
Philosophers' Mafia [ENDGAME]
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Re: Philosophers' Mafia [NIGHT 3]
we’ll seeeeeetutuu wrote: ↑Sun Jul 26, 2020 12:29 pm If everyone agrees on the plan and we dont catch any scum, and Amy flips town on d4:
@nutella if ur town, u have to realize there are 2 living mafia atm. so from ur pov, there is a very high chance MR was town
@Hally if ur town, it will be 100% confirmed from ur pov on N4 that there are 2 living mafia remaining, since every single player except u will get caught if they are the very last mafia remaining
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Re: Philosophers' Mafia [NIGHT 3]
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Re: Philosophers' Mafia [NIGHT 3]
i wish that lc didn’t have a vest because while it is goat af for me to somehow redirect the mafia kill to exactly the bulletproof townie it also does seem unlikely that would happen on its face
if lc had just died and flipped town i think this game would be easier for some ppl to wrap their head around
if lc had just died and flipped town i think this game would be easier for some ppl to wrap their head around
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Re: Philosophers' Mafia [NIGHT 3]
also janitored vig’s do suck and probably should never be a thing but nut was still correct in using it to shoot radishes
if you’re town and are given kp it’s probably necessary for game balance in some way and if you don’t use it you’re kinda balancing the game in scums favor imo
if you’re town and are given kp it’s probably necessary for game balance in some way and if you don’t use it you’re kinda balancing the game in scums favor imo
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Re: Philosophers' Mafia [DAY 3]
yes I have considered that world quite a bit
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Re: Philosophers' Mafia [DAY 3]
i know you cant respond to this now but lmao i kinda still think youre just a wolf
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Re: Philosophers' Mafia [NIGHT 3]
man what the actual fuck is this game
honestly kinda frustrated coming right out of the torture that was jack attack, didn't realize this game would also turn into such a mechanical nightmare
precedent says tutuu is just scum here looool
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Re: Philosophers' Mafia [NIGHT 3]
not worth considering unless it gets to like f3 obv but like. misclears happen
for now it's either one of iaafr/amy/colin or exactly hally/lc
for now it's either one of iaafr/amy/colin or exactly hally/lc
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Re: Philosophers' Mafia [NIGHT 3]
is it possible to find the sign-up thread or is it forever archived?
Re: Philosophers' Mafia [NIGHT 3]
it cant be just colin, hally made him target wwh n2. wwh still alive
if its only iaafr or only amy they are gonna get rekt
amy gets rekt regarless, but i guess that iaafr + colin is a viable team from your pov, that u should consider if things go wrong
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Re: Philosophers' Mafia [NIGHT 3]
rabbit hasn’t really done anything this game imo. like... he does kinda seem like town!iaafr from my limited exp with him (never seen his scum game though)
but like, he hasn’t really contributed to killing any of the three wolves who have died i don’t think
but like, he hasn’t really contributed to killing any of the three wolves who have died i don’t think
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Re: Philosophers' Mafia [NIGHT 3]
2
I'm happy with the plan as well.
It will be interesting to see the outcome. Think I'll prob go with Amy for my action here
I'm happy with the plan as well.
It will be interesting to see the outcome. Think I'll prob go with Amy for my action here
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Re: Philosophers' Mafia [NIGHT 3]
i don’t think tutuu is the kind of player to redpeek a teammate
seems like against her nature as a person to treat teammates that way
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Re: Philosophers' Mafia [NIGHT 3]
yeah i dont know why you would ever redirect the one person whose ability we dont know lol??
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Re: Philosophers' Mafia [NIGHT 3]
we really should have always yeeted amy, proto or iaafr instead of benson
benson was obv town
benson was obv town
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Re: Philosophers' Mafia [NIGHT 3]
that’s also something i wondered tbh
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Re: Philosophers' Mafia [NIGHT 3]
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Re: Philosophers' Mafia [NIGHT 3]
yea truetutuu wrote: ↑Sun Jul 26, 2020 1:02 pmthe redirect also makes them kill if they're carrying the factional kill right?
