Space Invaders [END]
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- MacDougall
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Re: Space Invaders [Day 5]
KABLAM!
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Re: Space Invaders [Day 5]
If I die nutella is fine by being only protected by Epignosis okay 

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Re: Space Invaders [Day 5]
Darkest Hour
nutella moved to the control room. It was time to fire the laser gun for the 5th time.
The pressure was huge. People were starting to question if she was fit for that job. Some were saying the alien kills in the frist two nights were flukes. Some even said it was fake news by some political group to make her look competent. But nutella knew she had made good calls at the time. She had the skill. She just needed to find it again.
Well, she would have to keep looking.
dunya (Bunker) was killed.
Night 5 Begins!
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Re: Space Invaders [Night 5]
i'm so tired
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Re: Space Invaders [Night 5]
how many saves does everyone have left
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- MacDougall
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Re: Space Invaders [Night 5]
well fuck me
- MacDougall
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Re: Space Invaders [Night 5]
i have 3 saves
- MacDougall
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Re: Space Invaders [Night 5]
ridiculously quiet
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Re: Space Invaders [Night 5]
dunya? Seriously?
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- TonyStarkPrime
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Re: Space Invaders [Night 5]
What the hecka
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Re: Space Invaders [Night 5]
Okay new game: is this salvageable
Re: Space Invaders [Night 5]
You're on the brink of blowing this. Perhaps you understand how I felt in Ziggy Stardust Mafia.
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- Carotenoid
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Re: Space Invaders [Night 5]
No matter what happens tonight we are loosing at N6 if no alien is blasted
i'll tell you in a while if we should do an organized chain protect.
i'll tell you in a while if we should do an organized chain protect.
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Re: Space Invaders [Night 5]
Three people recommended Alison die.
One person (TonyStarkPrime, who nobody thinks is good) advocated killing dunya.
One person (TonyStarkPrime, who nobody thinks is good) advocated killing dunya.
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Re: Space Invaders [Night 5]
[mention]protocultures[/mention] [mention]MacDougall[/mention] protections please
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Re: Space Invaders [Night 5]
Basically need to try and keep the people Nutella want alive tomorrow alive through the night and everyone needs at least 1 save they can credibly claim to aliens that they hold going into night 6. After night 5 I don't think we should confirm any saves at all to anyone if it confirms you have no bunker saves left.
Not going to push any plans unless Nutella wants one since I suspect paranoia is high everywhere. I will say though that Epi and I are almost never aliens together because of Sabie flip. It's almost mechanically confirmed. Basically it's confirmed to non-pedants. This means you can get by on 2 of us for tonight if you don't want to pick one person. I would be scared to pick 1 person in your shoes.
I'm getting a bit scared of epi again ngl simply because all the world's keep shrinking. Nutella keep telling me that's literally impossible so I don't start posting again on why they could be.
Alison let me know if you still lock townread epi. I'm assuming yes because from your perspective it's carotenoid/TSP?
Not going to push any plans unless Nutella wants one since I suspect paranoia is high everywhere. I will say though that Epi and I are almost never aliens together because of Sabie flip. It's almost mechanically confirmed. Basically it's confirmed to non-pedants. This means you can get by on 2 of us for tonight if you don't want to pick one person. I would be scared to pick 1 person in your shoes.
I'm getting a bit scared of epi again ngl simply because all the world's keep shrinking. Nutella keep telling me that's literally impossible so I don't start posting again on why they could be.
Alison let me know if you still lock townread epi. I'm assuming yes because from your perspective it's carotenoid/TSP?
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Re: Space Invaders [Night 5]
It doesn't change much and it's a strategy that require a minimum of trust so nah, whatever.Carotenoid wrote: ↑Thu Jul 02, 2020 10:11 pmi'll tell you in a while if we should do an organized chain protect.
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Re: Space Invaders [Night 5]
If Nutella can bet the game that epi is town, I think we can mechanically force some interesting results. It's like a pseudo dayshot in the night.
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Re: Space Invaders [Night 5]
We can force a no kill, or they can only kill your one selected person at night.
That's the benefit of betting the game on 1 person being town.
I think it's worth the gamble in our situation.
That's the benefit of betting the game on 1 person being town.
I think it's worth the gamble in our situation.
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Re: Space Invaders [Night 5]
Do we gain another shot if nobody dies over night 5?
Someone double-check my idea.
Are we still forced to hit alien in day 6 or insta lose?
Someone double-check my idea.
Are we still forced to hit alien in day 6 or insta lose?
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Re: Space Invaders [Night 5]
No we don't.protocultures wrote: ↑Thu Jul 02, 2020 10:53 pm Do we gain another shot if nobody dies over night 5?
Someone double-check my idea.
Are we still forced to hit alien in day 6 or insta lose?
Yeah, alien or insta lose.
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Re: Space Invaders [Night 5]
I..... don't think that's right but I'm only confusing myself thinking about it
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Re: Space Invaders [Night 5]
Well okay, to be fair, we insta loose N6 if we don't hit an alien before unless aliens do a level 5 bad play.
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Re: Space Invaders [Night 5]
I'm just gonna work it out on mobile.
4 bunkers alive now in night 5.
If nobody dies it's 4 bunkers alive on day 6.
Nutella shoots a bunker. 3 bunkers left.
3 bunkers alive going into night 6.
Why do we lose? Didn't this buy an extra misshot if aliens no kill?
4 bunkers alive now in night 5.
If nobody dies it's 4 bunkers alive on day 6.
