Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 4]
[VOTE:
LinearPoint] aubergine

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
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Re: Team Fortress Mafia [DAY 4]
nanook showed up out of nowhere and switched after I did, might have been a necessity thing and nanook just yoloedDolby wrote: ↑Thu Dec 30, 2021 1:38 amyou can case them if you want but they are my strongest townread that isn't mech influenced by far
I'll do due diligence in reading their ISO tomorrow but... yeah I'm not expecting much to change. Maybe I'll find they were protecting Nanook/got on sabie in a weird way, idk. Probably the biggest thing that makes me think that the Sabie wagon was pure though was TSP being the last to get, who I'm still assuming town derped as vig. Which means that LP and other Sabie voters as mafia sat around and let nanook expose himself for no productive reason
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Re: Team Fortress Mafia [DAY 4]
Maybe it's not LP.
I had some concern about their Day 4 approach, in which they kinda through a lot of names out for a POE. Larger pool of players then I'd like. Including myself.
But I reread their handling of nanook and sabie on Days 1-2 and I feel better again.
[VOTE: falcon] aubergine
I had some concern about their Day 4 approach, in which they kinda through a lot of names out for a POE. Larger pool of players then I'd like. Including myself.
But I reread their handling of nanook and sabie on Days 1-2 and I feel better again.
[VOTE: falcon] aubergine

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
I think I'm at
Good mech
Lime Coke
TSP
Marmot
I like
LinearPoint
Guillo
Mac
NAA
Rest
Sig
Martin
Falcon
Wilgy
Good mech
Lime Coke
TSP
Marmot
I like
LinearPoint
Guillo
Mac
NAA
Rest
Sig
Martin
Falcon
Wilgy
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Re: Team Fortress Mafia [DAY 4]
TSP, does your snipe take two night actions to activate? Or could you "scope" another person last night to kill tonight?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
I'm basically at Falcon/Wilgy being the likeliest pair
Honestly the best thing that I can say for Wilgy is that there is a world where I did block Nanook carrying the kill and he didn't redirect me off of him but I don't think I stopped the kill anyway
Honestly the best thing that I can say for Wilgy is that there is a world where I did block Nanook carrying the kill and he didn't redirect me off of him but I don't think I stopped the kill anyway
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Re: Team Fortress Mafia [DAY 4]
Last night being the same night that you killed someone else.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
was Gav a spy shot? or a sniper shot?
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Re: Team Fortress Mafia [DAY 4]
I'm down with yeeting this pair, and changing course if either is a miss.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
I wish that we were given full vote totals accounting for changes in vote power. Idk if any have happened would be useful to see who is doing what
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Re: Team Fortress Mafia [DAY 4]
Those sorts of things tend to be hidden on this site.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
TSP did you think that Gav and Nanook could be w/w?
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Re: Team Fortress Mafia [DAY 4]
Last time I played a DDL game, he said the thing in my sig after the game lol

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
This is probably a bad read but I think that NAA's habit of switching his vote when a new wagon pops up is marginally towny
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Re: Team Fortress Mafia [DAY 4]
I do agree firmly that TSP's EoD3 wasn't great, but sniper aimming isn't seen as a visit and I don't think that he would know that it was safe to fakeclaim an aim on Sabie as a mafia sniperMacDougall wrote: ↑Wed Dec 29, 2021 9:31 pmno he doesn't...LinearPoint wrote: ↑Wed Dec 29, 2021 9:29 pm But the problem is if TSP lies about his target N1. He gets outed if Sabie is not lynched D2.
"I shot at sabie but it didn't go through... must have been roleblocked or sabie saved".
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Re: Team Fortress Mafia [DAY 4]
I believe he's just sheeping my vote

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 4]
this yeahLinearPoint wrote: ↑Wed Dec 29, 2021 9:59 pm Honestly NAA willingly not viging anyone seems really out of character and also probably not Mafia.
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Re: Team Fortress Mafia [DAY 4]
I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.


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Re: Team Fortress Mafia [DAY 4]
Mechanically speaking we know Wiggly and Mac did not preform the factional kill last night.
Wiggly was roleblocked and I redirected Mac which the Mafia having killed Jack seems intentional and not redirected.
Wiggly was roleblocked and I redirected Mac which the Mafia having killed Jack seems intentional and not redirected.


