Traitors for Exile
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Re: Traitors for Exile
If you weren't the only Sheriff claim here, I would have voted you so hard.
I stick to my vote, other possibility would eventually be KZA.
I stick to my vote, other possibility would eventually be KZA.
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Re: Traitors for Exile
Auwt trying to make sure KZA doesn't get to the town core is not a good look.
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Re: Traitors for Exile
K

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
HmmmmmmAuwt wrote: ↑Sat Jun 05, 2021 6:12 amPosting reads when you are on the chopping block is nai.Marmot wrote: ↑Fri Jun 04, 2021 8:53 pm
I gather that him bothering to post a million reads when he's on the chopping block and redpeeked is him saying "here's where to look when I flip town". Do you think he does this exact thing as a traitor? I don't
On the flipside, Falcon hasn't posted since I revealed my peek, and that's how I'd expect a peeked traitor to respond.
That seems to be an hasted view of the things.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
*taps feet impatiently*
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Re: Traitors for Exile
Yeah I don't see the point in not hammering. Town needs to keep the momentum all game and right now it's so much stuff not happening.
Give us more to work with and we'll surely get more fighting spirit!
Also Mac is back in "fine" club. Don't really see a need for him to thunderbus Falcon like that if he actually believed in him being a wolf.
Give us more to work with and we'll surely get more fighting spirit!
Also Mac is back in "fine" club. Don't really see a need for him to thunderbus Falcon like that if he actually believed in him being a wolf.
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Re: Traitors for Exile
Day's already ended, we're just waiting on Gav to wake up.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
@Gavial
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Re: Traitors for Exile
Oh, I *did* hammer?
That was my intention, but my math said that there were 13 people alive and that makes 6 votes not maj.
That was my intention, but my math said that there were 13 people alive and that makes 6 votes not maj.
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Re: Traitors for Exile
I did it to get reactions from everyone, specifically KZA. What do you make of it?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
yesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyes

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Traitors for Exile
Marmot (1 Self Vote) - Marmot
WimI (1 Self Vote] WimI
KZA (1) - Captain Falcon
KGMurphy (1) - Auwt
The Long Con (1) - KZA
Wisdom (1) - KGMurphy
Captain Falcon (6) Mac Dongull, MissSparkle, Poison, Creature, Wisdom and The Long Con
Captain Falcon has punched himself and now he falls!
Captain Falcon was
112 walks back to the town and everyone welcomes him back! But it’s now Exile Phase 2!
WimI (1 Self Vote] WimI
KZA (1) - Captain Falcon
KGMurphy (1) - Auwt
The Long Con (1) - KZA
Wisdom (1) - KGMurphy
Captain Falcon (6) Mac Dongull, MissSparkle, Poison, Creature, Wisdom and The Long Con
Captain Falcon has punched himself and now he falls!
Captain Falcon was
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Re: Traitors for Exile
Nice one!
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Re: Traitors for Exile
I think KZA/Gira/Wisdom/Mac/maybe Creature (?) + obviously Marmot are town.
Re: Traitors for Exile
hi wisdom, haven't been around at the same time as you but it's the weekend now so i have all day to post
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Re: Traitors for Exile
Welcome back @112

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
Do you already have new info, Marmot?
Re: Traitors for Exile
at this point we pick one person other than marmot who we're willing to bet the game on being town and exile them 3 times in a row
ideally that'd be a green check from marmot but we'll see. i think the probability of a day 2 greencheck being full clear are less favorable than they were on day 1
ideally that'd be a green check from marmot but we'll see. i think the probability of a day 2 greencheck being full clear are less favorable than they were on day 1
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Re: Traitors for Exile
I do have a green check, although I'm honestly leaning towards not exiling the same person over and over again, just in case it's wrong. Because as you say, even a green check at this point could be wrong.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
Poison is a green check. I feel fairly confident about it being right, but not 100%.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
Btw, if we yeet one more traitor soon (who hasn't already been exiled), we can send a new person to exile every night and guarantee we'll never let them achieve their win con that way.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Traitors for Exile
KZA/Mac/Creature/Wiml/Myself are the people I'm willing to exile today.
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Re: Traitors for Exile
The Poison green check is of course very nice. My PoE is pretty much Auwt/Gira/Murphy/Long Con
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Re: Traitors for Exile
If we don't find another exile soon, there's probably a point in the game where my copping becomes extremely unreliable, and we just exile me every night.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Traitors for Exile
Yep. Guess that applies even if 112 is traitor as long we don't exile them again.
Re: Traitors for Exile
I think you'd still be useful as long there are non-anticop traitors around, just your green checks would be less reliable.
Re: Traitors for Exile
I'm wondering if the anticop is flipped anticop upon death or just traitor.
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Re: Traitors for Exile
The odds of Marmot and the anticop targeting the same player must be pretty low.

