sig wrote:Also quick note before I go one of the top posters (JJJ, Sloonie, Golden, and MP) is most likely bad, I just have no clue which one it is. :P
well sloonei got silenced and we know for certain the silencing role is baddie. So unless it was a baddie self-silence on night 1 (possible but IMO unlikely, those usually happen later in games if at all), sloonei should be good
Golden and JJJ both got insanified, we don't know for certain the alignment of insanifiers. Most popular opinion is that there is a good one and a bad one, which would mean that somebody good thinks one of those two is bad (and could be 100% wrong of course), and the other one should be either good or indy/serial killer but not mafia. No way to know which is which that I can tell.
I have no idea with MP but he doesn't seem to have been the target of any night powers, unlike the other 3
JaggedJimmyJay wrote:I decided to check my data compilation to see if I could assess trends among the lowest contributory tier of players in Syndicate Mafia games, as a way of qualifying any assumptions about A Person in this game. He has made 6 posts and we're about to complete the 3rd day phase. If he doesn't post again through the night, that'd be 2 posts per cycle. This is a statistic I have tracked for nearly every game played so far in 2016.
Alignment counts for players who have finished a game at or below 2 posts per cycle this year:
Good -- 11
Bad -- 9
Independent -- 5
This is a count of 25 players in the games I have tracked (17 or 18) whose rate of contribution has been comparable to A Person's so far in this game. 44% of them were purely good and 36% of them were purely bad. The indies can be judged as a gray area since their win conditions vary so much. This ratio is a lot closer than it would be if non-contributor alignments were arranged at random in accordance with typical starting rations between good and bad. In that regard, it means people who play like A Person is playing have been baddies more often than randomness would indicate -- suggesting lynching him wouldn't entirely be a guess.
The sample size isn't large enough to make a concrete assertion and stamp it into Mafia law, but it's enough to make me reconsider my prior statement that baddies don't want to let their team mates down by giving nothing to the game. There's clearly a precedent for that.
This is interesting, thanks for crunching the numbers
MovingPictures07 wrote:Metalmarsh89 wrote:MovingPictures07 wrote:Metalmarsh89 wrote:I don't really care if I get lynched. I've done what I can.
I find your indifference hard to believe.
Ok fine. I want to be lynched.
Why would you want that?
maybe he's protected somehow. but I think he's just joking around