Vocaroo Too! Mafia [Endgame]
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Re: Vocaroo Too! Mafia [Endgame]
Maybe it's time for Omerta Mafia II.
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- JaggedJimmyJay
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Re: Vocaroo Too! Mafia [Endgame]
It's the goal for me. Losing can be plenty of fun too, but only if I know that I did the best I could and was just beaten. There's respect and dignity in that. I wouldn't have much fun taking plays off on purpose and hurting my faction in the process.
I realize most people probably don't play this game with the same competitive mindset that I do, but that's where I draw my fun.
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Re: Vocaroo Too! Mafia [Endgame]
Do you think I won Vocaroo Mafia I because thread activity was low?
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Re: Vocaroo Too! Mafia [Endgame]
It's not the sole reason you won, but it helped you. A more active thread facilitates a stronger civilian core (given enough opportunities with posts in the thread, they're going to tend to find each other more easily), and that will leave the people with no real civilian credit (such as but not limited to the guy with 20-some posts only providing half-relevant songs) exposed by process of elimination.
If you'd played in this game the exact same way you played in that one, you'd have been one of the people stuck in the POE pile as a candidate to be lynched.
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Re: Vocaroo Too! Mafia [Endgame]
If I played in this game the exact same way I played in that one, nothing I would have said would make any sense.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 9:26 pmIt's not the sole reason you won, but it helped you. A more active thread facilitates a stronger civilian core (given enough opportunities with posts in the thread, they're going to tend to find each other more easily), and that will leave the people with no real civilian credit (such as but not limited to the guy with 20-some posts only providing half-relevant songs) exposed by process of elimination.
If you'd played in this game the exact same way you played in that one, you'd have been one of the people stuck in the POE pile as a candidate to be lynched.
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Re: Vocaroo Too! Mafia [Endgame]
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- Uomini D'onore (Man of Honor)
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Re: Vocaroo Too! Mafia [Endgame]
Not to intervene too much in this discussion (just here to pick up the results for the HoF), but I think we all know how that game was lost, the answer being human idiocy. From what I can tell, the civilians eliminated such an element from this game rather early on.
You would have not won the endgame with me alive and informed as a tracker. As in, 0% odds. Alternatively, you would have had very diminished odds to win alongside a confirmed (outed) civilian and a strong (however misguided in general) profile of a hunter throughout the game in a last 3 scenario.
Re: Vocaroo Too! Mafia [Endgame]
I think this is venturing too far into the reductive fallacy territory.
When I play, regardless of alignment, I read everything before I post almost all of the time.
In this format (and yes, I think it's a format thing), I would have a hard time doing that. If I got lynched because I preferred to CATCH UP and it left me out of some exclusive club, I would mutter a hex on all of you.
I can't tell you how many games I've hosted where some civilians gave up because they couldn't keep up.
And I don't want to know how many games I played where the same was true.
It was S~V~S who told me something that changed the way I operate as a civilian, and it was for the best. These might not be her exact words, and I haven't always followed them, but she said something like: Listen more than you talk.
I won a hell of a lot more as a civilian by watching than I did by talking.
That's a loose guideline, granted, because your activity is going to be relative to everyone else's. But me having a back and forth with DharmaHelper never did anybody any good. And this game makes me wonder how much damage my back-and-forths have caused.
When I play, regardless of alignment, I read everything before I post almost all of the time.
In this format (and yes, I think it's a format thing), I would have a hard time doing that. If I got lynched because I preferred to CATCH UP and it left me out of some exclusive club, I would mutter a hex on all of you.
I can't tell you how many games I've hosted where some civilians gave up because they couldn't keep up.
And I don't want to know how many games I played where the same was true.
It was S~V~S who told me something that changed the way I operate as a civilian, and it was for the best. These might not be her exact words, and I haven't always followed them, but she said something like: Listen more than you talk.
I won a hell of a lot more as a civilian by watching than I did by talking.
That's a loose guideline, granted, because your activity is going to be relative to everyone else's. But me having a back and forth with DharmaHelper never did anybody any good. And this game makes me wonder how much damage my back-and-forths have caused.
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Re: Vocaroo Too! Mafia [Endgame]
Yep.Ricochet wrote: ↑Tue Jan 09, 2018 9:43 pmNot to intervene too much in this discussion (just here to pick up the results for the HoF), but I think we all know how that game was lost, the answer being human idiocy. From what I can tell, the civilians eliminated such an element from this game rather early on.
