Team Fortress Mafia [END]
Moderator: Community Team
- Dragon D. Luffy
- The Pirate
- Posts in topic: 47
- Posts: 12361
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Team Fortress Mafia [END]
Ladier and gentlemen, welcome to Team Fortress Mafia, based on the game Team Fortress 2 by Valve.
Players (8/18):
Dolby - Blue Demoman (T)
DrWilgy - Red Pyro (T)
Dyslexicon - Red Spy (T)
falcon45ca - Red Medic (T)
Gavial - Red Sniper (T)
Guillotine - Blue Heavy (T)
Jackofhearts2005 - Blue Soldier (T)
Lime Coke - Red Demoman (T)
LinearPoint - Blue Pyro (T)
MacDougall - Red Heavy (T)
Marmot - Red Soldier (T)
MartinGG99 - Red Engineer (T)
NANOOKTHEGREATANDFEARSOME - Red Scout (M)
NotAnAxehole - Blue Spy (T)
sabie12 - Blue Engineer (M)
Seanzie - Blue Scout (T)
sig - Blue Medic (M)
TonyStarkPrime - Blue Sniper (M)
- Dragon D. Luffy
- The Pirate
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- Contact:
Re: Team Fortress Mafia [PRE-GAME]
SETUP:
(Special thanks to Soneji for reviewing the setup and suggesting some improvements for roles)
(Special thanks to Soneji for reviewing the setup and suggesting some improvements for roles)
Spoiler: show
- Dragon D. Luffy
- The Pirate
- Posts in topic: 47
- Posts: 12361
- Joined: Sat May 02, 2015 5:25 pm
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Re: Team Fortress Mafia [PRE-GAME]
RULES:
- This game is dividided in day phases and night phases. Day phases are when you post and make votes. The poll will lock exactly 48 hours after it is posted, and afterwards I will come here as early as possible to make the end of day post. Some abilities can be used in the day, but unless stated otherwise, all abilities are night-only.
- Night phases are when you are allowed to send most actions, if you have any. Actions will be accepted 23 hours after the end of day write-up is posted. The final hour will be used by me to process actions, and to correct previous delays in day/night starts. Night posting will not be allowed, as the thread will be locked during the night.
- Voting is done through the poll. I do not require players to announce their votes in the thread or use fancy tags, though it is usually considered common etiquette to do so.
- Self-voting and changing votes are allowed. In case of ties, the day kill result will be resolved at random.
- You must post at least twice per day phase. Failure to do so will be considered inactivity. Players who are inactive may be modkilled or replaced at my discretion. If you know you will be away fror a limited amount of time, let me know so I can give you some leeway before replacing/modkilling you.
- Double targetting is allowed.
- Role revealing and all forms of info dumping are allowed.
- Do not engage in angle-shooting, which means using information from outside of the game to obtain advantage in it. That includes, but is not limited to, making bets or oaths in real life, asking people the time they received PMs from the host, or posting screenshots to prove anything. I may modkill players who break this rule if it affects the outcome of the game substantially. or give buffs to the faction that was affected to make up for it. If you are not sure if something is allowed, ask me first.
- All players who die in the day or in the night will have their alignment and role revealed.
- Town and Mafia will win with their teams, whether they are alive or dead.
- Talking with people about the game in any places other than this thread, or BTSC channels authorized by me, are not allowed.
- On game mechanics: critical-hits are kills that bypass doctor protections and passive defenses, but they can be roleblocked/misdirected. Also for the purposes of this game, positive abilities are anything you'd want to be target with, such as a protection, and negative abilities is anything you wouldn't, such as a roleblock. Information-gathering abilities or misdirects are neither Positive nor Negative.
- Abilities that trigger on votes (i e. the Spy/Sniper losing their cover, Heavy adding votes to people) only consider the state of the poll after votes close, not temporary votes made during the day phase.
- Mafia members are allowed to send actions for one another.
- Players may only use abilities (or have abilities used for them) if they made post requirements during the day (2 posts). The mafia faction kill is excluded from this requirement.
- Dead players must post in red. Non-players must post in blue. Off-topic posts should be in green. I will use this color, please do not use it.