Re: Traitors for Exile
for the record, in the future unless someone is being voted, don't out your green checks anymore
i understand the sntiment about not exiling someone over and over, but that's playing not to lose, rather than playing to win. look at it this way: if we exxile someone three times in a row and do NOT lose the game, they are mechanically confirmed town. that is incredibly powerful. right now, there are 3 traitors and 9 townies excluding you. a good townread is likely to be correct. ultimately, when a nightless game comes down to endgame, you need to bet the game on one person being town for sure. what exiling 3x right now does is test your most confident townread right here and now, rather than waiting until we got down in numbers after several days to see if it's right
Re: Traitors for Exile
I agree. This would get rid of any paranoia in F3 if the game ever comes down to it.Gira wrote: ↑Sat Jun 05, 2021 12:45 pmfor the record, in the future unless someone is being voted, don't out your green checks anymore
i understand the sntiment about not exiling someone over and over, but that's playing not to lose, rather than playing to win. look at it this way: if we exxile someone three times in a row and do NOT lose the game, they are mechanically confirmed town. that is incredibly powerful. right now, there are 3 traitors and 9 townies excluding you. a good townread is likely to be correct. ultimately, when a nightless game comes down to endgame, you need to bet the game on one person being town for sure. what exiling 3x right now does is test your most confident townread right here and now, rather than waiting until we got down in numbers after several days to see if it's right
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Re: Traitors for Exile
We have 7 misyeets left, if wolves have any chance of winning it's through exile.
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Re: Traitors for Exile
One thing I will suggest again is never exile the same person twice.
Suddenly... to lose via exile, we now have to be wrong and exile every single living traitor at some point during the game and even if we exile 1 or 2 traitors is doesn't matter.
I think this is much safer than the alternative of exiling anybody multiple times.
Suddenly... to lose via exile, we now have to be wrong and exile every single living traitor at some point during the game and even if we exile 1 or 2 traitors is doesn't matter.
I think this is much safer than the alternative of exiling anybody multiple times.
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Re: Traitors for Exile
I'm starting to understand the pros of this strat.Wiml wrote: ↑Sat Jun 05, 2021 1:19 pm One thing I will suggest again is never exile the same person twice.
Suddenly... to lose via exile, we now have to be wrong and exile every single living traitor at some point during the game and even if we exile 1 or 2 traitors is doesn't matter.
I think this is much safer than the alternative of exiling anybody multiple times.
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Re: Traitors for Exile
Let's say we decide we want to give Marmot 5 peeks.Wisdom wrote: ↑Sat Jun 05, 2021 1:21 pmI'm starting to understand the pros of this strat.Wiml wrote: ↑Sat Jun 05, 2021 1:19 pm One thing I will suggest again is never exile the same person twice.
Suddenly... to lose via exile, we now have to be wrong and exile every single living traitor at some point during the game and even if we exile 1 or 2 traitors is doesn't matter.
I think this is much safer than the alternative of exiling anybody multiple times.
I would much rather bet the game on the four towniest players of our choice + 112 not containing all three out of three of the remaining traitors than I would solely on Poison being town.
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Re: Traitors for Exile
Re: Traitors for Exile
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Re: Traitors for Exile
But there are 4 traitors tho, so even if we have elimed one they still have chances to win no?
XTMF wrote:Yo Poison, you are fucking dying.
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Re: Traitors for Exile
Nvm you talked about exiling the same player over and over again. Well yeah then it should be good tbh, I need to read the op again.Poison wrote: ↑Sat Jun 05, 2021 1:36 pmBut there are 4 traitors tho, so even if we have elimed one they still have chances to win no?
XTMF wrote:Yo Poison, you are fucking dying.
Re: Traitors for Exile
Not if we just keep exiling the same player over and over again, even if all four of them were here.Poison wrote: ↑Sat Jun 05, 2021 1:36 pmBut there are 4 traitors tho, so even if we have elimed one they still have chances to win no?