
[mention]lapluie[/mention] just remembered you’re a thief too, got any results, someone’s nationality? Did you steal a vote too?
Moderator: Community Team
Dude this is a game with three lynch redirects don't expect me to know when you are being sarcastic with this shit.MacDougall wrote: ↑Wed Feb 21, 2018 5:38 pmI didn't really have four extra votesDragon D. Luffy wrote: ↑Wed Feb 21, 2018 5:33 pm So Jay had 9 votes and ID had 7 or 8 votes.
Awesome.
Okay so Jack just corrected me :o If anyone tries to harm my brother, and my action could somehow prevent it, I will be misdirected to him.
misdirected to "him" misdirected to whom? :^?Kites wrote: ↑Wed Feb 21, 2018 6:22 pmOkay so Jack just corrected me :o If anyone tries to harm my brother, and my action could somehow prevent it, I will be misdirected to him.
So if Wilgy is my brother, I stopped sig and that means someone else killed Colin. However according to the rules you will be notified if your action fails but sig didn’t say so. So either Wilgy is not my brother and sig was misdirected or sig is lying about the kill.
Go ahead. I'm a donkey.Dragon D. Luffy wrote: ↑Wed Feb 21, 2018 6:26 pm I'm more suspicious of Epi after today.
I might ISO him.
my brother. if sig targeted my brother, my ”got your back” action can prevent the kill so i will be misdirected to my brotherKylemii wrote: ↑Wed Feb 21, 2018 6:32 pmmisdirected to "him" misdirected to whom? :^?Kites wrote: ↑Wed Feb 21, 2018 6:22 pmOkay so Jack just corrected me :o If anyone tries to harm my brother, and my action could somehow prevent it, I will be misdirected to him.
So if Wilgy is my brother, I stopped sig and that means someone else killed Colin. However according to the rules you will be notified if your action fails but sig didn’t say so. So either Wilgy is not my brother and sig was misdirected or sig is lying about the kill.
Jay did not up his lynch game.Marmot wrote: ↑Tue Feb 20, 2018 12:15 pmHell no.JaggedJimmyJay wrote: ↑Sun Feb 18, 2018 11:58 pmOkay.
Y'all tell me who you want me to kill next night phase, and then tell me if you think it's worth using that kill if it roleblocks and level-blocks every other civilian.
Up your lynch game. It's better than a nightkill.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
I think I'm kind of getting it? so if your brother is endangered, then your power and target are chosen for you in a way which would prevent his harm. so if Wilgy is your brother then the fact that Sig's kill was misdirected after you targeted him is unrelated?Kites wrote: ↑Wed Feb 21, 2018 6:35 pmmy brother. if sig targeted my brother, my ”got your back” action can prevent the kill so i will be misdirected to my brotherKylemii wrote: ↑Wed Feb 21, 2018 6:32 pmmisdirected to "him" misdirected to whom? :^?Kites wrote: ↑Wed Feb 21, 2018 6:22 pmOkay so Jack just corrected me :o If anyone tries to harm my brother, and my action could somehow prevent it, I will be misdirected to him.
So if Wilgy is my brother, I stopped sig and that means someone else killed Colin. However according to the rules you will be notified if your action fails but sig didn’t say so. So either Wilgy is not my brother and sig was misdirected or sig is lying about the kill.
I'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
How large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
I disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
You disagree? It isn't a matter of agreement. You are wrong. More civilians equals more chances to win.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
One of us provided an example, and it wasn't you. More civilians doesn't equal more chances to win because there are also more Mafia. And the Mafia MO is to make for a difficult thread environment to catch them in. With more of them doing that, the thread is a much harder place to find Mafia.Epignosis wrote: ↑Wed Feb 21, 2018 9:20 pmYou disagree? It isn't a matter of agreement. You are wrong. More civilians equals more chances to win.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
What statement did I make?
