Making Friends and Enemies - Game OVER
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Re: Making Friends and Enemies - Day 5
Long Con realized that Martin had misinterpreted ts account's post. TS was indicating that he and Martin were the most widely townread players, not that they would be pushed for a chop.
The idea, of course, was faulty at the core. Long Con and Martin were the most townread players.
The idea, of course, was faulty at the core. Long Con and Martin were the most townread players.

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Re: Making Friends and Enemies - Day 5
The no killl there sucks honestly now i have to find 3 other towns over 2.
Currently think
-Marmot is just town was hoping with this to be able to just have to find 1 more town outside of this.
I honestly should have fought a gurl vote more yesterday i thought they were more likely town then ts and by far thats just my mistake here.
From there i lean LC either way and honestly was really hoping he would have been killed last night i see both worlds possible here.
If i would have to call a team its TS/LC or TS/Marmot for me i think that TS's treatment and trying to claim masonized is quite obviously a lie.
Currently think
-Marmot is just town was hoping with this to be able to just have to find 1 more town outside of this.
I honestly should have fought a gurl vote more yesterday i thought they were more likely town then ts and by far thats just my mistake here.
From there i lean LC either way and honestly was really hoping he would have been killed last night i see both worlds possible here.
If i would have to call a team its TS/LC or TS/Marmot for me i think that TS's treatment and trying to claim masonized is quite obviously a lie.
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Re: Making Friends and Enemies - Day 5
I don't know Martin, ts, or TL well enough, but I wouldn't put such a tactic past DrWilgy or LC. Or myself for that matter. I guess it coulda been an afk kill, that thought didn't even cross my mind.MartinGG99 wrote: ↑Mon Nov 23, 2020 12:30 pmThoughts:chardonnay wrote: ↑Mon Nov 23, 2020 12:56 am Mac's corpse was shot!... Again!
He is now dead two times over.
1. If anyone if going to do an intentional kill of that then honestly I would suspect marmot because I doubt anyone else would think to do that here unless there's a Syndicate (TM) culture about shooting or voting Mac.
2. If that kill is meant to WIFOM into thinking about #1 above (Or WIFOM me again into this #2 thought), I also think players like Long Con and DrWilgy would not go for a weird WIFOM kill at this point. Sure, maybe they could be partnered with a mafia who thought of that idea but I have doubts on either of them being a member of the mafia.
3. If it was an AFK kill // no-kill then that reinforces the possibility of it being people who are not active.
Also if we really want to we can just keep skipping until they decide a kill. But I'm biased because of the lack of town energy and that I'm hosting the next rackets game
Anyone know what happens in the case of a tie in vote?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Day 5
I don't know the current status of the word "lynch" here, but I've stopped using it because of its history.MartinGG99 wrote: ↑Mon Nov 23, 2020 12:37 pmErrr I mean eliminate/execute.MartinGG99 wrote: ↑Mon Nov 23, 2020 12:36 pm Honestly if TL flips mafia I almost just wanna lynch TS based on that post alone
My homesite uses the word "lynch" a lot :/

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Day 5
At this point, I don't think it matters as much who's a clearly townread player. If anything, if the mafia is just trolling us, I'd imagine it's coming from a place of comfort.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Day 5
"The issue folks are missing," thought Long Con, "Is that you can't target dead people in a Mafia game!"

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Re: Making Friends and Enemies - Day 5
Four hours later, Long Con was rubbing three-foot-high letters on the wall in his own excrement, "WHAT HAPPENED TO THIS GAME?!"

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Re: Making Friends and Enemies - Day 5

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Day 5
1. You need to hire a narrator that's more concerned for your health tbh
2. I've been wondering the same thing for awihle and I tried to revitalize things a little bit on D3 (i think? I kinda forgot the day lol)
but it just didn't pick back up
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Re: Making Friends and Enemies - Day 5
phone post, a majority has been reached.
Verdit will be shown when i get home.
Verdit will be shown when i get home.
hi-lo
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Re: Making Friends and Enemies - Day 5
I really wonder what a graph of the posts-per IRL day would look like for this game.
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Re: Making Friends and Enemies - Day 5


