Say the thing, you hypocrite.
Fallout: A Post-Nuclear Mafia Game (END)
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Like this... much consistency, Colin-was-green-and-all-others-were-orange/red in the rainbow. Easy answer, literally says nothing new besides a promise of, frankly, a keep-busy "exercise" that will be great at some point to keep you Civ-participation points high. Nah. You bad.Sloonei wrote: ↑Sun Jun 23, 2019 8:26 pmI’d put Colin as my top town read in the bunch. I think I’ll do a trustfall later when I have more mental energy.TonyStarkPrime wrote: ↑Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing
Creature
Colin
Sabie
sprityo
As you’ll note I sorted them by the letters their names start with.
To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

[VOTE: Sloonei] aubergine
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)
MacDougall wrote: ↑Mon Jun 24, 2019 11:52 pmLong Con wrote: ↑Mon Jun 24, 2019 11:23 pmSloonei wrote: ↑Sun Jun 23, 2019 4:41 pm Somewhat impulsive rainbow
TonyStarkPrime
Epignosis
Glorfindel
Long Con
Macdougall
Jackofhearts
ColinIsCool
sabie
Dragomir
Oreki
sprityo
Creature
My general impression from yesterday was that a lot of people did things which indicated Not Mafia to me, hence the big green tier. For Colin and Jack, their "Not Mafia" activities were simply seeming to not be all that bothered by the lynch. I think each of them would have had more to say during the lynch if they were bad. Jack especially.
Mac and Long Con are both in similar positions. Nothing they've done really screams "Town" at me, except that I feel they might be playing a more cautious or calculated game if they were bad. I took a glance at LC's recent scum performance in Zootopia, and I felt as though I could see a player (with my retrospective goggles on) who was very conscious of how his posts would be received before he posted them. Long Con in this game seems like he's just firing from the hip. I'm less confident when it comes to reading Mac than any other prominent Syndicate regular, but I'm gonna lean town in him for now because he brings good energy to the game.
I didn't ultimately vote for sabie and I still feel like the case against her is built on stuff that resembles Regular Sabie, but I've not seen enough to tell me that Regular Sabie and Mafia Sabie are really that far apart. The three names below her have combined to do zilch.
Creature is the name I'm tinfoiling right now. I'm gonna sleep on that a bit before I really dig into him. I've only played with Creature once, very recently. He was town and not drastically different than he has been here. He's had a bolder presence in this game, but I don't know that I feel he's really made anything happen in the game, which is my primary concern.
Ok, so this rainbow. Let's look at everyone who is not green.
We have Drago and Oreki, the two no-shows. Whoop-de-doo. We have sabie12, the most-discussed and most-suspected person in the game, right? Creature as the Proclaimed Tinfoil (so who can judge, and come on, he's rankling everyone with his harsh criticism anyway!)... ad also sprityo. Everyone else green, placated Civs.
Is sprityo your teammate? [VOTE: Sloonei] aubergine
Show me your rainbow?
Oh, hey dude. Didn't see this until I went back to the last page. Ok, I'll do it. Gimme a sec.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
You explained the greens. You glossed over the oranges. F this response, I am analyzing you, and you just made me go through your ISO and it only supports the theory.
Linki: this was supposed to be at the start of my last post, but I forgot it in tab-land.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I just meant the explanations in my rainbow post.
The oranges are orange because they haven’t done shit this game. How much analysis am I supposed to put into the like 3 posts they had between them?
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)
I’m ISOing Sloonei on my phone and I’ve gotta say it’s not fun.Sloonei wrote: ↑Sat Jun 22, 2019 6:41 pm While the end result was uninspiring, I don't feel like this day was unproductive. The reason I had such a difficult time voting is because I had a number of players I was reading firmly as town, but none that I was reading firmly as scum. That's a good thing.
Anyways this is either scum or a motivational speaker.
Also town usually doesn’t feel the need to explain their votes. But a motivational speaker town would so that option is still open.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Sloonei wrote: ↑Tue Jun 25, 2019 12:14 amI just meant the explanations in my rainbow post.
The oranges are orange because they haven’t done shit this game. How much analysis am I supposed to put into the like 3 posts they had between them?


