Three Chambers is an interactive social online text RPG. Eight people awaken trapped in a bunker, forced to work together in order to solve increasingly complicated puzzles. But, one of them is not who they say they are. One of them is a mole hired to weed out the weaker candidates. Everyday, the mole will kill one member of it's choice. His/Her job is to mislead and spread misinformation among the group. Your job is to identify, isolate, and eliminate the Mole, while solving the puzzles in under a week. If you eliminate the Mole, the killings will stop. But, keep in mind that the Mole can also choose to not kill someone.
How to play:
You interact with the landscape by using one of four commands. Post these in the thread whenever you want to do something.
This will make me give more information on the item you mention.
This will make you interact with a certain item. Note that you don't have to write "interact". If you want to flip a switch, you could just write "flip switch". You can be as specific as you like.
This will make you pick up an item and put it in your inventory. You can only carry one item at a time.
This will make you use your inventory item on something. You can also use your inventory item on another player. For example: "use gun on insertnamehere" would cause you to shoot me.
You don't have to say these exact words, but these are the only four abilities you have.
These interactions will only be responded to when the Acolyte, the person who is in charge of this particular challenge is on site. Translation: I'll only respond when I'm online. When my signature says "The Acolyte is In", I'm ready to respond to posts. When my signature says "The Acolyte is Out", I'm not available, and any interactions will have to wait until I'm online to be processed.