever wrote:I think we should vote people who we believe to be mafia to duel. I think maybe later in the game if a civ wants to volunteer then that's their choice but early game I believe we run the risks of losing civs that could help us later in the game.
This is all pretty much where I'm at. Whether you like this idea or not, and whether you'd want to volunteer or not, are I think more indicative of the player's personality than alignment.Bullzeye wrote:I'd be wary of people volunteering to duel tbh, they could be particularly tough/confident baddies looking for an easy ride and hoping for a nice reward.Bass_the_Clever wrote:I think we should vote people who we believe to be mafia to duel. I think maybe later in the game if a civ wants to volunteer then that's their choice but early game I believe we run the risks of losing civs that could help us later in the game.
Otherwise though, I don't think any opinion on whether to pit civ v baddie or baddie v baddie makes someone more likely to be good or bad. I think people who are naturally more careful will want to have a guarantee of a baddie dying and feel more comfortable putting two people they suspect up for a duel. People who are happier taking risks will want to do riskier things.
I agree that volunteers should be more effective late-game. Once all the treasures come into play, civs can become more dangerous in duels; again, this runs the risk of NK targeting, but how else will we know how to take advantage of said treasures?Bass_the_Clever wrote:I think we should vote people who we believe to be mafia to duel. I think maybe later in the game if a civ wants to volunteer then that's their choice but early game I believe we run the risks of losing civs that could help us later in the game.
Hey Jan, I remember playing with you at JTM and I remember you being more active over there. That the game is huge and is hard to keep track is a lame excuse not to give anything. What is "relevant" to your taste that hasn't been posted yet?Jan wrote:This game is so huge it's hard to keep track.![]()
But since I don't know most of you and all that has been posted so far sounds pretty irrelevant, to my taste, I'll wait with my vote until a later time of this Phase.
Unable to rezz.Sorsha wrote:Hehe... I was like wth does "utr" mean... Unable to read?
Anyway, I think voting for those who are the most suspicions is the best bet.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Speak of the marmotMetalmarsh89 wrote:Unable to rezz.Sorsha wrote:Hehe... I was like wth does "utr" mean... Unable to read?
Anyway, I think voting for those who are the most suspicions is the best bet.
I see.Metalmarsh89 wrote:Also, my rainbow list looks something like this:
S~V~S
Turnip Head
MovingPictures07
Stay tuned for more.
Would you like me to show you the proper use of pedantic pink?Scotty wrote:Speak of the marmotMetalmarsh89 wrote:Unable to rezz.Sorsha wrote:Hehe... I was like wth does "utr" mean... Unable to read?
Anyway, I think voting for those who are the most suspicions is the best bet.
I see.Metalmarsh89 wrote:Also, my rainbow list looks something like this:
S~V~S
Turnip Head
MovingPictures07
Stay tuned for more.
I look forward to you placing someone who hasn't posted yet as your only civ on your rainbow list
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Oh hey Scotty, I posted this at the beginning.Metalmarsh89 wrote:I'm leaving for a camping trip soon. I'll be back on Wednesday. Peace!
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
We're picking two players to duel. Based on their character stats and a dice roll, one of them will be lynched and the other one wins some good shit.S~V~S wrote:Can someone give me a tl;dr about what the poll is about so I have a starting point?
Scotty wrote:I'm not liking MM's contributions so far this game. He has expressed desire to be a prefect and...nothing else. 1/10 will not prefect.
Hey Jan, I remember playing with you at JTM and I remember you being more active over there. That the game is huge and is hard to keep track is a lame excuse not to give anything. What is "relevant" to your taste that hasn't been posted yet?
About 71% of the roles are civilian, so the probability is there.Jan wrote:Scotty wrote:However, from my general experience of over 20 mafia games played and 3 hosted, Day One lynches are usually pretty much wild guesses and there's more meta and philosophy to them than necessary. I'm rather poor at guessing who is scum, I'd rather have some evidence first. Besides, literally nothing arose my suspicions yet. I reread everything while I'm writing this post and the only thing that made me raise an eyebrow was someone that said "civ reads tend to be more accurate than scum reads". LOL
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Metalmarsh89 wrote: About 71% of the roles are civilian, so the probability is there.
