Welcome to Spider-verse Mafia! Thank you for playing, I hope to have a fun and interesting game for all.
What can I say about this game? 48 hour days, 24 hour nights. We're going to try out a one-post limit on the Nights - almost went for a closed thread at Night, but I want to have a Night poll each Night, so that wouldn't work.
There are prizes to be won within the game, Items that can give a limited extra ability or protection! For instance, if you get Captain America's shield, you can protect yourself from a kill, once. The prizes will mostly be awarded by a small competition between players who qualify, and will hopefully add some extra fun to the game.
I'm just going to shamelessly copy some Rules from other hosts' games!
Voting in this game is, by default.... damn, what was the word? Polygamous? The one with no hammer.
Days will be approximately 48 hours long (adjusted to fit my schedule). Nights will be approximately 24 hours long, possibly longer if necessary. Votes made in the poll are the official count--if a hammer is somehow reached please screenshot it and send it to me.
The town wincon is: You are town, and you win when all the mafia are eliminated.
There is no generic VT role PM. All role PMs are customized, do not angleshoot them.
There are no claim restrictions beyond “don’t quote your role PM.” Be careful though.
@JaggedJimmyJay and @dunya are your MoDs, if you find yourself getting unreasonably upset with another player, or the setup, or me, message them!
No player will switch alignments (see Karn for possible variation on this rule).
The player with the most votes will be eliminated at the end of each Day. In order for a vote to be official, it must be cast in the poll at the top of the page. Players are also encouraged use the [VOTE:
vote tag] aubergine to call their votes in-thread, but this does not count as an official vote.
Players must submit night actions to the Host prior to 1 hour before the deadline each Night.
Protective powers may not target the same player on consecutive nights.
Deadline times will be displayed on the polls. Players can change their displayed timezone settings in the User Control Panel.
No out-of-thread communication (BTSC) unless specified and approved by the Host.
Any rules or mechanics questions about the game must be asked privately to the Host. I will not answer questions of this nature if they are posted in the thread. Questions about using the website/website interface can be asked and answered publicly.
Modkills for inactivity will not happen. If a player is inactive, a substitution will be sought out.
All site-wide rules of conduct are in effect, as always.
This is the Host color. All official Host communications will be posted in this color. Players should try to avoid using it in their own posts.
-This is OT Green. Feel free to use it if you're posting off-topic content unrelated to the game.
-This is dead red. Dead players should not post anything on-topic in the thread or anywhere publicly, but they may post off-topic content in this color.
-This is non-player blue. Non-players should follow the same restrictions as dead players, and use this color for their posts.
THE Spider-Man - Peter Parker - Earth 616
---> Web Vest - You will survive the first kill attempt against you.
-----> Hero's Resolve - You will start each Day with -2 votes.
Superior Spider-Man - Otto Octavius - Earth 616
---> Vengeance - Any player who tries to kill you will die in your place.
Spider-Man: India - Pavitr Prabhakar - Earth 50101
---> Strand Vibration - You can watch a player each night to see who targeted them.
-----> Guided Meditation - If you vote for a chopped Inheritor, you will also track your target.
Assassin Spider-Man - Peter Parker - Earth 8351
---> Spider Sniper - You may enact one daykill.
-----> Paranoia - If you are targeted by an Inheritor, you can reload.
Spider-Man - Miles Morales - Earth 1610
---> Cloaking - You have a 50% chance to evade negative night abilities.
-----> Venom Blast - You can nullify a player's vote. (2 shots, day usage)
Ghost Spider - Gwen Stacy - Earth 65
---> Spidey-sense - You will know who has targeted you each night.
-----> Justice - When an Inheritor is chopped, you get an extra vote in the next chop.
Spider-Man Noir - Peter Parker - Earth 90214
---> Spider-sense - Learn the alignment of one target per night.
-----> Demand Truth - Once per game, you can strongarm your check, seeing through deception and bypassing roleblocks.
6-Armed Spider-Man - Peter Parker - Earth 92100
---> Sleight of Hands - Change one player's target each night
-----> Polymelia - Twice per game, you can redirect anyone who targets you to another target.
Spider-Girl - Ashley Barton - Earth 807128
---> Web Blast - You may block the abilities of one target each night.
-----> Thwipsplosion - Once per game, you can block five targets.
Spider-Monkey - Peter Parker - Earth 8101
---> Web Connect - Each night, you may send a message to another player. That player may send a message of their own the following night.
