MM6: Sherlock Mafia {THE FINAL PROBLEM}

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The Final Problem

Poll ended at Sun Sep 22, 2013 6:24 pm

Lizzy
1
11%
A Person
1
11%
Mongoose
1
11%
Stayin' Alive (Host/Dead/Non/Sockpuppet)
6
67%
 
Total votes: 9
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Re: MM6: Sherlock Mafia {NIGHT 1}

#251

Post by Snow Dog »

Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.
NOT a winner of...
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Re: MM6: Sherlock Mafia {NIGHT 1}

#252

Post by Matt »

Snow Dog wrote:
Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.
I really don't understand. Llama has been pretty straightforward so far, I think, so it's proof enough for me.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#253

Post by thellama73 »

Snow Dog wrote:
Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.
:haha:

A brilliant illustration of why sarcastic orange is unnecessary and stupid.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#254

Post by Jigsaw »

Sup guys
Wanna play a game....
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Re: MM6: Sherlock Mafia {NIGHT 1}

#255

Post by Matt »

I just wanted to say, after my actions earlier in the game, I doubt anyone will form an alliance with me throughout the rest of it.

Also, even though I felt bad about lying to Llama, I see him as a possible suspect, and I may even vote for him tomorrow. So far, I'm undecided, it could be him or someone who voted A Person, I don't know yet. I will probably reread the A Person voters tonight, see if it looks like anyone jumped on the confusion that was admittedly, started by me. :(
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Re: MM6: Sherlock Mafia {NIGHT 1}

#256

Post by Jigsaw »

Matt F. From what I have read so far (2 pages because of school) I don't see you being a possible suspect. So therefore I will not be voting for you to parish.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#257

Post by Matt »

Give the whole thread a read, I'm sure you'll find me a suspect eventually. :p

What is your impression of Llama? So far I'm undecided, but leaning bad news.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#258

Post by thellama73 »

Jigsaw wrote:Matt F. From what I have read so far (2 pages because of school) I don't see you being a possible suspect. So therefore I will not be voting for you to parish.
A suspect for what?
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#259

Post by Matt »

Hmmm

A suspect for having a NK. Not to say I will vote for you tomorrow, but it has crossed my mind.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#260

Post by Jigsaw »

Hmm I can see how you can be seen as a suspect...and llama seems to be kinda manipulative in trying to get rid of you..
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Re: MM6: Sherlock Mafia {NIGHT 1}

#261

Post by Matt »

Jigsaw wrote:Hmm I can see how you can be seen as a suspect...and llama seems to be kinda manipulative in trying to get rid of you..
I keep going back and forth on that. If he is being manipulative, as you say, or if he is genuinely thinking I should be voted off the island.

I honestly think there is more stock in looking at the A Person voters, though. They jumped on the confusion and rode it all the way to A Person's lynch. Llama can probably be dealt with later.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#262

Post by thellama73 »

You guys sure are worried about that NKer. If I were in your shoes, I'd be more worried about the lynches.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#263

Post by Matt »

thellama73 wrote:You guys sure are worried about that NKer. If I were in your shoes, I'd be more worried about the lynches.
I'm way more worried about the NKer. If the players want to lynch me, that's fair, but I'm prepared for it. A NK just comes out of nowhere! Bam!
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Re: MM6: Sherlock Mafia {NIGHT 1}

#264

Post by nutella »

who's this jigsaw person?
to the spoiler go the victories:
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Re: MM6: Sherlock Mafia {NIGHT 1}

#265

Post by Spacedaisy »

A new player!
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Re: MM6: Sherlock Mafia {NIGHT 1}

#266

Post by Matt »

Before the lynch tomorrow, or before I get deaded tonight...

I'm going to warn you all to look out for Bullz, DH, and Llama voting together in future polls. Take my word or don't, I know I'm dying soon, so just wanted ya all to know to watch out!

