Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
There’s a difference between like lying and denying reality
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
There is?TonyStarkPrime wrote: ↑Thu Mar 04, 2021 3:38 pm There’s a difference between like lying and denying reality
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
what is this in reference toTonyStarkPrime wrote: ↑Thu Mar 04, 2021 3:38 pm There’s a difference between like lying and denying reality
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
idkSloonei wrote: ↑Thu Mar 04, 2021 3:40 pmThere is?TonyStarkPrime wrote: ↑Thu Mar 04, 2021 3:38 pm There’s a difference between like lying and denying reality
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
well he's not calling her mafia now is he
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
[VOTE:
tonystonks] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Politics.Kylemii wrote: ↑Thu Mar 04, 2021 3:40 pmwhat is this in reference toTonyStarkPrime wrote: ↑Thu Mar 04, 2021 3:38 pm There’s a difference between like lying and denying reality
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
how do we all read marmot?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Bullshit. I call out Grogu at 2:11 on Mon, you call him out at 4:43.
I also called out BK before you, but you've also decided that you were first. Go check the ISO, I'm right. I also have been calling out Rej since....whatever. I've also been on Mac since Monday.
The idea that I'm lifting reads & reasons is false. But you bringing it up is towny, cuz I don't know that you'd push that angle if you were Wolf.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I'm calling her a hostile 3P.KZA wrote: ↑Thu Mar 04, 2021 3:44 pmwell he's not calling her mafia now is he
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Sloonei wrote: ↑Thu Mar 04, 2021 3:24 pmNoted.Marmot wrote: ↑Thu Mar 04, 2021 3:22 pm
I'm still trying to figure out why he targeted Spacedaisy.
I think that his reaction of admitting it was him is a good look, because Spacedaisy pointed out specifically that it was suspicious to ignore Esooa in whatever thoughts he included. I also think it's a good look for Spacedaisy for even putting it in the thread in the first place, and she came to a similar conclusion.
But.
I don't trust your handling of ChopChop this game, which is why I'm skeptical about it.
In the interest of preserving thread sanity I'll drop the act now.
I lied to Marmot at the outset of this conversation. I read the situation opposite to what I told him: Chop is mafia, Daisy is town. I just wanted to see how he'd respond if I held the door open to town-read ChopChop. He kind of took it, and I didn't love that first answer. He walked through the door very gingerly.
Circling back to this, I don't really know why you picked me for this exercise. If ChopChop is indeed wolf, there's no way I start a wagon on him the way I did Day 1.
Anyway, putting my vote on Chop later, but I'll put it back on the catatonic Sloonei for now.
[VOTE: Sloonei] aubergine

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
well I'm not gonna go check but finefalcon45ca wrote: ↑Thu Mar 04, 2021 3:54 pmBullshit. I call out Grogu at 2:11 on Mon, you call him out at 4:43.
I also called out BK before you, but you've also decided that you were first. Go check the ISO, I'm right. I also have been calling out Rej since....whatever. I've also been on Mac since Monday.
The idea that I'm lifting reads & reasons is false. But you bringing it up is towny, cuz I don't know that you'd push that angle if you were Wolf.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I'm not sure right now, but GTH I'd town lean him
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
It wasn't like I was sitting around waiting for somebody to give me the opportunity to run that exercise. You just happened to be there and I saw an opportunity to make a play for reactions.Marmot wrote: ↑Thu Mar 04, 2021 3:56 pmSloonei wrote: ↑Thu Mar 04, 2021 3:24 pmNoted.Marmot wrote: ↑Thu Mar 04, 2021 3:22 pm
I'm still trying to figure out why he targeted Spacedaisy.
I think that his reaction of admitting it was him is a good look, because Spacedaisy pointed out specifically that it was suspicious to ignore Esooa in whatever thoughts he included. I also think it's a good look for Spacedaisy for even putting it in the thread in the first place, and she came to a similar conclusion.
But.
I don't trust your handling of ChopChop this game, which is why I'm skeptical about it.
In the interest of preserving thread sanity I'll drop the act now.
I lied to Marmot at the outset of this conversation. I read the situation opposite to what I told him: Chop is mafia, Daisy is town. I just wanted to see how he'd respond if I held the door open to town-read ChopChop. He kind of took it, and I didn't love that first answer. He walked through the door very gingerly.
Circling back to this, I don't really know why you picked me for this exercise. If ChopChop is indeed wolf, there's no way I start a wagon on him the way I did Day 1.
Anyway, putting my vote on Chop later, but I'll put it back on the catatonic Sloonei for now.
[VOTE: Sloonei] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
KZA you've said you deserve more scrutiny. Why are the mafia treating you with kid gloves? Do you feel like someone is pocketing you?
TSP what tonal differences do you feel like you have between here and Mysterious Universe?
TSP what tonal differences do you feel like you have between here and Mysterious Universe?
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
why?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Sloonei wrote: ↑Thu Mar 04, 2021 3:58 pmIt wasn't like I was sitting around waiting for somebody to give me the opportunity to run that exercise. You just happened to be there and I saw an opportunity to make a play for reactions.Marmot wrote: ↑Thu Mar 04, 2021 3:56 pmSloonei wrote: ↑Thu Mar 04, 2021 3:24 pmNoted.Marmot wrote: ↑Thu Mar 04, 2021 3:22 pm
I'm still trying to figure out why he targeted Spacedaisy.
I think that his reaction of admitting it was him is a good look, because Spacedaisy pointed out specifically that it was suspicious to ignore Esooa in whatever thoughts he included. I also think it's a good look for Spacedaisy for even putting it in the thread in the first place, and she came to a similar conclusion.
