Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Jackofhearts2005
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
I missed Syn’s claim. Link or recap?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Oh, that's rich.ChopChop wrote: ↑Sat Mar 13, 2021 4:06 pmHe’s doing that because he thinks he’s a good wolf!Jackofhearts2005 wrote: ↑Sat Mar 13, 2021 4:04 pm Ngl my main hesitation in voting Tony is that I feel like I should have a solid read on him and he says I should townread him and I’d be kinda embarrassed to misyeet himnotreal
That’s not a good reason to actually townread him.
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If you believe that he’s a wolf and you have lots of information that points towards that you push it.
As long as you point your reasons why, there’s no em brass meant.
But Tony is pretty suspicious right? I'll [VOTE: Tony] aubergine

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Syn claimed to have shot KZA in a past life
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
I’ll kill all of you
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
this makes more sense as an argument for why he would tbh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
MartonyGG99
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
If I vote tony now it will reward you for ignoring my request :[ChopChop wrote: ↑Sat Mar 13, 2021 4:09 pmI’ll sheep this one too!Jackofhearts2005 wrote: ↑Sat Mar 13, 2021 4:08 pmLol. Gottem.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 4:01 pm actually i do shoot sloonei because I always shoot sloonei but don't pay attention to that and i probably shoot sloonei night 1 so regardless
[VOTE: Tony] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
also I'm doing something
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Tbh I'll consider it if there's another BoS out there.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 2:54 am I dunno if I’m ever going to convince Martin that the guy he’s been town-shielding all game is still clearly not town but I offer the humble suggestion that he consider the possibility
If not, then he's very likely that Luke guy.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
[VOTE:
goku] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
I think I can concur on that, but I'm not sure why he would sheep marmot in particular.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 3:06 am I didn’t say this but I kinda wanna lock town Kyle for admitting he’s sheeping marmot
What bothers me tho (in general) is that it feels like a lot of the players I've looked at are acting uninformed or are displaying that a bit well, off the top of my head
Unless we're going to assume there's 0% enclave among the lower-activity &/or multigaming/multitabling slots.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
I was leaning towards 100% thatMartinGG99 wrote: ↑Sat Mar 13, 2021 5:08 pmI think I can concur on that, but I'm not sure why he would sheep marmot in particular.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 3:06 am I didn’t say this but I kinda wanna lock town Kyle for admitting he’s sheeping marmot
What bothers me tho (in general) is that it feels like a lot of the players I've looked at are acting uninformed or are displaying that a bit well, off the top of my head
Unless we're going to assume there's 0% enclave among the lower-activity &/or multigaming/multitabling slots.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Well from your perspective she's technically confirmed not-your-enemey.
Alison is confirmed pracitcally to be New Reno or Slaver. While you do have slaver as an enemy (for Redding), there's an important part I want to point out:
Jagged Jimmy J was mod-killed on D2 due to an accident. Therefore, you don't need slaver dead anymore (as that doesn't further your wincon anymore).JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Redding wins the game if the Enclave are eliminated and no more than one combined between the Slavers faction and Jagged Jimmy J is left alive.
The only thing is, is that Slaver needs you dead (as they need 80% of their enemies dead) and they are now an enemy of a lesser degree if they prevent you from killing Enclave.
Like TL;DR You don't need Alison (even if slaver) dead anymore, the only difference that makes is if they need you dead.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
what 100% thatTonyStarkPrime wrote: ↑Sat Mar 13, 2021 5:14 pmI was leaning towards 100% thatMartinGG99 wrote: ↑Sat Mar 13, 2021 5:08 pmI think I can concur on that, but I'm not sure why he would sheep marmot in particular.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 3:06 am I didn’t say this but I kinda wanna lock town Kyle for admitting he’s sheeping marmot
What bothers me tho (in general) is that it feels like a lot of the players I've looked at are acting uninformed or are displaying that a bit well, off the top of my head
Unless we're going to assume there's 0% enclave among the lower-activity &/or multigaming/multitabling slots.
A.K.A. "That One Idiot"
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
@ChopChopJaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The Brotherhood of Steel wins the game if the Enclave are eliminated and no more than one member of the Vault City and Slavers factions combined is left alive.
You don't need the slaver, whoever that is, dead anymore as Vault City died and Slaver can be "that one member" left alive in your wincon completion.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Actually if my understanding of the gamestate and the wincons are right
basically everyone but Arroyo and Hubologists have likely for certain completed the non-enclave wincondition, and just need enclave dead at this point
basically everyone but Arroyo and Hubologists have likely for certain completed the non-enclave wincondition, and just need enclave dead at this point
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
100 percent enclave in the lower activity slots (and chop)MartinGG99 wrote: ↑Sat Mar 13, 2021 5:17 pmwhat 100% thatTonyStarkPrime wrote: ↑Sat Mar 13, 2021 5:14 pmI was leaning towards 100% thatMartinGG99 wrote: ↑Sat Mar 13, 2021 5:08 pmI think I can concur on that, but I'm not sure why he would sheep marmot in particular.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 3:06 am I didn’t say this but I kinda wanna lock town Kyle for admitting he’s sheeping marmot
What bothers me tho (in general) is that it feels like a lot of the players I've looked at are acting uninformed or are displaying that a bit well, off the top of my head
Unless we're going to assume there's 0% enclave among the lower-activity &/or multigaming/multitabling slots.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
the only high activity slots who aren't dead are me and urist and Martin so given that I think me and urist and martin are town
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
(I'm asterisking Alison)
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
is it guaranteed that there's at least 1 member of each faction in the game? I can't find that info anywhere in the setup post
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Yeah, no. I laid the groundwork for being almost completely mech confirmed (though not absolutely) with my breadcrumbs long ago.Urist wrote: ↑Sat Mar 13, 2021 2:19 pmThe only one there who can still be maf is Martin.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 2:04 pmfor the record, he's probably on this and we can cross three names off this list (also lol he pulled rej from the possible scum on the wagon)
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
I thought there was? It was in Assurances I think.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
yeah each faction contains at least one player
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
someone claim BOS so I can blast chop without feeling bad
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
This is what I could find. I thought there used to be stuff about Enclave and Wastelanders being larger but I can't find it any more.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am - Each faction contains at least one player. That is the only numeral guarantee.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
enclave and wastelanders being larger is at the topMartinGG99 wrote: ↑Sat Mar 13, 2021 5:48 pmThis is what I could find. I thought there used to be stuff about Enclave and Wastelanders being larger but I can't find it any more.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am - Each faction contains at least one player. That is the only numeral guarantee.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
"Does not add up at all"
Kinda expect that from a player who hadn't been in the game for more than, say, 6-8 hours by EoD3. After all, they did joke about KZA flipping scum on D2.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
We were told when Vault City was entirely eliminated. Will we be told when each other faction is eliminated?