- Your Game Facilitators are Hally and justplayingitcool. If you have any issues with other players or with me and you need to vent out, feel free to talk to them. For gameplay related questions, feel free to ask me and I'll help how I can.
- This is what the town role card looks like:
- This game is dividided in day phases and night phases. Day phases are when you post and make votes. The poll will lock exactly 48 hours after it is posted, and afterwards I will come here as early as possible to make the end of day post. Some abilities can be used in the day, but unless stated otherwise, all abilities are night-only.
- Night phases are when you are allowed to send most actions, if you have any. Actions will be accepted 23 hours after the end of day write-up is posted. The final hour will be used by me to process actions, and to correct previous delays in day/night starts. Night posting will not be allowed, as the thread will be locked during the night.
- Voting is done through the poll. I do not require players to announce their votes in the thread or use fancy tags, though it is usually considered common etiquette to do so.
- Self-voting and changing votes are allowed. In case of ties, the day kill result will be resolved at random.
- You must post at least twice per day phase. Failure to do so will be considered inactivity. Players who are inactive may be modkilled or replaced at my discretion. If you know you will be away fror a limited amount of time, let me know so I can give you some leeway before replacing/modkilling you.
- Double targetting is allowed.
- Role revealing and all forms of info dumping are allowed.
- Do not engage in angle-shooting, which means using information from outside of the game to obtain advantage in it. That includes, but is not limited to, making bets or oaths in real life, asking people the time they received PMs from the host, or posting screenshots to prove anything. I may modkill players who break this rule if it affects the outcome of the game substantially. or give buffs to the faction that was affected to make up for it. If you are not sure if something is allowed, ask me first.
- All players who die in the day or in the night will have their alignment and role revealed.
- Town and Mafia will win with their teams, whether they are alive or dead.
- Talking with people about the game in any places other than this thread, or BTSC channels authorized by me, are not allowed.
- On game mechanics: critical-hits are kills that bypass doctor protections and passive defenses, but they can be roleblocked/misdirected. Also for the purposes of this game, positive abilities are anything you'd want to be target with, such as a protection, and negative abilities is anything you wouldn't, such as a roleblock. Information-gathering abilities or misdirects are neither Positive nor Negative.
- Abilities that trigger on votes (i e. the Spy/Sniper losing their cover, Heavy adding votes to people) only consider the state of the poll after votes close, not temporary votes made during the day phase.
- Mafia members are allowed to send actions for one another.
- Players may only use abilities (or have abilities used for them) if they made post requirements during the day (2 posts). The mafia faction kill is excluded from this requirement.
- Dead players must post in red. Non-players must post in blue. Off-topic posts should be in green. I will use this color, please do not use it.
- Your Game Facilitators are Hally and justplayingitcool. If you have any issues with other players or with me and you need to vent out, feel free to talk to them. For gameplay related questions, feel free to ask me and I'll help how I can.
- This is what the town role card looks like:
- These rules may be edited or I may add more rules as I see necessary. I will inform you when that happens.You are the Class Color.
Spoiler: show
You are town. You win the game when you eliminate the mafia.
Mission begins in December 17th.
- Dragon D. Luffy
- The Pirate
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Re: Team Fortress Mafia [DAY 0]
Prologue
I could write a story for this, but it is Team Fortress, the game's story is already about as generic as it can be (red team vs blue team, then later they team up against robots. Just assume the mafia is aligned with the robots or something).
Instead, I'll post Meet the Team videos. No better way to know our protagonists than letting them introduce themselves.
Let's start with the big man. Hailing from Siberia, Mr. Mikhail, a. k. a The Heavy!
Day 0 Begins!
The day kill poll will open in 25 hours.
@Dyslexicon
@Gavial
@Guillotine
@Jackofhearts2005
@Lime Coke
@LinearPoint
@MacDougall
@Marmot
@MartinGG99
@Dolby
@NANOOKTHEGREATANDFEARSOME
@NotAnAxehole
@Seanzie
@TonyStarkPrime
@falcon45ca
@sabie12
@sig
Re: Team Fortress Mafia [DAY 0]
Mferer!!!