No doubt they will vote for me tomorrow in the lynch, and that's okay, I'm sure everyone will after my craziness, but AFTER tomorrow's lynch, watch out for those three voting together!

I also seriously doubt they will ever suspect one another in the thread! Be careful! Break up their alliance before it's too late!

Gaah! Gaah!

Btw, INH, this is one of the funnest games I've ever been a part of, even though I've been backstabbed by my Bullzy. Just wanted to let you know. :p
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Re: MM6: Sherlock Mafia {NIGHT 1}

#267

Post by Snow Dog »

I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#268

Post by Bullzeye »

Matt F wrote:Before the lynch tomorrow, or before I get deaded tonight...

I'm going to warn you all to look out for Bullz, DH, and Llama voting together in future polls. Take my word or don't, I know I'm dying soon, so just wanted ya all to know to watch out!

No doubt they will vote for me tomorrow in the lynch, and that's okay, I'm sure everyone will after my craziness, but AFTER tomorrow's lynch, watch out for those three voting together!

I also seriously doubt they will ever suspect one another in the thread! Be careful! Break up their alliance before it's too late!

Gaah! Gaah!

Btw, INH, this is one of the funnest games I've ever been a part of, even though I've been backstabbed by my Bullzy. Just wanted to let you know. :p
I've not backstabbed you at all. If anything you betrayed me, though it was more of a frontstab than a back one.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#269

Post by DharmaHelper »

More name dragging on Matt's part doesn't surprise me.
our Linkitis is our lives.

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Re: MM6: Sherlock Mafia {NIGHT 1}

#270

Post by thellama73 »

Snow Dog wrote:I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.
This is a very good observation. It hadn't occurred to me that Moriarity would have only one kill, but upon rereading the roles, it appears you are right. That makes him much less scary. (not that I was particularly worried anyway.)
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#271

Post by Hedgeowl »

Snow Dog wrote:I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.
So 6 possible NKs and 5 not guaranteed. I agree that these are something to be worried about, but they also seem useful as bargaining tools for alliances. Limited number etc. i would imagine they will come into play later in the game. Except maybe for the 3 day ones since those take so long.

I am interested to see how court works, but agree that right now except for the teammate or alliance of A Person, there is no reason not to vote to lynch AP. (sorry matt) It basically seems we will all kill each other ro get to the final glory of winning.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#272

Post by DharmaHelper »

Anybody out there?
our Linkitis is our lives.

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Re: MM6: Sherlock Mafia {NIGHT 1}

#273

Post by thellama73 »

I worry about our host's safety when he's absent like this.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#274

Post by Bullzeye »

thellama73 wrote:I worry about our host's safety when he's absent like this.
Maybe he got NKed? :eek:
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Re: MM6: Sherlock Mafia {NIGHT 1}

#275

Post by DharmaHelper »

I seriously hope everything's ok :)
our Linkitis is our lives.

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Re: MM6: Sherlock Mafia {NIGHT 1}

#276

Post by Mongoose »

Take your time!

(He's probably got stuff to do).
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Re: MM6: Sherlock Mafia {NIGHT 1}

#277

Post by Snow Dog »

This place has calmed down since the hgectic stat
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Re: MM6: Sherlock Mafia {NIGHT 1}

#278

Post by Matt »

The calm before the storm...

:eek:
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Re: MM6: Sherlock Mafia {NIGHT 1}

#279

Post by insertnamehere »

Still need some PMs.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#280

Post by thellama73 »

insertnamehere wrote:Still need some PMs.
Don't let people send in late PMs. It sets a bad precedent.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#281

Post by Bullzeye »

thellama73 wrote:
insertnamehere wrote:Still need some PMs.
Don't let people send in late PMs. It sets a bad precedent.
I concur. Deadline was 24 hours, it's been nearly 26. If people want their actions to go through so badly they should send them in on time and not make the rest of us wait.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#282

Post by Hedgeowl »

I wonder how many PMs are missing? That might be the issue.
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Re: MM6: Sherlock Mafia {NIGHT 1}

#283

Post by insertnamehere »

Image
...many are actually long dead, exploded into supernovas...


