I so obviously do not
Space Invaders [END]
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Re: Space Invaders [Day 6]
can you hand out your strat now so we can know your plan is legit/not legit post flip?
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Re: Space Invaders [Day 6]
sure. everyone left has two protects left but epi?
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Re: Space Invaders [Day 6]
epi - protect nutella
proto - protects randomly between alison and nutella
alison - protects randomly between proto and nutella
nutella
this plan gives town 50 percent odds at worst assuming i die today and the scum team is carot / Mac
proto - protects randomly between alison and nutella
alison - protects randomly between proto and nutella
nutella
this plan gives town 50 percent odds at worst assuming i die today and the scum team is carot / Mac
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Re: Space Invaders [Day 6]
or I guess if everyone has self protects left it doesn't even have to be in between proto Alison
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Re: Space Invaders [Day 6]
wait that means theoretically you don't have to be right about the scum team
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Re: Space Invaders [Day 6]
okay, so everyone in the game flips between self protecting and protecting nutella. this means aliens can shoot nutella and win exactly half the time as well. With weighted averages you can probably get this to something a little higher, lemme pull out the distribution and figure it out.
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Re: Space Invaders [Day 6]
oh wait you can make it so you fail on night 6 but have a straight wifom shot at night 7
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Re: Space Invaders [Day 6]
but epi has to die
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Re: Space Invaders [Day 6]
I'm just waiting for proto to give me the updated counts on how many protects everyone has
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Re: Space Invaders [Day 6]
also I've gotta go. basically, here's what looks right.
everyone with two saves flips a coin. On heads, they protect nutella. On tails, they self protect.
Epi flips two coins. On two heads, he self protects. Else, he protects nutella.
This allows for wins with perfect shots about 75 percent of the time regardless of alien strategy, which is the absolute maximum a plan like this can get.
everyone with two saves flips a coin. On heads, they protect nutella. On tails, they self protect.
Epi flips two coins. On two heads, he self protects. Else, he protects nutella.
This allows for wins with perfect shots about 75 percent of the time regardless of alien strategy, which is the absolute maximum a plan like this can get.
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Re: Space Invaders [Day 6]
this plan is also as fps proof as I can make it. please don't try anything except Proto I guess I trust Proto.
Proto can confirm this works I hope because I hope it works
Proto can confirm this works I hope because I hope it works
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Re: Space Invaders [Day 6]
there are alternatives that involve a lot of wifom but I think those boil down to 50/50.
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Re: Space Invaders [Day 6]
fwiw a basic matrix says that Nutella should shoot mac but with the amount of people convinced it's me/alison that might not go over well as advice
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Re: Space Invaders [Day 6]
read my iso and glean my towniness if you think about shooting me
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Re: Space Invaders [Day 6]
Morning buttheads
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Re: Space Invaders [Day 6]
Or should I say morning TSP yeesh
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Re: Space Invaders [Day 6]
intentionally not giving counts. Need to be able to credibly bluff the aliensTonyStarkPrime wrote: ↑Sat Jul 04, 2020 6:18 pm I'm just waiting for proto to give me the updated counts on how many protects everyone has
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Re: Space Invaders [Day 6]
Everyone is acting like scum except Carot
Re: Space Invaders [Day 6]
I don't have one. It's a conglomeration of things for me.
1. At first I was annoyed that Carotenoid used a protection on me, but Long Con did it, protocultures also claimed to do it, and there have been failed kills. I don't think mafia is trying to shoot you, because that would be sub-optimal (though I have seen plenty of sub-optimal play from mafia factions in my time).
2. Carotenoid's attitude toward the decision to save me comes across as carefree and matter-of-fact; contrast this to Alison's insistence that Carotenoid intentionally blew a kill so she could say she protected me, which sounds angry and unhappy rather than investigative.
3. This:
The mafia here has to know that I'm protecting you (I said I would and did).nutella wrote: ↑Fri Jul 03, 2020 6:20 pmYes, please do what it says in the quote everyoneprotocultures wrote: ↑Fri Jul 03, 2020 6:00 pm Ok so
Alison save Mac
Mac save TSP
TSP save Carotenoid
Carotenoid save Proto
Proto save Epi
Epi save Nutella
@nutella please confirm this for all
If this plan is bad, now is a great time to start saying something...
@Alison
@MacDougall
@TonyStarkPrime
@Carotenoid
@Epignosis
Alison is the only known unprotected individual in this list.
The mafia cannot kill anyone else without outing a team member.
The only reason for the aliens not to kill Alison is to make nutella do it, but that comes at the cost of silencing an aggressive civilian sooner rather than later.
4. Now that I've read it, this:
That didn't even occur to me.protocultures wrote: ↑Sat Jul 04, 2020 3:29 pm re Carotenoid, I have found some mistakes in math/mech (1.8% example and I saved Epi, Epi and Carotenoid are cleared town). Both are advantageous mistakes to make as mafia. I decided to give them the benefit of doubt because I dont know for sure that Carotenoid is super math/mech person so dont assume they cant make mistakes. I mean, I made a math/mech error on day 0. Carotenoid pointed it out. I found that towny.
Their manuiscript notes on their mech solve. Its like super try hard to do as mafia. Its not just notes. The paper is folded and creased. It looks genuinely like it was in a pocket all day. It isnt neat. It doesnt look like it was ever intended for others to see. I accept the english over french in the notes. The other intepretation is they did the solve as mafia and used it as evidence of town - which would be pretty amusing. I cant follow the notes so this could very well be the case.
Like, I think the team is TSP/Mac probably.
And that observation drives me to believe even more that Sherlockcultures is a good egg.
