I have already given you a place to start.
However, if there are two mafia teams, you will really have to put your thinking caps on.
Assuming one mafia team, LC and his crew killed nijuukyugou Day 1. Why? Safe kill. Who believes in safe kills?
I have already given you a place to start.
Boomslang wouldn't kill his would-be-bride would he?Epignosis wrote: ↑Tue Mar 06, 2018 11:35 pmI have already given you a place to start.
However, if there are two mafia teams, you will really have to put your thinking caps on.
Assuming one mafia team, LC and his crew killed nijuukyugou Day 1. Why? Safe kill. Who believes in safe kills?
I think Boomslang would. He's like MP. MP would kill Spacedaisy without any problem.DharmaHelper wrote: ↑Tue Mar 06, 2018 11:41 pmBoomslang wouldn't kill his would-be-bride would he?Epignosis wrote: ↑Tue Mar 06, 2018 11:35 pmI have already given you a place to start.
However, if there are two mafia teams, you will really have to put your thinking caps on.
Assuming one mafia team, LC and his crew killed nijuukyugou Day 1. Why? Safe kill. Who believes in safe kills?
What about LoRab?
Because scanning the names on the other end of the world she's the one I felt most comfortable bringing up.Epignosis wrote: ↑Tue Mar 06, 2018 11:43 pmI think Boomslang would. He's like MP. MP would kill Spacedaisy without any problem.DharmaHelper wrote: ↑Tue Mar 06, 2018 11:41 pmBoomslang wouldn't kill his would-be-bride would he?Epignosis wrote: ↑Tue Mar 06, 2018 11:35 pmI have already given you a place to start.
However, if there are two mafia teams, you will really have to put your thinking caps on.
Assuming one mafia team, LC and his crew killed nijuukyugou Day 1. Why? Safe kill. Who believes in safe kills?
What about LoRab?
I don't know why you are asking about Lorab.
Yeah, I did replace in. I don't think there have been other replacements.
I had no one particular person in mind, and I wasn't annoyed regarding DH mentioning Lorab. I can't seem to recall much interaction between her and the victim in previous games ever. I didn't know if DH had some reason for mentioning Lorab like he did with Boomslang.S~V~S wrote: ↑Wed Mar 07, 2018 10:57 am It was a tangent thought, one of the things I would consider in a "woulda" scenario.
Epi seemed to be trying to draw us to a conclusion about who would kill Niju, his favorite topic. He seemed annoyed when DH brought up LoRab, so he apparently has a candidate in mind, I wish he would just spit it out. Because one of my candidates for Niju/Jack killer is in fact LoRab on a solely meta basis, since that is really all we have to go on. With the caveat of who ever is killed isn't actually dead.
I wonder if they have any permadead people? Since we can't see their lynches.
I said LoRab because I was thinking of someone who would NK someone for the reasons you mentioned, and she came to mind based on HER own gameplay, not experience with Niju. LoRab is a pragmatic baddie, with little to no personal investment in games. If a person is trying to make a kill with little to no connection to them, killing someone you have had little or no interaction or history with can be a good idea. A kill like that leaves no traces. It's a pragmatic move; that's why I thought of LoRab.Epignosis wrote: ↑Wed Mar 07, 2018 12:38 pmI had no one particular person in mind, and I wasn't annoyed regarding DH mentioning Lorab. I can't seem to recall much interaction between her and the victim in previous games ever. I didn't know if DH had some reason for mentioning Lorab like he did with Boomslang.S~V~S wrote: ↑Wed Mar 07, 2018 10:57 am It was a tangent thought, one of the things I would consider in a "woulda" scenario.
Epi seemed to be trying to draw us to a conclusion about who would kill Niju, his favorite topic. He seemed annoyed when DH brought up LoRab, so he apparently has a candidate in mind, I wish he would just spit it out. Because one of my candidates for Niju/Jack killer is in fact LoRab on a solely meta basis, since that is really all we have to go on. With the caveat of who ever is killed isn't actually dead.
I wonder if they have any permadead people? Since we can't see their lynches.
Your big post is the kind of thing I was hoping to see- other perspectives on who might do what and why. I appreciated the read, and I would add to your caveat the notion that there is probably a cognitive bias operating in the back of the civilians' minds: That victims of kills are still civilians, and that may make them harder to lynch. Perhaps that is something the mafia are considering.
I think this is a good point, and lends itself to a closer examination of the dead roles. For example, as mafia I probably wouldn't mind killing a teammate like INH to get cred, but I'm not sacrificing a role like LC's unless I'm forced to. (I realize neither of those were nightkills)Epignosis wrote: ↑Wed Mar 07, 2018 12:38 pm Your big post is the kind of thing I was hoping to see- other perspectives on who might do what and why. I appreciated the read, and I would add to your caveat the notion that there is probably a cognitive bias operating in the back of the civilians' minds: That victims of kills are still civilians, and that may make them harder to lynch. Perhaps that is something the mafia are considering.
Yes I'm using those as examples of the train of thought - if somebody flips with a role that would be strong as mafia, it's more likely they were civs. If the role is mediocre to bad as mafia, I would be less inclined to town-clear them for getting NKed.
nutella wrote: ↑Wed Mar 07, 2018 4:21 pm Why do you guys assume "role cannot evolve" in LC's role means he stays as that role?? Doesn't make sense to interpret it that way. I assume evolve is a specific mechanic taken from the Pokemon game but that it applies to the role itself, but LC would get a Role 2 just like anyone else
I mean I've been saying since he flipped the role looks civ to me but apparently I'm alone in that regard. Seems like the role, if he knew who to target as his vote, would be too easily exploitable. Whereas a civ would have to do a lot more work for the role to have utility. But what do I know.speedchuck wrote: ↑Wed Mar 07, 2018 4:25 pm I'm going to play devil's (LC's) advocate for a moment here.
