Double Elimination Mafia town win

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ITS THE EYE OF THE TIGER

ITS THE THRILL OF THE FIGHT
7
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ITS THE THRILL OF THE FIGHT
4
36%
 
Total votes: 11
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Double Elimination Mafia town win

#1

Post by NANOOKTHEGREATANDFEARSOME »

Inspired loosely by the double elimination baseball and basketball tournaments of my youth. Days are the winners bracket and nights are the losers bracket. There are zero PRs in this game, everyone is VT or mafia goon. There are 3 mafia in the game. There are only two alignments, town and mafia.

On D1 half the player base (half minus one if an odd number) is “eliminated.” Every “night” the “eliminated” players vote half their number (half minus one if an odd number) to be eliminated a second time, resulting in their final removal from the game.

On D2 the winners bracket choose half their number to be eliminated (half minus one if an odd number). On N2 the D2 eliminations are added to the losers bracket and they vote half their number (half minus one if an odd number) to be eliminated, resulting in their final removal from the game.

Rinse and repeat until one side wins or it reaches 2 in the winners bracket, at which point the brackets are combined and it becomes normal mountainous mafia. The town win by killing the mafia, and the mafia win at parity.

This may be a bit confusing, so here’s an example:

16 players A-P, with three mafia (A, E, F).

On D1 players I-P are eliminated and move to the losers bracket. On N1 A-H cannot post or vote. I-P vote to eliminate M-P, who all die and flip town.

There are now 12 players alive, 8 in the winners bracket and 4 in the losers.

On D2 only A-H can post and vote. They vote to move E-H to the losers bracket. Now on N2 E-P vote to remove I-P. They all flip town.

There are now 8 players alive, 4 in each bracket, and 3 of the 8 are mafia.

On D3 A-D vote to move C-D to the losers bracket. On N3 C-H vote to remove F-H. F flips mafia, the other two flip town.

There are now 5 players alive, 2 in the winners bracket and 3 in the losers. The two brackets are combined on D4, and the game plays as mountainous for f5 (and f3 if necessary).

The mafia DO NOT have a NK until the game becomes mountainous.


16 players would be ideal, i can scale down if necessary. Winners and losers brackets can make reads on people in the other bracket freely, it’s all one game just with an artificial separation post-D1.

Town role PM:
You're town. You win by killing the mafia. Glhf.
Host Rules:
Spoiler: show
Votes are plurality at deadline. Mafia decide ties. You will be allowed to make as many votes as there are people that will be removed from the phase (ie d1 you'll have 8 votes, n1 you'll have 4, etc. etc.). Votes cannot stack (i.e., you can only ever make one vote for one person, you can't stack 8 vltes on one person). I will always tell you in the SOD post how many votes you have and how many people need to be removed.

When the game moves to mountainous at end game, the voting rules become: plurality at deadline, one vote per player, 2/3 hammer*. There will be an unvote option in the poll, this will not be hammerable.

*some creative rounding will be done at host's discretion (ie hammer may be set at 8/13 instead of 9/13), hammer number will always be in the SOD post.


The host rules are: don’t be a dick, no excessive ATE*, don’t angleshoot or quote role PMs and/or host communication, no cross game reads, idc about reading into subs or modkills do it at your own risk, GM will handle everything without consideration for alignment, GM reserves right to modify remove or add rules as needed.

*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being. if you believe the game is having a negative impact on your life, please contact myself and the Mod On Duty

Postcap is 100 posts per cycle (d1/n1 is one cycle, etc). Posts do NOT reset for the losers bracket, if you use 100 posts during the day and get voted into the losers bracket you will not be able to post. Use them wisely.

I reserve the right to modify add remove or interpret rules at my discretion
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Re: Double Elimination Mafia

#2

Post by NANOOKTHEGREATANDFEARSOME »

Playerlist (isos to come later!):

Alison
DaisyCloud
Falcon
G-Man
Gavial
HK
Kyle
LC
MacDougall
Made
Marmot
Moghedien
Poison
Tim
TSP
Wilgy
Spoiler: show
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Re: Double Elimination Mafia

#3

Post by NANOOKTHEGREATANDFEARSOME »

Hello, and welcome to Double Elimination Mafia! There are currently 16 of you alive. Today, you all have 8 votes apiece. Votes do not stack, meaning you can't make 8 votes for one player (but you can make 8 votes for 8 players!). At the end of the day, the 8 players with the most votes (any ties decided by mafia) will be sent to the Losers Bracket--these 8 players will then have 24 hours to eliminate four of their number, while the other 8 get a break.