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Re: Team Fortress Mafia [DAY 4]
We need to be careful with information like this, because while I know it to be true, for all you knows I could be lying.Dolby wrote: ↑Thu Dec 30, 2021 1:57 amthis yeahLinearPoint wrote: ↑Wed Dec 29, 2021 9:59 pm Honestly NAA willingly not viging anyone seems really out of character and also probably not Mafia.
N1 - I was role blocked - this is confirmed
N2 - I claimed I forgot
N3 - I claimed I forgot
Technically I could have shot at someone N3. So yeah, it's favorable for my alignment, but it's not reliable mech info.
Russian Machine Never Breaks 769 #3
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Re: Team Fortress Mafia [DAY 4]
yeah I still thought Gav was likely a wolf, wouldn't have been my first choice after flip, but also like due to mechanics I was shooting Gavial and there was nothing I could do about it. (And i might have sniped Gav anyways because he's anti-town and we can't keep putting two votes on him every day to keep him from shooting me or marmot)
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Re: Team Fortress Mafia [DAY 4]
Honestly I'm thinking LC is just Mafia.
My theory is that Nanook investigated Jack N1 and got that he was a Town Watcher.
LC then roleblocks him to prevent him from getting information and self confirming.
LC also immediately pushed Jack without even considering someone else could have preformed the kill. Jack would have no way to defend himself since he was roleblocked.
Only issue for the Mafia is Jack basically got antispewed by Nanook.
My theory is that Nanook investigated Jack N1 and got that he was a Town Watcher.
LC then roleblocks him to prevent him from getting information and self confirming.
LC also immediately pushed Jack without even considering someone else could have preformed the kill. Jack would have no way to defend himself since he was roleblocked.
Only issue for the Mafia is Jack basically got antispewed by Nanook.


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Re: Team Fortress Mafia [DAY 4]
mafia member enters base and martin says "ok nobody came in"?LinearPoint wrote: ↑Thu Dec 30, 2021 2:00 am I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
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Re: Team Fortress Mafia [DAY 4]
I could not scope another person last night without like also throwing off my shot on gav
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Re: Team Fortress Mafia [DAY 4]
Well we can't confirm who enters Martin's base unless 2 Red players ask to go inside.TonyStarkPrime wrote: ↑Thu Dec 30, 2021 2:04 ammafia member enters base and martin says "ok nobody came in"?LinearPoint wrote: ↑Thu Dec 30, 2021 2:00 am I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
If only 1 player (theoretically Mafia) asks he can just say no one came in.


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Re: Team Fortress Mafia [DAY 4]
watcher is only the 3rd scariest town role for scum imo, and I kinda don't think that they'd reasonably expect town to buy "they must have been carrying the mafia killLinearPoint wrote: ↑Thu Dec 30, 2021 2:03 am Honestly I'm thinking LC is just Mafia.
My theory is that Nanook investigated Jack N1 and got that he was a Town Watcher.
LC then roleblocks him to prevent him from getting information and self confirming.
LC also immediately pushed Jack without even considering someone else could have preformed the kill. Jack would have no way to defend himself since he was roleblocked.
Only issue for the Mafia is Jack basically got antispewed by Nanook.

though we did admitidly get closish to that happening
anyway
[VOTE: Wilgy] aubergine
yes he didn't carry the kill but if he hasn't voted a scum he can die tbh
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Re: Team Fortress Mafia [DAY 4]
The fact your only action is to vig someone or to not vig someoen is quite telling you haven't vigged anyone.NotAnAxehole wrote: ↑Thu Dec 30, 2021 2:03 amWe need to be careful with information like this, because while I know it to be true, for all you knows I could be lying.Dolby wrote: ↑Thu Dec 30, 2021 1:57 amthis yeahLinearPoint wrote: ↑Wed Dec 29, 2021 9:59 pm Honestly NAA willingly not viging anyone seems really out of character and also probably not Mafia.
N1 - I was role blocked - this is confirmed
N2 - I claimed I forgot
N3 - I claimed I forgot
Technically I could have shot at someone N3. So yeah, it's favorable for my alignment, but it's not reliable mech info.


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Re: Team Fortress Mafia [DAY 4]
I don't think that mafia roleblocking theselves for one voting power is anywhere near likely at this stageTonyStarkPrime wrote: ↑Thu Dec 30, 2021 2:04 ammafia member enters base and martin says "ok nobody came in"?LinearPoint wrote: ↑Thu Dec 30, 2021 2:00 am I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
particularly when the best ratio mafia had was 12v4
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Re: Team Fortress Mafia [DAY 4]
vig me naa

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- Dolby
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Re: Team Fortress Mafia [DAY 4]
I'll re-ev my townleans on this day for posterity but I do think they're just good
Lime, idk I just wrote him off as town yday
Hot take of mine is that Marmot being on the Gav wagon spews him town because Gav having votes from three mafia (Marmot, Sabie, Nanook) would be super lol and I don't beleive that's the world
I will admit to being more concerned about TSP now
LP has been the obvious town of the game
Guillo had a really towny D1
Mac and NAA it's just these slots are probably town for varying reasons
Think it's most essential for me to reread D1 and start of day 3
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Re: Team Fortress Mafia [DAY 3]
It would be way to lol if I was the only town not voting for scum and all mafia were on Gav's wagon tbh
should probably look for a non-Falcon name but I see nothing towny in Wilgy rn
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Re: Team Fortress Mafia [DAY 4]
While falcon was not on either Sabie wagon, they did try and push Nanook for D2 lynch.
It was just vanity and could be just them knowing hat it would never go through, but is worth noting I think.
Sig on the other hand wasn't on Sabie's D1 wagon and sheeped Sabie and Nanook lynch without much input from what I've seen.
Sig said D1 that Nanook was a 50/50 unable to be read.
And here are the quotes Sig had on to why they voted Nanook.
Pretty much them saying they don't really scum read Nanook, but was just getting on the wagon to get on the wagon.
I feel like Sig > Falcon for Mafia tbh.
It was just vanity and could be just them knowing hat it would never go through, but is worth noting I think.
Sig on the other hand wasn't on Sabie's D1 wagon and sheeped Sabie and Nanook lynch without much input from what I've seen.
Sig said D1 that Nanook was a 50/50 unable to be read.
And here are the quotes Sig had on to why they voted Nanook.
Spoiler: show
I feel like Sig > Falcon for Mafia tbh.