But.
I don't trust your handling of ChopChop this game, which is why I'm skeptical about it.
In the interest of preserving thread sanity I'll drop the act now.
I lied to Marmot at the outset of this conversation. I read the situation opposite to what I told him: Chop is mafia, Daisy is town. I just wanted to see how he'd respond if I held the door open to town-read ChopChop. He kind of took it, and I didn't love that first answer. He walked through the door very gingerly.
Circling back to this, I don't really know why you picked me for this exercise. If ChopChop is indeed wolf, there's no way I start a wagon on him the way I did Day 1.
Anyway, putting my vote on Chop later, but I'll put it back on the catatonic Sloonei for now.
[VOTE: Sloonei] aubergine
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This thread is full of mind-boggling behaviors isn't it?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
it truly is.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
One of the main points in your suspicion of me an hour ago was my repeated shielding of chopchop. How have recent events changed your view of me?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Was it?


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Why am I not sure, or why GTH town lean?
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Yep
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Whichever you prefer, I guess.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Why?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
GTH town lean is just a gut feel, same way you pick a card, any card.Sloonei wrote: ↑Thu Mar 04, 2021 4:05 pmWhichever you prefer, I guess.
Not sure yet cuz I haven't devoted much time to trying to solve them. I'm content to let other shake the tree & see what falls
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Why is marmot scum, not why did you catch up
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
How does a scum team of Urist, ChopChop, Mac, and Martin sound?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
well I asked earlier why nobody seemed to care that I pushed BK (who was town and arguably LHF) and I got 0 responses
My theory was a lot of wolves have to be on that wagon so they couldn't push me over it without appearing hypocritical
Does my theory make sense or is my push just NAI to the rest of you guys?
and yes Falcon did bring up BK first but I had a significant hand in substantiating it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I’d have trouble squeezing urist in there, but I could see the rest pretty easily.
However I don’t like searching for whole teams at once.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Can confirmKZA wrote: ↑Thu Mar 04, 2021 4:08 pmwell I asked earlier why nobody seemed to care that I pushed BK (who was town and arguably LHF) and I got 0 responses
My theory was a lot of wolves have to be on that wagon so they couldn't push me over it without appearing hypocritical
Does my theory make sense or is my push just NAI to the rest of you guys?
and yes Falcon did bring up BK first but I had a significant hand in substantiating it
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Fair.
I'm looking at Urist for sheeping your vote on me. I don't recall him mentioning a reason to suspect me.
The other two are both independently not townie, and compatible with Chop Chop.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
@KZA who do you like for scum on the BK wagon?
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Urist has been light on giving reasons this game in general.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not suspect him for that.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
If you think I'm Eldridge, why are you voting for me Urist?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Alison my feeling is that in Mysterious Universe I intentionally gave wide SRs and shorter posts to flood the thread. I had 20 percent of the total posts in that game or something. Here I’ve posted less and longer (part due to circumstance) and I’ve taken more deliberate stances in the thread.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
probably Rej and maybe Urist
Grogu is obviously not great but I'm hesitant there for now, would like to see if he actually talks a bit
I was also tinfoiling Sloonei yesterday but not really today
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
You both will note the use of past tense in Urist’s post.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
mostly tone. i thought the way he handled the questioning from you a page or two ago felt distinctly uncomfortable and like he was dancing around taking a specific stance:
^^^this is basically a "nothing" post that has the beginnings of a specific stance and then circles back to neutralMarmot wrote: ↑Thu Mar 04, 2021 3:22 pm
I'm still trying to figure out why he targeted Spacedaisy.
I think that his reaction of admitting it was him is a good look, because Spacedaisy pointed out specifically that it was suspicious to ignore Esooa in whatever thoughts he included. I also think it's a good look for Spacedaisy for even putting it in the thread in the first place, and she came to a similar conclusion.
But.
I don't trust your handling of ChopChop this game, which is why I'm skeptical about it.
^^i also kind of felt like this was marmot shopping around to see if the "why would chopchop do this as scum?" line of reasoning would pick up any momentum
i dont think any of this is lockwolf stuff for marmot, but i dont like it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I don't feel very good about Marmot either
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
staypositivefriend wrote: ↑Thu Mar 04, 2021 4:19 pmmostly tone. i thought the way he handled the questioning from you a page or two ago felt distinctly uncomfortable and like he was dancing around taking a specific stance:
^^^this is basically a "nothing" post that has the beginnings of a specific stance and then circles back to neutralMarmot wrote: ↑Thu Mar 04, 2021 3:22 pm
I'm still trying to figure out why he targeted Spacedaisy.
I think that his reaction of admitting it was him is a good look, because Spacedaisy pointed out specifically that it was suspicious to ignore Esooa in whatever thoughts he included. I also think it's a good look for Spacedaisy for even putting it in the thread in the first place, and she came to a similar conclusion.
But.
I don't trust your handling of ChopChop this game, which is why I'm skeptical about it.
^^i also kind of felt like this was marmot shopping around to see if the "why would chopchop do this as scum?" line of reasoning would pick up any momentum
i dont think any of this is lockwolf stuff for marmot, but i dont like it
I really do think anyone looking at the possibility that ChopChop and I could be partners should go back and look at posts like this.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- MartinGG99
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
To clarify, is this more strictly a "not townie" read, or a more "they're scummy" read?
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- MartinGG99
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
wait wth
Sloon has 495 posts so far
more than the next 2 top posters combined
Sloon has 495 posts so far
more than the next 2 top posters combined
A.K.A. "That One Idiot"
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