Inception [END]
- Master Radishes
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Re: Inception [Subconscious Phase 12]
By the way, the Eva poison was a bit by chance. I could select a player each round and if I had 'won' Limbo all would die, if not one would be chosen at random.
Eva was chosen at random. As satisfying as it was, it inadvertently outed me.
Eva was chosen at random. As satisfying as it was, it inadvertently outed me.
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Re: Inception [Subconscious Phase 12]
Gg wp, mafia and MR.
I enjoyed my time playing with everyone all the way back in October.
I enjoyed my time playing with everyone all the way back in October.
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Re: Inception [Subconscious Phase 12]
[mention]JaggedJimmyJay[/mention] [mention]Sloonei[/mention]
Fuckin' loved it. Thanks so much.
Fuckin' loved it. Thanks so much.
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Re: Inception [Subconscious Phase 12]
Benson you were great!
And yes [mention]Master Radishes[/mention] congrats to you too. You made yourself too valuable to want to kill.
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- JaggedJimmyJay
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Re: Inception [Subconscious Phase 12]
So glad you played. You were on an island for literally five weeks and are still standing here.Master Radishes wrote: ↑Sun Dec 01, 2019 7:16 pm @JaggedJimmyJay @Sloonei
Fuckin' loved it. Thanks so much.

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- Jackofhearts2005
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Re: Inception [Subconscious Phase 12]
Had a blast playing with you all [mention]iaafr[/mention] [mention]Lady LambdaDelta[/mention] [mention]Master Radishes[/mention] [mention]Benson[/mention] [mention]Pawn Lelouch[/mention] [mention]Evenstar[/mention] [mention]Hyena[/mention] [mention]112[/mention].
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Re: Inception [Subconscious Phase 12]
I second this, ya'll were great.Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:18 pm Had a blast playing with you all @iaafr @Lady LambdaDelta @Master Radishes @Benson @Pawn Lelouch @Evenstar @Hyena @112.
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Re: Inception [Subconscious Phase 12]
thanks for the host, hosts, i highly appreciate with the amount of work put in and amount of stress im sure this caused
thanks to everybody who made this game enjoyable at times, esp juliets, eva, radishes, jack, and benson (not an exhaustive list)
thanks to everybody who made this game enjoyable at times, esp juliets, eva, radishes, jack, and benson (not an exhaustive list)
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Re: Inception [Subconscious Phase 12]
I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute. 

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Re: Inception [Subconscious Phase 12]
Good game everyone
I at the least enjoyed being correct post death, it’s too bad it was swept under the rug. It’s always the games you try the hardest that you lose isn’t it?
Big shoutout to Master Radishes and Evenstar especially for making this one hell of a challenge for me personally
I at the least enjoyed being correct post death, it’s too bad it was swept under the rug. It’s always the games you try the hardest that you lose isn’t it?
Big shoutout to Master Radishes and Evenstar especially for making this one hell of a challenge for me personally
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Re: Inception [Subconscious Phase 12]
How everyone who played til the end must feel


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Re: Inception [Subconscious Phase 12]
We killed Nutella with a second kill gained from surviving limbo fyi.
- JaggedJimmyJay
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Re: Inception [Subconscious Phase 12]
Everyone should have full view of all game threads now. Lemme know if not.
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Re: Inception [Subconscious Phase 12]
thanks for hosting, hosts, and thanks for playing, players.
gg and grats to those who met their wincons
gg and grats to those who met their wincons

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Re: Inception [Subconscious Phase 12]
Was fun playing with you all I would have most likely made the same end game Lynch honestly.
Atleast I was right though if we had killed 3rd party I think we stood a better chance with all the poison deaths but retrospect is 20/20 happy I was somewhat right on what 3rd party had left to use atleast
Atleast I was right though if we had killed 3rd party I think we stood a better chance with all the poison deaths but retrospect is 20/20 happy I was somewhat right on what 3rd party had left to use atleast
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Re: Inception [END]
Also yeah special call out to the hosts you did amazing love the setup getting to know it abit more after death honestly would have been fun to keep moving around hope to get to play I a similar style game. (Hopefully not over a months time though this was alittle long for my liking)
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Re: Inception [END]
[mention]JaggedJimmyJay[/mention] [mention]Sloonei[/mention] big thanks for hosting too! That was obviously a huge time commitment. This was easily the most elaborate game I've ever seen, so props for pulling it off. 

