nah you town
Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Moderator: Community Team
- Poison
- Loan Shark
- Posts in topic: 100
- Posts: 3060
- Joined: Sat Jul 20, 2019 9:56 am
- Location: India
- Gender: Female
- Preferred Pronouns: She/her/cookies
- Aka: Cookie In The Woods
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
XTMF wrote:Yo Poison, you are fucking dying.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
fair enough. just say motivation then.
My banners:
Spoiler: show
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Your above Jack for sure now.
Goes
Open Wolf
Tony the Dorky
You
Slaver
Jackorini
Goes
Open Wolf
Tony the Dorky
You
Slaver
Jackorini
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
im just sober enough taht tony the dorky can hurt my feelings
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If you're gonna do this then Tony is allowed to say you claimed mafia yesterday.
My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
You hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings

- Poison
- Loan Shark
- Posts in topic: 100
- Posts: 3060
- Joined: Sat Jul 20, 2019 9:56 am
- Location: India
- Gender: Female
- Preferred Pronouns: She/her/cookies
- Aka: Cookie In The Woods
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
imagine jjj killing jjj .i just saw this and i cannot stop laughing.
XTMF wrote:Yo Poison, you are fucking dying.
- NANOOKTHEGREATANDFEARSOME
- i moderated for mafiathesyndicate.com and all i got was this stupid title
- Posts in topic: 272
- Posts: 17412
- Joined: Thu Sep 05, 2019 12:40 am
- Location: Florida
- Preferred Pronouns: Usually he/him but idc
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Guys slaver doesn’t have to be TKed cause vault city has to NK them
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
you said I'm not tunneling you anymore thoughChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings![]()
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
this makes up 10 percent of my isoNANOOKTHEGREATANDFEARSOME wrote: ↑Sun Mar 07, 2021 3:27 am Guys slaver doesn’t have to be TKed cause vault city has to NK them
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
it's hopeless
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
why have you singled tsp out for tunneling you?ChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings![]()
My banners:
Spoiler: show
- Poison
- Loan Shark
- Posts in topic: 100
- Posts: 3060
- Joined: Sat Jul 20, 2019 9:56 am
- Location: India
- Gender: Female
- Preferred Pronouns: She/her/cookies
- Aka: Cookie In The Woods
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
stop being towny and tell me if nannok is a good guy here or notChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings![]()
XTMF wrote:Yo Poison, you are fucking dying.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
to be fair I've done a lot more of it than other peopleSloonei wrote: ↑Sun Mar 07, 2021 3:28 amwhy have you singled tsp out for tunneling you?ChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings![]()
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I’m not allowed to state what you just said or else Tony can say I claimed Mafia yesterday?
TF is this?
Do you deny that what you just said about Alison is how you would treat a survivor?
- NANOOKTHEGREATANDFEARSOME
- i moderated for mafiathesyndicate.com and all i got was this stupid title
- Posts in topic: 272
- Posts: 17412
- Joined: Thu Sep 05, 2019 12:40 am
- Location: Florida
- Preferred Pronouns: Usually he/him but idc
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I’m inclined to townread you if only because I desperately want there to be town who have read at least the basics of the setup
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Because if you not going to deny it we are gonna have some problems.


- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If you deny it I’ll explain to you how it exactly is like that.
Either way, we gonna have some problems.


Either way, we gonna have some problems.

- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
the lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I am a member of a faction that does not need the Slaver dead in order to win.ChopChop wrote: ↑Sun Mar 07, 2021 3:30 amI’m not allowed to state what you just said or else Tony can say I claimed Mafia yesterday?
TF is this?
Do you deny that what you just said about Alison is how you would treat a survivor?
My banners:
Spoiler: show
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
what? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
My banners:
Spoiler: show
- Poison
- Loan Shark
- Posts in topic: 100
- Posts: 3060
- Joined: Sat Jul 20, 2019 9:56 am
- Location: India
- Gender: Female
- Preferred Pronouns: She/her/cookies
- Aka: Cookie In The Woods
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
you are the slaver, probably. kek.Sloonei wrote: ↑Sun Mar 07, 2021 3:32 amI am a member of a faction that does not need the Slaver dead in order to win.ChopChop wrote: ↑Sun Mar 07, 2021 3:30 amI’m not allowed to state what you just said or else Tony can say I claimed Mafia yesterday?
TF is this?
Do you deny that what you just said about Alison is how you would treat a survivor?
XTMF wrote:Yo Poison, you are fucking dying.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i've already openly claimed my faction a few times, if anyone cares or is paying attention.
My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
It means exactly what I told you before.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
Alison signalled to Tony and Tony knows they are Slaver.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.ChopChop wrote: ↑Sun Mar 07, 2021 3:36 amSloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
And also I don't think Alison is even the Slaver.
My banners:
Spoiler: show
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
ChopChop wrote: ↑Sun Mar 07, 2021 3:38 amIt means exactly what I told you before.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
Alison signalled to Tony and Tony knows they are Slaver.