- NANOOKTHEGREATANDFEARSOME
- i moderated for mafiathesyndicate.com and all i got was this stupid title
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- Dragon D. Luffy
- The Pirate
- Posts in topic: 47
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Re: Team Fortress Mafia [DAY 0]
Excuse me
- Dolby
- Money Launderer
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- Aka: Morg, Dolbster
Re: Team Fortress Mafia [DAY 0]
1/4th of the way to Dolby (4)
- LinearPoint
- Money Launderer
- Posts in topic: 455
- Posts: 1875
- Joined: Tue Oct 12, 2021 3:51 pm
Re: Team Fortress Mafia [DAY 0]
tilted.
- MartinGG99
- Racketeer
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They/them - Contact:
Re: Team Fortress Mafia [DAY 0]
if you don't 'get' this then...
anyways don't expect high activity from me, if this reaches like 1.2k posts per day phase or similar I might as well start skimming and missing the latest plot twist
anyways don't expect high activity from me, if this reaches like 1.2k posts per day phase or similar I might as well start skimming and missing the latest plot twist
A.K.A. "That One Idiot"
Spoiler: show
- NANOOKTHEGREATANDFEARSOME
- i moderated for mafiathesyndicate.com and all i got was this stupid title
- Posts in topic: 97
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Re: Team Fortress Mafia [DAY 0]
Ah whoops sorry just a joke lol jk haha
How do you do fellow mmo players
How do you do fellow mmo players
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
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Re: Team Fortress Mafia [DAY 0]
Laying down slank cover for day zero also someone please read the setup and say some false things about it so I can contribute
- Dolby
- Money Launderer
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Re: Team Fortress Mafia [DAY 0]
we win if all town chain with the role below them on the setup listTonyStarkPrime wrote: ↑Fri Dec 17, 2021 5:07 pm Laying down slank cover for day zero also someone please read the setup and say some false things about it so I can contribute
- falcon45ca
- Uomini D'onore (Man of Honor)
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Re: Team Fortress Mafia [DAY 0]
I am town! Towniest town that ever towned
I'm Uptown, Midtown, & Downtown. Don't believe me?
Then hack my account and check my inbox.
OR! Just Ask Jesus.
I'm Uptown, Midtown, & Downtown. Don't believe me?
Then hack my account and check my inbox.
OR! Just Ask Jesus.
we can't stop here...this is bat country!
Spoiler: show
- sabie12
- Maiden of Mischief
- Posts in topic: 25
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Re: Team Fortress Mafia [DAY 0]
Not sure if I totally understand the game mechanics yet, but it seems like maybe once it gets going it'll make more sense.
Sometimes life does seem all planned out, like there's no choice in the matter. But that's just an illusion.
~Darren Shan~
~Darren Shan~
- sabie12
- Maiden of Mischief
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Re: Team Fortress Mafia [DAY 0]
I feel like it's impossible to read everything if there's that many posts so yeah sometimes skimming for highlights is the way to go.MartinGG99 wrote: ↑Fri Dec 17, 2021 4:46 pm if you don't 'get' this then...
anyways don't expect high activity from me, if this reaches like 1.2k posts per day phase or similar I might as well start skimming and missing the latest plot twist
Sometimes life does seem all planned out, like there's no choice in the matter. But that's just an illusion.
~Darren Shan~
~Darren Shan~
- falcon45ca
- Uomini D'onore (Man of Honor)
- Posts in topic: 282
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Re: Team Fortress Mafia [DAY 0]
16, 4, 18, 1, 13, 9, 7
That is my RNG POE
So Seanzie, falcon, TSP, Dolby, Nook, LP, & Jack...let's start flipping these goons
That is my RNG POE
So Seanzie, falcon, TSP, Dolby, Nook, LP, & Jack...let's start flipping these goons
we can't stop here...this is bat country!
Spoiler: show
- Seanzie
- Polarized
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Re: Team Fortress Mafia [DAY 0]
So I briefly considered if it might be good for us to massclaim our colors D1.
Benefits: reduces scums ability to do claimswaps, and also reduces the ability for scum to vague claim (i.e. if they are vaguely hinting at something that sounds a whole lot like your ability, and they're the same color as you, that's clearly sus).
Drawbacks: Could lead to scum being able to guess certain townies roles easier once the game goes on and a few people from own of the colors has flipped.
I didn't actually come to a conclusion on if I think we should or not though, so uhh... thoughts?