CAIRNS: Tom? Is that you?
NARRATOR: ... exploded into supernovas.
(She turns back to the desk. Behind her a long arm reaches out towards her.)
NARRATOR: ... discovered by Urbain Le Verrier in eighteen forty-six.
(A tall figure steps up behind Cairns and clamps one hand over her mouth and nose, pulling her backwards.)
CAIRNS (muffled): Oh my God!
(As she claws at the hand, crying out in muffled panic, her other hand flails out and drags several of the sliders down the mixing desk. The footage begins to jump randomly as Cairns’ attacker continues to suffocate her.)
NARRATOR: ... composed mainly of hydrogen. Their light takes so long to reach us ...
(Sherlock and John race into the theater through another door. As John stops and aims his pistol towards the attacker, Sherlock yells at the top of his voice.)
SHERLOCK: Golem!
NARRATOR ... many are actually long-dead, exploded into supernovas.
(The Golem looks up, grunts in surprise, then snaps Cairns’ neck and drops her to the floor. Her fingers drag along the mixing desk and the footage goes into fast-forward again, plunging the theatre into darkness. The Golem ducks down out of sight.)
JOHN: I can’t see him. I’ll go round. I’ll go!
(As the footage continues spooling and then stopping and playing before spooling again, light comes and goes in the room. Sherlock stares around as John hurries off.)
SHERLOCK (loudly): Who are you working for this time, Dzundza?
(Behind him, the Golem steps out of the fluctuating darkness and clamps one hand around Sherlock’s mouth and nose while gripping his neck with the other. Sherlock grabs at the hand on his face, struggling to pull it free as he is slowly suffocated. John races over and stops in front of them, his pistol held in both hands.)
JOHN: Golem!
(He cocks the gun and points it at the Golem’s face, his hands and voice steady.)
JOHN: Let him go, or I will kill you.
(Sherlock, whimpering in his efforts, continues trying to pull the man’s hand from his face. The Golem swings him around to the left and lashes out with his long right leg during a moment of darkness, kicking the pistol from John’s hands. Dropping Sherlock to the ground, he surges forward and wrestles with John. As Sherlock gets to his feet, the Golem shoves John into him, sending both of the boys tumbling to the floor. Sherlock scrambles up again and takes up a boxing stance in front of him, holding his fists up. He swings a punch at the man but he grabs his hand and swings his other arm down heavily onto Sherlock’s shoulder, dropping him to the floor yet again. The Golem follows him down and clamps both hands onto his face, leaning his weight onto them. Behind him, John throws himself onto his back. The Golem roars, releasing Sherlock as he claws at the hobbit on his back. He stands up with John still clinging to his back and spins around several times before finally managing to shake him off onto the floor. As John groggily tries to get up, the Golem turns, picks up Sherlock and skims him across the floor towards John. As Sherlock slides across the floor he grabs at the pistol and manages to pick it up. The Golem runs for the doors. Sherlock rolls over onto his back and fires twice towards him but the Golem makes it to the doors and disappears through them.)
NARRATOR: ... long dead, exploded into supernovas.
(As the image of a supernova dramatically explodes on the screen behind him, Sherlock angrily slams his hand down on the floor in front of him.)