My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If you think that’s suppose to mean something, it doesn’t.
- Marmot
- Marmot
- Posts in topic: 732
- Posts: 30973
- Joined: Sat Jan 11, 2014 11:21 am
- Location: Oregon
- Gender: Genderfluid
- Preferred Pronouns: they/them
- Aka: Marmot
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]


Banners and Stuff
Spoiler: show
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i do not understand what you think is happening.
My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If you still hold this thought late game with Alison still alive, your either Scum or Really Really REALLY terrible town.Sloonei wrote: ↑Sun Mar 07, 2021 3:38 ami would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.ChopChop wrote: ↑Sun Mar 07, 2021 3:36 amSloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
And also I don't think Alison is even the Slaver.
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Noted, thanks.ChopChop wrote: ↑Sun Mar 07, 2021 3:41 amIf you still hold this thought late game with Alison still alive, your either Scum or Really Really REALLY terrible town.Sloonei wrote: ↑Sun Mar 07, 2021 3:38 ami would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.ChopChop wrote: ↑Sun Mar 07, 2021 3:36 amSloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
And also I don't think Alison is even the Slaver.
My banners:
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Basically 1) VC should have shot alison last night and if alison were not metzger she would have died. maybe they holstered for some reason but balance of probability against. or a block or whatever.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
2) if I were the other 3p I would have used a poison n1 barring my life being at risk. no one died on day 2 from poison. now maybe they're saving shots, but every day that goes by without someone dying from a poison it seems more likely that metzger is the slaver in the game
3) there hasn't been another day kill which would save alison from being the 3p. Now, if I were metzger I wouldn't use it but I might have used it on day 1.
(and 4 i actually think falcon probably had something and I wanna skirt around talking directly about modkills but like the idea that falcon just misread one post is questionable to me)
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I follow.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:44 amBasically 1) VC should have shot alison last night and if alison were not metzger she would have died. maybe they holstered for some reason but balance of probability against. or a block or whatever.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
2) if I were the other 3p I would have used a poison n1 barring my life being at risk. no one died on day 2 from poison. now maybe they're saving shots, but every day that goes by without someone dying from a poison it seems more likely that metzger is the slaver in the game
3) there hasn't been another day kill which would save alison from being the 3p. Now, if I were metzger I wouldn't use it but I might have used it on day 1.
(and 4 i actually think falcon probably had something and I wanna skirt around talking directly about modkills but like the idea that falcon just misread one post is questionable to me)Spoiler: show
But I still struggle to accept that Alison plays Days 1 & 2 the way that she did if she's Metzger.
My banners:
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
like if alison signalled to me this would be ... in the thread?
- Sloonei
- Cap'n Sloonbeard
- Posts in topic: 686
- Posts: 26594
- Joined: Fri May 15, 2015 11:05 pm
- Location: Buffalo
- Gender: Male
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
My banners:
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I don’t know how you would ever come to the conclusion I’d think your Vault City here.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
You are like dead obvious Enclave.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I think this is reasonable. I don't think it's a guarantee. But also, it's Alison. If she has eldridge as a fakeclaim I 100 percent buy that she would at least think to do it this way. I would never have doubted if falcon hadn't done falcon stuff.Sloonei wrote: ↑Sun Mar 07, 2021 3:48 amI follow.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:44 amBasically 1) VC should have shot alison last night and if alison were not metzger she would have died. maybe they holstered for some reason but balance of probability against. or a block or whatever.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
2) if I were the other 3p I would have used a poison n1 barring my life being at risk. no one died on day 2 from poison. now maybe they're saving shots, but every day that goes by without someone dying from a poison it seems more likely that metzger is the slaver in the game
3) there hasn't been another day kill which would save alison from being the 3p. Now, if I were metzger I wouldn't use it but I might have used it on day 1.
(and 4 i actually think falcon probably had something and I wanna skirt around talking directly about modkills but like the idea that falcon just misread one post is questionable to me)Spoiler: show
But I still struggle to accept that Alison plays Days 1 & 2 the way that she did if she's Metzger.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
if I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly townChopChop wrote: ↑Sun Mar 07, 2021 3:50 amI don’t know how you would ever come to the conclusion I’d think your Vault City here.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
You are like dead obvious Enclave.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
not engaging
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Did anyone target Alison like ever?
Would like to confirm them as Slaver to stop all doubt towards it.
Would like to confirm them as Slaver to stop all doubt towards it.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Nope, because you want to look good without actually doing anything action wise.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:51 amif I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly townChopChop wrote: ↑Sun Mar 07, 2021 3:50 amI don’t know how you would ever come to the conclusion I’d think your Vault City here.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
You are like dead obvious Enclave.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
think KZA softed to have targeted alison n1 @KZA is this true