Literary Legends Mafia [JOB]

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Literary Legends Mafia [JOB]

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Post by ColinIsCool »

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Literary Legends Mafia

Because what else will I use my English degree for?
A game for up to 32 players
THE CLASSICS
The classics are well known and well read, usually for good reason (although they do tend to be old and white and male and dead, but anyway...) They are the town of this game, and as such, will not know from the outset who is on their team. Their collective goal is to outlast both scum teams, the Forgotten and the Critic.

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Chinua Achebe
Things Fall Apart: Once during the game, you may choose to stop a lynch if you believe it has gone awry. You can exercise this right at any point during a Day phase, or in advance of a Day phase if you like, but you may only use it once.
Man of the People: You have an extra vote during every lynch.

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Dante Alighieri
Contrapasso: Abandon all hope, ye who trifle with this pilgrim's path. Those who have wronged you will get exactly what they deserve. If you are lynched, a player will be randomly selected from those that voted for you who will then also be killed. If you are nightkilled, your attacker will become wounded, and will be unable to perform any Night action until 2 Nights have passed.

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Jane Austen
Pride and Prejudice: You think very highly of yourself, but you also attract a lot of unwarranted heat. You have an extra vote, but you will always have an additional vote on you as well. You may not split your votes.

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William Blake
Songs of Innocence: You are certifiably crazy, but you have a good heart and a desire to save the lambs from the slaughter. You may protect someone each night, preventing them from being killed.

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Charlotte Bronte
Reader, I Married Him: Each Night, you may choose to marry another player's vote to yours. Their vote will be stolen and will instead be cast for whoever you vote for the following day. Alternatively, you can choose to search for Emily at night by asking the host if a player is Emily. If you or Emily discover one another, you gain BTSC. You may not use both powers on the same Night.

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Emily Bronte
Wuthering Heights: You can fix up a romance for the ages between two players ... at least, for a little while. Each Night, you may choose to marry another player's vote to another player's (not yours). Player A's vote will be forced to vote in alignment with Player B's. Alternatively, you can choose to search for Charlotte at night by asking the host if a player is Charlotte. If you or Charlotte discover one another, you gain BTSC. You may not use both powers on the same Night.

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Agatha Christie
The Queen of Mystery: The inventor of Poirot had to possess a keen eye and detective abilities of her own. Once per night, you can investigate another player. You will then learn whether that player is Town aligned or not.

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Charles Dickens
Great Expectations: Beginning with Day 0, and then on each Night, you may predict a player's lynch. If that player is lynched the following Day, you will gain a random ability from the following: roleblock; protection (for yourself or another); alignment check; voteblock.

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Emily Dickinson
I'm Nobody! Who are you?: Largely anonymous in life, your legacy ensures you'll be read forever. Each Night, you may communicate anonymously with another player through the host.

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TS Eliot
The Waste Land: April is the cruelest month, and your role is cruel to scum and other ne'erdowells. Night actions, including kills, do not work on you. You may only die if you are lynched.

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Ernest Hemingway
A Farewell to Arms: Your Mafia game is like your prose: all the extra junk is gone. Once per Night, you can choose to roleblock another player. If they are using a power, they will be unable to do so that night.

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Franz Kafka
The Metamorphosis: You are slowly turning into a giant cockroach, but you remain benevolent. If you survive until the morning of Day 8, you will become a stump, rendering you unkillable but also without a vote. You may continue to post in the thread.

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HP Lovecraft
At the Mountains of Madness: Your stories are filled with eldritch horror, driving even the most hardened man temporarily insane. You may alternately make another player's vote mad (putting it on a random target the next day) or make another player's role mad (putting it toward a random target that night).

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Gabriel Garcia Marquez
Magic Realism: The extraordinary and the ordinary coincide when you are around. You may gift an ability each night on another player. It will randomly be one of the following: a role block; an alignment check; a protection; or a post restriction. There is also a 20% chance that nothing will happen to that player at all.