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Re: MM6: Sherlock Mafia {NIGHT 1}

#284

Post by thellama73 »

Well, I have to say I was not expecting that.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: MM6: Sherlock Mafia {DAY 2}

#285

Post by insertnamehere »

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Re: MM6: Sherlock Mafia {NIGHT 1}

#286

Post by Snow Dog »

thellama73 wrote:Well, I have to say I was not expecting that.
Me neither. it wasn't me I swear to you.
NOT a winner of...
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Re: MM6: Sherlock Mafia {DAY 2}

#287

Post by Snow Dog »

insertnamehere wrote:Image
So Jigsaw is.......who is that?
NOT a winner of...
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Re: MM6: Sherlock Mafia {DAY 2}

#288

Post by Matt »

RIP Llama. Can't say I'm happy or sad that you were deaded, this makes me feel uneasy. I'm going to use WIFOM immediately, and despite Llama going after me throughout most of his posts, I did not do this.

INH - What about A Person?

Also, does anyone know who are in the pictures for Llama and Jigsaw? I suppose I could google the role list, and see if I could come up with answers that way.
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Re: MM6: Sherlock Mafia {DAY 2}

#289

Post by insertnamehere »

Matt F wrote:RIP Llama. Can't say I'm happy or sad that you were deaded, this makes me feel uneasy. I'm going to use WIFOM immediately, and despite Llama going after me throughout most of his posts, I did not do this.

INH - What about A Person?

Also, does anyone know who are in the pictures for Llama and Jigsaw? I suppose I could google the role list, and see if I could come up with answers that way.
A Person was not eliminated. How, I'm not going to say.
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Re: MM6: Sherlock Mafia {DAY 2}

#290

Post by Mongoose »

Snow Dog wrote:
insertnamehere wrote:Image
So Jigsaw is.......who is that?
I did a google image search -- Sally Donovan
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Re: MM6: Sherlock Mafia {DAY 2}

#291

Post by Matt »

Congrats on still being alive, A Person!

*waves at Bullz and DH*

Interesting.
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Re: MM6: Sherlock Mafia {DAY 2}

#292

Post by Epignosis »

That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.
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Re: MM6: Sherlock Mafia {DAY 2}

#293

Post by Hedgeowl »

RIP Llama! Whoa. I thought the Golem could only silence people for the day, as in no talking. I didn't realize that was actually silence them. :(

So Matt F, yeah NK's are now scary business. Does this mean Golem kills every night?

Linki - So is this Moriarty outing Jigsaw in the thread?
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Re: MM6: Sherlock Mafia {DAY 2}

#294

Post by Bullzeye »

Epignosis wrote:That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.
I noticed Llama's role was revealed on the front page. Mycroft Holmes. Perhaps he released AP? Perhaps AP even killed him in return? I'm thinking not though, I think he was killed either by or to frame Matt.
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DharmaHelper
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Re: MM6: Sherlock Mafia {DAY 2}

#295

Post by DharmaHelper »

RIP TheLlama, Welcome back A Person.
our Linkitis is our lives.

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Re: MM6: Sherlock Mafia {DAY 2}

#296

Post by Epignosis »

Yeah, that's definitely a picture of Mycroft Holmes.

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Re: MM6: Sherlock Mafia {DAY 2}

#297

Post by A Person »

RIP Llama, I hope you didn't die in my place :(
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Matt
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Re: MM6: Sherlock Mafia {DAY 2}

#298

Post by Matt »

Bullzeye wrote:
Epignosis wrote:That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.
I noticed Llama's role was revealed on the front page. Mycroft Holmes. Perhaps he released AP? Perhaps AP even killed him in return? I'm thinking not though, I think he was killed either by or to frame Matt.
Don't outright lie in the thread, Bullz. You and I both know I didn't do this. :)

Also, in the rules, it is allowed and encouraged to out roles. I would, as Walter White would say, tread lightly.
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Re: MM6: Sherlock Mafia {DAY 2}

#299

Post by Snow Dog »

Of course it's Mycroft, that is Mark Gatiss
NOT a winner of...
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Re: MM6: Sherlock Mafia {DAY 2}

#300

Post by Hedgeowl »

Well that was a useful role to lose. He can save someone from court 3 times. I wonder about AP now.
Turnip Head wrote: We need to lynch Pennsylvania Bitch.
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