Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
shooting me cost the game tbh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Holy crap dude. Good game
Really admirable effort Sean. I'm sorry I didn't get further in my attempts at solving yesterday.
Really admirable effort Sean. I'm sorry I didn't get further in my attempts at solving yesterday.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
TSP gets the Fallout scum win he deserves, at long last.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
obligatory
GG WP thx for host JJJ
GG WP thx for host JJJ
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
@TonyStarkPrime game of your career dude. so much dedication and effort i can't imagine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin
I would've claimed an invention red lol
I would've claimed an invention red lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
look a man's gotta improviseNANOOKTHEGREATANDFEARSOME wrote: ↑Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin
I would've claimed an invention red lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
This
Well played
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
It was a good playTonyStarkPrime wrote: ↑Thu Apr 01, 2021 7:06 pmlook a man's gotta improviseNANOOKTHEGREATANDFEARSOME wrote: ↑Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin
I would've claimed an invention red lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin
I would've claimed an invention red lol
To be fair, I was a tracker/cop and I also went nowhere N1.


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Hey! I figured it out!NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin
I would've claimed an invention red lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
rico just KILLING it in goc 2015
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I always wondered what was the table BB-code here. Neat.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Good game to you too. I still can't believe you got away with claiming that wolves wanted to chop Chop and Grogu, but well played. It was an interesting choice to kill Urist over Marmot, and I think one that helped you a lot (probably wouldn't have mattered, but it did feel like Marmot was the most willing to actually consider my side yesterday).TonyStarkPrime wrote: ↑Thu Apr 01, 2021 7:08 pm Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
martin why are you here you should be on break
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Ricochet was as much interested in inflating his post count to ridiculous levels that game than he was in solving, tbf.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
okay fine I'm going im going, just popped in for the game end
For anyone confused, its a joke.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Why would nobody talk to me Day 10. 


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
we seriously did I was a wolf i can confirmSeanzie wrote: ↑Thu Apr 01, 2021 7:11 pmGood game to you too. I still can't believe you got away with claiming that wolves wanted to chop Chop and Grogu, but well played. It was an interesting choice to kill Urist over Marmot, and I think one that helped you a lot (probably wouldn't have mattered, but it did feel like Marmot was the most willing to actually consider my side yesterday).TonyStarkPrime wrote: ↑Thu Apr 01, 2021 7:08 pm Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Actually, I think I know why.
Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.
Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I was actually really scared that Alison would go over on day 6, i think i pinged jack to make sure he could switch if he needed to
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I was legit IRL busy, and also I don't think it is great to talk much on sleep day since it only helps scum decide who the best NK is.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Now that this game is over, I'm going to shamelessly plug for two in signups!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
It's true that I was suffering from some real burnout though
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Guys I think I messed up somewhere
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Yeah, that's fair. I did read Poison's ISO, and the whole time I'm like "Why didn't you shoot TSP?!?!?". Hindsight is 20/20 though, so I'm sure she had her reasons.Urist wrote: ↑Thu Apr 01, 2021 7:25 pmI did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Tbf, if I was left alive instead of you, I would've gone through the same struggle. I couldn't justify it either. I didn't envy your position at all, and was a little surprised you were the one left alive tbh.Urist wrote: ↑Thu Apr 01, 2021 7:25 pmI did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
tsp tried very hard to get himself docced on n3 as to avoid any vig shots
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
don't think I succeeded
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I do think sean's vibes would have pushed me to vote TSP. There were a number of things that sean did later in the game that made me feel good about him.
- He also pushed strongly to yeet Enclave instead of Alison
- His role was claimed early on, something that mafia would have had a harder time doing.
- When I was on the road and couldn't really play, sean had no problem directing me. That was a mindset I associated with town.
So yeah, TSP definitely did make the right call killing me.
- He also pushed strongly to yeet Enclave instead of Alison
- His role was claimed early on, something that mafia would have had a harder time doing.
- When I was on the road and couldn't really play, sean had no problem directing me. That was a mindset I associated with town.
So yeah, TSP definitely did make the right call killing me.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
TonyStarkPrime wrote: ↑Thu Apr 01, 2021 7:36 pm tsp tried very hard to get himself docced on n3 as to avoid any vig shots
You drew my cop instead for fishing so hard for my role.


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
True, but they were both yeeted for it.TonyStarkPrime wrote: ↑Thu Apr 01, 2021 7:39 pmok but I did actually laugh when I noted that chop and made claimed first
Chop was finally boxed into a corner when his role was proved wrong.
Omega was also yeeted for claiming an investigative role but not visiting anyone.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
Good game!
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I felt like Chop should have been turbo'd earlier but it wasn't my business since I was 3P so I didn't say anything and just went along with the flow. I was kinda confused why town exed me there instead of going after the mafia though.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
hell i thought this and did say so but town does as town does
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
yeah it was silly

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
I saw a bit of F3 and was just like "I have no idea and whoever's the wolf is playing amazingly"
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
yes you made the correct decision there
There's nothing that says a fake can't surpass the real thing.