- nutella
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Re: Inception [Subconscious Phase 12]
gg all <3
avatar art credit to chardonnay! (colors added by me tho)
http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
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Re: Inception [Subconscious Phase 12]
I can't believe I used my commutes on the right night!Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:20 pm I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute.![]()
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Re: Inception [END]

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Re: Inception [Subconscious Phase 12]
Jack: *shoots Juliets*juliets wrote: ↑Sun Dec 01, 2019 7:28 pmI can't believe I used my commutes on the right night!Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:20 pm I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute.![]()
Juliets: *commutes*
Pawn: Juliets might still be alive because Jack is trying to blend in so he's afraid to kill her.
Jack:

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Re: Inception [END]
[mention]JaggedJimmyJay[/mention] and [mention]Sloonei[/mention] the game was awesome.
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- Sloonei
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Re: Inception [END]
Jay did most of the dirty work. I was just support staff.
He deserves a round of applause. I said this in private and I'll bring out here: for a game this convoluted and this massive to come down to a literal coinflip is astonishing. That is impeccable balance.
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Re: Inception [END]
Also thanks to Mac for the invite would never have been able to play without it
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Re: Inception [END]
TruuuuuuuuuSloonei wrote: ↑Sun Dec 01, 2019 7:30 pmJay did most of the dirty work. I was just support staff.
He deserves a round of applause. I said this in private and I'll bring out here: for a game this convoluted and this massive to come down to a literal coinflip is astonishing. That is impeccable balance.
avatar art credit to chardonnay! (colors added by me tho)
http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
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Re: Inception [END]
[mention]Jackofhearts2005[/mention]
[mention]MacDougall[/mention]
G L O B A L
R O L E
B L O C K

[mention]MacDougall[/mention]
G L O B A L
R O L E
B L O C K

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Re: Inception [END]
You should be. Jay talked about determinism last night.