-----> Spider Stealth - Your actions do not show up to trackers and watchers.
Cyborg Spider-Man - Peter Parker - Earth 2818
---> Universal Backup - You may use the first ability of most dead Spiders, once each.
-----> Arachno-creation - Once in the game, you can craft an Item and give it to the player of your choice.
Spider-Man 2099 - Miguel O'Hara - Earth 616
---> Web Watch - If a kill is blocked or protected against, you will know who the intended target was.
-----> Wireless Intercept - You will receive a copy of one of the messages sent each night.
Spider-UK - Earth 833
---> Wall-Crawl - You will track a player each night to find out who they targeted.
-----> Shield of Britain - Twice per game, you can protect another player from negative abilities.
Spider-Girl - Mayday Parker - Earth 982
---> Great Responsibility - You start with The Scion, and may pass it to another player at any time.
-----> Judge of Character - If you vote for a Spider, your vote is worth 0.5.
Spider-Ham - Peter Porker - Earth 25
---> Straight from the Snout - Each night, you will write a post that the Host will post in the thread after the night is over.
-----> Cartoon Rebound - You will survive the first nightkill attempt against you.
Silk - Cindy Moon - The Bride - Earth 616
---> Pheromone Connection - If THE Spider-Man is targeted, you will know who targeted him. If his death is janitored, you will know his identity.
-----> Web of Life and Destiny - You start the game with knowledge of The Other’s identity.
Kaine Parker - Scarlet Spider - The Other - Earth 616
---> Metamorphosis - You will self-resurrect two days after you die. You will resurrect with one daykill to use.
-----> Web of Life and Destiny - You start the game with knowledge of The Bride’s identity.
Cosmic Spider-Man - Peter Parker - Earth 13
---> Enigma Force - You can protect and cure two players each night.
Spider-Punk - Hobie Brown - Earth 138
---> Fight the Power - You may stop one chop in the game.
-----> Hardcore - Each day you may target a player. That player may use their ability twice that night.
Manga Spider-Man - Yu Komori - Earth 2301
---> Focus on the Moment - Twice in the game, you can remove three votes from yourself during the day
-----> Extend Ch’i - Twice in the game, you can remove three votes from another player during the day
Lady Spider - May Reilly - Earth 803
---> Gaslight Beacon - Each night, you may choose a player. Any deception surrounding that player will be negated.
-----> Spider-tracker - On Night 1, you will place a tracking device on a player, and you will know who that player targets for the rest of the game.
The Inheritors of the Multiverse - This family of powerful energy vampires have control over the Web of Life and Destiny, and powerful cloning technology that can get them back in the fight mere minutes after dying. Immensely powerful, immortal, nigh unstoppable.
Each night, one Inheritor will be chosen to make the team kill. If two Inheritors give up their night abilities, then the kill can be substituted for a Soup Kill. If an Inheritor makes the kill, they cannot be chosen to make the kill again before two nights have passed.
If the Bride, the Other, and the Scion die, the Inheritors may make two kills the following night.
Karn - Lost Wolf, the other Inheritors know who you are, but you do not know them. If you are the last remaining Inheritor, you can win with the town. You can track a player each night to see who they targeted.
Brix - Seemer, each night choose a target, that player will deceive info roles. Choose your role reveal upon death. You will know when you are targeted, and what false information was given.
Bora - Janitor kill, you receive the role. Each night choose a target, that player’s role will deceive them if possible
Morlun - Your vote value is equal to half the Day phase number. You receive a -1 modifier each time THE Spider-Man ends the Day with a vote on you.
Verna - Poison a player each night. The nature of this poison is that the player shall receive cumulative votes at the start of each day until healed.
Daemos - Two kills. Each night, you may send a message to another player. That player may send a message of their own the following night.
Jennix - Watcher kill - you will know who targeted your kill target, successful or not. Nullify a target’s abilities each night, rendering them vanilla.
Solus - Strongman kill, will bypass any and all protections. If you vote for an Inheritor, your vote is worth 0.5.
DaughterOfOmega wrote: ↑Tue Feb 02, 2021 8:27 pm
So either Guillotine is mafia or a town who didn't read the OP where it stated every role before the rand.
If he usually reads everything as town, I'd kill him
I read the OP, but I only know three Spideys, Gwen, Peter and Miles. How does that make me mafia?