Assassin's Creed Mafia (OVER!)
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Re: Assassin's Creed Mafia (D4)
[mention]Long Con[/mention] Why did you use your power on me day 3?
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Re: Assassin's Creed Mafia (D4)
cause seems to me that if you're town and have the opportunity to choose between a kill power that can only target you and a claimed tracker or a claimed role blocker at a LYLO situation, you wouldn't be trying to use your power just as an inefficient role cop.
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Re: Assassin's Creed Mafia (D4)
[mention]Long Con[/mention] care to respond?
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Re: Assassin's Creed Mafia (D4)
I was hoping that my version of your power would give me a chance to kill you.
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Re: Assassin's Creed Mafia (D4)
I think I've made my decision. But first, a few words.
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Re: Assassin's Creed Mafia (D4)
Actually before I vote: I was asking if you had a response to tony's big post on the bottom of the previous page.
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Re: Assassin's Creed Mafia (D4)
I’ve never really been able to get into Veep but “how is the court defining ‘deadline’ ... and ‘passed’?” made me giggle uncontrollably.
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Re: Assassin's Creed Mafia (D4)
I’m getting to work. See y’all for the afterparty, and if this is still going at 6 I’ll be around.
LC’s played a great game. If he wins, he deserves it.
I hope he doesn’t but whatever
LC’s played a great game. If he wins, he deserves it.
I hope he doesn’t but whatever
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Re: Assassin's Creed Mafia (D4)
Not much. I don't get why he says that those quotes at the end are responses to speedchuck, because I'm clearly responding to TSP and ts account. The rest is underwhelming and I can respond specifically to anything you wish.
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Re: Assassin's Creed Mafia (D4)
[VOTE:
TonyStarkPrime] aubergine
Several things prevent me from going with Long Con here:
-The self-vote and Turnip Head's reaction to it.
-Epi's actual aggression toward LC.
-Long Con's effort early on, particularly toward TH.
-Long Con's frustration leading up to the self-vote is evident in a number of places on review.
-None of the mafia members actually made meaningful pushes against Tony. They all mentioned him, but those mentions were flat. They resonated exactly the same as TH/Epi interactions.
-Long Con voted for Radishes Day 2 along with Epi and TH while speedchuck was on TH. I don't see a mafia team strategizing to load up three votes on one player, while the fourth member is bussing a teammate.
-Long Con's role claim is more believable than Tony's.
Good game all, sorry if I'm wrong. You've both played extremely well and this has not been an easy decision. If I am right then it's clear my purpose in life is to stop tony from winning mafia games. If I am wrong then Epi continues to bat 1.000 and we all have to put up with that for a little while longer.
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
Several things prevent me from going with Long Con here:
-The self-vote and Turnip Head's reaction to it.
-Epi's actual aggression toward LC.
-Long Con's effort early on, particularly toward TH.
-Long Con's frustration leading up to the self-vote is evident in a number of places on review.
-None of the mafia members actually made meaningful pushes against Tony. They all mentioned him, but those mentions were flat. They resonated exactly the same as TH/Epi interactions.
-Long Con voted for Radishes Day 2 along with Epi and TH while speedchuck was on TH. I don't see a mafia team strategizing to load up three votes on one player, while the fourth member is bussing a teammate.
-Long Con's role claim is more believable than Tony's.
Good game all, sorry if I'm wrong. You've both played extremely well and this has not been an easy decision. If I am right then it's clear my purpose in life is to stop tony from winning mafia games. If I am wrong then Epi continues to bat 1.000 and we all have to put up with that for a little while longer.
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
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Re: Assassin's Creed Mafia (D4)
wouldn't it be incredible if it was actually me all this time?
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Re: Assassin's Creed Mafia (D4)
sorry bud, day four lynch ain’t working out for ya this time. I’d know better than to leave you alive so long as town.Sloonei wrote: ↑Mon Apr 13, 2020 4:26 pm [VOTE: TonyStarkPrime] aubergine
Several things prevent me from going with Long Con here:
-The self-vote and Turnip Head's reaction to it.
-Epi's actual aggression toward LC.
-Long Con's effort early on, particularly toward TH.
-Long Con's frustration leading up to the self-vote is evident in a number of places on review.
-None of the mafia members actually made meaningful pushes against Tony. They all mentioned him, but those mentions were flat. They resonated exactly the same as TH/Epi interactions.