Does his role seem too powerful to you?
If I were scum, I would utilize the role by either voting for all-civ or all-town. This would end up in a net change of 3-4 votes during crucial lynches. That's freaking huge.DharmaHelper wrote: ↑Wed Mar 07, 2018 4:57 pmI mean I've been saying since he flipped the role looks civ to me but apparently I'm alone in that regard. Seems like the role, if he knew who to target as his vote, would be too easily exploitable. Whereas a civ would have to do a lot more work for the role to have utility. But what do I know.speedchuck wrote: ↑Wed Mar 07, 2018 4:25 pm I'm going to play devil's (LC's) advocate for a moment here.
Does his role seem too powerful to you?
Maybe Chuck?
I don't. No one had noticed LC's slip until Dom pointed it out, and LC did NOT act like he had that planned. He left and has not come back. I think there are two teams, so Dom could be bad, but not LC's teammate.
I'd bet against that RN.
Do your feet hurt from all that tip-toeing around whatever point you're trying to make RE: Chuck and I?
This is all great analysis... except that we all have 2 lives. So a) push MYLO back by several days (I mean we're on N4 and afaik no permadeaths yet)speedchuck wrote: ↑Wed Mar 07, 2018 5:10 pmIf I were scum, I would utilize the role by either voting for all-civ or all-town. This would end up in a net change of 3-4 votes during crucial lynches. That's freaking huge.DharmaHelper wrote: ↑Wed Mar 07, 2018 4:57 pmI mean I've been saying since he flipped the role looks civ to me but apparently I'm alone in that regard. Seems like the role, if he knew who to target as his vote, would be too easily exploitable. Whereas a civ would have to do a lot more work for the role to have utility. But what do I know.speedchuck wrote: ↑Wed Mar 07, 2018 4:25 pm I'm going to play devil's (LC's) advocate for a moment here.
Does his role seem too powerful to you?
Assuming this game has like 22 players, with one of the scum people being worth 3-4 scum people, and around 5-6-ish anti-town total...
That moves MYLO up like 2 days. It's freaking ridiculous.
Example:
2 scum people (Y, Z) versus five townspeople (A-E). Z has -4 votes due to easy voting for town.
Poll:
People voting for Y: Z, A, B, C, D, E
People voting for E: Y
That's a tied vote. THAT'S A TIED VOTE, WITH ZERO TOWNIES VOTING FOR SCUM, AND IT NOT EVEN BEING MYLO.
If he somehow managed to vote for scum every day, then they could control this vote even further. It's ridiculous.
So.
Option 1: We have a scum role with 1.5-2 days worth of vote sway, which is completely controllable and pretty easy to hide. It's slow growth to D4, but as long as it lives, it is guaranteed to sway lynches heavily at that point. If any lynch is close, scum have control, and worse, they can have control FROM THE GOOD SIDE OF THE LYNCH. Negative vote power.
Option 2: We have a difficult to use town role, unreliable, but nuanced (typical of role madness games). Using the lynches as tests, a townie could use the role as DDL has, to determine the alignment of people he voted for. Also, if he figures out what his vote count is at, he can sway lynches one way or another.
Yeah, the role would be more useful for mafia. Too useful.
What does this mean? Yikes
I am not tip toeing around it. It is bizarre how synchronized you two are. I don't believe you would behave this way with a teammate (no clue about Chuck) so that is why it is freaking me out so much. I can't understand this situation. You both seem to have the same agenda, for lack of a better work, and to be somewhat mirroring each others thoughts. Again, I don't see bad DH doing this. Based on earlier behavior, I don't see you and Chuck as civ BTS partners (after his first death, although I don't know if that is even possible).DharmaHelper wrote: ↑Wed Mar 07, 2018 5:55 pmDo your feet hurt from all that tip-toeing around whatever point you're trying to make RE: Chuck and I?![]()
Yikes. What *did* I mean when I said that. Spoopy.S~V~S wrote: ↑Wed Mar 07, 2018 6:23 pmWhat does this mean? Yikes![]()
I am not tip toeing around it. It is bizarre how synchronized you two are. I don't believe you would behave this way with a teammate (no clue about Chuck) so that is why it is freaking me out so much. I can't understand this situation. You both seem to have the same agenda, for lack of a better work, and to be somewhat mirroring each others thoughts. Again, I don't see bad DH doing this. Based on earlier behavior, I don't see you and Chuck as civ BTS partners (after his first death, although I don't know if that is even possible).DharmaHelper wrote: ↑Wed Mar 07, 2018 5:55 pmDo your feet hurt from all that tip-toeing around whatever point you're trying to make RE: Chuck and I?![]()
It feels like an old seventies movie where these two guys back this woman into a corner, and the next thing you know, she has a blank look on her face and has joined their evil carnival. But again, I don't see you doing this bad.
After I came to think LC was bad, I went back and reread him, and saw he had been buddying me the whole game. So I reread the other people I trusted, like you. And I still feel good about you. Which is, again, why this is freaking me out.
So I do not know what to think of this. And my reaction, in Mafia as irl, is to run from things that confuse me.
And then peep back from around the corner.
I disagree with this.colonialbob wrote: ↑Wed Mar 07, 2018 6:19 pm Also, that isn't a "difficult to use" town role - it's a town role that disincentivizes them from doing the thing townies are supposed to do - vote. Because you don't know whether your vote is positive or negative, but chances are you're going to vote for town, meaning your vote d2 is worthless (except for determining whether it goes up or down). After that, who knows? Do you vote for your suspects? Or people you think are town? No idea!