avatar art credit to chardonnay! (colors added by me tho)
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http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
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Re: Inception [END]
I am very appreciative of the kind words, folks. The game was admittedly a trial at times, and I was as ready for it to be over as anyone.
Don't let Sloonei sell himself short though. Every decision I made prior to and during this game came with him supplying equal perspective.
Don't let Sloonei sell himself short though. Every decision I made prior to and during this game came with him supplying equal perspective.
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Re: Inception [END]
It is inevitable that juliets looks at the spectator chat.
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Re: Inception [END]
gg to the other players and hosts
Also woo, I feel vindicated with my returning NKA analysis on why one of Juliets/112/Jack had to have been scum.
Also woo, I feel vindicated with my returning NKA analysis on why one of Juliets/112/Jack had to have been scum.
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Re: Inception [END]
vindications for me = all 3 major susses i had on my last day were correct (longcon, jack, mac) even though i flipflopped on the latter two and never scumread them together while alive and my towncore of 112 juliets lld was correct
i am satisfied with my consolation prizes
i mean i definitely contributed to some anti town dynamics in earlier phases so i cant claim highground but im proud of what i was able to come up with
i am satisfied with my consolation prizes
i mean i definitely contributed to some anti town dynamics in earlier phases so i cant claim highground but im proud of what i was able to come up with
- JaggedJimmyJay
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Re: Inception [END]
I can explain the full mechanical nature of the game later, but I will answer some of the most pertinent questions now:
"What was the point of the submerged levels?"
Both the inception team and the third party had specific objectives down there, namely to get to the Limbo level (DL4) and survive unlynched. If they were successful, they were rewarded. MR's role card displays his reward, but he didn't quite get it. The poisoner role was the weaker possibility for him, so extra props that he made it work anyway.
The inception team prize was earned, and it was as follows:
~ 1 extra unstoppable and untraceable kill (used on nutella)
~ 1x global role block to prevent any night actions [wouldn't work against MR]; they forgot about this though
~ 1 extra usage of their role abilities
Had the inception team been stopped, the subconscious-aligned players would have earned 1 extra usage of their role abilities instead.
"Were the lynches down there meaningful?"
Yes, very much so. We wouldn't implement anything that is completely pointless. The lynches at lower levels were the means by which the "town" could prevent either other faction from achieving inception successfully. At the intermediate levels during later days, the lynches would prevent the lynchee from usage of their discounted roles -- additionally important against the mafia.
"Was it possible for any level to have only townies?"
Yes, it was possible at DL2 and DL3, but never at DL1 or DL4. It didn't actually happen in this game though. Every level was guaranteed to start with at least one non-town player, but it didn't have to stay that way. Hence "no lynch".
"What was the point of the submerged levels?"
Both the inception team and the third party had specific objectives down there, namely to get to the Limbo level (DL4) and survive unlynched. If they were successful, they were rewarded. MR's role card displays his reward, but he didn't quite get it. The poisoner role was the weaker possibility for him, so extra props that he made it work anyway.
The inception team prize was earned, and it was as follows:
~ 1 extra unstoppable and untraceable kill (used on nutella)
~ 1x global role block to prevent any night actions [wouldn't work against MR]; they forgot about this though
~ 1 extra usage of their role abilities
Had the inception team been stopped, the subconscious-aligned players would have earned 1 extra usage of their role abilities instead.
"Were the lynches down there meaningful?"
Yes, very much so. We wouldn't implement anything that is completely pointless. The lynches at lower levels were the means by which the "town" could prevent either other faction from achieving inception successfully. At the intermediate levels during later days, the lynches would prevent the lynchee from usage of their discounted roles -- additionally important against the mafia.
"Was it possible for any level to have only townies?"
Yes, it was possible at DL2 and DL3, but never at DL1 or DL4. It didn't actually happen in this game though. Every level was guaranteed to start with at least one non-town player, but it didn't have to stay that way. Hence "no lynch".
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Re: Inception [END]
Lol Sprityo in spechat like "Jack has to be a wolf because D1 wagonomics."
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Re: Inception [END]
We missed three kills.JaggedJimmyJay wrote: ↑Sun Dec 01, 2019 7:33 pm @Jackofhearts2005
@MacDougall
G L O B A L
R O L E
B L O C K
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Re: Inception [END]
gg, all! was pretty fun! would play again <3
thanks for hosting, JJJ and sloonei!
thanks for hosting, JJJ and sloonei!
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Re: Inception [Subconscious Phase 12]
DICKETH BUTTETH!!!!
Fun game, fun team, fucking hell. That was great. Thanks hosts and thank you for win 13 on the year Jack and Eva and LC and Elephant and Drago and y'all.
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Re: Inception [END]
Quick lets start another game where I'm mafia and Mac is town so I can tie him for scum wins.
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Re: Inception [Subconscious Phase 12]
Actual scientific proof I'm unlynchable.

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Re: Inception [END]
My favorite part of the game was the mafia team trying find the hidden meaning in the flavor posts.
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Re: Inception [END]
Really my favorite part of creating this was our coordinated effort to spend an entire month building flavor across four dreams to arrive at the nutsack baguette joke.
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Re: Inception [END]
My favorite part was when we asked Jay to make us like 8 subforums on our discord, filled them up with bullshit and then had to ask him to make us another one so we would have somewhere to submit our night actions and he called it real-night-action-channel-you-goons.