You would have not won the endgame with me alive and informed as a tracker. As in, 0% odds. Alternatively, you would have had very diminished odds to win alongside a confirmed (outed) civilian and a strong (however misguided in general) profile of a hunter throughout the game in a last 3 scenario.
And I completely defended you.
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- Uomini D'onore (Man of Honor)
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Re: Vocaroo Too! Mafia [Endgame]
Perfectly commendable (which I even did). A fine (or fortunate) mix of coasting, one-time gimmicking and overall strenuous civilian hunting.Epignosis wrote: ↑Tue Jan 09, 2018 9:50 pmYep.Ricochet wrote: ↑Tue Jan 09, 2018 9:43 pmNot to intervene too much in this discussion (just here to pick up the results for the HoF), but I think we all know how that game was lost, the answer being human idiocy. From what I can tell, the civilians eliminated such an element from this game rather early on.
You would have not won the endgame with me alive and informed as a tracker. As in, 0% odds. Alternatively, you would have had very diminished odds to win alongside a confirmed (outed) civilian and a strong (however misguided in general) profile of a hunter throughout the game in a last 3 scenario.
And I completely defended you.
Nonetheless, Vocaroo 1 should have been won the same way Vocaroo 2 was, via power play, in all except for the worst possible of universes. 800-post phases or snoozefest, regardless.
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Re: Vocaroo Too! Mafia [Endgame]
There's a place for that.
If everybody does it, there's no thread.
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Re: Vocaroo Too! Mafia [Endgame]
Listen more than you talk.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:00 pmThere's a place for that.
If everybody does it, there's no thread.
Not "not talk."
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Re: Vocaroo Too! Mafia [Endgame]
Is it harder to keep up in a Vocaroo game than in a text game? Absolutely.
Do I hear this crap in and after text games just the same? Absolutely.
Do I hear this crap in and after text games just the same? Absolutely.
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Re: Vocaroo Too! Mafia [Endgame]
How many times can you remember that someone said "Epignosis is quieter than usual?"
People have been saying that for literally years.
I made a reputation and when I go quiet, people assume I'm bad or up to something.
Well, I'm always up to something, but there you are.
People have been saying that for literally years.
I made a reputation and when I go quiet, people assume I'm bad or up to something.
Well, I'm always up to something, but there you are.
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Re: Vocaroo Too! Mafia [Endgame]
That's what I mean.
If everybody listens more than they talk, then the thread by nature must creep along at a snail's pace because everybody is too inclined to listen and too disinclined to speak. There must be something to listen to. I firmly believe that the listeners benefit from having at least one loudmouth, because the thread builds itself upon that content and the responses it facilitates. Without the loudmouth, we get the Gatsby game.
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Re: Vocaroo Too! Mafia [Endgame]
I know you do.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:01 pm Is it harder to keep up in a Vocaroo game than in a text game? Absolutely.
Do I hear this crap in and after text games just the same? Absolutely.
What if everyone could keep pace with the thread though? What would happen?
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Re: Vocaroo Too! Mafia [Endgame]
I think one of the reasons I was lynched was because I made assumptions since I wasn't caught up, even though I wasn't expected to catch up. Again, another assumption since I wasn't actually caught up.
But I also don't think there's a problem with voicing reactions, positive or negative. Both can be useful, even if both might not be enjoyable.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Vocaroo Too! Mafia [Endgame]
If they can keep the pace in a fast-paced game? They have more fun and the civilians have an advantage.
If they cannot keep the pace in a fast-paced game? They have less fun and the civilians have a lesser [but still present] advantage.
If they can keep the pace in a slow-paced game? They have more fun and the civilians are at a disadvantage.
If they cannot keep the pace in a slow-paced game? They have less fun and the civilians are at a greater disadvantage.
I am afraid the problem here is that JJJ fun isn't often compatible with everyone fun.
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Re: Vocaroo Too! Mafia [Endgame]
No, there are more than two people to talk. You can listen more than you talk if you have a group of 12 or 15. You don't need one or two loudmouths to win. They can be helpful sometimes, but take it from me, they can be garbage too.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:03 pmThat's what I mean.
