Epignosis wrote:gfishfunk wrote:Epignosis wrote:I have to leave for forty minutes. See if you can work out my role.
Time starts...now.
In that time I plan on running out for a haircut and will do no such thing. My vote stays.
CaptainNifty wrote:S~V~S wrote:
I am not dismissing anything; but it IS a leap, especially since the protector role is not dead. It is also possible that someone missed a PM or one of the role switchers was at work. This is a super complex role list, and while what you say is super possible, it is certainly not conclusive.
Overall, I like this post, but I'm not sure I follow everything you are saying. What do you mean by missed a PM. I don't know how it works in the Syndicate, but in the Realms if the faction has to kill they can't get around it by not sending in a PM.
Epignosis wrote:Here's something to chew on:
If I am bad and on a team, I'm usually not going to be the one carrying out the kill. Can you guess why?
But y'all go ahead with yay role blocks if you want to. Civilians are fucked if that's the operating procedure.
Epignosis wrote:
Worried? Not at all, but I will lose my shit if I'm lynched because someone role blocked me and the kill was missed.
That's elementary-level analysis. In a set-up that involves a dead protector, a living blocker, and a killer, and that's it, okay fine. You got me. Them's the breaks.
In this? Not straightforward at all. I don't fault fish for realizing he has a clue, but I do think it's lazy if he lynches me. I didn't try to kill anybody, so fish's block is irrelevant, and was sadly wasted.
For those who experienced it, does RotTK N1 mean anything?
Your first argument is ridiculously weak.
Someone has said you were blocked last night and there wasn't a kill. You could potentially end this by saying, "Well, you wasted your block I did nothing." or "Well, I tried to X." or "I'm character X."
You have 3 votes against you, maybe that's not enough to get you to talk and I can respect that. I've played 1 day real day phase with you guys, and I'm doing my best to try to adapt to the way you guys do things, while still bringing something from HCR. It may not be how you do things here, but there is value to this line of inquiry.
You guys act like I care about your little "pressure votes." It's cute. I have no intention to vote to save myself if it comes to that. If you want my lynch, you will have it, and you will have to deal with two poor lynches in a row.
You know what else is cute? That some think you can figure out who is bad by getting people to claim. That isn't going to work. Know how come?
There are eleven civilians. There are twenty-three civilian roles listed. There are six mafia and two independents.
Twenty-three minus eleven leaves twelve. That's twelve roles to spare, and I bet you they're not sitting there just for show. So if your game plan is to make people claim and then see who counterclaims, you're doing it wrong. There won't be any counterclaiming.
YUSSSSS. Though it's not about counter claiming. Realms haven't had any experience with open or semi-open set ups often, so I will step in and say that isn't the reason fish wants a claim.
Realms SOP is for pressure on a player to build and then the generally approved practice is to have the one being pressured claim, so then they can debate on the merits and likelyhood of a claim. This leads to a wifom arguments constantly because there those power roles that are considered to be strong claims and those power roles that tend to be weak claims, and doesn't relieve the pressure.
I really hate the random pressure trains (or weak pressure trains), I've railed about it constantly and find it to be the most infuriating thing to come up against as a town member (and as a result a part of the reason I really hate voting unless I'm sure of my target), because the outcomes really don't end up in a net useful scenario for town.
Strong Power role claim:
1. If the pressure target is scum, it's a win win, it buys them time, or outs the real power.
2. If the pressure target is town, then a road map has been drawn for scum, and if they have RT powers can find more helpful town roles to night kill. Or midsirection powers they make that power role essentially vanilla.
It only really works if it's a weak power claim and it's an immediate lynch and it turns out to be scum. Otherwise, the town will waste time debating the claim for the next 3 phases without getting things accomplished.
Then there are people who actually take a stand and refuse to submit to the pressure and sometimes the town will lynch them, but there is also fear for lynching them because they're viewed as an easy lynch.
I will say that Gfish's pressure isn't random and between other players suspicion of you and his tenuous evidence. I sitll don't think there needs to be a full claim. From my experience, even in a power heavy game in Phenom, that without massive claims (until end game) there wasn't a whole lot of difficulty for town to suss out scum after day 1 without random pressure voting or claiming.
I'm just really enjoying the whole "You have votes on you claim"
"No, Fuck you" nature of this reaction to pressure voting.
Was I the same as when I got up this morning? I almost think I can remember feeling a little different. But if I am not the same, the next question is, Who in the world am I?