Vodka – Scentless nearly, Vodka pretends to be innocuous. (Secrets)
Gin – Searches for Vermouth each night. The percentage of success is 007%. Each night, however, Gin chooses one player. The number of lynch votes the following day are added to Gin’s chance of success. (Secrets)
Rum – May choose to be clear, golden, or dark for the next day. If clear, Rum has no effect. If golden, Rum can add two lynch votes to his/her choice by accepting two lynch votes in return. If dark, Rum can add four lynch votes to his/her choice by accepting four lynch votes in return.
Whiskey – May inebriate any player, rendering them useless the next day/night period (silence, no lynch vote, no night action).
Independent
The Alcoholic – May drink someone each night, destroying that player. If he drinks a liquor, he is incapacitated for two nights and may not kill during that time. If he drinks a wine, he is incapacitated for one night. If he drinks a beer, he is free to drink the subsequent night. Must be the last man standing.
and also - while we've had DT games on HV - and while we've had alcohol games on HV - your game is a different booze based game. And I'm sure all of us boozers welcome the playing of it. And we silently cower that illy will h and our arses to us if we get too boozy
I was born to speak all mirth and no matter....
Epignosis wrote:Bitch, my identity is my identity theft protection!