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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
That's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Taking a while to get that rainbow Long Con? You wouldn't happen to be giving us the long con would you?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Oh I see throw Sprityo in with other low posters even though he’s produced as much content as some of the others who didn’t get put in that group (a la Jack)Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I got a lot of town vibes on Day 1. Look at that post Mr Stark just brought up.Long Con wrote: ↑Tue Jun 25, 2019 12:20 amSloonei wrote: ↑Tue Jun 25, 2019 12:14 amI just meant the explanations in my rainbow post.
The oranges are orange because they haven’t done shit this game. How much analysis am I supposed to put into the like 3 posts they had between them?Yeah, and they comprised your whole suspicion list. Except for tinfoil-Creature. And sabie.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Overall Sloonei’s Day 0/1 looks Town with the mild exception of the strange vote switch at the end but that’s the thing I think a mafia member would be very conscious of and a townie wouldn’t care as much. But if the pair was Sloonei/Sprityo he’d have no choice but to skedaddle off of his partner very quickly when it was gonna be close.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
You brought this up earlier in the game in response to Jack being goofy about you and Colin? being w/w.Sloonei wrote: ↑Tue Jun 25, 2019 12:27 amI continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
I agree with it in principle but it seems like you’re only applying it when you’re the one being targeted.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)
There was some indignant analysis on behalf of Sloonei from creature’s post from me and Epi and someone else I think. This doesn’t strike me as very indignant analysis directly from Sloonei. This is more of a meta thing I can’t say how Sloonei would react to this if he were town/not town.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Not complete... there's a third recruited member now, right?Sloonei wrote: ↑Tue Jun 25, 2019 12:27 amI continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
No, that's not really a long con, but actually I haven't started yet. I'm also having some drinks and watching The Society, and frankly I forgot I said I'd make one. It's not a trick.MacDougall wrote: ↑Tue Jun 25, 2019 12:23 am Taking a while to get that rainbow Long Con? You wouldn't happen to be giving us the long con would you?

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Oh yeah righteo
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I forget the context in which I brought it up previously. But this is also a grievance that goes back many games. I’ve made a fuss about this in the past.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:29 amYou brought this up earlier in the game in response to Jack being goofy about you and Colin? being w/w.Sloonei wrote: ↑Tue Jun 25, 2019 12:27 amI continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
I agree with it in principle but it seems like you’re only applying it when you’re the one being targeted.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Long Con
TonyStarkPrime
MacDougall
sabie12
Jackofhearts2005
Creature
Birdwithteeth
Glorfindel
Oreki
ColinIsCool
sprityo
Sloonei
There ya go.
TonyStarkPrime
MacDougall
sabie12
Jackofhearts2005
Creature
Birdwithteeth
Glorfindel
Oreki
ColinIsCool
sprityo
Sloonei
There ya go.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I suppose so, but the Day 1 team would have only been 2-deep. But this is just semantics: I dislike the strategy of looking for connections before we know anyone is actually bad.Long Con wrote: ↑Tue Jun 25, 2019 12:35 amNot complete... there's a third recruited member now, right?Sloonei wrote: ↑Tue Jun 25, 2019 12:27 amI continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Don't worry, I won't follow up on that kind of thing until after you are lynched.Sloonei wrote: ↑Tue Jun 25, 2019 12:43 amI suppose so, but the Day 1 team would have only been 2-deep. But this is just semantics: I dislike the strategy of looking for connections before we know anyone is actually bad.Long Con wrote: ↑Tue Jun 25, 2019 12:35 amNot complete... there's a third recruited member now, right?Sloonei wrote: ↑Tue Jun 25, 2019 12:27 amI continue to dislike the approach which looks for the complete scum team before anyone has actually heen caught. It leads to reads like this.Long Con wrote: ↑Tue Jun 25, 2019 12:21 amThat's the flavour of why I like sprityo as w/w there.TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:17 am That is the correct response from Sloonei though at that time Spirtyo had a solid 7? posts so the counting is off