Benefits: reduces scums ability to do claimswaps, and also reduces the ability for scum to vague claim (i.e. if they are vaguely hinting at something that sounds a whole lot like your ability, and they're the same color as you, that's clearly sus).
Drawbacks: Could lead to scum being able to guess certain townies roles easier once the game goes on and a few people from own of the colors has flipped.
I didn't actually come to a conclusion on if I think we should or not though, so uhh... thoughts?
Spoiler: show
- MacDougall
- Out of my scumrange
- Posts in topic: 260
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Re: Team Fortress Mafia [DAY 0]
[VOTE: tsp] aubergineTonyStarkPrime wrote: ↑Fri Dec 17, 2021 5:07 pm Laying down slank cover for day zero also someone please read the setup and say some false things about it so I can contribute
- MacDougall
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Re: Team Fortress Mafia [DAY 0]
I think this guy is townfalcon45ca wrote: ↑Fri Dec 17, 2021 5:26 pm I am town! Towniest town that ever towned
I'm Uptown, Midtown, & Downtown. Don't believe me?
Then hack my account and check my inbox.
OR! Just Ask Jesus.
- MacDougall
- Out of my scumrange
- Posts in topic: 260
- Posts: 39787
- Joined: Wed Sep 23, 2015 2:37 am
Re: Team Fortress Mafia [DAY 0]
Seanzie is mafiaSeanzie wrote: ↑Fri Dec 17, 2021 5:52 pm So I briefly considered if it might be good for us to massclaim our colors D1.
Benefits: reduces scums ability to do claimswaps, and also reduces the ability for scum to vague claim (i.e. if they are vaguely hinting at something that sounds a whole lot like your ability, and they're the same color as you, that's clearly sus).
Drawbacks: Could lead to scum being able to guess certain townies roles easier once the game goes on and a few people from own of the colors has flipped.
I didn't actually come to a conclusion on if I think we should or not though, so uhh... thoughts?
- Hally
- alien shapeshifter
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Re: Team Fortress Mafia [DAY 0]
hey everyone, @Justplayingitcool and i will be your MoDs for this game
if you need to vent or anything don’t hesitate to reach out to either of us
you can PM me here or reach me on discord (hally#2271)
glhf!
if you need to vent or anything don’t hesitate to reach out to either of us
you can PM me here or reach me on discord (hally#2271)
glhf!
Spoiler: show
- Seanzie
- Polarized
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Re: Team Fortress Mafia [DAY 0]
If I was mafia, could I do this?MacDougall wrote: ↑Fri Dec 17, 2021 6:15 pmSeanzie is mafiaSeanzie wrote: ↑Fri Dec 17, 2021 5:52 pm So I briefly considered if it might be good for us to massclaim our colors D1.
Benefits: reduces scums ability to do claimswaps, and also reduces the ability for scum to vague claim (i.e. if they are vaguely hinting at something that sounds a whole lot like your ability, and they're the same color as you, that's clearly sus).
Drawbacks: Could lead to scum being able to guess certain townies roles easier once the game goes on and a few people from own of the colors has flipped.
I didn't actually come to a conclusion on if I think we should or not though, so uhh... thoughts?
*does a blackflip*
Spoiler: show
- Dyslexicon
- <3
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- Dragon D. Luffy
- The Pirate
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Re: Team Fortress Mafia [DAY 0]
Some points i need to add to the rules:
- Mafia members are allowed to send actions for one another.
- Players may only use abilities (or have abilities used for them) if they made post requirements during the day (2 posts). The mafia faction kill is excluded from this requirement. Also for the sake of counting activity, I'll be adding Day 0 and Day 1 post counts.
- This one isn't a rule, but I figured the description is unclear so I gotta clarify: The Spy's role check doesn't count for the 1 ability/day limit (it's a free action). Only the act of going undercover does. But once undercover, you are allowed to say, investigate in the day then kill at night, or investigate in the day and disguise again at night cuz you lost your disguise.
- Mafia members are allowed to send actions for one another.
- Players may only use abilities (or have abilities used for them) if they made post requirements during the day (2 posts). The mafia faction kill is excluded from this requirement. Also for the sake of counting activity, I'll be adding Day 0 and Day 1 post counts.