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
lol @ folks saying shit like i'm lockscum yet they never vote for me or longer than 10 minutes
cowards
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
host said not about civ aligned ones
who should i vote for
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Oh yeah there it is.TonyStarkPrime wrote: ↑Sat Mar 13, 2021 5:51 pmenclave and wastelanders being larger is at the topMartinGG99 wrote: ↑Sat Mar 13, 2021 5:48 pmThis is what I could find. I thought there used to be stuff about Enclave and Wastelanders being larger but I can't find it any more.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am - Each faction contains at least one player. That is the only numeral guarantee.
JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am - The number of roles listed under each faction has no bearing on the actual number of players within each faction with the exception of the Wastelanders and the Enclave, who each have large populations relative to the rest.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Can’t wait to see the look on your face when Tony flips Wolf.

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
.....you realize that the "D2" there was a typo and I corrected it to Mid/late D4 right?Jackofhearts2005 wrote: ↑Sat Mar 13, 2021 2:46 pmI didn’t pay attention to you D1 and you seemed to be projecting town by mid D2.MartinGG99 wrote: ↑Sat Mar 13, 2021 2:29 am Re-read Jack's progression and the context of some of his reads for D4 (including the fact that he had a whole reads-wall on SoD4) maybe I'm judging him a bit too harshly. I kinda wonder what made me (on his reads) jump from an "Idk" to a "Projecting town" thing by mid D2, @Jackofhearts2005 do you remember why?
[VOTE: Kylemii] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
can i at least have the people who want to vote for me read the game
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
we think tony's enclave? or slaver? i got lost in my like 12 page catch up
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
[VOTE:
grogu] aubergine
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]
Tony is my lockscum, that’s why I’m voting them.