Mega Man Mafia [ENDGAME]

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Who is Eating Your Cherries?

Poll ended at Mon Oct 15, 2018 9:13 pm

DharmaHelper
0
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DrWilgy
0
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Kylemii
1
8%
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speedchuck
3
23%
Pac Man (The Host, the Non, the Dead)
9
69%
 
Total votes: 13
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Re: Mega Man Mafia [Night 4]

#1951

Post by Kylemii »

oh i see, it's 2 possibilities, to account for variation since there was one kill of apparent non-mafia origin, and there's 4 categories each because there's 2 indies that are as of yet unaccounted for.

anyways, what kind of lynch plan do you mean?
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Re: Mega Man Mafia [Night 4]

#1952

Post by Long Con »

The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
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Re: Mega Man Mafia [Day 4]

#1953

Post by dunya »

Kylemii wrote: Sun Sep 30, 2018 7:23 pm is this really okay? i don't like the quiet
I couldn't find quiet
I went out in the rain
I was just soakin' my head to unrattle my brain

I couldn't help myself, sorry :kadaj:
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Re: Mega Man Mafia [Day 4]

#1954

Post by nutella »

dunya wrote: Mon Oct 01, 2018 2:07 am
Kylemii wrote: Sun Sep 30, 2018 7:23 pm is this really okay? i don't like the quiet
I couldn't find quiet
I went out in the rain
I was just soakin' my head to unrattle my brain

I couldn't help myself, sorry :kadaj:
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somebody said you disappeared in a crowd
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Re: Mega Man Mafia [Night 4]

#1955

Post by sprityo »

Long Con wrote: Mon Oct 01, 2018 1:34 am The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
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Re: Mega Man Mafia [Night 4]

#1956

Post by sprityo »

Also I don’t think it was brought up, but Simon obviously wasn’t the vig. We could GUESS that Jack is the big. And he used his power (or was forced to use his power) on colin maybe?

Jack, GTH would you have killed Colin after day 1 given the chance?
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Re: Mega Man Mafia [Night 4]

#1957

Post by sprityo »

expanding on the theory, IF jack is the vig, he could’ve tried targeting anyone else, and Simon just happened to target him and changed his target to colin.

We’re getting into a pretty crazy assumption at this point though
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Re: Mega Man Mafia [Night 4]

#1958

Post by Jackofhearts2005 »

sprityo wrote: Sun Sep 30, 2018 10:55 pm Fun fact: did you guys know I’ve only ever been night killed once? It was night one of blue velvet mafia

I’m just always lynched, it’s so weird. It’s like the inverse of JJJ
You were NKed in Fire Emblem.
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Re: Mega Man Mafia [Night 4]

#1959

Post by Jackofhearts2005 »

sprityo wrote: Mon Oct 01, 2018 4:33 am Also I don’t think it was brought up, but Simon obviously wasn’t the vig. We could GUESS that Jack is the big. And he used his power (or was forced to use his power) on colin maybe?

Jack, GTH would you have killed Colin after day 1 given the chance?
What kinda question is this?
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Re: Mega Man Mafia [Night 4]

#1960

Post by Turnip Head »

sprityo wrote: Mon Oct 01, 2018 4:26 am
Long Con wrote: Mon Oct 01, 2018 1:34 am The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
Going after inactives sounds like the quickest way to lose lol what's wrong with you. We can do better.
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Re: Mega Man Mafia [Night 4]

#1961

Post by speedchuck »

We have seven or so inactives out of 18 players. That means we have a voting potential of 11-ish votes. And 4 scum.

Not happy with that.
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Re: Mega Man Mafia [Night 4]

#1962

Post by speedchuck »

Basically, IF scum are all active, it's almost MYLO tomorrow. 7-14 possibly becomes 6-4. I'm not saying we should lynch the inactives. But we need some active town players.
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Re: Mega Man Mafia [Night 4]

#1963

Post by Jackofhearts2005 »

Replacement time?
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Re: Mega Man Mafia [Night 4]

#1964

Post by Turnip Head »

[VOTE: It would be great if we could get some replacements, shouldn't be too hard to get caught up either] aubergine
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Re: Mega Man Mafia [Night 4]

#1965

Post by speedchuck »

I don't know that Epi had any lined up.