If everybody listens more than they talk, then the thread by nature must creep along at a snail's pace because everybody is too inclined to listen and too disinclined to speak. There must be something to listen to. I firmly believe that the listeners benefit from having at least one loudmouth, because the thread builds itself upon that content and the responses it facilitates. Without the loudmouth, we get the Gatsby game.
How many times have you dominated a thread as a civilian and lost?
Now don't concern yourself with losing. Instead, concern yourself with this:
How many civilians gave up because they couldn't keep up with you?
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Re: Vocaroo Too! Mafia [Endgame]
1. Considerably fewer than I've won.
2. A non-zero number. I'm sure if the general population here was asked that question, I'd see numerous hands raised. This is the argument I think has merit, not the one disputing that more activity is better than less activity for civilians in terms of win probability. I don't want people to have no fun. It is frustrating that my kind of fun doesn't seem to mesh with other people's fun. If I am winning a bunch of games and my own teammates don't enjoy the process, then it isn't worth it. There are multiple alternatives, and all of them ask me to have less fun.
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Re: Vocaroo Too! Mafia [Endgame]
And if it's unclear: civilians give up when they can't keep up, and they win with me anyway. They have less fun, the game is still won (usually).
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Re: Vocaroo Too! Mafia [Endgame]
Lemme stop ya right there.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:09 pm
I am afraid the problem here is that JJJ fun isn't often compatible with everyone fun.
You are fun.
And more importantly, you have elevated mafia culture here to a level that nobody else has.
You have made me a better civilian...
...and you have made me a better mafia member because I often keep you around when I'm bad to work out how to outsmart you.
If that's not fun, I don't know what is.
I am talking about a very specific thing: A few people posting so much that others who have more limited schedules honestly- regardless of alignment- can't keep up and PLAY, and I believe reading all the posts is no different than seeing what everyone else did in a board game. I guess that, if you can't win without dominating the thread, are you really that good?
You're a good man Jay. I made up Omerta to see what would happen if you only got four posts a Day. We only played it once.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:15 pm1. Considerably fewer than I've won.
2. A non-zero number. I'm sure if the general population here was asked that question, I'd see numerous hands raised. This is the argument I think has merit, not the one disputing that more activity is better than less activity for civilians in terms of win probability. I don't want people to have no fun. It is frustrating that my kind of fun doesn't seem to mesh with other people's fun. If I am winning a bunch of games and my own teammates don't enjoy the process, then it isn't worth it. There are multiple alternatives, and all of them ask me to have less fun.
I think economy in writing is a good thing anyway.
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Re: Vocaroo Too! Mafia [Endgame]
QFTEpignosis wrote: ↑Tue Jan 09, 2018 10:22 pmLemme stop ya right there.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 10:09 pm
I am afraid the problem here is that JJJ fun isn't often compatible with everyone fun.
You are fun.
I think another thing people like is to be heard. Or that's what I like. You are often heard more than other players. That is what I think. But you are a good mafia player and an active mafia player. I suppose that's just how it is.
I care more about having fun than winning. But for me, having fun does not always mean playing hard and to win. So I realize being heard can't always happen. So if you hear me complain about such things, feel free to remind me that my behavior doesn't always correspond with what I desire.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Vocaroo Too! Mafia [Endgame]
Thanks y'all. I'll be in two game simultaneously pretty soon, and that'll be a good opportunity to tone it down and see how it feels. I mean, I've done it before, but I'll try again.
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Re: Vocaroo Too! Mafia [Endgame]
Jay, at the same time, I feel like a dick.
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Re: Vocaroo Too! Mafia [Endgame]
No need. I want the people playing Mafia on The Syndicate to enjoy it, and if enough people can't keep the pace I set (understandably), then that's a problem. Besides, I would like to see other players beyond the usual suspects try to step into the spotlight and lead the charge. I'm sure someone out there wants to give it a shot.
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Re: Vocaroo Too! Mafia [Endgame]
I don't think it's a problem in any normal game I play. At least for me.
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- Kylemii
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Re: Vocaroo Too! Mafia [Endgame]
i've changed my mind and ive decided that both of you are wrong.
you're both cool and fun to play with and i love you both but you have way too much pride sometimes. you're both great mafia players but please accept that there's things you can still learn in order to improve
no one is saying you can't or shouldn't lead the thread or whatever. this has nothing to do with whether talking forever is an effective strategy for winning. the point that's being made is you need to be wary about your personal contributions to the thread don't prevent other active players from contributing to and enjoying the game.
