okay so you're claiming red check on chopMacDougall wrote: ↑Wed Mar 10, 2021 12:55 ama night thing that I ain't gonna say is what happenedAlison wrote: ↑Wed Mar 10, 2021 12:53 amSo what happened to your Chop townreadMacDougall wrote: ↑Wed Mar 10, 2021 12:50 amthey were widely pushing me because chop is his teammate
i assure you of this
Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
[VOTE:
ChopChop] aubergine
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
LOL grogu u should reread your role
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
@ChopChop you have hard claimed this role ay?
Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Yeah, that's his claim.MacDougall wrote: ↑Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?
Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
If Mac's red check is correct then his wagon is probably just stacked with enclave members yeah.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
how am i supposed to sleep through this
history is being made
the legendary choppitychop is about to be taken out
history is being made
the legendary choppitychop is about to be taken out
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
You should just out your exact role and night result tbh. If Chop is enclave then the enclave probably already have figured out who you are and what result you got. And publicizing it means you have more eyes on your result to check how reliable your result is at proving Chop is scum.MacDougall wrote: ↑Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
See, this is why you go no yeet until you have info. rollsafe.png
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
can you give a little more information? i feel like grogu's claim exonerates chopsuy more than anythingMacDougall wrote: ↑Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
My guess is that Mac is a tracker, Grogu is a watcher, both of them saw Chop visit Sloonei.
And Chop has already loudly claimed that he visited Sloonei to message him.
And Chop has already loudly claimed that he visited Sloonei to message him.
There's nothing that says a fake can't surpass the real thing.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
ToWnHaRdCoRe!NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Mar 10, 2021 12:41 amWorks for me, grogu welcome to the towncoreUrist wrote: ↑Wed Mar 10, 2021 12:38 amhis watch of falcon to alison was confirmed by falcon, and the only scum watcher died n1NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Mar 10, 2021 12:36 amWhy
it's possible that he's the enclave tracker, but it's unlikely because he claimed LIME right from the start and there are no LIME trackers. seems unlikely at best.




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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Actually if Grogu saw *only* Chop visit Sloonei then it hard confirms Chop as mafia.
There's nothing that says a fake can't surpass the real thing.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Well just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk




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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
when you are a claimed watcher and say that you're 100% sure chop visited sloonei, i think people are inclined to believe you have an actual role result.Grogu wrote: ↑Wed Mar 10, 2021 1:11 amWell just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Nah I am not certain enough to speak on this in absolutes. But close.
I'm not gonna claim.
I'm not gonna claim.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?
Also I thought ChopChop was going to target me last night?
Also I thought ChopChop was going to target me last night?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
if grogu saw chopchop visit sloonei, it means chopchop didn't kill sloonei because grogu's ability cannot detect fatal actionsMacDougall wrote: ↑Wed Mar 10, 2021 1:15 am If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?
Also I thought ChopChop was going to target me last night?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
but it looks like grogu doesn't have a result anyway.
maybe chopchop did kill sloonei and thought he *was* tracked and was forced to say he sent a message :thonk:
maybe chopchop did kill sloonei and thought he *was* tracked and was forced to say he sent a message :thonk:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
why does chop send a message to sloonei if town
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
fake claiming a message send to pre-emptively excuse tracker/watcher I could see
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.
Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I'm pretty obvious town and that's pretty rude
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega
So you know that TSP, Nanook and KZA are not enclave how?
Also Made was voting there.
Or is it that you meant to say made wagon in which case
MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom
So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?
None of what you just said makes sense wot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I mean you can pretty safely surmise that I am not enclaveMacDougall wrote: ↑Wed Mar 10, 2021 1:50 amMade, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega
So you know that TSP, Nanook and KZA are not enclave how?
Also Made was voting there.
Or is it that you meant to say made wagon in which case
MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom
So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?
None of what you just said makes sense wot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
KZA is flipped town.MacDougall wrote: ↑Wed Mar 10, 2021 1:50 amMade, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega
So you know that TSP, Nanook and KZA are not enclave how?
Also Made was voting there.
Or is it that you meant to say made wagon in which case
MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom
So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?
None of what you just said makes sense wot.
Nanook red checked a flipped enclave.
If ChopChop is enclave then TSP is not enclave because they've been fighting way too harshly to be buddies.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
The thing that disturbs me about this game is the number of players I'd be ok voting off right now.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
What are you claiming?MacDougall wrote: ↑Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
K, what brings you to this conclusion?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
honestly I believe it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Made only had 2 shots on their abilities, it's possible they were used and scum just bussed him.
Also very possible that Poison and/or SpaceDaisy are enclave and just are not here ever
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Spoiler: show
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
But then he called me town. Along with everyone else.


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I thought maybe you were softing some sort of weird investigative role.
Like how can you be 70%?
Tracker?
Here’s my actions:
N1: Daisy - Message
N2: No One
N3: Sloon - Message
If you ever tracked me, these should be your results for the equivalent nights.
Like how can you be 70%?
Tracker?
Here’s my actions:
N1: Daisy - Message
N2: No One
N3: Sloon - Message
If you ever tracked me, these should be your results for the equivalent nights.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Feel free to look at my Omega/Made interactions if you think I'm Enclave. That should probably make you feel better about me.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Yes I only have Faction Spy left.MacDougall wrote: ↑Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?
Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Ya target Alison by any chance?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I thought i was gonna get the daisy experience this game. Big rip
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Huh??TonyStarkPrime wrote: ↑Wed Mar 10, 2021 2:06 am If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
If your claiming Tracker, allow me to redirect you to my following post.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Well previous post but I’ll just restate it again in case others missed it:
N1: Daisy - Message
N2: No One
N3: Sloon - Message
N1: Daisy - Message
N2: No One
N3: Sloon - Message