Maybe we should start begging people we know? I'll get Lun- oh wait.
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Re: Mega Man Mafia [Night 4]

#1966

Post by Turnip Head »

I'm down for Epi's family to come back to life as other people
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Re: Mega Man Mafia [Night 4]

#1967

Post by speedchuck »

Get Tink in here so we can kill her too! (I kid)
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Re: Mega Man Mafia [Night 4]

#1968

Post by Long Con »

How about this, baddies... we agree that if you kill a low-poster tonight, we will lynch one as well.
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Re: Mega Man Mafia [Night 4]

#1969

Post by Turnip Head »

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Re: Mega Man Mafia [Night 4]

#1970

Post by Jackofhearts2005 »

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Re: Mega Man Mafia [Night 4]

#1971

Post by speedchuck »

Long Con wrote: Mon Oct 01, 2018 12:54 pm How about this, baddies... we agree that if you kill a low-poster tonight, we will lynch one as well.
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Re: Mega Man Mafia [Night 4]

#1972

Post by Jackofhearts2005 »

Inactivity as I work on a 20+ person job setup makes me sad.
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Re: Mega Man Mafia [Night 4]

#1973

Post by Long Con »

Well, it is nighttime. And we do have at least one popular lynch candidate who hasn't bothered to defend himself yet.
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Re: Mega Man Mafia [Night 4]

#1974

Post by sprityo »

Turnip Head wrote: Mon Oct 01, 2018 9:18 am
sprityo wrote: Mon Oct 01, 2018 4:26 am
Long Con wrote: Mon Oct 01, 2018 1:34 am The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
Going after inactives sounds like the quickest way to lose lol what's wrong with you. We can do better.
that's what im saying, discussing who we should lynch next, we can scumhunt at the same time
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Re: Mega Man Mafia [Night 4]

#1975

Post by sprityo »

Jackofhearts2005 wrote: Mon Oct 01, 2018 8:10 am
sprityo wrote: Sun Sep 30, 2018 10:55 pm Fun fact: did you guys know I’ve only ever been night killed once? It was night one of blue velvet mafia

I’m just always lynched, it’s so weird. It’s like the inverse of JJJ
You were NKed in Fire Emblem.
mmmm damn, okay TWICE but that's because I was being town leader when i needed to be


we still lost cause i was killed off early and like this game. it had the LOWEST activity ever all the scum p much lurked besides speed cause he got a free gimme from dunya
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Re: Mega Man Mafia [Night 4]

#1976

Post by sprityo »

Long Con wrote: Mon Oct 01, 2018 2:09 pm Well, it is nighttime. And we do have at least one popular lynch candidate who hasn't bothered to defend himself yet.
you dont think he was imprisoned? do you? there's always the chance afterall
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Re: Mega Man Mafia [Night 4]

#1977

Post by sprityo »

just paranoid brain talking. I'm still all for it, but if marmot just neglects the game, neglects helping, and all that jazz. he should be lynched
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Re: Mega Man Mafia [Night 4]

#1978

Post by sprityo »

we got like an hour and a half until day start i think. I'm going to sleep its 130 am

I can honestly not tell what the results of tonight are gonna be. But if theres a baddy amongst the "active" players. I have a gut read for sloonei and jack rn. speedchuck has been quieter than i'd like to admit lately. and I THINK I can trust LC. probably. Dizzy is Cool in my book, bullzeye is probably town. TH is a root vegetable. I wish Dom were here.
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Re: Mega Man Mafia [Night 4]

#1979

Post by Long Con »

Marmot came in before the lynch was done, and posted briefly. I don't think an imprisoned person could do that.
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Re: Mega Man Mafia [Night 4]

#1980

Post by speedchuck »

sprityo wrote: Mon Oct 01, 2018 6:29 pm we got like an hour and a half until day start i think. I'm going to sleep its 130 am

I can honestly not tell what the results of tonight are gonna be. But if theres a baddy amongst the "active" players. I have a gut read for sloonei and jack rn. speedchuck has been quieter than i'd like to admit lately. and I THINK I can trust LC. probably. Dizzy is Cool in my book, bullzeye is probably town. TH is a root vegetable. I wish Dom were here.
What is your gut read on jack and sloonei
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Re: Mega Man Mafia [Night 4]

#1981

Post by Sloonei »

If someone among the “active” folks is bad, I’d look at sprit and speedchuck first. I have less reason to dismiss them as suspects than the rest of the group of voices that are keeping this game afloat. I suppose I haven’t pinned Kyle down anywhere either. I haven’t had a direct reason to suspect him yet though.

