protocultures wrote: ↑Tue Jun 23, 2020 6:18 pm
well people now seem on board with rng 3 people to save night 1 onto Nutella. So thats good at least. It would really help if Nutella can indicate who those 3 should be, along with confirmation from those 3 that they WILL save Nutella in the night so we arent scrambling at the end of Day 1 to lock in actions although from my understanding, we still have 48 hours to get to the end of night 1 phase.
I am also being townread by Nutella for now so no danger of being yeeted day 1 either.
I am undecided on whether to continue pushing for mixed save strategy and forcing aliens to kill into smaller poe to obtain cleaner info on potential saves. It may be better to work backwards and see from which point town can get auto and see how many bunker saves we would need. I cant current figure this out, but maybe someone else can. I actually cant see a point where town would have auto tbh, so this might be a dead end but will continue to contemplate it as a concept. Or perhaps someone will find some cool strategy to win.
I currently tend to think that this should be viewed as a sprint and not a marathon for town to have any decent chance of winning. 3 bunkers and 4 aliens alive seems pretty unwinnable (maybe 6%? something like that as a finger in the air metric) to me, even if they all have 3 saves left. The even night 2 KP really really will demolish town in that scenario. Strongly believe we need to win by day 9. Trying to go beyond this is probably possible, but reduces chances of town winning imo.
Nutella seems on board with saving/killing into a smaller poe, but others dont seem keen. Trying to avoid being the nagging math guy in my first forum game.
Also unsure whether it is beneficial/worthwhile to indicate my personal town/alien reads since the only ones that matter are Nutellas takes anyway. I dont hate Nutella's latest reads so think I am happy to coast a little while.
I have also never played in a long form game where the aliens have full chat the entire way though so kind of no idea how that meta plays out. I imagine you can set up some epic shenanigans with this.
Still unclear whether we get flips on death from the town laser kill.
Even nights I imagine will be hilarious and day 3 is where I expect the game to get spicy and proper town circles get created.
@Long Con - feel free to ask any questions, I dont bite. Kind of surprised my posts gave that tone - not intentional.
Curious if there is a link/resource to the origin of this game setup to see how it played out. I understand it has been modifies slightly for here though.
@TonyStarkPrime my plan is only for Night 1, it is not intended to chain for 4 nights in a row. It spends too many bunker saves. There is probably a value for quasi confirmed town in terms of bunkler saves, at each game state but dont ask me to quanitify it.
Still curious whether aliens are forced to kill at night or if they can holster. If they can, there is no merit in spending bunker saves to get quaisi confirmed town.
Still trying to get my head around the fact that there is no merit in being alive as town if you dont have bunker saves remaining. As such, using the last bunker save on yourself should be identified as a very bad thing to do.