so if iaafr is the last mafia he's getting outed
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Re: Philosophers' Mafia [NIGHT 3]
eh alright whatever if there's a chance tutuu survives thats prob worthtutuu wrote: ↑Sun Jul 26, 2020 12:01 pmU cant redirect mafia to mafia as u said
If mafia kills wwh to frame iaafr im happy as i get another peek
If u dont want to follow the plan then nobody should follow any plans
Like the point was to clear the game if there is 1 maf remaining. If u dont want to do this then everyone should do what they want
linki yeah but the point hally just made is mafia could just frame iaafr
eh idk i do suspect him anyway
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Re: Philosophers' Mafia [NIGHT 3]
if mafia frames iaafr then i get a peek, lol
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Re: Philosophers' Mafia [NIGHT 3]
what? there are still many potential worlds with one scum where mr was scumtutuu wrote: ↑Sun Jul 26, 2020 12:29 pm If everyone agrees on the plan and we dont catch any scum, and Amy flips town on d4:
@nutella if ur town, u have to realize there are 2 living mafia atm. so from ur pov, there is a very high chance MR was town
@Hally if ur town, it will be 100% confirmed from ur pov on N4 that there are 2 living mafia remaining, since every single player except u will get caught if they are the very last mafia remaining
???
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Re: Philosophers' Mafia [NIGHT 3]
are you saying that this plan clears iaafr, proto, Colin, and wwh?
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Re: Philosophers' Mafia [NIGHT 3]
this shit is so over my pay grade i hate having to think
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Re: Philosophers' Mafia [NIGHT 3]
yes
please read it again more carefully and tell me if im wrong on anything
tutuu wrote: ↑Sat Jul 25, 2020 10:53 pm Here is my proposed plan:
-Yeet Benson
-Amy peeks Nanook
-I peek Hally. I am most likely dying tonight so this doesn't even matter. In the event I don't die, peeking Hally might give a pseudo double peek on LC aswell. (right?)
(edit: i changed my mind, idk if ill peek hally. whatvever)
-Hally forces iaafr to visit WWH. This is to check if iaafr can kill. Also WWH is double confirmed town, so Hally's ability can't fail. (Because it fails if Hally targets both Maf, right?)
-Colin tracks Proto. Make sure he doesn't go anywhere.
-WWH and iaafr can do whatever. Their roles are useless right?
Worst Case Scenario for all of these:
-Benson is town.
-Nanook is town IF Amy is town and IF he isn't exactly Greek/Classicism Mafia. (better scenario would be if Nanook was Mafia, obviously)
-I die, so we don't get the peek on Hally.
-WWH lives, meaning iaafr isn't the last Mafia (he could be Mafia if there are more than 2 mafia).
-Colin tracks Proto to nowhere, meaning Proto isn't the last Mafia (he could be Mafia if there are more than 2 mafia).
If all of these happen, yeet Amy D4.
So the results:
If there is only 1 Mafia remaining as of right now, they will get caught by this plan (or pretty much any plan) and town auto wins:
-Mafia!Benson will die right now.
-Mafia!Amy dies tommorrow.
-Colin can't be the last Mafia, because if he was, he would have killed WWH on N2.
-Mafia!iaafr gets caught by Hally as he is forced to kill WWH
-Mafia!Nanook gets caught by Town!Amy (barring an exception. would appreciate help if anyone can tell me if a Greek Classicism philosopher exists)
-Mafia!Nutella can't be the last Mafia if only 1 maf remaining, because she couldn't have shot her own teammate, Maf!MR. Like literally I'm assuming it's impossible.
-Mafia!Proto gets caught by Colin.
-Mafia!LC can't be the last Mafia if only 1 maf remaining, because then Hally's action of redirecting Mafia!MR's shot on Mafia!LC would have failed. It's how Hally's role works.
-WWH is always conf town.
-The only one not getting immediately outed if the last living Mafia is Hally. But more to that later:
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Re: Philosophers' Mafia [NIGHT 3]
it would be in the "museum" subforum
why?
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Re: Philosophers' Mafia [NIGHT 3]
it clears each of them from being the last mafia
i don’t think it accounts for worlds where there are two mafia left
so if tutuus logic is sound and the last scum isn’t outed after tonight or we don’t win after amy gets yeeted it would mean there is two mafia
but there could also be a flaw in tutuu’s plan that we’re not aware of
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Re: Philosophers' Mafia [NIGHT 3]
hmm ok i hadn't thought of that but it could make sense
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Re: Philosophers' Mafia [NIGHT 3]
I'm only cleared from world of 1, if maf show KP.
Also maf prob have roles we have no idea about.