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Toni Morrison
Beloved: You will return to us as a wandering spirit, to remind us of the sins of the past and to exact your bidding. If you are nightkilled, you will still be able to vote in the daily lynch, but you will not be able to post.

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Haruki Murakami
A Wild Sheep Chase: At five points during the game, you may put a restriction on the following Day's lynch. You can choose from the following options:
1) A list of 15 people, selected by you
2) A list of 8 people, selected randomly
3) A list of 4 people, selected by you, plus you
4) The top 2 vote getters will both be lynched
5) You may have 2 votes during that lynch, but 6 random players will also have an additional vote.
The town will be informed of the restriction.

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William Shakespeare
Titus Andronicus: Homicide comes off the page and stage in this game, as you are a vigilante. At 5 points during the game, you may attempt to nightkill another target.

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Mary Shelley
Scream Queen: You can frighten another player so much that they will lose a little bit of their mind. Each Night, you can choose another player to voteblock in the following Day phase. If you are successful, that player will not have a vote counted toward the lynch.

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Mark Twain
The Fence Trick: You use the satirist's mirror to turn other players' actions upon themselves. If anyone targets you during the Night, you will reflect their action back onto them. However, if a nightkill takes place, you will survive but your mirror will be shattered, leaving you susceptible to future kills or other events.

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Kurt Vonnegut
Unstuck in Time: Much like Billy Pilgrim, you have become unstuck in time and can access the previous night's events to verify what really happened. Once per Night, you can choose to reverse-track a player. You will see who that person targeted, if anybody, on the previous Night.

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David Foster Wallace
Footnotes: You can use your keen observational abilities to follow another player. Each Night, you may track another player. If they used a Night action on another player, you will learn who they used it on.

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Virginia Woolf
Stream of Consciousness: You can see through the babble in a post for what is false and what brings truth. Each Night, you may PM a post to the host. The host will, to the best of their ability, inform you whether there are any false statements in it or not.


THE BESTSELLERS
Spurned by the canon, but not by the almighty dollar, these authors (and their organizations of personal assistants, publicists, valet drivers, and so on) are banding together to kill their way to the respect they feel they deserve. They win if they outnumber all their opponents at any point in the game. They perform kills on odd nights.

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Dan Brown (The DaVinci Code)
Deception Point: You can activate this power, allowing you to fool all info roles and cause them to read you incorrectly.
Langdon's Lament: You may deceptively frame another player, so that info roles targeting them will get the wrong results.
Vitruvian Man: You may activate this power, where you will have a 50% chance of gaining a one-shot Night action from a player who uses one on you that Night. You may not reactivate this ability until you have used or discarded the power you gain, if any.
You may not use any of these powers on consecutive Nights.

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E.L. James (50 Shades of Grey)
You have four abilities that you must cycle through. With the exception of Masochism, you may not repeat an ability until you have exhausted the other two.
Bondage: You may roleblock another player.
Domination: You may block another player's vote in the following lynch.
Sadism: You may redirect another player's night action onto another target of your choosing.
Masochism: 1x during the game, you can be a lightning rod for all actions to your team.

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George RR Martin (A Song of Ice and Fire)
Greensight: You may investigate another player. You will be informed whether that player is aligned with the town or not.
Joffrey's Command: You may target a player. If that player is a role which affects voting, their action will fail.
Procrastinate: Once during the game, you may elect to stop writing, and go to a con, or watch football, or write something that isn't the book everybody has been waiting for for 20 years. You will cancel ALL night actions, including the nightkill, the following night.
You may not use any of these powers on consecutive Nights.

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Stephanie Meyer (Twilight)
Twilight's Shade: You may protect another member of your scumteam, rendering them unkillable that evening.
Vampire's Kiss: You can drain a player, rendering them 25% less successful overall in their abilities. If you do not keep feeding on a player, they will heal 25% the next day. If you drain a player to 0%, you will kill them. The player will continue to rise or fall in power as you feed on them, or move on.
Werewolf's Fury: Once during the game, you may perform the team's night kill and be completely unstoppable and untrackable.