Nutella shoots a bunker. 3 bunkers left.
3 bunkers alive going into night 6.
Why do we lose? Didn't this buy an extra misshot if aliens no kill?
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Re: Space Invaders [Night 5]
But it would still be technically possible for the protections to shake out.
It's not likely but it's not a literal auto loss.
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Re: Space Invaders [Night 5]
Right so 2 KP on night 6.3 bunkers. Can't kill 3 bunkers and can't kill Nutella. Town tries to protect Nutella and land a save.
Day 7 Nutella gets a shot. If we hit mafia and landed a save the prev night, we get another shot day 8 but that's it.
Day 7 Nutella gets a shot. If we hit mafia and landed a save the prev night, we get another shot day 8 but that's it.
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Re: Space Invaders [Night 5]
if we misshoot then we probably get another shot but there's no backing off. We have to be dead right. If we miss on day 7 it's more forgiving.
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Re: Space Invaders [Night 5]
Count the number of saves leftprotocultures wrote: ↑Thu Jul 02, 2020 11:14 pm Right so 2 KP on night 6.3 bunkers. Can't kill 3 bunkers and can't kill Nutella. Town tries to protect Nutella and land a save.
Day 7 Nutella gets a shot. If we hit mafia and landed a save the prev night, we get another shot day 8 but that's it.
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Re: Space Invaders [Night 5]
So let's say epi protects Nutella.
Everyone else chain.
One person unprotected.
Means aliens can only kill 1 person or no kill in night 5.
I think killing is better for aliens because if they kill tonight and we ML on day 6, aliens auto win I think.
So we get a pseudo shot in night 5 by chaining. Right? Out the scunmiest person unprotected overnight and see if they die.
If not they prob mafia unless wifom
Everyone else chain.
One person unprotected.
Means aliens can only kill 1 person or no kill in night 5.
I think killing is better for aliens because if they kill tonight and we ML on day 6, aliens auto win I think.
So we get a pseudo shot in night 5 by chaining. Right? Out the scunmiest person unprotected overnight and see if they die.
If not they prob mafia unless wifom
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Re: Space Invaders [Night 5]
I advocated Dunya/Mac/Carotenoid yesterday.
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Re: Space Invaders [Night 5]
they probably just no kill. how many people do we have at 2? I'm at three.protocultures wrote: ↑Thu Jul 02, 2020 11:24 pm So let's say epi protects Nutella.
Everyone else chain.
One person unprotected.
Means aliens can only kill 1 person or no kill in night 5.
I think killing is better for aliens because if they kill tonight and we ML on day 6, aliens auto win I think.
So we get a pseudo shot in night 5 by chaining. Right? Out the scunmiest person unprotected overnight and see if they die.
If not they prob mafia unless wifom
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Re: Space Invaders [Night 5]
oohh this makes sense hmprotocultures wrote: ↑Thu Jul 02, 2020 11:24 pm So let's say epi protects Nutella.
Everyone else chain.
One person unprotected.
Means aliens can only kill 1 person or no kill in night 5.
I think killing is better for aliens because if they kill tonight and we ML on day 6, aliens auto win I think.
So we get a pseudo shot in night 5 by chaining. Right? Out the scunmiest person unprotected overnight and see if they die.
If not they prob mafia unless wifom
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Re: Space Invaders [Night 5]
I'm not thinking about this anymore lol
@me if you do decide to do some sort of chain
@me if you do decide to do some sort of chain
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- MacDougall
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Re: Space Invaders [Night 5]
I'm not sure, this could change by end of night just fyi
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Re: Space Invaders [Night 5]
From memory - not checked - start of this night phaseTonyStarkPrime wrote: ↑Thu Jul 02, 2020 11:31 pmthey probably just no kill. how many people do we have at 2? I'm at three.protocultures wrote: ↑Thu Jul 02, 2020 11:24 pm So let's say epi protects Nutella.
Everyone else chain.
One person unprotected.
Means aliens can only kill 1 person or no kill in night 5.
I think killing is better for aliens because if they kill tonight and we ML on day 6, aliens auto win I think.
So we get a pseudo shot in night 5 by chaining. Right? Out the scunmiest person unprotected overnight and see if they die.
If not they prob mafia unless wifom
Epi on 1
Proto on 2
Carotenoid in 2
Tony on 3
Mac on 3
Alison on 3
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Re: Space Invaders [Night 5]
hmmmm
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Re: Space Invaders [Night 5]
Not saying the chain is good, just let's try and help Nutella get an alien on day 6. No point having bunker saves if we run out of bunkers.
If I made mistake somewhere ideally point it out early so can fix it before end of phase.
If I made mistake somewhere ideally point it out early so can fix it before end of phase.
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Re: Space Invaders [Night 5]
I might just try and work out something that guarantees us a day 8. That’s probably the best we can hope for.
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Re: Space Invaders [Night 5]
Like if we chain today and aliens go no kill is that enough?
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Re: Space Invaders [Night 5]
@Nutella, if you had to bet the farm on a scum team right now, what would it be?
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Re: Space Invaders [Night 5]
It gets an extra ML I think if they no kill.TonyStarkPrime wrote: ↑Fri Jul 03, 2020 9:20 am Like if we chain today and aliens go no kill is that enough?
If they kill, we reduced Poe.
We spend a LOT of saves as a trade off along with Nutella needing to bet the farm on one saver
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Re: Space Invaders [Night 5]
well, potential to ML, not a guaranteed ML