
Order of Game Events
~PRE-GAME~
• Grimoire Creation
• Player Drafting
• Grimoire & Alignment Assignment
~GAME~
• Game Thread Talking/Strategy/Chatter
• Grimoire Actions and Hidden Voting
• Mod Announcements - Actions and Death
~Repeat Game Cycle~
...Until a victory
Grimoire Creation
I will randomly assign an alignment to each player, but this player will be gifting this alignment with their grimoire to another player.
Each player will be asked to submit a grimoire.
Grimoire Template
• 2 starting abilities
• 1 situational additional power if x condition is met
Each player will have 2 QTs
• A Player QT - Where the Player will submit votes, actions, player drafting and creates their Grimoire to gift
• A Grimoire QT - The Grimoire QT is shared by the Grimoire designer and Grimoire recipient
If you don't have an idea for a grimoire, you can ask me to make one instead.
Player Drafting
Each player will pick a number between 1-50. The Lowest most unique number will get their first pick of players to gift their grimoire to.
Results of this draft will not be revealed until the end of the game.
If you die before your designed grimoire does, you may join them fully in their Grimoire QT and win with them instead winning with your gifted alignment.
Example of Drafting Numbers:
Player A submits: 2
Player B submits: 2
Player C submits: 1
Player D submits: 42
Player E submits: 9
Player F submits: 1
Player G submits: 1
Player E in this instance would pick first and so forth
Player E submits: 9
Player D submits: 42
Players A & B would be randomized which goes first
and then after A & B go
Players C, F & G would be randomized to decide their order as well
Players will be asked to submit 3 people that they would want to gift their grimoire to. Depending popularity and drafting, I may tell you to submit a new list of names.
Grimoire & Alignment Assignment
After drafting is over players will receive their shared QTs, and the game will begin.
Players may not use actions on or place votes on anyone they share a Grimoire QT with.
Additional Experimental Game Mechanics
• Mafia do not know who their teammates are.
• Mafia may target someone to attempt to form a Mafia QT with them. A Mafia QT will only form if it is between two mafia members.
• Votes are hidden. Each vote is cast privately in your Player QT. You may talk strategy all you want in the thread, but all votes will be hidden.
• This is a nightless game. Each day is 20 minutes. You are not required to cast a vote.
• Votes will be tallied and announced at the end of the 20 minute period or if all votes are already cast then the day phase will end earlier.
• No one will be lynched if the votes are tied.
• Vote counts will not show who voted for who. It will only show how many votes each player received.
• If there is enough time, the mod will provide the graveyard with links to each of the dead player's QTs, so they can explore the rabbit hole as the chaos ensues.
Players will not know the number of scum in the game.
Also, technically speaking, you will have 3 QTs
Your Player QT
Your Grimoire QT
And The Grimoire QT that you received
And I would suggest having a Quicktopic account if you don't have one already, as it would make it easier to keep track of your QTs.
Friday May 17th at 1 pm EST would be the earliest I could start it. But I'm off the whole day with no big plans yet. So offer up times, so we can figure out when this game will run.
12 Players Minimum to run
21 Players is likely the max unless there's a sizeable demand for more slots
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