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Day 5
day 5 ends with this flip:
-/-/-/-/
Although Mafia technically have not hit majority there is nothing preventing them from doing so tonight. Therefore I believe its time to call this game.
The Mafia have endgamed Town!
The winners are:
Doctor Wigley, Marmot & posthumously Nutella
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Although Mafia technically have not hit majority there is nothing preventing them from doing so tonight. Therefore I believe its time to call this game.
The Mafia have endgamed Town!
The winners are:
Doctor Wigley, Marmot & posthumously Nutella
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hi-lo
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Re: Making Friends and Enemies - Day 5
Here's the remaining Pictures for the now deceased townies, and replacement(s)
Long Con
MartianGG99
TS Account
Enriach
I may came back and edit in a short description for each pic tomarrow b/c im too tired rn ;.;
Long Con
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TS Account
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Enriach
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I may came back and edit in a short description for each pic tomarrow b/c im too tired rn ;.;
hi-lo
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Re: Making Friends and Enemies - Day 5
Those pictures are wonderful!!! Thanks so much @chardonnay. That was such a unique way to run a game, have you done that for a game you've hosted before?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Game OVER
Spec/dead chat
https://discord.gg/STuB8AMV
Mafia chat
https://discord.gg/V8E7bQhF
Mason chat
https://discord.gg/Um5yymp3
-/-/-/-/-
Pre-edit
This is my first time posting pictures i drew myself for flavor in a mafia game. I've been wanting to try this for years, so some things were rough in it was my first time. But im happy to see all the positive reactions i've gotten.
if i do this angin I will try and be more consistent. Some of these i ended up invest more time in then others and it shows lol. x.x
https://discord.gg/STuB8AMV
Mafia chat
https://discord.gg/V8E7bQhF
Mason chat
https://discord.gg/Um5yymp3
-/-/-/-/-
Pre-edit
This is my first time posting pictures i drew myself for flavor in a mafia game. I've been wanting to try this for years, so some things were rough in it was my first time. But im happy to see all the positive reactions i've gotten.
if i do this angin I will try and be more consistent. Some of these i ended up invest more time in then others and it shows lol. x.x
hi-lo
Re: Making Friends and Enemies - Game OVER
Winebuddy, that is by far the greatest image I've seen.
Thank you for the game! And good game all.
Thank you for the game! And good game all.
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Re: Making Friends and Enemies - Game OVER
Sorry for killing you twice Mac, you were a worthy foe.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- falcon45ca
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Re: Making Friends and Enemies - Game OVER
Thanks for the host @chardonnay!! GG Maf, well deserved victory.
Told you turkeys I was town. I wouldn't lie about that kinda stuff, next time you'll believe me
Told you turkeys I was town. I wouldn't lie about that kinda stuff, next time you'll believe me

we can't stop here...this is bat country!
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Re: Making Friends and Enemies - Game OVER
gg, i think mafia kills should be compulsory, cuz otherwise they can nokill in f situations like they did now and force town to do unfavorable yeet, but then town can just noyeet and give it back to the mafia and it would be an endless loop, so at least one faction needs to be forced to yeet/night kill
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Re: Making Friends and Enemies - Game OVER
gg
lots of depressing lynches that game
lots of depressing lynches that game
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Re: Making Friends and Enemies - Game OVER
Never seen a game fall of a cliff like that before. How can a wolf team target a dead player?

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Re: Making Friends and Enemies - Game OVER
disagree, nokill is an important functiontutuu wrote: ↑Tue Nov 24, 2020 6:22 am gg, i think mafia kills should be compulsory, cuz otherwise they can nokill in f situations like they did now and force town to do unfavorable yeet, but then town can just noyeet and give it back to the mafia and it would be an endless loop, so at least one faction needs to be forced to yeet/night kill
nokilling to fake out a doctor or roleblocker is standard. In this case just make it so if both teams nokill/exe 3 times in a row the game is a draw. That way the team that's favored has an incentive to make the first move
There's nothing that says a fake can't surpass the real thing.
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Re: Making Friends and Enemies - Game OVER
If you read the scum chat, there was no rhyme or reason other than "Hey, killing Mac again would be fun, can we do that?".
I know you rode on the idea that was impossible at the end of the game LC, but I think even if we killed someone, which it woulda been you, it wouldn't have affected the outcome.
I know you rode on the idea that was impossible at the end of the game LC, but I think even if we killed someone, which it woulda been you, it wouldn't have affected the outcome.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Making Friends and Enemies - Game OVER
Well considering even though TL popped in for a few tiny bits of posts,tutuu wrote: ↑Tue Nov 24, 2020 6:22 am gg, i think mafia kills should be compulsory, cuz otherwise they can nokill in f situations like they did now and force town to do unfavorable yeet, but then town can just noyeet and give it back to the mafia and it would be an endless loop, so at least one faction needs to be forced to yeet/night kill
I'm like 90% sure they didn't vote at all on the last two day phases at least, maybe even longer.
To me, we had to hope they were mafia anyways
If they killed LC they would've practically won there or at least force a coinflip even if I got TS on my side given the lack of activity from TL.
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Re: Making Friends and Enemies - Game OVER
Tbh my only regret this game is that I should've gone for Marmot first with Tutuu's idea that both Falcon and Marmot were mafia
Not the other way around :/
That and I accidentally lurked more than I intended to do so on D2.
Not the other way around :/
That and I accidentally lurked more than I intended to do so on D2.
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Re: Making Friends and Enemies - Game OVER