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Re: Space Invaders [Day 6]
glgl me
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Re: Space Invaders [Day 6]
Social Experiment
Psychologists would have a field day trying to study what happened in this war.
Assuming there would even be psychologists alive to do it.
Well, maybe some alien ones.
TonyStarkPrime (Bunker) was killed.
Night 6 Begins!
Psychologists would have a field day trying to study what happened in this war.
Assuming there would even be psychologists alive to do it.
Well, maybe some alien ones.
TonyStarkPrime (Bunker) was killed.
Night 6 Begins!
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Re: Space Invaders [Night 6]
well shit
i loved the gif tho carotte
i loved the gif tho carotte

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Re: Space Invaders [Night 6]
i'm
AAAAAAAAAAAAH
is it proto or is it mac
AAAAAAAAAAAAAAAAAAH
orfjierjnferojfiwjfwe
AAAAAAAAAAAAH
is it proto or is it mac
AAAAAAAAAAAAAAAAAAH
orfjierjnferojfiwjfwe
Spoiler: show
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Re: Space Invaders [Night 6]
aight do the thing tony said
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Re: Space Invaders [Night 6]
lolCarotenoid wrote: ↑Sat Jul 04, 2020 8:59 pm i'm
AAAAAAAAAAAAH
is it proto or is it mac
AAAAAAAAAAAAAAAAAAH
orfjierjnferojfiwjfwe
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Re: Space Invaders [Night 6]
I'm thinking this game may be a prequel to this story.
It's great.
It starts with all of humanity dead though.
It's great.
It starts with all of humanity dead though.
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Re: Space Invaders [Day 6]
TonyStarkPrime wrote: ↑Sat Jul 04, 2020 6:25 pm also I've gotta go. basically, here's what looks right.
everyone with two saves flips a coin. On heads, they protect nutella. On tails, they self protect.
Epi flips two coins. On two heads, he self protects. Else, he protects nutella.
This allows for wins with perfect shots about 75 percent of the time regardless of alien strategy, which is the absolute maximum a plan like this can get.
Spoiler: show
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Re: Space Invaders [Night 6]
i dont know how I can prove TSP strat. I'm just going to assume its better than anything I can create if he has worked in a randomiser.
it looks fine as I also think that we do need to randomise a bit at night and we need to get a bit lucky.
it looks fine as I also think that we do need to randomise a bit at night and we need to get a bit lucky.
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Re: Space Invaders [Night 6]
Do we need to consider whether Epi is an alien here?
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Re: Space Invaders [Night 6]
It feels like it.
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Re: Space Invaders [Night 6]
Oof gg to the aliens for real. I dunno what else to say. It doesn't matter who it is it's impressive as fuck.
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Re: Space Invaders [Day 6]
let's please do thisTonyStarkPrime wrote: ↑Sat Jul 04, 2020 6:25 pm also I've gotta go. basically, here's what looks right.
everyone with two saves flips a coin. On heads, they protect nutella. On tails, they self protect.
Epi flips two coins. On two heads, he self protects. Else, he protects nutella.
This allows for wins with perfect shots about 75 percent of the time regardless of alien strategy, which is the absolute maximum a plan like this can get.
[mention]Epignosis[/mention]
[mention]protocultures[/mention]
[mention]Alison[/mention]
[mention]Carotenoid[/mention]
[mention]MacDougall[/mention]
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Re: Space Invaders [Night 6]
tsp is a math guy let his legacy be honored
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Re: Space Invaders [Night 6]
I already flipped lol
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Re: Space Invaders [Night 6]
can we please look at Mac?
I mean, I know I have been townshielding at least 1 alien for the majority of the game which feels bad, but I dont think its 2.
I have not been this suprised post flip since Dizzy.
The annoying thing is, if Epi is town, and TSP didnt save Nutella, I dont think we necessarily end up killing TSP.
If Epi is an alien, then TSP bought us a chance we didnt deserve, because we just lose Night 5.
Did TSP post his flowchart post flip in the end?
I mean, I know I have been townshielding at least 1 alien for the majority of the game which feels bad, but I dont think its 2.
I have not been this suprised post flip since Dizzy.
The annoying thing is, if Epi is town, and TSP didnt save Nutella, I dont think we necessarily end up killing TSP.
If Epi is an alien, then TSP bought us a chance we didnt deserve, because we just lose Night 5.
Did TSP post his flowchart post flip in the end?
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Re: Space Invaders [Day 6]
[mention]nutella[/mention]TonyStarkPrime wrote: ↑Sat Jul 04, 2020 5:53 pmI don't see it either tbh. He has the weakest argument. Carot's hard defense though is weird.protocultures wrote: ↑Sat Jul 04, 2020 5:52 pm @TonyStarkPrime you have meta with Mac. Why is Mac town? I cant see it. I have tried.
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Re: Space Invaders [Day 6]
hereTonyStarkPrime wrote: ↑Sat Jul 04, 2020 6:07 pm it has to be carot/mac. That's it. That's the flow chart. Proto can hand out the night 6 confuse the mafia strategy if I don't make it.
Spoiler: show
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Re: Space Invaders [Day 6]
I can get behind this, although literally im being swayed by a piece of paper that may be evidence of trying to work out how to kill the bunkers, and laser gifs.TonyStarkPrime wrote: ↑Sat Jul 04, 2020 6:07 pm it has to be carot/mac. That's it. That's the flow chart. Proto can hand out the night 6 confuse the mafia strategy if I don't make it.
A bit behind this is Mac/Alison.
Alison/Carotenoid - I dont even mind losing to this team. if this is the team, just well played.
I cannot contemplate a world with Epi.
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