That level of over-contribution is virtually impossible in a regular text game, because filtering and skimming are things you can do, but in a game with specialized communication methods like this one it can have a real impact.
you're both cool and fun to play with and i love you both but you have way too much pride sometimes. you're both great mafia players but please accept that there's things you can still learn in order to improve
no one is saying you can't or shouldn't lead the thread or whatever. this has nothing to do with whether talking forever is an effective strategy for winning. the point that's being made is you need to be wary about your personal contributions to the thread don't prevent other active players from contributing to and enjoying the game.
That level of over-contribution is virtually impossible in a regular text game, because filtering and skimming are things you can do, but in a game with specialized communication methods like this one it can have a real impact.
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Re: Vocaroo Too! Mafia [Endgame]
like the moral of this story is literally just "please try not to post so much in future vocaroo style games" text based mafias have nothing to do with it, and also it's basically not relevant to anything important also, again, to reiterate, I love you both.
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Re: Vocaroo Too! Mafia [Endgame]
I know what you mean, Kylenator, no worries. I have heard many similar sentiments expressed though after regular text games too, because I am capable of blowing those the hell up too (1,450 posts in a game anyone? ).Kylemii wrote: ↑Tue Jan 09, 2018 11:24 pm like the moral of this story is literally just "please try not to post so much in future vocaroo style games" text based mafias have nothing to do with it, and also it's basically not relevant to anything important also, again, to reiterate, I love you both.
I hope this doesn't look like some dramatic Thing. I dig what y'all are saying, and even if I don't entirely agree I am willing to chill out a bit. The new semester is starting soon anyway.
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Re: Vocaroo Too! Mafia [Endgame]
I can read more than I can listen. If it isn't a problem for me, then it must not be a problem at all. 1,450 posts? No prob.JaggedJimmyJay wrote: ↑Tue Jan 09, 2018 11:40 pm I know what you mean, Kylenator, no worries. I have heard many similar sentiments expressed though after regular text games too, because I am capable of blowing those the hell up too (1,450 posts in a game anyone? ).
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Re: Vocaroo Too! Mafia [Endgame]
okay maybe 1,450 posts is a *little* extreme but it's still manageable to sift through.
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Re: Vocaroo Too! Mafia [Endgame]
I mean I admitted I would do things differently in a vocaroo 3 (hypothetically). Do you want me to get on my knees and beg for forgiveness...?
You guys sure exhaust an argument.
You guys sure exhaust an argument.
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Re: Vocaroo Too! Mafia [Endgame]
I just read this post game and I think the point about posting has been made and reiterated and JJJ and dunya have acknowledged it and responded. Perhaps it would be best to move on from this point to other feedback about the game or other general discussion. Also Roll Tide.
JaggedJimmyJay wrote: ↑Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.
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Re: Vocaroo Too! Mafia [Endgame]
I don't think JJJ and Dunya were the only problem. But that's not the point. I don't think we were trying to get acknowledgements or reparations either. This is simply a discussion, one where we're trying to figure out where the line stands or what the ethical actions are, and how it depends on the players.
It could easily be its own topic.
But I would agree that, concerning this game, we've exhausted it. And Roll Tide as well.
It could easily be its own topic.
But I would agree that, concerning this game, we've exhausted it. And Roll Tide as well.
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Re: Vocaroo Too! Mafia [Endgame]
[mention]DrWilgy[/mention]
[mention]dunya[/mention]
[mention]Elohcin[/mention]
[mention]Kylemii[/mention] 1
[mention]Kylemii[/mention] 2
[mention]Made[/mention]
[mention]Marmot[/mention]
[mention]RadicalFuzz[/mention]
[mention]Simon[/mention]
[mention]Sloonei[/mention]
[mention]speedchuck[/mention]
[mention]Tink[/mention]
Hey gang, I'm going to assemble a highlights video for the game. It's pointless to save and compile every single recording, because nobody on this planet or any other will ever listen to that. If you could come up with 1-5 posts or so that you think are your best/most important/most interesting/most whatever, I will include them in the highlights. Also, if there is any particular posts from other(s) you absolutely want to see included, say so.