There is a post cap of 100, and this applies to the entire day/night cycle--if you use 100 posts during the day and get sent to the losers bracket, you will not be allowed to post. You can still place votes in the poll.

If there are issues with the poll, PM me here or on discord.

@alison
@DaisyCloud
@falcon45ca
@G-Man
@Gavial
@hollowkatt
@Kylemii
@Long Con
@MacDougall
@Made
@Mongoose
@Moghedien
@Poison
@Timsup2nothin
@TonyStarkPrime
@DrWilgy

I'll leave you with one of the most overplayed songs at the tournaments of my youth, a song that has been utterly ruined for me:

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Re: Double Elimination Mafia D1

#4

Post by Alison »

First
There's nothing that says a fake can't surpass the real thing.
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Re: Double Elimination Mafia D1

#5

Post by TonyStarkPrime »

first in my mind
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Re: Double Elimination Mafia D1

#6

Post by Alison »

[VOTE: Marmot] aubergine

This is for trusting Ranmilia more than me in CoV. >:(
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Re: Double Elimination Mafia D1

#7

Post by Alison »

Who here is good at reading TSP?
There's nothing that says a fake can't surpass the real thing.
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Re: Double Elimination Mafia D1

#8

Post by Timsup2nothin »

First
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Re: Double Elimination Mafia D1

#9

Post by Gavial »

With a 13/16 Chance.
I’m not surprised I rolled Town.
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Re: Double Elimination Mafia D1

#10

Post by Gavial »

Timsup2nothin wrote: Fri Apr 23, 2021 12:52 amFirst
Your new name Alison?
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Re: Double Elimination Mafia D1

#11

Post by Gavial »

Alison wrote: Fri Apr 23, 2021 12:36 am Who here is good at reading TSP?
I’d say I could probably read him good considering I’ve been WvW and TvT in the games I played with him.
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Re: Double Elimination Mafia D1

#12

Post by Timsup2nothin »

Gavial wrote: Fri Apr 23, 2021 12:56 am
Timsup2nothin wrote: Fri Apr 23, 2021 12:52 amFirst
Your new name Alison?
I wasn't in the market for a new name. I'm just ambitious.
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Re: Double Elimination Mafia D1

#13

Post by Alison »

I think Gavial is town.
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Re: Double Elimination Mafia D1

#14

Post by Gavial »

But I definitely wouldn’t consider myself the best TSP reader here in any way.
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Re: Double Elimination Mafia D1

#15

Post by Alison »

Gavial it will be your job to read TSP because I suspect him every game I play with him regardless of alignment.
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Re: Double Elimination Mafia D1

#16

Post by Gavial »

Alison wrote: Fri Apr 23, 2021 12:58 am I think Gavial is town.
Rechecks Rolecard

I think your right!
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Re: Double Elimination Mafia D1

#17

Post by Alison »

Gavial wrote: Fri Apr 23, 2021 12:58 am But I definitely wouldn’t consider myself the best TSP reader here in any way.
Who would you consider to be the best TSP reader here?
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Re: Double Elimination Mafia D1

#18

Post by Gavial »

Alison wrote: Fri Apr 23, 2021 12:59 am Gavial it will be your job to read TSP because I suspect him every game I play with him regardless of alignment.
I actually find him to be more laid back and honest as town and more power forward as scum.
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Re: Double Elimination Mafia D1

#19

Post by Gavial »

Wait Alison, are you the same Alison on MS?
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Re: Double Elimination Mafia D1

#20

Post by Gavial »

Alison wrote: Fri Apr 23, 2021 12:59 am
Gavial wrote: Fri Apr 23, 2021 12:58 am But I definitely wouldn’t consider myself the best TSP reader here in any way.
Who would you consider to be the best TSP reader here?
I can’t really give a name but I’d say who’s ever been in the most games with him.
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Re: Double Elimination Mafia D1

#21

Post by Timsup2nothin »

Alison wrote: Fri Apr 23, 2021 12:59 am Gavial it will be your job to read TSP because I suspect him every game I play with him regardless of alignment.
I annoy him every game regardless of alignment.
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Re: Double Elimination Mafia D1

#22

Post by Alison »

Gavial wrote: Fri Apr 23, 2021 1:00 am Wait Alison, are you the same Alison on MS?
Nope.
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Re: Double Elimination Mafia D1

#23

Post by Gavial »

Ok makes sense then.
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Re: Double Elimination Mafia D1

#24

Post by Gavial »

You act different then them so I was just making sure.
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Re: Double Elimination Mafia D1