-Long Con voted for Radishes Day 2 along with Epi and TH while speedchuck was on TH. I don't see a mafia team strategizing to load up three votes on one player, while the fourth member is bussing a teammate.
-Long Con's role claim is more believable than Tony's.
Good game all, sorry if I'm wrong. You've both played extremely well and this has not been an easy decision. If I am right then it's clear my purpose in life is to stop tony from winning mafia games. If I am wrong then Epi continues to bat 1.000 and we all have to put up with that for a little while longer.
NANOOKTHEGREATANDFEARSOME
I’m holding out hope for a plot twist.
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Re: Assassin's Creed Mafia (D4)
That was the top deterrent against voting you. We shall see.
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Re: Assassin's Creed Mafia (D4)
nanook is punishing me for taking so long.
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Re: Assassin's Creed Mafia (D4)
Tony has been shot with a crossbow! Unfortunately, as Sloonei bends down to retrieve his bolt, Long Con stealths up behind him and stabs him right in the kidney. Tony was town, and the mafia team of LC, Epi, Chuck, and TH has won!
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[mention]Sloonei[/mention] was:Lucy
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[mention]Long Con[/mention] was:Connor/Ratonhnhaké:ton
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Re: Assassin's Creed Mafia (OVER!)
butts. Sorry. Well played, Mr Con.
why the hell did you vote for yourself?
why the hell did you vote for yourself?
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Re: Assassin's Creed Mafia (OVER!)
If anyone has questions about the setup, feel free to ask them!
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
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Re: Assassin's Creed Mafia (OVER!)
Note: I did not know about this when I self-voted.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:06 pm If anyone has questions about the setup, feel free to ask them!
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
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Re: Assassin's Creed Mafia (OVER!)
ohNANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:06 pm If anyone has questions about the setup, feel free to ask them!
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
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Re: Assassin's Creed Mafia (OVER!)
ohLong Con wrote: ↑Mon Apr 13, 2020 5:07 pmNote: I did not know about this when I self-voted.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:06 pm If anyone has questions about the setup, feel free to ask them!
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
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Re: Assassin's Creed Mafia (OVER!)
I'm glad it worked. It's been a while since I've lost to a genuine gambit like that.
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Re: Assassin's Creed Mafia (OVER!)
The gods and I all agreed about the team yesterday.
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Re: Assassin's Creed Mafia (OVER!)
Tbf it was posted in scum chatSloonei wrote: ↑Mon Apr 13, 2020 5:07 pmohLong Con wrote: ↑Mon Apr 13, 2020 5:07 pmNote: I did not know about this when I self-voted.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:06 pm If anyone has questions about the setup, feel free to ask them!
One note: scum had the ability to decide ties. This was supposed to be in the OP, but I realized after D1 that I had overlooked putting it in there, so to best maintain the balance of the game it became a factional ability instead.
He just didn't read scum chat until after the flip.
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Re: Assassin's Creed Mafia (OVER!)
GG
Tony your role is still wack.
Also I got more kills than the factional kill somehow
Tony your role is still wack.
Also I got more kills than the factional kill somehow
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Re: Assassin's Creed Mafia (OVER!)
(no offense to nanook but if I got Tony's role I would have queeeestions)
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Re: Assassin's Creed Mafia (OVER!)
Congrats mafia team, this is why I call LC slippery and say I can never read him. Also good job to the civs, ya'll almost pulled it out. Some neat mechanics in this game [mention]NANOOKTHEGREATANDFEARSOME[/mention] well done!
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Re: Assassin's Creed Mafia (OVER!)
LC and Tony were both champs on D4. Most intense part of the game by far.
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Re: Assassin's Creed Mafia (OVER!)
Did funnygurl kill speedchuck with the apple? I at least want to feel good about that
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Re: Assassin's Creed Mafia (OVER!)
Yep!
Apple kills were you shooting TH and FG shooting Chuck
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Re: Assassin's Creed Mafia (OVER!)
Is there a reason the thread keeps getting locked? Is this not where we post game?
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Re: Assassin's Creed Mafia (OVER!)
Sometimes the lock feature likes to get a mind of its own. I unlocked it again.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:17 pm Is there a reason the thread keeps getting locked? Is this not where we post game?
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Re: Assassin's Creed Mafia (OVER!)