[mention]dunya[/mention]
[mention]Elohcin[/mention]
[mention]Kylemii[/mention] 1
[mention]Kylemii[/mention] 2
[mention]Made[/mention]
[mention]Marmot[/mention]
[mention]RadicalFuzz[/mention]
[mention]Simon[/mention]
[mention]Sloonei[/mention]
[mention]speedchuck[/mention]
[mention]Tink[/mention]
Hey gang, I'm going to assemble a highlights video for the game. It's pointless to save and compile every single recording, because nobody on this planet or any other will ever listen to that. If you could come up with 1-5 posts or so that you think are your best/most important/most interesting/most whatever, I will include them in the highlights. Also, if there is any particular posts from other(s) you absolutely want to see included, say so.
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- Kylemii
- Bodice of Reason
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Re: Vocaroo Too! Mafia [Endgame]
i didn't do anything important in this game other than breaking copyright laws by posting several illicitly obtained audio clips of Scooby Doo episodes
Re: Vocaroo Too! Mafia [Endgame]
One area I remain fuzzy on (heh) was the RadicalFuzz lynch. Even though I was here for it, I don't quite grasp how that really got going.
Stream my music for free: https://epignosis.bandcamp.com/
- speedchuck
- Knight of No Renown
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Re: Vocaroo Too! Mafia [Endgame]
So the ones you should put in there that I think were important are:JaggedJimmyJay wrote: ↑Thu Jan 11, 2018 2:02 am Hey gang, I'm going to assemble a highlights video for the game. It's pointless to save and compile every single recording, because nobody on this planet or any other will ever listen to that. If you could come up with 1-5 posts or so that you think are your best/most important/most interesting/most whatever, I will include them in the highlights. Also, if there is any particular posts from other(s) you absolutely want to see included, say so.
My hello post http://www.mafiathesyndicate.com/viewto ... 51#p391251
My response to tink's claim (put her claim in there too) http://www.mafiathesyndicate.com/viewto ... 06#p392306
And my call for JJJ suspicion http://www.mafiathesyndicate.com/viewto ... 78#p392578
I didn't do much this game.
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- RadicalFuzz
- The Mark
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Re: Vocaroo Too! Mafia [Endgame]
I got lynched by POE mainly. I didn't have town credit and most other options did. I floundered cause I got mad and impatient, but that's the gist of it.
- dunya
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Re: Vocaroo Too! Mafia [Endgame]
all my posts pls. kthxbai.JaggedJimmyJay wrote: ↑Thu Jan 11, 2018 2:02 am @DrWilgy
@dunya
@Elohcin
@Kylemii 1
@Kylemii 2
@Made
@Marmot
@RadicalFuzz
@Simon
@Sloonei
@speedchuck
@Tink
Hey gang, I'm going to assemble a highlights video for the game. It's pointless to save and compile every single recording, because nobody on this planet or any other will ever listen to that. If you could come up with 1-5 posts or so that you think are your best/most important/most interesting/most whatever, I will include them in the highlights. Also, if there is any particular posts from other(s) you absolutely want to see included, say so.
Re: Vocaroo Too! Mafia [Endgame]
Made your beautiful. Never change.
- JaggedJimmyJay
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- JaggedJimmyJay
- The Brassiere of The Syndicate
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Re: Vocaroo Too! Mafia [Endgame]
00:04 - Epignosis and the host posts
14:31 - Jay and dunya fist fight on Day 1
24:03 - Marmot leaves a legacy
26:28 - Tink's heroic sacrifice turns the game around
33:49 - Simon is tired of his sister's lies
35:59 - Made's rap [sort of] rebuttal
40:24 - speedchuck's southern draaawwwl
43:54 - The civilians use process of elimination
51:44 - Made needs some motivation
54:23 - DrWilgy and RadicalFuzz being evil however the hell they please
56:42 - Elohcin rightly defends her son's honor
59:52 - The civilian role claims
1:03:37 - Credits
Click to access YouTube page and there are direct links to each of those times in the video in the description.
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- speedchuck
- Knight of No Renown
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Re: Vocaroo Too! Mafia [Endgame]
Haha I hadn't listened to my own posts and I really do sound like I'm on stage, with that echo
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- JaggedJimmyJay
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