I'm fine with the plan because I can't do anything anyway.
Also maf prob have roles we have no idea about.
I'm fine with the plan because I can't do anything anyway.
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Re: Philosophers' Mafia [NIGHT 3]
as of rn i assume that all these ppl are basically clear
tutuu
nut
lc
nanook
wwh
colin
if there’s only one mafia left imo it’s always one of amy, iaafr or proto so game is locked in that case
and even in a world with two maf i think that pool of amy/iaafr/proto probably always contains at least one of them
tutuu
nut
lc
nanook
wwh
colin
if there’s only one mafia left imo it’s always one of amy, iaafr or proto so game is locked in that case
and even in a world with two maf i think that pool of amy/iaafr/proto probably always contains at least one of them
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Re: Philosophers' Mafia [NIGHT 3]
People prob lying about their roles a bit (even as town) so you may not get the mech confirms you want next day.
You will want everyone to hard claim again tomorrow all checks/actions.
You will want everyone to hard claim again tomorrow all checks/actions.
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Re: Philosophers' Mafia [NIGHT 3]
i don't agree that he was but you're still right lol
i do think iaafr seems a lot more likely than amy though
- amy's claim made sense and iaafr refuses to claim
- amy sitting back and waiting for benson's flip may show that she thought there was a possibility the game would just end (which maybe you didn't have since you thought benson was obvtown, but I had at least some hope), while iaafr's meme posting had clear tmi that it was a misyeet
- iaafr hasn't done shit and i just. have felt multiple times like he is just straight up openwolfing
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Re: Philosophers' Mafia [NIGHT 3]
TonyStarkPrime wrote: ↑Tue Jun 09, 2020 7:31 am Light role madness, but generally low powered -- the standard town power will be something like a two-shot tracker or a one-shot cop.

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Re: Philosophers' Mafia [NIGHT 3]
i’m sad dizzy didn’t really get to play or read the game because he would have been a huge asset here
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Re: Philosophers' Mafia [NIGHT 3]
i agree that iaafr has done next to nothing on this gamenutella wrote: ↑Sun Jul 26, 2020 1:18 pmi don't agree that he was but you're still right lol
i do think iaafr seems a lot more likely than amy though
- amy's claim made sense and iaafr refuses to claim
- amy sitting back and waiting for benson's flip may show that she thought there was a possibility the game would just end (which maybe you didn't have since you thought benson was obvtown, but I had at least some hope), while iaafr's meme posting had clear tmi that it was a misyeet
- iaafr hasn't done shit and i just. have felt multiple times like he is just straight up openwolfing
we have three dead mafia and he didn’t push any of them
everyone else has something either with pushes or mechs or both that makes them look good
rabbit really doesn’t tbh
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Re: Philosophers' Mafia [NIGHT 3]
amy always dies, and iaafr+proto world also die, since u are "tracking" one of them, colin is tracking the other one, so they cant escapeHally wrote: ↑Sun Jul 26, 2020 1:14 pm as of rn i assume that all these ppl are basically clear
tutuu
nut
lc
nanook
wwh
colin
if there’s only one mafia left imo it’s always one of amy, iaafr or proto so game is locked in that case
and even in a world with two maf i think that pool of amy/iaafr/proto probably always contains at least one of them
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Re: Philosophers' Mafia [NIGHT 3]
lmaotutuu wrote: ↑Sun Jul 26, 2020 1:18 pmTonyStarkPrime wrote: ↑Tue Jun 09, 2020 7:31 am Light role madness, but generally low powered -- the standard town power will be something like a two-shot tracker or a one-shot cop.![]()
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Re: Philosophers' Mafia [NIGHT 3]
like at least 1 of them will have to do the factional kill and they get caught
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Re: Philosophers' Mafia [NIGHT 3]
no he didnt he just said to look into it
dizzy hardly even read the game and when he did read my posts he called me towny
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Re: Philosophers' Mafia [NIGHT 3]
ok sounds goodtutuu wrote: ↑Sun Jul 26, 2020 1:21 pmamy always dies, and iaafr+proto world also die, since u are "tracking" one of them, colin is tracking the other one, so they cant escapeHally wrote: ↑Sun Jul 26, 2020 1:14 pm as of rn i assume that all these ppl are basically clear
tutuu
nut
lc
nanook
wwh
colin
if there’s only one mafia left imo it’s always one of amy, iaafr or proto so game is locked in that case
and even in a world with two maf i think that pool of amy/iaafr/proto probably always contains at least one of them
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Re: Philosophers' Mafia [NIGHT 3]
One tinfoil I have currently is... I have never seen tutuu go into a deep mech solve before.