#25

Post by Gavial »

Since I just realized there a post limit, ima shut up and just read and only post in wall probably.
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Re: Double Elimination Mafia D1

#26

Post by TonyStarkPrime »

as it is written, "no one here can read tsp, no, not one; no one understands"
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Re: Double Elimination Mafia D1

#27

Post by Alison »

Okay Zizek.
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Re: Double Elimination Mafia D1

#28

Post by Timsup2nothin »

TonyStarkPrime wrote: Fri Apr 23, 2021 1:06 am as it is written, "no one here can read tsp, no, not one; no one understands"
Beyond the ken of mere mortals.
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Re: Double Elimination Mafia D1

#29

Post by TonyStarkPrime »

ok so i say we eliminate everyone who isn't here right now on the first two days and let them sort things out in the night time.
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Re: Double Elimination Mafia D1

#30

Post by Alison »

See this is why I can't help but scumread TSP.
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Re: Double Elimination Mafia D1

#31

Post by TonyStarkPrime »

what the hell that's towny
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Re: Double Elimination Mafia D1

#32

Post by TonyStarkPrime »

I'm decently sure that's nearly optimal. we can switch out tim as need be but I'm getting good vibes
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Re: Double Elimination Mafia D1

#33

Post by Alison »

What about waiting for everyone to check in and eliminating actual scummy people?
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Re: Double Elimination Mafia D1

#34

Post by TonyStarkPrime »

Alison wrote: Fri Apr 23, 2021 1:11 am What about waiting for everyone to check in and eliminating actual scummy people?
i think everyone here including gav is probably town. therefore, the other 12 people probably have wolves.

we have eight eliminations today let's not kid ourselves and pretend there's an easy way to do this.
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Re: Double Elimination Mafia D1

#35

Post by Timsup2nothin »

TonyStarkPrime wrote: Fri Apr 23, 2021 1:12 am
Alison wrote: Fri Apr 23, 2021 1:11 am What about waiting for everyone to check in and eliminating actual scummy people?
i think everyone here including gav is probably town. therefore, the other 12 people probably have wolves.

we have eight eliminations today let's not kid ourselves and pretend there's an easy way to do this.
Did you not just propose "an easy way to do this"?
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Re: Double Elimination Mafia D1

#36

Post by TonyStarkPrime »

yeah fair point
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Re: Double Elimination Mafia D1

#37

Post by Alison »

I'm sold on Gavial being town, not as sure on you or Tim.

My proposal is that we each vote whoever we thinks is scummy, and if there's a shortage of votes we shift them around to 2nd/3rd strongest scumreads to ensure 8 people are sent.
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Re: Double Elimination Mafia D1

#38

Post by Alison »

Also there are flips this game right?
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Re: Double Elimination Mafia D1

#39

Post by NANOOKTHEGREATANDFEARSOME »

Players eliminated from the losers bracket will flip.
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Re: Double Elimination Mafia D1

#40

Post by TonyStarkPrime »

real question: are we sure that there are three wolves?

to make clear something that alison has implied: ties are to be avoided in all circumstances
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Re: Double Elimination Mafia D1

#41

Post by TonyStarkPrime »

i mean in any case if we get a 5 person towncore we win the game. it doesn't matter how many wolves there are (provided there aren't like 7)
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Re: Double Elimination Mafia D1

#42

Post by Alison »

TonyStarkPrime wrote: Fri Apr 23, 2021 1:20 am real question: are we sure that there are three wolves?

to make clear something that alison has implied: ties are to be avoided in all circumstances
3 wolves confirmed in the original post.

What makes you willing to towncore everyone here?
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Re: Double Elimination Mafia D1

#43

Post by falcon45ca »

Third.


TSP going for the derp clear early I see. It's a bold strategy Cotton, let's see if it pays off for him
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Re: Double Elimination Mafia D1

#44

Post by falcon45ca »

TonyStarkPrime wrote: Fri Apr 23, 2021 1:12 am
Alison wrote: Fri Apr 23, 2021 1:11 am What about waiting for everyone to check in and eliminating actual scummy people?
i think everyone here including gav is probably town. therefore, the other 12 people probably have wolves.

we have eight eliminations today let's not kid ourselves and pretend there's an easy way to do this.
Why do you think everyone "here" are town? Seems awful quick to jump to that conclusion, why aren't you more paranoid?
we can't stop here...this is bat country!
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Re: Double Elimination Mafia D1

#45

Post by TonyStarkPrime »

NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 22, 2021 11:31 pm Inspired loosely by the double elimination baseball and basketball tournaments of my youth. Days are the winners bracket and nights are the losers bracket. There are zero PRs in this game, everyone is VT or mafia goon.