The mafia team in that game grew lazy.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Jeez I don't remember it that way but you were the mod.Marmot wrote: ↑Wed Feb 21, 2018 9:24 pmThe mafia team in that game grew lazy.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
A lazy mafia team doesn't lose that situation nearly every time.
Yeah, fuck it.MacDougall wrote: ↑Wed Feb 21, 2018 9:24 pmOne of us provided an example, and it wasn't you. More civilians doesn't equal more chances to win because there are also more Mafia. And the Mafia MO is to make for a difficult thread environment to catch them in. With more of them doing that, the thread is a much harder place to find Mafia.Epignosis wrote: ↑Wed Feb 21, 2018 9:20 pmYou disagree? It isn't a matter of agreement. You are wrong. More civilians equals more chances to win.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
What statement did I make?
What is there to be gained from you trying to pacify our pessimism here? Why did you feel the need to make a stand against the thought that we are in a dire situation? What is the inspiration? What posts caused you to go on this tangent?
That's not how I see it. Fear of the situation being dire breeds desperation and effort, not apathy. It sounds to me like you want everyone to just be like "yeah cool we're not in trouble at all".Epignosis wrote: ↑Wed Feb 21, 2018 9:45 pmYeah, fuck it.MacDougall wrote: ↑Wed Feb 21, 2018 9:24 pmOne of us provided an example, and it wasn't you. More civilians doesn't equal more chances to win because there are also more Mafia. And the Mafia MO is to make for a difficult thread environment to catch them in. With more of them doing that, the thread is a much harder place to find Mafia.Epignosis wrote: ↑Wed Feb 21, 2018 9:20 pmYou disagree? It isn't a matter of agreement. You are wrong. More civilians equals more chances to win.MacDougall wrote: ↑Wed Feb 21, 2018 9:18 pmI disagree. If anything I think it's easier in small games to come back against a shitty early game because the percentage of people spewing bullshit into the thread is lower so the power of POE is higher. Tree Mafia is good example. The Mafia team having to exist in the thread together for as long as they did made it easier to see the connections towards the end of the game. In a game of this complexity the connections are much more muddied.Epignosis wrote: ↑Wed Feb 21, 2018 9:15 pmHow large is the field? If you're talking 13 players, civilians are done, sure. In something of this size, with a plethora of powers in play, fatalism is bullshit.MacDougall wrote: ↑Wed Feb 21, 2018 9:12 pmI'd love the figures of how many times civs have won the game having not killed a Mafia by Day 4. Mafia wins the game most of the time as it is, let alone when we don't get one early. I'd say it'd be in the realms of 1/100.Epignosis wrote: ↑Wed Feb 21, 2018 7:54 pm May this donkey bray and ask this much though?
Why are people bemoaning how doomed the civilians are? It's been three phases. This started with more people than Mortal Kombat, the same number of mafia, no independents (MK had two), and the first mafia member in MK wasn't lynched until Day 5. Granted the civilians lost ultimately, but it was a toss-up until the end.
I don't get the fatalism.
As an aside, what is your intention for making this statement exactly?
What statement did I make?
What is there to be gained from you trying to pacify our pessimism here? Why did you feel the need to make a stand against the thought that we are in a dire situation? What is the inspiration? What posts caused you to go on this tangent?
We're done.
No reason to bother, everybody.
Just go home.
Mafia won.
![]()
It isn't a tangent. It's a point of fact.
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Mac, I know you can read. Read my original post again.MacDougall wrote: ↑Wed Feb 21, 2018 9:48 pm
So you are saying that you are feeling like the civs in this game think it's a lost cause and are giving up?
Dragon D. Luffy wrote: ↑Tue Feb 20, 2018 7:52 amThere is a point where town still has a positive ratio but mafia's numbers are good enough they can shut down every civ power and maybe add a few points of vote power to themselves.speedchuck wrote: ↑Mon Feb 19, 2018 6:20 pmIn a game this big?MacDougall wrote: ↑Mon Feb 19, 2018 6:08 pm I feel like we are in a pseudo lylo. No dead mafia by day 3 means its time for a different approach.