Anyone with meta can confirm tutuu still in town range?
My paranoia allows a possible world where mafia chat is feeding some of these posts.
Ngl - this mech solve side of tutuu makes me hnnnnnngggg
Anyone with meta can confirm tutuu still in town range?
My paranoia allows a possible world where mafia chat is feeding some of these posts.
Ngl - this mech solve side of tutuu makes me hnnnnnngggg
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Re: Philosophers' Mafia [NIGHT 3]
i didn’t even mean dizzy would be good for reads and stuff (although if he actually read the game i do believe he’d know i was town)
i just meant he’s very good at this sort of mechanical planning
i just meant he’s very good at this sort of mechanical planning
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Re: Philosophers' Mafia [NIGHT 3]
26/30protocultures wrote: ↑Sun Jul 26, 2020 1:24 pm One tinfoil I have currently is... I have never seen tutuu go into a deep mech solve before.
Anyone with meta can confirm tutuu still in town range?
My paranoia allows a possible world where mafia chat is feeding some of these posts.
Ngl - this mech solve side of tutuu makes me hnnnnnngggg
maybe u assume too much about my personality. its not one-sided, only emotional, etc. it changes!
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Re: Philosophers' Mafia [NIGHT 3]
why would mafia!tutuu redpeek a teammate? do you think tutuu, who was universally town read, needed to do that? or that it sounds like something tutuu would do? just ruthlessly throw a teammate under the bus for no reason? doesn’t sound like tutuu to me at allprotocultures wrote: ↑Sun Jul 26, 2020 1:24 pm One tinfoil I have currently is... I have never seen tutuu go into a deep mech solve before.
Anyone with meta can confirm tutuu still in town range?
My paranoia allows a possible world where mafia chat is feeding some of these posts.
Ngl - this mech solve side of tutuu makes me hnnnnnngggg
maybe she’s secretly vicious though idk
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Re: Philosophers' Mafia [NIGHT 3]
i don't really know tutuu well so i have no idea about her mechsolving history, but she seems to be on top of stuff here. there's a world where she's an orchestrating mastermind pulling the strings but so far all of the evidence points to her just being town.
there is at least one scenario in which we would need to seriously consider the tutuu tinfoil, and i will keep quiet about it until night is over.
there is at least one scenario in which we would need to seriously consider the tutuu tinfoil, and i will keep quiet about it until night is over.
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Re: Philosophers' Mafia [NIGHT 3]
[mention]tutuu[/mention] not sure I was ever totally clear on this, does your role explicitly say the mafia are greek, or is it more like just a parity check and you just pieced it together since kza was greek?
I just find it sorta weird that the role would tell you straight out like that idk
I just find it sorta weird that the role would tell you straight out like that idk
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Re: Philosophers' Mafia [NIGHT 3]
You misunderstand me slightly.tutuu wrote: ↑Sun Jul 26, 2020 1:26 pm26/30protocultures wrote: ↑Sun Jul 26, 2020 1:24 pm One tinfoil I have currently is... I have never seen tutuu go into a deep mech solve before.
Anyone with meta can confirm tutuu still in town range?
My paranoia allows a possible world where mafia chat is feeding some of these posts.
Ngl - this mech solve side of tutuu makes me hnnnnnngggg
maybe u assume too much about my personality. its not one-sided, only emotional, etc. it changes!
I don't assume anything, I'm asking questions.
The hnnnnnngggg isn't a paranoid sound, it's a... happy sound.
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Re: Philosophers' Mafia [NIGHT 3]
like what's the point of making that role centered around the nationality flavor if it's just a straight up alignment cop?
idgi
idgi
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Re: Philosophers' Mafia [NIGHT 3]
I have no lies to tell, only information that is mine alone, lest I end up like Dizzy. I actually thought I would have said a little more, but Dizzy's death was scary. I don't even know what he said that triggered it.protocultures wrote: ↑Sun Jul 26, 2020 1:16 pm People prob lying about their roles a bit (even as town) so you may not get the mech confirms you want next day.