On D1 half the player base (half minus one if an odd number) is “eliminated.” Every “night” the “eliminated” players vote half their number (half minus one if an odd number) to be eliminated a second time, resulting in their final removal from the game.

On D2 the winners bracket choose half their number to be eliminated (half minus one if an odd number). On N2 the D2 eliminations are added to the losers bracket and they vote half their number (half minus one if an odd number) to be eliminated, resulting in their final removal from the game.

Rinse and repeat until one side wins or it reaches 2 in the winners bracket, at which point the brackets are combined and it becomes normal mountainous mafia. The town win by killing the mafia, and the mafia win at parity OR if the winners bracket is entirely made up of mafia.

This may be a bit confusing, so here’s an example:

16 players A-P, with three mafia (A, E, F).

On D1 players I-P are eliminated and move to the losers bracket. On N1 A-H cannot post or vote. I-P vote to eliminate M-P, who all die and flip town.

There are now 12 players alive, 8 in the winners bracket and 4 in the losers.

On D2 only A-H can post and vote. They vote to move E-H to the losers bracket. Now on N2 E-P vote to remove I-P. They all flip town.

There are now 8 players alive, 4 in each bracket, and 3 of the 8 are mafia.

On D3 A-D vote to move C-D to the losers bracket. On N3 C-H vote to remove F-H. F flips mafia, the other two flip town.

There are now 5 players alive, 2 in the winners bracket and 3 in the losers. The two brackets are combined on D4, and the game plays as mountainous for f5 (and f3 if necessary).

The mafia DO NOT have a NK until the game becomes mountainous.


16 players would be ideal, i can scale down if necessary. Winners and losers brackets can make reads on people in the other bracket freely, it’s all one game just with an artificial separation post-D1.

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You're town. You win by killing the mafia. Glhf.
Host Rules:
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Votes are plurality at deadline. Mafia decide ties. You will be allowed to make as many votes as there are people that will be removed from the phase (ie d1 you'll have 8 votes, n1 you'll have 4, etc. etc.). Votes cannot stack (i.e., you can only ever make one vote for one person, you can't stack 8 vltes on one person). I will always tell you in the SOD post how many votes you have and how many people need to be removed.

When the game moves to mountainous at end game, the voting rules become: plurality at deadline, one vote per player, 2/3 hammer*. There will be an unvote option in the poll, this will not be hammerable.

*some creative rounding will be done at host's discretion (ie hammer may be set at 8/13 instead of 9/13), hammer number will always be in the SOD post.


The host rules are: don’t be a dick, no excessive ATE*, don’t angleshoot or quote role PMs and/or host communication, no cross game reads, idc about reading into subs or modkills do it at your own risk, GM will handle everything without consideration for alignment, GM reserves right to modify remove or add rules as needed.

*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being. if you believe the game is having a negative impact on your life, please contact myself and the Mod On Duty

Postcap is 100 posts per cycle (d1/n1 is one cycle, etc). Posts do NOT reset for the losers bracket, if you use 100 posts during the day and get voted into the losers bracket you will not be able to post. Use them wisely.

I reserve the right to modify add remove or interpret rules at my discretion
Nothing here says 3 wolves?
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TonyStarkPrime
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Re: Double Elimination Mafia D1

#46

Post by TonyStarkPrime »

falcon45ca wrote: Fri Apr 23, 2021 2:05 am
TonyStarkPrime wrote: Fri Apr 23, 2021 1:12 am
Alison wrote: Fri Apr 23, 2021 1:11 am What about waiting for everyone to check in and eliminating actual scummy people?
i think everyone here including gav is probably town. therefore, the other 12 people probably have wolves.

we have eight eliminations today let's not kid ourselves and pretend there's an easy way to do this.
Why do you think everyone "here" are town? Seems awful quick to jump to that conclusion, why aren't you more paranoid?
Alison’s in standard town form, Alison said gav was town and Tim was a fourth person (who actually I think is a bit townier than average which idk I don’t have a timometer tbh
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falcon45ca
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Re: Double Elimination Mafia D1

#47

Post by falcon45ca »

TonyStarkPrime wrote: Fri Apr 23, 2021 2:15 am
NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 22, 2021 11:31 pm Inspired loosely by the double elimination baseball and basketball tournaments of my youth. Days are the winners bracket and nights are the losers bracket. There are zero PRs in this game, everyone is VT or mafia goon.