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Re: Team Fortress Mafia [DAY 4]
I'll probably do a deeper dive on Falcon just to thoroughly compare them, but currently I see Sig as more likely Mafia of the two.


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Re: Team Fortress Mafia [DAY 4]
yeah that's trueDolby wrote: ↑Thu Dec 30, 2021 2:07 amI don't think that mafia roleblocking theselves for one voting power is anywhere near likely at this stageTonyStarkPrime wrote: ↑Thu Dec 30, 2021 2:04 ammafia member enters base and martin says "ok nobody came in"?LinearPoint wrote: ↑Thu Dec 30, 2021 2:00 am I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.
The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
particularly when the best ratio mafia had was 12v4
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Re: Team Fortress Mafia [DAY 4]
we don't kill falcon or sig rn just because of mech
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Re: Team Fortress Mafia [DAY 4]
like two docs can keep marmot alive indefinitely and that's just too good i think
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Re: Team Fortress Mafia [DAY 4]
and also I think they're both town and we can force the wolves to shoot them
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Re: Team Fortress Mafia [DAY 4]
I partially lied, I went back and looked at Sig more.
And here's a quote dump with some quick thoughts.
I also decided to go over Nanookand Sabie's posts to look for some possible connections.
Sabie:
Sabie's other posts were basically just spewing Jack and Gav as Town which we already know.
Nanook unfortunately gave nothing away, Their only read other than Gav and Jack which they basically spewed Town was a town read on me.
And here's a quote dump with some quick thoughts.
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Sabie:
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Nanook unfortunately gave nothing away, Their only read other than Gav and Jack which they basically spewed Town was a town read on me.


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Re: Team Fortress Mafia [DAY 4]
Except with 1 Mafia remains their kills bypass roleblocks and heals, so no.TonyStarkPrime wrote: ↑Thu Dec 30, 2021 2:40 am like two docs can keep marmot alive indefinitely and that's just too good i think


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Re: Team Fortress Mafia [DAY 4]
Oh wait, I'm actually wrong.
Mafia crit can be roleblocked, it cannot be healed.
So if anything we need LC and Dolby alive as long as possible to confirm people not Mafia.
Mafia crit can be roleblocked, it cannot be healed.
So if anything we need LC and Dolby alive as long as possible to confirm people not Mafia.


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Re: Team Fortress Mafia [DAY 4]
Then honestly that quote I made earlier pretty much sums up one of Faldon and Wiggly are Mafia.
I'm probably just going to say leave falcon alive so that he can heal Dolby or LC to we can keep the Roleblockers longer.
I'm probably just going to say leave falcon alive so that he can heal Dolby or LC to we can keep the Roleblockers longer.


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Re: Team Fortress Mafia [DAY 4]
it can also be healed by the doctors basically on a three night cycleLinearPoint wrote: ↑Thu Dec 30, 2021 2:58 am Oh wait, I'm actually wrong.
Mafia crit can be roleblocked, it cannot be healed.
So if anything we need LC and Dolby alive as long as possible to confirm people not Mafia.
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Re: Team Fortress Mafia [DAY 4]
like yeah we just kill wilgy here just because everyone else is too useful
- LinearPoint
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Re: Team Fortress Mafia [DAY 4]
As detrimental as it is to my own health tbh Pyro isn't useful to have around.
Neither really is Heavy, but I think both Heavies in play are pretty townie tbh.
Every other role is actually useful.
Neither really is Heavy, but I think both Heavies in play are pretty townie tbh.
Every other role is actually useful.


- LinearPoint
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Re: Team Fortress Mafia [DAY 4]
Well I guess to be fair Pyro and Heavy are mainly only useful in MyLo when their vote and kill target manipulations actually can do something useful for town.


- MacDougall
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Re: Team Fortress Mafia [DAY 4]
you know if guillo is town we can kinda just break the game lol
- MartinGG99
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Re: Team Fortress Mafia [DAY 4]
reading some of the posts on this page
I would like to express that I think Sig's posts in early D1 (in particular with respect to LP) were preety towny
Its more of a feel thing but if I had to sum it up he didn't seem to feel threatened or self-concerned in a bad way and I think how he reacted to LP (while suspecting LP at that time) was rather genuine and towny
sorry Marmot I had to increase the post-count
I would like to express that I think Sig's posts in early D1 (in particular with respect to LP) were preety towny
Its more of a feel thing but if I had to sum it up he didn't seem to feel threatened or self-concerned in a bad way and I think how he reacted to LP (while suspecting LP at that time) was rather genuine and towny
sorry Marmot I had to increase the post-count
A.K.A. "That One Idiot"
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- MartinGG99
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