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Guys it’s good to be playing again. I’m glad we’ve gotten back into the part I remember where everyone starts throwing things at each other and I get very confused because everyone is both so town and so wolf. I’m not sure how much I’ll be able to play in the future but I’ll resolve to put in a game every so often. Thank y’all for making it enjoyable. Most of the time.
Okay I was gonna iso Colin but I’m tired so I’m not sure how far I’ll get.
Okay I was gonna iso Colin but I’m tired so I’m not sure how far I’ll get.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I read it. It’s meh. There are a few things that stuck out to me that haven’t been mentioned but the rest of the stuff I covered two nights ago and Colin hasn’t posted much of all “today” so I don’t have much new to analyze.
I’m going to sleep.
I’m going to sleep.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Hey have we already had the conversation about who the mafia probably recruited? Cause that's a fun conversation.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I'd recruit Epi because he's funny in BTSC but that ship already sailed in that I'm not mafia and also he's not mafia.
Or Tony or Mac or LC. So basically most of my townreads.
Discuss!
Or Tony or Mac or LC. So basically most of my townreads.
Discuss!
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I would recruit Sloonei every day of the week
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
But I'd be such an obvious choice. I think they'd want to target someone who might be able to keep a lower profile. I base that solely off of how I would play and with no consideration to reality that other people would do it differently.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Valid point tbh. Probs a middling player like Jack or LC.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Me, after I just came off a big baddie victory? Nope.
I'm in every rainbow list I ever made.
I'm in every rainbow list I ever made.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I'm fine lynching Sloonei considering she's being pretty antitown if town.
Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Last mash experience told me to just kill anyone being bad like voteparking me.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
[mention]Creature[/mention]: You mean like last EoD when we had, what was it? A four way tie? Or are you suggesting that every wagon then was Town and our Mafia friends had no axe to grind either way?
Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Lol thanks.MacDougall wrote: ↑Tue Jun 25, 2019 2:14 am Valid point tbh. Probs a middling player like Jack or LC.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
No offence, Mac but your impact on the game so far has been undeniably considerable. Your presence has been pretty consistently frequent and your posts have been provocative. You’re making a lot of waves. That’d be just the kind of player any Mafia team would want to convert.
Anyway, let me ask you. Your vote is currently on Sabie. Come EoD, and it becomes a tie between Creature and Sloonei, what do you do? Take a stance on one of them (and if so, which one) or sit on your hands? I’m just curious.
Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Can I please get an explanation of the off-topic component of this post?TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:59 am Guys it’s good to be playing again. I’m glad we’ve gotten back into the part I remember where everyone starts throwing things at each other and I get very confused because everyone is both so town and so wolf. I’m not sure how much I’ll be able to play in the future but I’ll resolve to put in a game every so often. Thank y’all for making it enjoyable. Most of the time.
Okay I was gonna iso Colin but I’m tired so I’m not sure how far I’ll get.
Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)
Spoiler: show
Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
None taken.Glorfindel wrote: ↑Tue Jun 25, 2019 8:46 amNo offence, Mac but your impact on the game so far has been undeniably considerable. Your presence has been pretty consistently frequent and your posts have been provocative. You’re making a lot of waves. That’d be just the kind of player any Mafia team would want to convert.
Anyway, let me ask you. Your vote is currently on Sabie. Come EoD, and it becomes a tie between Creature and Sloonei, what do you do? Take a stance on one of them (and if so, which one) or sit on your hands? I’m just curious.
Why is it becoming a tie between them?
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I don’t have a good read on you. Glorf has seemed as genuine as ever.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I believe there’s a rule to prevent any of us from claiming any alignment so it’s mootJackofhearts2005 wrote: ↑Mon Jun 24, 2019 10:04 pmI'm afraid to even talk about Glor's alignment for fear he'll claim town.Long Con wrote: ↑Mon Jun 24, 2019 9:53 pmI would lynch Glorfindel if I suspected he were Mafia. I could lynch Glorf actually. Today. He's operating within a charming schtick that I assume is supported by some sort of JJJ instructional video that I have yet to watch. What a way to keep to the tight and narrow as a baddie. Schtick-and-roadmap, all in one.Jackofhearts2005 wrote: ↑Mon Jun 24, 2019 7:26 pm The number of people here that wouldn’t lynch Glor if he said “I am town” but who are voting Creature is interesting.![]()
I think Tony is town though.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I’ve been scum with sprityo and he’s a fair amount more calculated. I won’t vote him.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
What’s the deal with Creature? I don’t like his take on player salad but I haven’t been pinged so far.

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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Epi or Sloonei based on phase zero activity. Maybe LC. I feel like Jack would be too obvious for me and you’d posted like 4 times so I’d be scared.Jackofhearts2005 wrote: ↑Tue Jun 25, 2019 1:29 am I'd recruit Epi because he's funny in BTSC but that ship already sailed in that I'm not mafia and also he's not mafia.
Or Tony or Mac or LC. So basically most of my townreads.
Discuss!
- TonyStarkPrime
- Capo Regime (Street Boss)
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
Haven’t played here in some large amount of months and outside of one game on hcrealms a year ago I haven’t played anywhere else.Glorfindel wrote: ↑Tue Jun 25, 2019 8:49 amCan I please get an explanation of the off-topic component of this post?TonyStarkPrime wrote: ↑Tue Jun 25, 2019 12:59 am Guys it’s good to be playing again. I’m glad we’ve gotten back into the part I remember where everyone starts throwing things at each other and I get very confused because everyone is both so town and so wolf. I’m not sure how much I’ll be able to play in the future but I’ll resolve to put in a game every so often. Thank y’all for making it enjoyable. Most of the time.
Okay I was gonna iso Colin but I’m tired so I’m not sure how far I’ll get.
- TonyStarkPrime
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Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)
Flip side argument: Sloonei knew that Epi was townreading him and killed him before he could change his mind.Glorfindel wrote: ↑Tue Jun 25, 2019 9:02 amIn defence of Sloonei, I’d like to quote this. I’d imagine Epi knows Sloonei’s Town and Mafia playstyles like the back of his hand. Unlike everyone else in this game, we can be certain of his alignment. If Epi has anointed Sloonei Town, that’s good enough for me.Spoiler: show
- ColinIsCool
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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)
I don’t have a problem with Sloonei’s rainbow having read about it a few times now. It’s basic AF but nothing in that ranking feels like a stretch to me. In a low-activity game like this I would struggle to make one that’s substantially different.