On D1 half the player base (half minus one if an odd number) is “eliminated.” Every “night” the “eliminated” players vote half their number (half minus one if an odd number) to be eliminated a second time, resulting in their final removal from the game.

On D2 the winners bracket choose half their number to be eliminated (half minus one if an odd number). On N2 the D2 eliminations are added to the losers bracket and they vote half their number (half minus one if an odd number) to be eliminated, resulting in their final removal from the game.

Rinse and repeat until one side wins or it reaches 2 in the winners bracket, at which point the brackets are combined and it becomes normal mountainous mafia. The town win by killing the mafia, and the mafia win at parity OR if the winners bracket is entirely made up of mafia.

This may be a bit confusing, so here’s an example:

16 players A-P, with three mafia (A, E, F).

On D1 players I-P are eliminated and move to the losers bracket. On N1 A-H cannot post or vote. I-P vote to eliminate M-P, who all die and flip town.

There are now 12 players alive, 8 in the winners bracket and 4 in the losers.

On D2 only A-H can post and vote. They vote to move E-H to the losers bracket. Now on N2 E-P vote to remove I-P. They all flip town.

There are now 8 players alive, 4 in each bracket, and 3 of the 8 are mafia.

On D3 A-D vote to move C-D to the losers bracket. On N3 C-H vote to remove F-H. F flips mafia, the other two flip town.

There are now 5 players alive, 2 in the winners bracket and 3 in the losers. The two brackets are combined on D4, and the game plays as mountainous for f5 (and f3 if necessary).

The mafia DO NOT have a NK until the game becomes mountainous.


16 players would be ideal, i can scale down if necessary. Winners and losers brackets can make reads on people in the other bracket freely, it’s all one game just with an artificial separation post-D1.

Town role PM:
You're town. You win by killing the mafia. Glhf.
Host Rules:
Spoiler: show
Votes are plurality at deadline. Mafia decide ties. You will be allowed to make as many votes as there are people that will be removed from the phase (ie d1 you'll have 8 votes, n1 you'll have 4, etc. etc.). Votes cannot stack (i.e., you can only ever make one vote for one person, you can't stack 8 vltes on one person). I will always tell you in the SOD post how many votes you have and how many people need to be removed.

When the game moves to mountainous at end game, the voting rules become: plurality at deadline, one vote per player, 2/3 hammer*. There will be an unvote option in the poll, this will not be hammerable.

*some creative rounding will be done at host's discretion (ie hammer may be set at 8/13 instead of 9/13), hammer number will always be in the SOD post.


The host rules are: don’t be a dick, no excessive ATE*, don’t angleshoot or quote role PMs and/or host communication, no cross game reads, idc about reading into subs or modkills do it at your own risk, GM will handle everything without consideration for alignment, GM reserves right to modify remove or add rules as needed.

*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being. if you believe the game is having a negative impact on your life, please contact myself and the Mod On Duty

Postcap is 100 posts per cycle (d1/n1 is one cycle, etc). Posts do NOT reset for the losers bracket, if you use 100 posts during the day and get voted into the losers bracket you will not be able to post. Use them wisely.

I reserve the right to modify add remove or interpret rules at my discretion
Nothing here says 3 wolves?
Yes it does
we can't stop here...this is bat country!
Spoiler: show
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falcon45ca
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Re: Double Elimination Mafia D1

#48

Post by falcon45ca »

TonyStarkPrime wrote: Fri Apr 23, 2021 2:17 am
falcon45ca wrote: Fri Apr 23, 2021 2:05 am
TonyStarkPrime wrote: Fri Apr 23, 2021 1:12 am
Alison wrote: Fri Apr 23, 2021 1:11 am What about waiting for everyone to check in and eliminating actual scummy people?
i think everyone here including gav is probably town. therefore, the other 12 people probably have wolves.

we have eight eliminations today let's not kid ourselves and pretend there's an easy way to do this.
Why do you think everyone "here" are town? Seems awful quick to jump to that conclusion, why aren't you more paranoid?
Alison’s in standard town form, Alison said gav was town and Tim was a fourth person (who actually I think is a bit townier than average which idk I don’t have a timometer tbh
The only one you gave any reason for being town that makes any sense is Alison.
we can't stop here...this is bat country!
Spoiler: show
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TonyStarkPrime
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Re: Double Elimination Mafia D1

#49

Post by TonyStarkPrime »

That says example
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Re: Double Elimination Mafia D1

#50

Post by TonyStarkPrime »

Town gets 13 chops this game I sorta highly doubt there are 3 wolves unless someone can point me to something that says exactly that
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