- This one isn't a rule, but I figured the description is unclear so I gotta clarify: The Spy's role check doesn't count for the 1 ability/day limit (it's a free action). Only the act of going undercover does. But once undercover, you are allowed to say, investigate in the day then kill at night, or investigate in the day and disguise again at night cuz you lost your disguise.
Re: Team Fortress Mafia [DAY 0]
Mmhhoo! Mhooo!
Re: Team Fortress Mafia [DAY 0]
Mrumhuhmsabie12 wrote: ↑Fri Dec 17, 2021 5:28 pmI feel like it's impossible to read everything if there's that many posts so yeah sometimes skimming for highlights is the way to go.MartinGG99 wrote: ↑Fri Dec 17, 2021 4:46 pm if you don't 'get' this then...
anyways don't expect high activity from me, if this reaches like 1.2k posts per day phase or similar I might as well start skimming and missing the latest plot twist
- LinearPoint
- Money Launderer
- Posts in topic: 455
- Posts: 1875
- Joined: Tue Oct 12, 2021 3:51 pm
Re: Team Fortress Mafia [DAY 0]
Honestly I don't even see why the Mafia would fake claim in this set up to begin with.
There is quite literally no claim space.
There is quite literally no claim space.
- Dolby
- Money Launderer
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Re: Team Fortress Mafia [DAY 0]
Also don't see why a claim swap would happen?
If one goes down the other would go down
If one goes down the other would go down
- Dolby
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Re: Team Fortress Mafia [DAY 0]
Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
- falcon45ca
- Uomini D'onore (Man of Honor)
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Re: Team Fortress Mafia [DAY 0]
Pocket attempt...MacDougall wrote: ↑Fri Dec 17, 2021 6:15 pmI think this guy is townfalcon45ca wrote: ↑Fri Dec 17, 2021 5:26 pm I am town! Towniest town that ever towned
I'm Uptown, Midtown, & Downtown. Don't believe me?
Then hack my account and check my inbox.
OR! Just Ask Jesus.
pending approval
we can't stop here...this is bat country!
Spoiler: show
- MacDougall
- Out of my scumrange
- Posts in topic: 260
- Posts: 39787
- Joined: Wed Sep 23, 2015 2:37 am
Re: Team Fortress Mafia [DAY 0]
Seanzie is mafia x 25
- LinearPoint
- Money Launderer
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Re: Team Fortress Mafia [DAY 0]
Pretty much this.Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
If we massclaim I'd rather it be on a later day when the informative roles at least have information of some kind to contribute.
Re: Team Fortress Mafia [DAY 0]
Mruhuh mruhuh!Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
Re: Team Fortress Mafia [DAY 0]
Mmmffafafa
- MacDougall
- Out of my scumrange
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Re: Team Fortress Mafia [DAY 0]
- Seanzie
- Polarized
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Re: Team Fortress Mafia [DAY 0]
Claimswaps can happen late game when the remaining mafia members hope to win with both people involved alive.
Granted, I do concede that it is probably not super likely to happen.
Spoiler: show
- Seanzie
- Polarized
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Re: Team Fortress Mafia [DAY 0]
I agree in regards to a total claim. I am more curious about the merits of a color claim. So no roles, just red team or blue team.Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
Spoiler: show
- Lime Coke
- Hitman
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- Aka: BradLand
Re: Team Fortress Mafia [DAY 0]
There's a time and place for mech talk.
However I don't want to be starting with it because it's easy for scum to hide behind.
However I don't want to be starting with it because it's easy for scum to hide behind.
Spoiler: show
- Dolby
- Money Launderer
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Re: Team Fortress Mafia [DAY 0]
eh, I'm pretty sleep deprived rn and might go back on thisSeanzie wrote: ↑Sat Dec 18, 2021 2:11 amI agree in regards to a total claim. I am more curious about the merits of a color claim. So no roles, just red team or blue team.Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
but
see what I just said with regards to fullclaim
Let's as a thought exercise say that all mafia are red, bam they know that 5 town contain 5 specific roles, and can probably make reads for roles within there. The information gained by town is less than that by mafia, and honestly, same for a 2/2 split.
and for what? to prevent them from claimswapping later? Don't think it would be that effective. The motivation for a claimswap is going to be some mechanical info being outted which makes the mafia look bad probably, and it's going to be bad on us for not catching it if we don't.
tl;dr, mafia gain more info and I don't think stopping a late game claimswap is very +EV for town
- falcon45ca
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Re: Team Fortress Mafia [DAY 0]
we can't stop here...this is bat country!