You have a 71% chance of being correct about a civilian read.Jan wrote:Metalmarsh89 wrote: About 71% of the roles are civilian, so the probability is there.That's even a bit less a proportion of civ/scum than in games I hosted. I usually stuck with 20-25%. How is that convincing?
Oh and in relation to that large ass post: *these three are elected. The two cast votes got me confused.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Oh lord, turns out I misunderstood the whole point that person was making. And here as well, I thought you were trying to convince me to make wild guesses by giving me that proportion.Metalmarsh89 wrote:
You have a 71% chance of being correct about a civilian read.
You have a 29% chance of being correct about a non-civilian read.
Therefore, civilian reads are more likely to be accurate.
Well there you go.Jan wrote:Oh lord, turns out I misunderstood the whole point that person was making. And here as well, I thought you were trying to convince me to make wild guesses by giving me that proportion.Metalmarsh89 wrote:
You have a 71% chance of being correct about a civilian read.
You have a 29% chance of being correct about a non-civilian read.
Therefore, civilian reads are more likely to be accurate.
I thought they basically had said that civilians are more likely to read scum correctly than scum, which is pretty obvious and facepalmed.
I guess I should go to sleep.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
So it's both illogical....but understandable?JaggedJimmyJay wrote:It's annoying to be at the center of consistent illogical paranoia even when it's understandable.Turnip Head wrote:I think you bring up a good point though, Sock. Jay, why are you sick of anti-you paranoia on Day 0?
And I agree here. I voted for him because he is a more active participant (or maybe I just considered him. I can't remember now). But I can also see this being an easy out for baddies down the road.Dragon D. Luffy wrote:I just don't want to see, 5 cycles from now, someone going "I trust Jay. He had been leading town since the start!" Because that is where the danger lies.
You didn't like it, you shouldn't have posted a platypus picture. You say those pursuing power shouldn't get it, but went ahead and pursued away yesterday.JaggedJimmyJay wrote:DDL brought this post up and I think his concerns were valid. Russ, it appears here that you are attributing a meaningful strategy to what I would perceive to be typically arbitrary Day 0 behavior. This method removes the responsibility from your votes and increases the likelihood that they will be given to people who are in deliberate pursuit of power for whatever motive. Indeed, the two respondents to your platypi request were INH and I -- both eventual prefects.Russtifinko wrote:Agreed, JJJ.
Hey, I REALLY like the idea of the "whoever does ____ first, gets my votes" posts. They prevent people from finding excuses to give votes to baddie teammates. So I'm gonna do one too, and would suggest others do the same (even though it's an itsy bit late for a few).
The first two people to post pictures or emojis of platypi earn my votes.
I'd like for you to talk about this, please.
You even think this is true when the strategy that you propose each side would promote is demonstrably, mathematically better for their opponents? Please. This is ridiculous. I'm an economist, and incentives just do not work that way.JaggedJimmyJay wrote:Assertion: townies are more likely to think outside the box when it comes to game mechanics, and it sometimes gets them into trouble. I think Boomslang is the example here -- when presented with this unique dueling mechanic, he thought outside the box the same way I did and arrived upon an idea that has a theoretical application even if it might not be the most practical. I might also include Golden in this, because his idea was to pit UTR players against each other instead of merely suspect against suspect. I don't quite agree with that method, but I don't fault him for proposing it.
Baddies however love these moments, because it gives them an easy opportunity to jump into a discussion and bring the more "logical" perspective -- in this case: "shouldn't we just have suspects duel each other?" This is to say that I am more suspicious of the players who have responded to Boomslang with incredulity (Turnip Head and Dunny) than I am of Boomslang himself. Sorsha can also apply, though she was less critical and more personal in her delivery.
The unique idea tends to come from the townie.
The critical response and recommendation that simpler methods be employed are more likely to come from the baddie.