I would not be surprised at all if there is a quiet bad guy or two hiding out on the absentee list. That’s kind of the way the game feels to me at this point. Lots of good vibes from those of you that are here.
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Re: Mega Man Mafia [Night 4]

#1982

Post by Sloonei »

And if there are a number of inactive baddies, we’d want to consider what effect that would have had on luna’s playstyle. There was some interesting talk between Jack and Quin about her Day 1 nova vote haveing the potential of a bus, for instance, and I was beginning to see that angle as more of a possibility, but the talks never really got off the ground.
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Re: Mega Man Mafia [Night 4]

#1983

Post by Jackofhearts2005 »

If the last mafia is inactive, they can’t kill, right? :grin:
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Re: Mega Man Mafia [Night 4]

#1984

Post by Epignosis »

Night 4 has Ended

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Sloonei has been killed.

It is now Day 5. You have 48 hours to lynch someone.
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Re: Mega Man Mafia [Night 4]

#1985

Post by Quin »

I have a better idea for today.

Let's discuss who's boring enough to exclusively kill high posters.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Mega Man Mafia [Night 4]

#1986

Post by Long Con »

So the baddies did not want us to lynch a low poster?
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Re: Mega Man Mafia [Night 4]

#1987

Post by Quin »

[VOTE: Turnip Head] aubergine
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Mega Man Mafia [Night 4]

#1988

Post by K-Ness »

I'm thinking the baddies want to hedge their bets by getting rid of more active players. Just the same, after yesterday's lynch, I think I know which way to go.
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Re: Mega Man Mafia [Night 4]

#1989

Post by Jackofhearts2005 »

[VOTE: TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
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Re: Mega Man Mafia [Night 4]

#1990

Post by Kylemii »

:\
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Re: Mega Man Mafia [Night 4]

#1991

Post by Quin »

Jackofhearts2005 wrote: Mon Oct 01, 2018 9:48 pm [VOTE: TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
Does bad K-Ness kill off active players?
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Mega Man Mafia [Night 4]

#1992

Post by Jackofhearts2005 »

Quin wrote: Mon Oct 01, 2018 9:59 pm
Jackofhearts2005 wrote: Mon Oct 01, 2018 9:48 pm [VOTE: TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
Does bad K-Ness kill off active players?
No but only because there are no active players on HCRealms.
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Re: Mega Man Mafia [Night 4]

#1993

Post by speedchuck »

Long Con wrote: Mon Oct 01, 2018 9:26 pm So the baddies did not want us to lynch a low poster?
I mean, if we lynch all the high posters and they kill all the high posters, there's nobody left to hunt
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Re: Mega Man Mafia [Night 4]

#1994

Post by DharmaHelper »

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Re: Mega Man Mafia [Night 4]

#1995

Post by Epignosis »

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Re: Mega Man Mafia [Night 4]

#1996

Post by DharmaHelper »

Wow 40 whole ass pages for me to not read.

Anybody want to give me the 4-1-1 this fine evening?
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Re: Mega Man Mafia [Night 4]

#1997

Post by DharmaHelper »

So first impressions:

I just re-read the GOC where I posted that Zoolander Crazy Pills video like 15 times and I called 2 mafia out without blinking, then I re-read Firefly a bit wherein I called Golden bad D1 and nuked the fuck out of a majority of the mafia and I'm coming off a pretty cool and good win with DFS Mafia wherein I kinda just showed up and won so I'm feeling pretty good about my chances here.


Also pretty fucked up for you guys to lynch both Eloh and Simon in a game hosted by Epi what are you guys trying to do to my guy?
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Re: Mega Man Mafia [Night 4]

#1998

Post by DharmaHelper »

Anyway its late as a motherfucker out here so I'm gonna beat feet. Assuming I make it out of N4 alive I give myself till Night 7/Day 8 to have the game totally solved and wrapped for the civs. GG have fun.
our Linkitis is our lives.

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DharmaHelper
Capo Regime (Street Boss)
Posts in topic: 466
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Joined: Thu Dec 27, 2012 7:29 pm

Re: Mega Man Mafia [Day 5]

#1999

Post by DharmaHelper »

Hey look its Day 5
our Linkitis is our lives.

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sprityo
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Re: Mega Man Mafia [Night 4]

#2000

Post by sprityo »

Epignosis wrote: Mon Oct 01, 2018 8:40 pm
Night 4 has Ended

Spoiler: show
Sloonei has been killed.

It is now Day 5. You have 48 hours to lynch someone.
Oh? This....This is very interesting indeed
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
JaggedJimmyJay wrote:How does it feel to be the Best Civilian Player on the Syndicate?
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Spoiler: show
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