The cons of having games stalled out and having this prisoner's dillemma of "do i agree to draw or do i make the unfavorable first move" outweigh the pros of the extra utility and variety thats achieved by allowing mafia to nokill in my book. It is fine with me if other people disagreeAlison wrote: ↑Tue Nov 24, 2020 9:03 amdisagree, nokill is an important functiontutuu wrote: ↑Tue Nov 24, 2020 6:22 am gg, i think mafia kills should be compulsory, cuz otherwise they can nokill in f situations like they did now and force town to do unfavorable yeet, but then town can just noyeet and give it back to the mafia and it would be an endless loop, so at least one faction needs to be forced to yeet/night kill
nokilling to fake out a doctor or roleblocker is standard. In this case just make it so if both teams nokill/exe 3 times in a row the game is a draw. That way the team that's favored has an incentive to make the first move
Perhaps a good compromise in my eyes would be to just make mafia factional kill compulsory only if a lack of kill would have otherwise resulted in a MyLo situation disregarding power roles. MyLo is just clunky and uncomfortable, most setups use odd number of players instead of even for the sole purpose of avoiding MyLo
Re: Making Friends and Enemies - Game OVER
Accidental emoji
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Re: Making Friends and Enemies - Game OVER
Lmao
avatar art credit to chardonnay! (colors added by me tho)
http://www.last.fm/user/nutella23 ~ http://feeling-diskinserted.tumblr.com ~ https://rateyourmusic.com/~nutella23
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Re: Making Friends and Enemies - Game OVER
its not a prisoners dilemma because as long as there is a disparity in whichever team has the advantage one team will prefer to draw over the otherstutuu wrote: ↑Tue Nov 24, 2020 1:23 pm
The cons of having games stalled out and having this prisoner's dillemma of "do i agree to draw or do i make the unfavorable first move" outweigh the pros of the extra utility and variety thats achieved by allowing mafia to nokill in my book. It is fine with me if other people disagreeAlison wrote: ↑Tue Nov 24, 2020 9:03 amdisagree, nokill is an important functiontutuu wrote: ↑Tue Nov 24, 2020 6:22 am gg, i think mafia kills should be compulsory, cuz otherwise they can nokill in f situations like they did now and force town to do unfavorable yeet, but then town can just noyeet and give it back to the mafia and it would be an endless loop, so at least one faction needs to be forced to yeet/night kill
nokilling to fake out a doctor or roleblocker is standard. In this case just make it so if both teams nokill/exe 3 times in a row the game is a draw. That way the team that's favored has an incentive to make the first move
Perhaps a good compromise in my eyes would be to just make mafia factional kill compulsory only if a lack of kill would have otherwise resulted in a MyLo situation disregarding power roles. MyLo is just clunky and uncomfortable, most setups use odd number of players instead of even for the sole purpose of avoiding MyLo
in this game, if my rule was implemented, the mafia would make the kill because they stand to lose if it comes to a draw (since they have an advantage in the f5)
There's nothing that says a fake can't surpass the real thing.
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Re: Making Friends and Enemies - Game OVER
Nokill at mylo is actually pretty much never allowed but Chardonnay's rules so meh. It doesn't make sense to allow it because town can just sleep and put the game in the same place (which is what they should have done tbh).
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Re: Making Friends and Enemies - Game OVER
moved to museum, so reminder to self that this game needs to be added to the Hall of Fame.
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