THE CONTROVERSIES
Fanfiction, song lyrics, children's books, and journalism: this ragtag bunch is sick and tired of being told they're not literature, and are looking to exact vengeance on those who have denied them the status until now. They win if they outnumber their opponents at any point in the game. They perform kills on even nights.

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XXXbloodyrists666XXX (author of Harry Potter fanfiction My Immortal)
Intellectual Property: You can activate this power, allowing you to fool all info roles and cause them to read you incorrectly.
The Dark Arts: You may deceptively frame another player, so that info roles targeting them will get the wrong results.
Bad Imitation: You may activate this power, where you will have a 50% chance of gaining a one-shot Night action from a player who uses one on you that Night. You may not reactivate this ability until you have used or discarded the power you gain, if any.
You may not use any of these powers on consecutive Nights.

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Bob Dylan
You have four abilities that you must cycle through. With the exception of It’s Alright Ma, you may not repeat an ability until you have exhausted the other two.
Mr. Tambourine Man: You may roleblock another player.
With God On Our Side: You may block another player's vote in the following lynch.
Blonde on Blonde: You may redirect another player's night action onto another target of your choosing.
It's Alright Ma, I'm Only Dying: 1x during the game, you can be a lightning rod for all actions to your team.

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Dr. Seuss
Have I Ever Told You How Lucky You Are?: You may protect another member of your scumteam, rendering them unkillable that evening.
Not That Kind of Doctor: You can drain a player, rendering them 20% less successful overall in their abilities. If you do not keep feeding on a player, they will heal 20% the next day. If you drain a player to 0%, you will kill them. The player will continue to rise or fall in power as you feed on them, or move on.
You're a Mean One: Once during the game, you may perform the team's night kill and be completely unstoppable and untrackable.

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Hunter S. Thompson
The Aspen City Sheriff: You may investigate another player. You will be informed whether that player is aligned with the town or not.
Gonzo Journalism: You may target a player. If that player is an info role, their action will fail.
Fear and Loathing On the Syndicate: Once during the game, you may elect to go on a crazy bender, causing havoc in your path and forcing attention away from the game as the admins try to clean up. You will cancel ALL night actions, including the nightkill, the following night.
You may not use any power on consecutive nights.


THE FORGOTTEN

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John Gower
Once considered the father of the English language alongside his friend Geoffrey Chaucer, Gower has fallen by the wayside in recent centuries and is today regarded as a terrible poet. This inspires so much rage in him that he has become a homicidal maniac, with the only solution to his murder spree being a decisive blow to the canon and the destruction of the Bestsellers who seek to supplant him further. You will fulfill your win condition if the Bestsellers and Harold Bloom are dead, alongside at least 10 members of the Classics.
Revenge of the Forgotten: You may choose another player to kill.
Hiding in Obscurity: Alternatively, you may elect to hide in the shadows, rendering you unable to do anything, but also unable to be tracked, identified, or acted upon.

THE CRITIC

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Harold Bloom
An eminent voice in literary criticism, Bloom is highly regarded and somewhat disregarded in equal measure for his opinions of what does and does not constitute "great literature." Sick of seeing the canon laid to waste, he has decided to take matters into his own hands and snuff out those who have allowed it to fall into disrepair, including any errant artists that don't even write literature. You will fulfill your win condition if the Controversies and John Gower are dead, alongside at least 10 members of the Classics.
Struck From the Canon: You may choose another player to kill.
The Ivory Tower: Alternatively, you may elect to hide in your comfortable office, rendering you unable to do anything, but also unable to be tracked, identified, or acted upon.
Last edited by ColinIsCool on Thu May 24, 2018 10:23 pm, edited 9 times in total.
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Re: Literary Legends Mafia [JOB]

#2

Post by ColinIsCool »

This is just something I've been working on recently. It's been a LONG time since I've modded a full-role set-up, so any and all comments on balance (particularly as it relates to the Mafia team or certain roles) are more than welcome!
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Re: Literary Legends Mafia [JOB]

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Post by insertnamehere »

Any game with Haruki Murakami or David Foster Wallace as roles, I am obligated to participate in.
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Re: Literary Legends Mafia [JOB]

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Post by Marmot »

insertnamehere wrote: Wed May 23, 2018 8:15 pm Any game with Haruki Murakami or David Foster Wallace as roles, I am obligated to participate in.
Indeed!