Sometimes it does that if you’ve clicked the “lock” option in a post somewhere.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:17 pm Is there a reason the thread keeps getting locked? Is this not where we post game?
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Re: Assassin's Creed Mafia (OVER!)
Okay good. I can tell myself that we never would have made it to lylo without me in the first place.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:16 pmYep!
Apple kills were you shooting TH and FG shooting Chuck
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Re: Assassin's Creed Mafia (OVER!)
Well that's confusing. I've unlocked this thread three times now, plus Jay's one, hopefully it stays open now lol
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Re: Assassin's Creed Mafia (OVER!)
Any game that comes down to 2v1 lylo is excellent. This one was definitely unique with the midgame divine intervention. I loved it. Thank you, nanook.
what were jay and nutella's full roles?
what were jay and nutella's full roles?
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Re: Assassin's Creed Mafia (OVER!)
They had no inherent abilities, they got a chat removed from the thread and had one Meddle action each, as well as a joint Interfere action. There was a trigger at MYLO/LYLO with enough scum alive to give them the option to enter the game for a day.
The only thing they used was the Interfer, which took the form of the Apple that got sent to Sloonei initially. And they obviously accepted the option to enter the game when it was triggered.
The only thing they used was the Interfer, which took the form of the Apple that got sent to Sloonei initially. And they obviously accepted the option to enter the game when it was triggered.
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Re: Assassin's Creed Mafia (OVER!)
I hope everyone enjoyed the game! I know it was a bit non-standard, hopefully it was more fun than frustrating. If you guys liked this kind of thing I can run more of my experimental setups in the future.
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Re: Assassin's Creed Mafia (OVER!)
I really liked the game. It brought back some of the mystery of old mafia setups I used to play.
Plus, claiming was allowed, and that was a breath of fresh air (even if I didn't claim myself)
Plus, claiming was allowed, and that was a breath of fresh air (even if I didn't claim myself)
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Re: Assassin's Creed Mafia (OVER!)
Yeah I’m pretty pro claiming. Imo a no claim game has to be pretty strict about softing or breadcrumbing to be fair, and that results in a lot of modkills that aren’t very fun.
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Re: Assassin's Creed Mafia (OVER!)
The concentration of fun-to-frustration was about 100% fun and 0% frustration.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:54 pm I hope everyone enjoyed the game! I know it was a bit non-standard, hopefully it was more fun than frustrating. If you guys liked this kind of thing I can run more of my experimental setups in the future.
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Re: Assassin's Creed Mafia (OVER!)
Sloonei wrote: ↑Mon Apr 13, 2020 6:07 pmThe concentration of fun-to-frustration was about 100% fun and 0% frustration.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:54 pm I hope everyone enjoyed the game! I know it was a bit non-standard, hopefully it was more fun than frustrating. If you guys liked this kind of thing I can run more of my experimental setups in the future.
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Re: Assassin's Creed Mafia (OVER!)
At this point I'm not pro- or anti- either option. They are both appealing. I'm pro-variety, I guess.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Apr 13, 2020 5:58 pm Yeah I’m pretty pro claiming. Imo a no claim game has to be pretty strict about softing or breadcrumbing to be fair, and that results in a lot of modkills that aren’t very fun.
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Re: Assassin's Creed Mafia (OVER!)
Another thing that went into my decision today was the history between LC and Epi. The newer folks won't be aware of this, but there was once a time in Syndicate history where those two would always seem to have some significant back-and-forth every game no matter what their alignments. I was convinced that if they had been partners in this game, they would have been tempted to make some big bold play in the thread. Instead they were mostly subdued around each other. They threw me a change up.
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Re: Assassin's Creed Mafia (OVER!)
Idk, I think that “no claims but really it’s only no explicit claims” is pretty town sided in an open or semi-open setup where roles are publicly available. But stricter “no claims whatsoever” enforcement leads to more modkills, which isn’t particularly fun for anyone tbh.
So idk, mixed feelings but I usually prefer claims.
So idk, mixed feelings but I usually prefer claims.
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Re: Assassin's Creed Mafia (OVER!)
That was an awesome Lylo! Nice job closing out the win, Con! I was on the edge of my seat all phase, that was beautiful to behold :o
Thanks for hosting a really creative game, Nanook, and thanks town for putting up an impressive fight throughout. Easily one of my favorite games in recent years.