I would be in favor of this strategy, barring that we do not have at least 2 good baddie suspects for each day cycle.Boomslang wrote:Ah, MP, always wanting to talk mechanics :P I can see where you're coming from; if we were able to identify a strong dueling civ, we could put him or her up against the suspect for a better chance at a death. However, and this is important, the rules for warriors say "most likely to win in a duel." It's not a guarantee, it would seem. On the negative side, that strategy would identify good NK targets for the baddies. And if we try to get two baddies in a duel and succeed, one of them is destined for deathMovingPictures07 wrote:So who wants to talk about this duel mechanic? It seems we would want to nominate the two most suspicious players (in lieu of one) similar to lynching, but is that necessarily the case? What if a player is suspicious but has a role type that is stronger in duels and keeps winning them? What do you all think?![]()
However, the civs have many more warriors than the baddies. So picking one from each list (suspected civs and suspected baddies) for each night might actually be a good call.
Linki: Just as JJJ put a little more eloquently.
I would hope it doesn't become the norm personally. If we have a lack of better options I'm all for it. But in a game this large, we may have quite a few UTR people, and it gives baddies a free pass IMO.Golden wrote:Thats why I said 'generally' utr - players I have a hard time getting reads on in normal circumstances.JaggedJimmyJay wrote:I have a bad feeling the "UTR" crew will be more than half of the player roster. :P
I mean, I'm gonna be utr this game.
Humans are illogical creatures. They say illogical things and behave illogically. Even if I think a perspective is lacking in logic, that doesn't imply it's lacking in sincerity.birdwithteeth11 wrote:So it's both illogical....but understandable?JaggedJimmyJay wrote:It's annoying to be at the center of consistent illogical paranoia even when it's understandable.Turnip Head wrote:I think you bring up a good point though, Sock. Jay, why are you sick of anti-you paranoia on Day 0?
How does that one work?
This does not make sense. By posting a platypus picture I secured your vote. I trust me. The problem is that you have no reason to trust me and you didn't seem to care about that.Russtifinko wrote:You didn't like it, you shouldn't have posted a platypus picture. You say those pursuing power shouldn't get it, but went ahead and pursued away yesterday.Dunno what to tell ya, I had an idea. It was pointed out to me that it could in theory be used to work out even better for the baddies, and after thinking about it, I agree.
It is not demonstrably, mathematically better for their opponents. It is theoretically better for their opponents in certain situations. I am sure we disagree on many economics concepts, and this isn't about that anyway. You can be an economics scholar; I am a Mafia scholar.Russtifinko wrote:You even think this is true when the strategy that you propose each side would promote is demonstrably, mathematically better for their opponents? Please. This is ridiculous. I'm an economist, and incentives just do not work that way.
That kind of plan never actually happens (at least not this early) and the baddie gets to appear as the voice of reason.Bass_the_Clever wrote:I mean I agree one is easy and one isn't but I feel like a good mafia player would push for the civ against mafia option.JaggedJimmyJay wrote:Yes, absolutely. The former option is obvious and easy, the latter is not.Bass_the_Clever wrote:Let me get this straight, you believe that a mafia player would suggest that we should vote for two mafia in the duel polls and a civ player is more likely to suggest we take a risk?JaggedJimmyJay wrote:Assertion: townies are more likely to think outside the box when it comes to game mechanics, and it sometimes gets them into trouble. I think Boomslang is the example here -- when presented with this unique dueling mechanic, he thought outside the box the same way I did and arrived upon an idea that has a theoretical application even if it might not be the most practical. I might also include Golden in this, because his idea was to pit UTR players against each other instead of merely suspect against suspect. I don't quite agree with that method, but I don't fault him for proposing it.
Baddies however love these moments, because it gives them an easy opportunity to jump into a discussion and bring the more "logical" perspective -- in this case: "shouldn't we just have suspects duel each other?" This is to say that I am more suspicious of the players who have responded to Boomslang with incredulity (Turnip Head and Dunny) than I am of Boomslang himself. Sorsha can also apply, though she was less critical and more personal in her delivery.
The unique idea tends to come from the townie.
The critical response and recommendation that simpler methods be employed are more likely to come from the baddie.