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- falcon45ca
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Re: Team Fortress Mafia [DAY 0]
What's not super likely? That Maf use claim swaps late game, or that Maf have multiple members alive late game?
Sean is in my sus pile
we can't stop here...this is bat country!
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- falcon45ca
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Re: Team Fortress Mafia [DAY 0]
This dude is prolly townDolby wrote: ↑Sat Dec 18, 2021 4:51 ameh, I'm pretty sleep deprived rn and might go back on thisSeanzie wrote: ↑Sat Dec 18, 2021 2:11 amI agree in regards to a total claim. I am more curious about the merits of a color claim. So no roles, just red team or blue team.Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
but
see what I just said with regards to fullclaim
Let's as a thought exercise say that all mafia are red, bam they know that 5 town contain 5 specific roles, and can probably make reads for roles within there. The information gained by town is less than that by mafia, and honestly, same for a 2/2 split.
and for what? to prevent them from claimswapping later? Don't think it would be that effective. The motivation for a claimswap is going to be some mechanical info being outted which makes the mafia look bad probably, and it's going to be bad on us for not catching it if we don't.
tl;dr, mafia gain more info and I don't think stopping a late game claimswap is very +EV for town
we can't stop here...this is bat country!
Spoiler: show
Re: Team Fortress Mafia [DAY 0]
Mhf mphreh mhrphd
- falcon45ca
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Re: Team Fortress Mafia [DAY 0]
This is like your GIF gimmick, tho less comprehensible
we can't stop here...this is bat country!
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Re: Team Fortress Mafia [DAY 0]
Not much. Playing Diablo 2 for the nostalgia \o/
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Re: Team Fortress Mafia [DAY 0]
Well, stopping a late game claimswap is definitely +EV for town, but yeah I think I am starting to agree that it isn't enough +EV to counter the -EV of info given to scum.Dolby wrote: ↑Sat Dec 18, 2021 4:51 ameh, I'm pretty sleep deprived rn and might go back on thisSeanzie wrote: ↑Sat Dec 18, 2021 2:11 amI agree in regards to a total claim. I am more curious about the merits of a color claim. So no roles, just red team or blue team.Dolby wrote: ↑Fri Dec 17, 2021 8:45 pm Yeah I personally don't see a benefit to a mass claim
Tells mafia who we all are and since they know what they can do it gives them more of an advantage I think, given they know what they as a faction can do and we don't. Mafia aren't going to claimswap anyway I don't think, except near the end. And honestly if we stop on yeeting "x" in f5 after they're tracked to "y" who died because they claim medic and no one CCs that's kinda on us?
but
see what I just said with regards to fullclaim
Let's as a thought exercise say that all mafia are red, bam they know that 5 town contain 5 specific roles, and can probably make reads for roles within there. The information gained by town is less than that by mafia, and honestly, same for a 2/2 split.
and for what? to prevent them from claimswapping later? Don't think it would be that effective. The motivation for a claimswap is going to be some mechanical info being outted which makes the mafia look bad probably, and it's going to be bad on us for not catching it if we don't.
tl;dr, mafia gain more info and I don't think stopping a late game claimswap is very +EV for town
There was another game with a similarish setup (well... only kinda, town was split into two teams) where I thought claiming teams was a horrible idea until I ran the numbers and realized that claiming teams could guarantee a scum chop without fail on either D1 or D2, and was actually almost the only viable strategy to give town a fighting chance (It was a 12p game with 4 wolves, so like... kill a wolf in two days or lose) This setup doesn't seem to have as much benefit to team claiming though.
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Re: Team Fortress Mafia [DAY 0]
Yeah, not a lot to engage this game yet.Dyslexicon wrote: ↑Sat Dec 18, 2021 11:41 amNot much. Playing Diablo 2 for the nostalgia \o/
Thoughts on Sean & Dolby re: mass claim chatter?
we can't stop here...this is bat country!
Spoiler: show