I just finished Wind-Up Bird Chronicle the other day and am about to being 1Q84.
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Re: Literary Legends Mafia [JOB]

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Post by ColinIsCool »

Marmot wrote: Wed May 23, 2018 9:38 pm
insertnamehere wrote: Wed May 23, 2018 8:15 pm Any game with Haruki Murakami or David Foster Wallace as roles, I am obligated to participate in.
Indeed!

I just finished Wind-Up Bird Chronicle the other day and am about to being 1Q84.
Wind-Up Bird is incredible. You should check out Sputnik Sweetheart if you haven’t, just finished it and it’s probably my second favorite of his!
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Re: Literary Legends Mafia [JOB]

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Post by Quin »

aww yes gimme dat agatha christie
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Literary Legends Mafia [JOB]

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I don't know any of these people.
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Re: Literary Legends Mafia [JOB]

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Post by insertnamehere »

Marmot wrote: Wed May 23, 2018 9:38 pm
insertnamehere wrote: Wed May 23, 2018 8:15 pm Any game with Haruki Murakami or David Foster Wallace as roles, I am obligated to participate in.
Indeed!

I just finished Wind-Up Bird Chronicle the other day and am about to being 1Q84.
I've read both of those and Kafka On The Shore, which might be my favorite. I've got Hard Boiled Wonderland and the End of the World sitting on my shelf for some point in the future. Word of warning, 1Q84 is loooooong. It's still great, but it really coulda been a good 200 pages shorter. Keep an eye out for the return of a fan favorite from Wind-Up Bird.
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Re: Literary Legends Mafia [JOB]

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Post by Sloonei »

I'm gonna roleplay as Oscar Wilde.
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Re: Literary Legends Mafia [JOB]

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Post by dunya »

Marmot wrote: Wed May 23, 2018 9:38 pm
insertnamehere wrote: Wed May 23, 2018 8:15 pm Any game with Haruki Murakami or David Foster Wallace as roles, I am obligated to participate in.
Indeed!

I just finished Wind-Up Bird Chronicle the other day and am about to being 1Q84.
I hope you've read Norwegian Wood. If you haven't, get on it!

he's my fav author. I love him.
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Re: Literary Legends Mafia [JOB]

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Post by wolbre04 »

Lol at the George RR Martin role
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Re: Literary Legends Mafia [JOB]

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Post by sig »

Love this the roles look great especially Bloom and GRRM.
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Re: Literary Legends Mafia [JOB]

#13

Post by ColinIsCool »

I've modified some of the scum roles slightly. Dan Brown and bloodyrists now have these abilities:

Vitruvian Man/Bad Imitation: You may activate this power, where you will have a 50% chance of gaining a one-shot Night action from a player who uses one on you that Night. You may not reactivate this ability until you have used or discarded the power you gain, if any.

Stephanie Meyer and Dr. Seuss have had their drain ability modified to 25% increments and the following added power:
Twilight's Shadow/Have I Ever Told You How Lucky You Are?: You may protect another member of your scumteam, rendering them unkillable that evening.

All scum roles, with the exceptions of Meyer and Seuss, also have restrictions on using their powers consecutively.

If anybody has strong opinions on balance, I do have some general and some hyperspecific ones I've been thinking about:

- Is there an overabundance of vote manipulation roles in this game? I counted about 8 earlier which seems slightly steep.
- Is the threshold for the stump activation (beginning Night 8) reasonable in a game of this many players?
- Are the independent wincons (mafia team + 1 SK + 10 civs dead) reasonable?

And if any has any powers or variants they like to either play or use when modding, which aren't represented here, I'd be really interested in hearing about them! Thanks! :)
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