
I'm not playing mafia right now but I have a hosting idea so I might as well get it in the queue.
Team Fortress 2 is a multiplayer 1st person shooter released in 2007. I played it a lot when I was in college, and it has an interesting equipment system that I decided would make a fun game.
This game is for 18 players. There are 9 classes, so each class will have two roles, a Blue and a Red one, which are identical. 4 of the 18 roles are randomized to be mafia, making this a semi-open setup where you can talk about abilities but not know which factions have which classes.
I just made the first role, so I'm posting it here as an example (its mechanics may be different when the game is finally hosted). Basically, each class will have a main weapon that gives them an ability, but they will have 2 items they can use instead of their main weapon, which may change how their core ability works or replace it for a different one.
Spoiler: show