Good luck lynching mafia now unless you can pull major feats in scumhunting.
Dragon D. Luffy wrote: ↑Wed Feb 21, 2018 10:04 pm I take Epi's side here.
Morale is important. Thinking we are doomed brings apathy not desperation. No one reads 500 posts a day for 1/100 chance of winning.
And this is role madness we could randomly kill two mafia tonight for all I know.
He's not.
Be careful Bob or you'll get told to cut the bullshit and shut up by a guy who was pushing the same logic as you a few pages back.colonialbob wrote: ↑Wed Feb 21, 2018 10:28 pmHe's not.
So 24 roles, 5 civs dead, 5 mafia, that leaves civs 14-5, 13-5 after tonight assuming just a mafia kill.
Problem is, of course, plurality lynches mean mafia can do significant damage with those numbers, but I think they're still high enough that they can't just take over. But we do really need to catch one tomorrow.
Man I had dropped it ages ago but you kept talking to me like I was a piece of shit.Dragon D. Luffy wrote: ↑Wed Feb 21, 2018 10:31 pm Ok stop. This argument has gone long enough and it's ruining the game.
I'm going to bed so I can cool down and you should drop it too. We are just attacing each other and that's unnecessary.
Peace.
I'm not going to start arguing whether I was a dick first or second. That doesn't achieve anything.MacDougall wrote: ↑Wed Feb 21, 2018 10:59 pmMan I had dropped it ages ago but you kept talking to me like I was a piece of shit.Dragon D. Luffy wrote: ↑Wed Feb 21, 2018 10:31 pm Ok stop. This argument has gone long enough and it's ruining the game.
I'm going to bed so I can cool down and you should drop it too. We are just attacing each other and that's unnecessary.
Peace.
If you stop being rude to me, I won't have to be a dick. It's pretty simple schoolyard shit dude.
Your ideas intrigue me and I'd like to subscribe to your newsletter (or at least learn why marmot).
Kiss my ass, MacDougall.MacDougall wrote: ↑Wed Feb 21, 2018 10:10 pm Yeah cool story Luffy. Next time add more sex scenes please. Maybe some robots.
@Epignosis
Firstly, who said this was a lost cause? Pointing out that the situation is fucked doesn't mean it's a lost cause. When I raised the point that I felt it was a pseudo lylo I didn't imply that if we lynched a civ I was going to give up, nor did I imply anybody should. I was pointing out that it was a very important day to get right. We got it wrong. So tomorrow is worse.
Secondly, why are you refuting that the situation is dire? The situation IS dire. We need to be better moving forward. If we go around thinking it's fucking roses then half the town will phone in their shit again.
What is with the timing of raising the point though? I can't see anyone bemoaning that the civs are doomed? The timing of the post is fucking weird.
You're a parody of yourself.Epignosis wrote: ↑Wed Feb 21, 2018 11:17 pmKiss my ass, MacDougall.MacDougall wrote: ↑Wed Feb 21, 2018 10:10 pm Yeah cool story Luffy. Next time add more sex scenes please. Maybe some robots.
@Epignosis
Firstly, who said this was a lost cause? Pointing out that the situation is fucked doesn't mean it's a lost cause. When I raised the point that I felt it was a pseudo lylo I didn't imply that if we lynched a civ I was going to give up, nor did I imply anybody should. I was pointing out that it was a very important day to get right. We got it wrong. So tomorrow is worse.
Secondly, why are you refuting that the situation is dire? The situation IS dire. We need to be better moving forward. If we go around thinking it's fucking roses then half the town will phone in their shit again.
What is with the timing of raising the point though? I can't see anyone bemoaning that the civs are doomed? The timing of the post is fucking weird.
I wasn't even talking about you.
How do you know we haven't been bucko!?colonialbob wrote: ↑Wed Feb 21, 2018 11:13 pm Alternatively, both of y'all could talk to @Spacedaisy instead of being dicks, since she was kind enough to be mod on duty for this game.
What does that mean?